scummvm/gui/browser_osx.mm
Max Horn 427dc1ae93 GUI: Move major widgets to new directory gui/widgets
Also renamed the source/header files, now they are more closely
aligned to how we rename most other source files

svn-id: r54264
2010-11-16 10:11:57 +00:00

88 lines
2.5 KiB
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
// Disable symbol overrides so that we can use system headers
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "gui/browser.h"
#include "common/config-manager.h"
#include "common/system.h"
#include "common/algorithm.h"
#include <AppKit/NSOpenPanel.h>
#include <Foundation/NSString.h>
namespace GUI {
BrowserDialog::BrowserDialog(const char *title, bool dirBrowser)
: Dialog("Browser") {
_titleRef = CFStringCreateWithCString(0, title, CFStringGetSystemEncoding());
_isDirBrowser = dirBrowser;
}
BrowserDialog::~BrowserDialog() {
CFRelease(_titleRef);
}
int BrowserDialog::runModal() {
bool choiceMade = false;
// If in fullscreen mode, switch to windowed mode
bool wasFullscreen = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
if (wasFullscreen) {
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, false);
g_system->endGFXTransaction();
}
// Temporarily show the real mouse
CGDisplayShowCursor(kCGDirectMainDisplay);
NSOpenPanel * panel = [NSOpenPanel openPanel];
[panel setCanChooseDirectories:YES];
if ([panel runModalForTypes:nil] == NSOKButton) {
#ifdef __POWERPC__
const char *filename = [[panel filename] cString];
#else
const char *filename = [[panel filename] cStringUsingEncoding:NSUTF8StringEncoding];
#endif
_choice = Common::FSNode(filename);
choiceMade = true;
}
// If we were in fullscreen mode, switch back
if (wasFullscreen) {
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, true);
g_system->endGFXTransaction();
}
return choiceMade;
}
} // End of namespace GUI