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07b17f7116
The big table with it's 330 entries grew far too messy and unwieldy, so I'm splitting it into several files. One file for each game, with some exceptions: - The Playtoons series - The ADI / Addy 2 series - The ADI / Addy 4 series - The Adibou / Addy Junior series
47 lines
1.4 KiB
C
47 lines
1.4 KiB
C
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/* Detection tables for A.J.'s World of Discovery / ADI Jr. */
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#ifndef GOB_DETECTION_TABLES_AJWORLD_H
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#define GOB_DETECTION_TABLES_AJWORLD_H
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// -- DOS VGA Floppy --
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{
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{
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"ajworld",
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"",
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AD_ENTRY1s("intro.stk", "e453bea7b28a67c930764d945f64d898", 3913628),
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EN_ANY,
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kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
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},
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kGameTypeAJWorld,
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kFeaturesAdLib,
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0, 0, 0
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},
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#endif // GOB_DETECTION_TABLES_AJWORLD_H
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