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modules
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NEVERHOOD: Move some Klaymen animations specific to scene 1002
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2013-11-02 16:38:58 +02:00 |
background.cpp
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background.h
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blbarchive.cpp
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NEVERHOOD: Expand the error thrown for broken resources in BLB archives
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2013-09-26 10:43:53 +03:00 |
blbarchive.h
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configure.engine
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BUILD: Split configure.engines down to a single file per engine.
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2013-11-24 00:45:38 +00:00 |
console.cpp
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NEVERHOOD: Split some more sprites from their respective scenes
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2013-10-01 00:55:46 +03:00 |
console.h
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NEVERHOOD: Rename the "room" command to "scene" and enhance it
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2013-09-14 12:39:58 +03:00 |
detection.cpp
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NEVERHOOD: Fix spacing errors
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2013-11-24 18:52:47 +01:00 |
diskplayerscene.cpp
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diskplayerscene.h
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entity.cpp
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NEVERHOOD: Silence noisy compiler warning.
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2013-07-30 21:18:01 +01:00 |
entity.h
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NEVERHOOD: Silence noisy compiler warning.
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2013-07-30 21:18:01 +01:00 |
gamemodule.cpp
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NEVERHOOD: Fix spacing errors
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2013-11-24 18:52:47 +01:00 |
gamemodule.h
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gamevars.cpp
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gamevars.h
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graphics.cpp
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graphics.h
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NEVERHOOD: Remove NRect constructor
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2013-08-05 11:49:03 +02:00 |
klaymen.cpp
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NEVERHOOD: Fix Klaymen's idle blinking animation in the teleporter
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2013-11-03 04:19:17 +02:00 |
klaymen.h
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NEVERHOOD: Move some Klaymen animations specific to scene 1002
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2013-11-02 16:38:58 +02:00 |
menumodule.cpp
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NEVERHOOD: Fix bug #3615124 - "NEVERHOOD: Music from Credits continues to play"
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2013-10-31 08:38:17 +02:00 |
menumodule.h
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NEVERHOOD: Implement the music toggle menu button
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2013-09-17 03:27:12 +03:00 |
messages.h
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microtiles.cpp
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microtiles.h
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module.cpp
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module.h
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NEVERHOOD: Rename the "room" command to "scene" and enhance it
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2013-09-14 12:39:58 +03:00 |
module.mk
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
mouse.cpp
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NEVERHOOD: Take advantage of Surface::getPixels.
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2013-08-03 04:02:51 +02:00 |
mouse.h
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navigationscene.cpp
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NEVERHOOD: Rename the "room" command to "scene" and enhance it
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2013-09-14 12:39:58 +03:00 |
navigationscene.h
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NEVERHOOD: Rename the "room" command to "scene" and enhance it
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2013-09-14 12:39:58 +03:00 |
neverhood.cpp
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NEVERHOOD: Add an option to skip the Hall of Records storyboard scenes
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2013-10-31 08:24:03 +02:00 |
neverhood.h
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NEVERHOOD: Add a patch system for broken resources in Russian versions
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2013-09-26 10:54:30 +03:00 |
palette.cpp
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NEVERHOOD: Fix uninitialized members of the Palette class - CID 1022303, 1022304, 1022305, 1022306
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2013-09-27 01:38:16 +03:00 |
palette.h
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POTFILES
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I18N: Move specification of engine specific files to enginedir/POTFILES.
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2013-08-12 17:54:31 +02:00 |
resource.cpp
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NEVERHOOD: Add a patch system for broken resources in Russian versions
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2013-09-26 10:54:30 +03:00 |
resource.h
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resourceman.cpp
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NEVERHOOD: Fixes for museum walls in Russian version
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2013-10-19 23:48:36 +03:00 |
resourceman.h
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NEVERHOOD: Add a patch system for broken resources in Russian versions
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2013-09-26 10:54:30 +03:00 |
saveload.cpp
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scene.cpp
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NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code - CID 1022300
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2013-09-27 01:38:15 +03:00 |
scene.h
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NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code - CID 1022300
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2013-09-27 01:38:15 +03:00 |
screen.cpp
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NEVERHOOD: Fix uninitialized members of the Screen class - CID 1022299
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2013-09-27 01:38:15 +03:00 |
screen.h
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NEVERHOOD: Remove unused method drawShadowSurface()
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2013-11-03 04:18:20 +02:00 |
smackerplayer.cpp
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smackerplayer.h
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smackerscene.cpp
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smackerscene.h
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NEVERHOOD: Rename the "room" command to "scene" and enhance it
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2013-09-14 12:39:58 +03:00 |
sound.cpp
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NEVERHOOD: Fix uninitialized members of the AudioResourceManMusicItem class - CID 1022298
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2013-09-27 01:38:15 +03:00 |
sound.h
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NEVERHOOD: Split the code that stops all music and sound effects
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2013-09-17 03:27:11 +03:00 |
sprite.cpp
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NEVERHOOD: Fix uninitialized class members in AnimatedSprite - CID 1022296
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2013-09-26 11:31:08 +03:00 |
sprite.h
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staticdata.cpp
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NEVERHOOD: Correctly disable input when Klaymen drinks the wrong potion
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2013-10-07 02:05:39 +03:00 |
staticdata.h
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