mirror of
https://github.com/libretro/scummvm.git
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98 lines
3.4 KiB
C++
98 lines
3.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef GLK_ALAN2_SYSDEP
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#define GLK_ALAN2_SYSDEP
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/* System dependencies file for Alan Adventure Language system
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*
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* N.B.The test for symbols used here should really be of three types
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* - processor name(like PC, x86, ...)
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* - os name(DOS, WIN32, Solaris2, ...)
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* - compiler name andversion(DJGPP, CYGWIN, GCC271, THINK-C, ...)
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*
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* The set symbols should indicate if a feature is on or off like the GNU
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* AUTOCONFIG package does.
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*
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* This is not completely done yet!
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*/
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#include "common/scummsys.h"
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#include "common/stream.h"
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namespace Glk {
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namespace Alan2 {
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#define GLK
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#define __win__
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#undef isdigit
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#define isdigit Common::isDigit
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#undef stricmp
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#define stricmp scumm_stricmp
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#undef strdup
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#define strdup scumm_strdup
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#undef rand
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#define rand() g_vm->getRandomNumber(0x7fffffff)
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#undef fprintf
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extern void fprintf(Common::WriteStream *ws, const char *fmt, ...);
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/***********************/
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/* Common case first */
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#define ISO 1
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#define NATIVECHARSET 0
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/* Native character functions */
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extern int isSpace(int c); /* IN - Native character to test */
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extern int isLower(int c); /* IN - Native character to test */
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extern int isUpper(int c); /* IN - Native character to test */
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extern int isLetter(int c); /* IN - Native character to test */
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extern int toLower(int c); /* IN - Native character to convert */
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extern int toUpper(int c); /* IN - Native character to convert */
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extern char *strlow(char str[]); /* INOUT - Native string to convert */
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extern char *strupp(char str[]); /* INOUT - Native string to convert */
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/* ISO character functions */
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extern int isISOLetter(int c); /* IN - ISO character to test */
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extern char toLowerCase(int c); /* IN - ISO character to convert */
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extern char toUpperCase(int c); /* IN - ISO character to convert */
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extern char *stringLower(char str[]); /* INOUT - ISO string to convert */
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extern char *stringUpper(char str[]); /* INOUT - ISO string to convert */
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/* ISO string conversion functions */
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extern void toIso(char copy[], /* OUT - Mapped string */
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char original[], /* IN - string to convert */
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int charset); /* IN - The current character set */
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extern void fromIso(char copy[], /* OUT - Mapped string */
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char original[]); /* IN - string to convert */
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extern void toNative(char copy[], /* OUT - Mapped string */
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char original[], /* IN - string to convert */
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int charset); /* IN - current character set */
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} // End of namespace Alan2
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} // End of namespace Glk
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#endif
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