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scummvm
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scummvm
/
engines
/
wintermute
History
Eugene Sandulenko
ec2dd2726b
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
2023-12-08 12:21:16 +01:00
..
ad
…
base
WINTERMUTE: Converted code to ManagedSurface
2023-10-29 01:28:47 +02:00
debugger
WINTERMUTE: Fix debugger error handling
2023-11-02 12:01:26 -07:00
ext
WINTERMUTE: Add newline at EOF
2023-11-02 12:01:26 -07:00
math
…
system
…
ui
…
utils
…
video
…
achievements_tables.h
…
coll_templ.h
…
configure.engine
ALL: Unify zlib and gzio API
2023-08-28 21:49:03 +02:00
credits.pl
…
dcgf.h
…
dctypes.h
…
debugger.cpp
WINTERMUTE: Fix debugger error handling
2023-11-02 12:01:26 -07:00
debugger.h
…
detection_tables.h
WINTERMUTE: Add detection entry for ghostsheet DEU
2023-08-19 16:32:46 +02:00
detection.cpp
…
detection.h
…
keymapper_tables.h
…
metaengine.cpp
…
module.mk
…
persistent.cpp
…
persistent.h
…
platform_osystem.cpp
…
platform_osystem.h
…
POTFILES
…
wintermute.cpp
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
2023-12-08 12:21:16 +01:00
wintermute.h
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
2023-12-08 12:21:16 +01:00
wintypes.h
…