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73 lines
2.0 KiB
C++
73 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Game detection, general game parameters
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "saga/detection.h"
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static const PlainGameDescriptor sagaGames[] = {
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{"ite", "Inherit the Earth: Quest for the Orb"},
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{"ihnm", "I Have No Mouth and I Must Scream"},
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{nullptr, nullptr}
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};
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#include "saga/detection_tables.h"
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class SagaMetaEngineDetection : public AdvancedMetaEngineDetection {
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public:
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SagaMetaEngineDetection() : AdvancedMetaEngineDetection(Saga::gameDescriptions, sizeof(Saga::SAGAGameDescription), sagaGames) {
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static const char *const DIRECTORY_GLOBS[2] = { "music", nullptr };
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_maxScanDepth = 2;
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_directoryGlobs = DIRECTORY_GLOBS;
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}
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const char *getEngineId() const override {
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return "saga";
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}
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const char *getName() const override {
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return "SAGA ["
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#if defined(ENABLE_IHNM)
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"all games"
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#else
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"ITE"
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#if defined(ENABLE_IHNM)
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", IHNM"
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#endif
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#endif
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"]";
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;
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}
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const char *getOriginalCopyright() const override {
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return "Inherit the Earth (C) Wyrmkeep Entertainment";
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}
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};
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REGISTER_PLUGIN_STATIC(SAGA_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, SagaMetaEngineDetection);
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