..
castmember
DIRECTOR: Fixes based on feedback
2023-05-28 14:44:09 +02:00
lingo
DIRECTOR: Fix "the number of castMembers"
2023-06-08 09:16:30 +02:00
archive.cpp
DIRECTOR: Refactor archive loading code
2023-06-08 09:16:30 +02:00
archive.h
DIRECTOR: Add multiple resources in exe using ProjectorArchive
2023-05-29 19:36:15 +02:00
cast.cpp
DIRECTOR: Fix "the number of castMembers"
2023-06-08 09:16:30 +02:00
cast.h
DIRECTOR: Fix "the number of castMembers"
2023-06-08 09:16:30 +02:00
channel.cpp
DIRECTOR: Setting sprite box is allowed for stretched sprites, and add sanity checks
2023-06-03 00:03:36 +02:00
channel.h
DIRECTOR: Fix regression in sprite dragging
2023-05-28 14:44:09 +02:00
configure.engine
credits.pl
cursor.cpp
DIRECTOR: Split CastMember classes into files
2023-04-29 14:20:05 +02:00
cursor.h
debugger.cpp
DIRECTOR: Show multiple casts in debugger
2023-05-10 09:48:50 +02:00
debugger.h
DIRECTOR: Add 'markers' command to debugger
2023-03-24 21:27:34 +01:00
detection_paths.h
DIRECTOR: Fix a few entries and remove unneeded globs
2023-03-26 20:21:05 +02:00
detection_tables.h
DIRECTOR: add full mominoki
2023-06-07 09:27:51 -07:00
detection.cpp
DIRECTOR: Load in external casts and members
2023-05-10 09:48:50 +02:00
detection.h
director.cpp
DIRECTOR: Refactor archive loading code
2023-06-08 09:16:30 +02:00
director.h
DIRECTOR: Refactor archive loading code
2023-06-08 09:16:30 +02:00
events.cpp
DIRECTOR: Fix regression in sprite dragging
2023-05-28 14:44:09 +02:00
fonts.cpp
frame.cpp
DIRECTOR: Refactor palette loading for D5
2023-05-10 09:48:50 +02:00
frame.h
DIRECTOR: Refactor palette loading for D5
2023-05-10 09:48:50 +02:00
game-quirks.cpp
DIRECTOR: Add filesystem quirk for teamxtreme2
2023-04-29 14:20:05 +02:00
graphics-data.h
DIRECTOR: Add new kClutSystemWinD5 palette
2023-05-10 09:48:50 +02:00
graphics.cpp
DIRECTOR: Remove inkBlitStretchSurface()
2023-05-28 14:44:09 +02:00
images.cpp
images.h
metaengine.cpp
module.mk
DIRECTOR: Add Transition cast member type
2023-05-10 09:48:50 +02:00
movie.cpp
DIRECTOR: Refactor archive loading code
2023-06-08 09:16:30 +02:00
movie.h
DIRECTOR: Show multiple casts in debugger
2023-05-10 09:48:50 +02:00
palette-fade.h
DIRECTOR: Fix D5 palette fade times
2023-05-28 14:44:09 +02:00
picture.cpp
DIRECTOR: Don't assume that palette exists based on paletteColorCount
2023-03-26 21:40:15 +02:00
picture.h
DIRECTOR: Refactor BitmapCastMember to store a Picture instead of decoder
2023-03-26 19:11:46 +02:00
POTFILES
DIRECTOR: Added missing POTFILES
2023-03-17 15:39:10 +01:00
resource.cpp
DIRECTOR: Refactor archive loading code
2023-06-08 09:16:30 +02:00
score.cpp
DIRECTOR: Fixes based on feedback
2023-05-28 14:44:09 +02:00
score.h
DIRECTOR: Move _lastPalette to DirectorEngine
2023-05-14 14:10:22 +02:00
sound.cpp
DIRECTOR: Properly set volume on starting sound. Store sound volume defaults.
2023-06-06 19:43:32 +02:00
sound.h
DIRECTOR: Properly set volume on starting sound. Store sound volume defaults.
2023-06-06 19:43:32 +02:00
sprite.cpp
DIRECTOR: Move getRegistrationOffset and getBbox to CastMember
2023-05-28 14:44:09 +02:00
sprite.h
DIRECTOR: Move getRegistrationOffset and getBbox to CastMember
2023-05-28 14:44:09 +02:00
stxt.cpp
stxt.h
tests.cpp
DIRECTOR: Fix leak in Window::runTests()
2023-06-08 09:16:30 +02:00
transitions.cpp
DIRECTOR: Force all transitions to single step in fast mode
2023-05-10 23:32:24 +02:00
types.cpp
DIRECTOR: Added stub for parent scripts
2023-05-13 17:38:00 +02:00
types.h
DIRECTOR: Added stub for parent scripts
2023-05-13 17:38:00 +02:00
util.cpp
DIRECTOR: Windows paths can begin with @
2023-06-07 16:39:14 -07:00
util.h
DIRECTOR: Fix b_offset implementation and make it case-insensitive
2023-05-31 23:16:02 +02:00
window.cpp
DIRECTOR: Refactor archive loading code
2023-06-08 09:16:30 +02:00
window.h
DIRECTOR: Refactor archive loading code
2023-06-08 09:16:30 +02:00