scummvm/engines/neverhood/sound.cpp
2021-12-26 18:48:43 +01:00

860 lines
24 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/memstream.h"
#include "audio/mixer.h"
#include "neverhood/sound.h"
#include "neverhood/resource.h"
#include "neverhood/resourceman.h"
// Convert volume from percent to 0..255
#define VOLUME(volume) (Audio::Mixer::kMaxChannelVolume / 100 * (volume))
// Convert panning from percent (50% equals center) to -127..0..+127
#define PANNING(panning) (254 / 100 * (panning) - 127)
namespace Neverhood {
SoundResource::SoundResource(NeverhoodEngine *vm)
: _vm(vm), _soundIndex(-1) {
}
SoundResource::~SoundResource() {
unload();
}
bool SoundResource::isPlaying() {
AudioResourceManSoundItem *soundItem = getSoundItem();
return soundItem ? soundItem->isPlaying() : false;
}
void SoundResource::load(uint32 fileHash) {
unload();
_soundIndex = _vm->_audioResourceMan->addSound(fileHash);
AudioResourceManSoundItem *soundItem = getSoundItem();
if (soundItem)
soundItem->loadSound();
}
void SoundResource::unload() {
if (_soundIndex >= 0) {
_vm->_audioResourceMan->removeSound(_soundIndex);
_soundIndex = -1;
}
}
void SoundResource::play(uint32 fileHash) {
load(fileHash);
play();
}
void SoundResource::play() {
AudioResourceManSoundItem *soundItem = getSoundItem();
if (soundItem)
soundItem->playSound(false);
}
void SoundResource::playLooping() {
AudioResourceManSoundItem *soundItem = getSoundItem();
if (soundItem)
soundItem->playSound(true);
}
void SoundResource::stop() {
AudioResourceManSoundItem *soundItem = getSoundItem();
if (soundItem)
soundItem->stopSound();
}
void SoundResource::setVolume(int16 volume) {
AudioResourceManSoundItem *soundItem = getSoundItem();
if (soundItem)
soundItem->setVolume(volume);
}
void SoundResource::setPan(int16 pan) {
AudioResourceManSoundItem *soundItem = getSoundItem();
if (soundItem)
soundItem->setPan(pan);
}
AudioResourceManSoundItem *SoundResource::getSoundItem() {
return _vm->_audioResourceMan->getSoundItem(_soundIndex);
}
MusicResource::MusicResource(NeverhoodEngine *vm)
: _vm(vm), _musicIndex(-1) {
}
bool MusicResource::isPlaying() {
AudioResourceManMusicItem *musicItem = getMusicItem();
return musicItem && musicItem->isPlaying();
}
void MusicResource::load(uint32 fileHash) {
unload();
_musicIndex = _vm->_audioResourceMan->loadMusic(fileHash);
}
void MusicResource::unload() {
AudioResourceManMusicItem *musicItem = getMusicItem();
if (musicItem) {
musicItem->unloadMusic();
_musicIndex = -1;
}
}
void MusicResource::play(int16 fadeVolumeStep) {
AudioResourceManMusicItem *musicItem = getMusicItem();
if (musicItem)
musicItem->playMusic(fadeVolumeStep);
}
void MusicResource::stop(int16 fadeVolumeStep) {
AudioResourceManMusicItem *musicItem = getMusicItem();
if (musicItem)
musicItem->stopMusic(fadeVolumeStep);
}
void MusicResource::setVolume(int16 volume) {
AudioResourceManMusicItem *musicItem = getMusicItem();
if (musicItem)
musicItem->setVolume(volume);
}
AudioResourceManMusicItem *MusicResource::getMusicItem() {
return _vm->_audioResourceMan->getMusicItem(_musicIndex);
}
MusicItem::MusicItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 musicFileHash)
: _vm(vm), _musicResource(nullptr) {
_groupNameHash = groupNameHash;
_fileHash = musicFileHash;
_play = false;
_stop = false;
_fadeVolumeStep = 0;
_countdown = 24;
_musicResource = new MusicResource(_vm);
_musicResource->load(musicFileHash);
}
MusicItem::~MusicItem() {
if (_musicResource)
_musicResource->unload();
delete _musicResource;
}
void MusicItem::startMusic(int16 countdown, int16 fadeVolumeStep) {
_play = true;
_stop = false;
_countdown = countdown;
_fadeVolumeStep = fadeVolumeStep;
}
void MusicItem::stopMusic(int16 countdown, int16 fadeVolumeStep) {
_play = false;
_stop = true;
_countdown = countdown;
_fadeVolumeStep = fadeVolumeStep;
}
void MusicItem::update() {
if (_countdown) {
--_countdown;
} else if (_play && !_musicResource->isPlaying()) {
debug(1, "MusicItem: play music %08X (fade %d)", _fileHash, _fadeVolumeStep);
_musicResource->play(_fadeVolumeStep);
_fadeVolumeStep = 0;
} else if (_stop) {
debug(1, "MusicItem: stop music %08X (fade %d)", _fileHash, _fadeVolumeStep);
_musicResource->stop(_fadeVolumeStep);
_fadeVolumeStep = 0;
_stop = false;
}
}
SoundItem::SoundItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 soundFileHash,
bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown)
: _vm(vm), _soundResource(nullptr), _groupNameHash(groupNameHash), _fileHash(soundFileHash),
_playOnceAfterRandomCountdown(false), _minCountdown(0), _maxCountdown(0),
_playOnceAfterCountdown(playOnceAfterCountdown), _initialCountdown(initialCountdown),
_playLooping(false), _currCountdown(currCountdown) {
_soundResource = new SoundResource(vm);
_soundResource->load(soundFileHash);
}
SoundItem::~SoundItem() {
if (_soundResource)
_soundResource->unload();
delete _soundResource;
}
void SoundItem::setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
int16 firstMinCountdown, int16 firstMaxCountdown) {
_playOnceAfterCountdown = false;
_playLooping = false;
_playOnceAfterRandomCountdown = playOnceAfterRandomCountdown;
if (minCountdown > 0)
_minCountdown = minCountdown;
if (maxCountdown > 0)
_maxCountdown = maxCountdown;
if (firstMinCountdown > firstMaxCountdown)
_currCountdown = firstMinCountdown;
else if (firstMinCountdown > 0 && firstMaxCountdown > 0 && firstMinCountdown < firstMaxCountdown)
_currCountdown = _vm->_rnd->getRandomNumberRng(firstMinCountdown, firstMaxCountdown);
}
void SoundItem::playSoundLooping() {
_playOnceAfterRandomCountdown = false;
_playOnceAfterCountdown = false;
_playLooping = true;
}
void SoundItem::stopSound() {
_playOnceAfterRandomCountdown = false;
_playOnceAfterCountdown = false;
_playLooping = false;
_soundResource->stop();
}
void SoundItem::setVolume(int volume) {
_soundResource->setVolume(volume);
}
void SoundItem::update() {
if (_playOnceAfterCountdown) {
if (_currCountdown == 0)
_currCountdown = _initialCountdown;
else if (--_currCountdown <= 0)
_soundResource->play();
} else if (_playOnceAfterRandomCountdown) {
if (_currCountdown == 0) {
if (_minCountdown > 0 && _maxCountdown > 0 && _minCountdown < _maxCountdown)
_currCountdown = _vm->_rnd->getRandomNumberRng(_minCountdown, _maxCountdown);
} else if (--_currCountdown <= 0)
_soundResource->play();
} else if (_playLooping && !_soundResource->isPlaying())
_soundResource->playLooping();
}
// SoundMan
SoundMan::SoundMan(NeverhoodEngine *vm)
: _vm(vm), _soundIndex1(-1), _soundIndex2(-1), _soundIndex3(-1),
_initialCountdown(15), _playOnceAfterCountdown(false),
_initialCountdown3(9), _playOnceAfterCountdown3(false) {
}
SoundMan::~SoundMan() {
stopAllMusic();
stopAllSounds();
}
void SoundMan::stopAllMusic() {
for (uint i = 0; i < _musicItems.size(); ++i) {
if (_musicItems[i]) {
_musicItems[i]->stopMusic(0, 0);
delete _musicItems[i];
_musicItems[i] = NULL;
}
}
}
void SoundMan::stopAllSounds() {
for (uint i = 0; i < _soundItems.size(); ++i) {
if (_soundItems[i]) {
_soundItems[i]->stopSound();
delete _soundItems[i];
_soundItems[i] = NULL;
}
}
_soundIndex1 = _soundIndex2 = _soundIndex3 = -1;
}
void SoundMan::addMusic(uint32 groupNameHash, uint32 musicFileHash) {
addMusicItem(new MusicItem(_vm, groupNameHash, musicFileHash));
}
void SoundMan::deleteMusic(uint32 musicFileHash) {
MusicItem *musicItem = getMusicItemByHash(musicFileHash);
if (musicItem) {
delete musicItem;
for (uint i = 0; i < _musicItems.size(); ++i)
if (_musicItems[i] == musicItem) {
_musicItems[i] = NULL;
break;
}
}
}
void SoundMan::startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) {
MusicItem *musicItem = getMusicItemByHash(musicFileHash);
if (musicItem)
musicItem->startMusic(countdown, fadeVolumeStep);
}
void SoundMan::stopMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) {
MusicItem *musicItem = getMusicItemByHash(musicFileHash);
if (musicItem)
musicItem->stopMusic(countdown, fadeVolumeStep);
}
void SoundMan::addSound(uint32 groupNameHash, uint32 soundFileHash) {
addSoundItem(new SoundItem(_vm, groupNameHash, soundFileHash, false, 50, 600, false, 0, false, 0));
}
void SoundMan::addSoundList(uint32 groupNameHash, const uint32 *soundFileHashList) {
while (*soundFileHashList)
addSound(groupNameHash, *soundFileHashList++);
}
void SoundMan::deleteSound(uint32 soundFileHash) {
SoundItem *soundItem = getSoundItemByHash(soundFileHash);
if (soundItem) {
delete soundItem;
for (uint i = 0; i < _soundItems.size(); ++i)
if (_soundItems[i] == soundItem) {
_soundItems[i] = NULL;
break;
}
}
}
void SoundMan::setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown,
int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown) {
SoundItem *soundItem = getSoundItemByHash(soundFileHash);
if (soundItem)
soundItem->setSoundParams(playOnceAfterRandomCountdown, minCountdown, maxCountdown,
firstMinCountdown, firstMaxCountdown);
}
void SoundMan::setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown,
int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown) {
while (*soundFileHashList)
setSoundParams(*soundFileHashList++, playOnceAfterRandomCountdown,
minCountdown, maxCountdown, firstMinCountdown, firstMaxCountdown);
}
void SoundMan::playSoundLooping(uint32 soundFileHash) {
SoundItem *soundItem = getSoundItemByHash(soundFileHash);
if (soundItem)
soundItem->playSoundLooping();
}
void SoundMan::stopSound(uint32 soundFileHash) {
SoundItem *soundItem = getSoundItemByHash(soundFileHash);
if (soundItem)
soundItem->stopSound();
}
void SoundMan::setSoundVolume(uint32 soundFileHash, int volume) {
SoundItem *soundItem = getSoundItemByHash(soundFileHash);
if (soundItem)
soundItem->setVolume(volume);
}
void SoundMan::update() {
for (uint i = 0; i < _soundItems.size(); ++i) {
SoundItem *soundItem = _soundItems[i];
if (soundItem)
soundItem->update();
}
for (uint i = 0; i < _musicItems.size(); ++i) {
MusicItem *musicItem = _musicItems[i];
if (musicItem)
musicItem->update();
}
}
void SoundMan::deleteGroup(uint32 groupNameHash) {
deleteMusicGroup(groupNameHash);
deleteSoundGroup(groupNameHash);
}
void SoundMan::deleteMusicGroup(uint32 groupNameHash) {
for (uint index = 0; index < _musicItems.size(); ++index) {
MusicItem *musicItem = _musicItems[index];
if (musicItem && musicItem->getGroupNameHash() == groupNameHash) {
delete musicItem;
_musicItems[index] = NULL;
}
}
}
void SoundMan::deleteSoundGroup(uint32 groupNameHash) {
if (_soundIndex1 != -1 && _soundItems[_soundIndex1]->getGroupNameHash() == groupNameHash) {
deleteSoundByIndex(_soundIndex1);
_soundIndex1 = -1;
}
if (_soundIndex2 != -1 && _soundItems[_soundIndex2]->getGroupNameHash() == groupNameHash) {
deleteSoundByIndex(_soundIndex2);
_soundIndex2 = -1;
}
if (_soundIndex3 != -1 && _soundItems[_soundIndex3]->getGroupNameHash() == groupNameHash) {
deleteSoundByIndex(_soundIndex3);
_soundIndex3 = -1;
}
for (uint index = 0; index < _soundItems.size(); ++index)
if (_soundItems[index] && _soundItems[index]->getGroupNameHash() == groupNameHash)
deleteSoundByIndex(index);
}
void SoundMan::playTwoSounds(uint32 groupNameHash, uint32 soundFileHash1, uint32 soundFileHash2, int16 initialCountdown) {
int16 currCountdown1 = _initialCountdown;
int16 currCountdown2 = _initialCountdown / 2;
if (_soundIndex1 != -1) {
currCountdown1 = _soundItems[_soundIndex1]->getCurrCountdown();
deleteSoundByIndex(_soundIndex1);
_soundIndex1 = -1;
}
if (_soundIndex2 != -1) {
currCountdown2 = _soundItems[_soundIndex2]->getCurrCountdown();
deleteSoundByIndex(_soundIndex2);
_soundIndex2 = -1;
}
if (initialCountdown > 0)
_initialCountdown = initialCountdown;
if (soundFileHash1 != 0) {
SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash1, false, 0, 0,
_playOnceAfterCountdown, _initialCountdown, false, currCountdown1);
soundItem->setVolume(80);
_soundIndex1 = addSoundItem(soundItem);
}
if (soundFileHash2 != 0) {
SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash2, false, 0, 0,
_playOnceAfterCountdown, _initialCountdown, false, currCountdown2);
soundItem->setVolume(80);
_soundIndex2 = addSoundItem(soundItem);
}
}
void SoundMan::playSoundThree(uint32 groupNameHash, uint32 soundFileHash) {
if (_soundIndex3 != -1) {
deleteSoundByIndex(_soundIndex3);
_soundIndex3 = -1;
}
if (soundFileHash != 0) {
SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash, false, 0, 0, false, _initialCountdown3, false, 0);
_soundIndex3 = addSoundItem(soundItem);
}
}
void SoundMan::setTwoSoundsPlayFlag(bool playOnceAfterCountdown) {
if (_soundIndex1 != -1)
_soundItems[_soundIndex1]->setPlayOnceAfterCountdown(playOnceAfterCountdown);
if (_soundIndex2 != -1)
_soundItems[_soundIndex2]->setPlayOnceAfterCountdown(playOnceAfterCountdown);
_playOnceAfterCountdown = playOnceAfterCountdown;
}
void SoundMan::setSoundThreePlayFlag(bool playOnceAfterCountdown) {
if (_soundIndex3 != -1)
_soundItems[_soundIndex3]->setPlayOnceAfterCountdown(playOnceAfterCountdown);
_playOnceAfterCountdown3 = playOnceAfterCountdown;
}
MusicItem *SoundMan::getMusicItemByHash(uint32 musicFileHash) {
for (uint i = 0; i < _musicItems.size(); ++i)
if (_musicItems[i] && _musicItems[i]->getFileHash() == musicFileHash)
return _musicItems[i];
return nullptr;
}
SoundItem *SoundMan::getSoundItemByHash(uint32 soundFileHash) {
for (uint i = 0; i < _soundItems.size(); ++i)
if (_soundItems[i] && _soundItems[i]->getFileHash() == soundFileHash)
return _soundItems[i];
return nullptr;
}
int16 SoundMan::addMusicItem(MusicItem *musicItem) {
for (uint i = 0; i < _musicItems.size(); ++i)
if (!_musicItems[i]) {
_musicItems[i] = musicItem;
return i;
}
int16 musicIndex = _musicItems.size();
_musicItems.push_back(musicItem);
return musicIndex;
}
int16 SoundMan::addSoundItem(SoundItem *soundItem) {
for (uint i = 0; i < _soundItems.size(); ++i)
if (!_soundItems[i]) {
_soundItems[i] = soundItem;
return i;
}
int16 soundIndex = _soundItems.size();
_soundItems.push_back(soundItem);
return soundIndex;
}
void SoundMan::deleteSoundByIndex(int index) {
delete _soundItems[index];
_soundItems[index] = NULL;
}
// NeverhoodAudioStream
NeverhoodAudioStream::NeverhoodAudioStream(int rate, byte shiftValue, bool isLooping, DisposeAfterUse::Flag disposeStream, Common::SeekableReadStream *stream)
: _rate(rate), _shiftValue(shiftValue), _isLooping(isLooping), _isStereo(false), _stream(stream, disposeStream), _endOfData(false), _buffer(nullptr),
_isCompressed(_shiftValue != 0xFF), _prevValue(0) {
// Setup our buffer for readBuffer
_buffer = new byte[kSampleBufferLength * (_isCompressed ? 1 : 2)];
assert(_buffer);
}
NeverhoodAudioStream::~NeverhoodAudioStream() {
delete[] _buffer;
}
int NeverhoodAudioStream::readBuffer(int16 *buffer, const int numSamples) {
int samplesLeft = numSamples;
while (samplesLeft > 0 && !_endOfData) {
const int maxSamples = MIN<int>(kSampleBufferLength, samplesLeft);
const int bytesToRead = maxSamples * (_isCompressed ? 1 : 2);
int bytesRead = _stream->read(_buffer, bytesToRead);
int samplesRead = bytesRead / (_isCompressed ? 1 : 2);
samplesLeft -= samplesRead;
const byte *src = _buffer;
if (_isCompressed) {
while (samplesRead--) {
_prevValue += (int8)(*src++);
*buffer++ = _prevValue << _shiftValue;
}
} else {
while (samplesRead--) {
*buffer++ = READ_LE_UINT16(src);
src += 2;
}
}
if (bytesRead < bytesToRead || _stream->pos() >= _stream->size() || _stream->err() || _stream->eos()) {
if (_isLooping) {
_stream->seek(0);
_prevValue = 0;
} else {
_endOfData = true;
}
}
}
return numSamples - samplesLeft;
}
AudioResourceManSoundItem::AudioResourceManSoundItem(NeverhoodEngine *vm, uint32 fileHash)
: _vm(vm), _fileHash(fileHash), _data(nullptr), _isLoaded(false), _isPlaying(false),
_volume(100), _panning(50) {
_vm->_res->queryResource(_fileHash, _resourceHandle);
_soundHandle = new Audio::SoundHandle();
}
AudioResourceManSoundItem::~AudioResourceManSoundItem() {
delete _soundHandle;
}
void AudioResourceManSoundItem::loadSound() {
if (!_data && _resourceHandle.isValid() &&
(_resourceHandle.type() == kResTypeSound || _resourceHandle.type() == kResTypeMusic)) {
_vm->_res->loadResource(_resourceHandle, _vm->applyResourceFixes());
_data = _resourceHandle.data();
}
}
void AudioResourceManSoundItem::unloadSound() {
if (_vm->_mixer->isSoundHandleActive(*_soundHandle))
_vm->_mixer->stopHandle(*_soundHandle);
_vm->_res->unloadResource(_resourceHandle);
_data = nullptr;
}
void AudioResourceManSoundItem::setVolume(int16 volume) {
_volume = MIN<int16>(volume, 100);
if (_isPlaying && _vm->_mixer->isSoundHandleActive(*_soundHandle))
_vm->_mixer->setChannelVolume(*_soundHandle, VOLUME(_volume));
}
void AudioResourceManSoundItem::setPan(int16 pan) {
_panning = MIN<int16>(pan, 100);
if (_isPlaying && _vm->_mixer->isSoundHandleActive(*_soundHandle))
_vm->_mixer->setChannelVolume(*_soundHandle, PANNING(_panning));
}
void AudioResourceManSoundItem::playSound(bool looping) {
if (!_data)
loadSound();
if (_data) {
const byte *shiftValue = _resourceHandle.extData();
Common::MemoryReadStream *stream = new Common::MemoryReadStream(_data, _resourceHandle.size(), DisposeAfterUse::NO);
NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, looping, DisposeAfterUse::YES, stream);
_vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, _soundHandle,
audioStream, -1, VOLUME(_volume), PANNING(_panning));
debug(1, "playing sound %08X", _fileHash);
_isPlaying = true;
}
}
void AudioResourceManSoundItem::stopSound() {
if (_vm->_mixer->isSoundHandleActive(*_soundHandle))
_vm->_mixer->stopHandle(*_soundHandle);
_isPlaying = false;
}
bool AudioResourceManSoundItem::isPlaying() {
return _vm->_mixer->isSoundHandleActive(*_soundHandle);
}
AudioResourceManMusicItem::AudioResourceManMusicItem(NeverhoodEngine *vm, uint32 fileHash)
: _vm(vm), _fileHash(fileHash), _terminate(false), _canRestart(false),
_volume(100), _panning(50), _start(false), _isFadingIn(false), _isFadingOut(false), _isPlaying(false),
_fadeVolume(0), _fadeVolumeStep(0) {
_soundHandle = new Audio::SoundHandle();
}
AudioResourceManMusicItem::~AudioResourceManMusicItem() {
delete _soundHandle;
}
void AudioResourceManMusicItem::playMusic(int16 fadeVolumeStep) {
if (!_isPlaying) {
_isFadingIn = false;
_isFadingOut = false;
if (fadeVolumeStep != 0) {
_isFadingIn = true;
_fadeVolume = 0;
_fadeVolumeStep = fadeVolumeStep;
}
_start = true;
_terminate = false;
}
}
void AudioResourceManMusicItem::stopMusic(int16 fadeVolumeStep) {
if (_vm->_mixer->isSoundHandleActive(*_soundHandle)) {
if (fadeVolumeStep != 0) {
if (_isFadingIn)
_isFadingIn = false;
else
_fadeVolume = _volume;
_isFadingOut = true;
_fadeVolumeStep = fadeVolumeStep;
} else {
_vm->_mixer->stopHandle(*_soundHandle);
}
_isPlaying = false;
}
}
void AudioResourceManMusicItem::unloadMusic() {
if (_isFadingOut) {
_canRestart = true;
} else {
if (_vm->_mixer->isSoundHandleActive(*_soundHandle))
_vm->_mixer->stopHandle(*_soundHandle);
_isPlaying = false;
_terminate = true;
}
}
void AudioResourceManMusicItem::setVolume(int16 volume) {
_volume = MIN<int16>(volume, 100);
if (_isPlaying && _vm->_mixer->isSoundHandleActive(*_soundHandle))
_vm->_mixer->setChannelVolume(*_soundHandle, VOLUME(_volume));
}
void AudioResourceManMusicItem::restart() {
_canRestart = false;
_isFadingOut = false;
_isFadingIn = true;
}
void AudioResourceManMusicItem::update() {
if (_start && !_vm->_mixer->isSoundHandleActive(*_soundHandle)) {
ResourceHandle resourceHandle;
_vm->_res->queryResource(_fileHash, resourceHandle);
Common::SeekableReadStream *stream = _vm->_res->createStream(_fileHash);
const byte *shiftValue = resourceHandle.extData();
NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, true, DisposeAfterUse::YES, stream);
_vm->_mixer->playStream(Audio::Mixer::kMusicSoundType, _soundHandle,
audioStream, -1, VOLUME(_isFadingIn ? _fadeVolume : _volume),
PANNING(_panning));
_start = false;
_isPlaying = true;
}
if (_vm->_mixer->isSoundHandleActive(*_soundHandle)) {
if (_isFadingIn) {
_fadeVolume += _fadeVolumeStep;
if (_fadeVolume >= _volume) {
_fadeVolume = _volume;
_isFadingIn = false;
}
_vm->_mixer->setChannelVolume(*_soundHandle, VOLUME(_fadeVolume));
}
if (_isFadingOut) {
_fadeVolume -= _fadeVolumeStep;
if (_fadeVolume < 0)
_fadeVolume = 0;
_vm->_mixer->setChannelVolume(*_soundHandle, VOLUME(_fadeVolume));
if (_fadeVolume == 0) {
_isFadingOut = false;
stopMusic(0);
if (_canRestart)
unloadMusic();
}
}
}
}
AudioResourceMan::AudioResourceMan(NeverhoodEngine *vm)
: _vm(vm) {
}
void AudioResourceMan::stopAllMusic() {
for (uint i = 0; i < _musicItems.size(); ++i) {
if (_musicItems[i]) {
_musicItems[i]->stopMusic(0);
delete _musicItems[i];
_musicItems[i] = NULL;
}
}
}
void AudioResourceMan::stopAllSounds() {
for (uint i = 0; i < _soundItems.size(); ++i) {
if (_soundItems[i]) {
_soundItems[i]->stopSound();
delete _soundItems[i];
_soundItems[i] = NULL;
}
}
}
AudioResourceMan::~AudioResourceMan() {
stopAllMusic();
stopAllSounds();
}
int16 AudioResourceMan::addSound(uint32 fileHash) {
AudioResourceManSoundItem *soundItem = new AudioResourceManSoundItem(_vm, fileHash);
for (uint i = 0; i < _soundItems.size(); ++i)
if (!_soundItems[i]) {
_soundItems[i] = soundItem;
return i;
}
int16 soundIndex = (int16)_soundItems.size();
_soundItems.push_back(soundItem);
return soundIndex;
}
void AudioResourceMan::removeSound(int16 soundIndex) {
AudioResourceManSoundItem *soundItem = getSoundItem(soundIndex);
if (soundItem) {
soundItem->unloadSound();
delete soundItem;
_soundItems[soundIndex] = NULL;
}
}
int16 AudioResourceMan::loadMusic(uint32 fileHash) {
AudioResourceManMusicItem *musicItem;
for (uint i = 0; i < _musicItems.size(); ++i) {
musicItem = _musicItems[i];
if (musicItem && musicItem->getFileHash() == fileHash && musicItem->canRestart()) {
musicItem->restart();
return i;
}
}
musicItem = new AudioResourceManMusicItem(_vm, fileHash);
for (uint i = 0; i < _musicItems.size(); ++i) {
if (!_musicItems[i]) {
_musicItems[i] = musicItem;
return i;
}
}
int16 musicIndex = _musicItems.size();
_musicItems.push_back(musicItem);
return musicIndex;
}
void AudioResourceMan::updateMusic() {
for (uint musicIndex = 0; musicIndex < _musicItems.size(); ++musicIndex) {
AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
if (musicItem) {
musicItem->update();
if (musicItem->isTerminated()) {
delete musicItem;
_musicItems[musicIndex] = NULL;
}
}
}
}
AudioResourceManSoundItem *AudioResourceMan::getSoundItem(int16 index) {
return (index >= 0 && index < (int16)_soundItems.size()) ? _soundItems[index] : NULL;
}
AudioResourceManMusicItem *AudioResourceMan::getMusicItem(int16 index) {
return (index >= 0 && index < (int16)_musicItems.size()) ? _musicItems[index] : NULL;
}
} // End of namespace Neverhood