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agi
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
agos
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Fix some cppcheck warnings reported by salty-horse
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2009-10-02 14:32:54 +00:00 |
cine
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Clear menu stack in FWRenderer deconstructor.
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2009-09-22 17:53:00 +00:00 |
cruise
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Added a +1 for dirty rectangle calculation so final column of changed area is included
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2009-10-03 08:59:11 +00:00 |
draci
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Fixed warning (GameObject is a struct)
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2009-10-05 07:00:59 +00:00 |
drascula
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gob
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revert r44542: the fix reopens another previous bug
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2009-10-03 13:40:55 +00:00 |
groovie
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T7G: Proper fix for #2847539 - remove ambiguity in multi-byte script reads.
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2009-10-01 15:58:15 +00:00 |
igor
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Commented out unused variable
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2009-09-24 02:56:37 +00:00 |
kyra
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
lure
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
m4
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Reworked of code line in changeExtension that was giving a cppcheck warning
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2009-10-01 12:12:07 +00:00 |
made
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Fix regression introduced by r44459; LGoP2 crashed after Infocom logo
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2009-10-06 07:35:21 +00:00 |
parallaction
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Reduce usage of Common::String::emptyString
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2009-10-04 11:58:52 +00:00 |
queen
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saga
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Fixed cppcheck warnings about mismatching allocation/deallocation.
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2009-10-02 18:38:52 +00:00 |
sci
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Removed yet another unused reference to OSystem
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2009-10-06 17:18:44 +00:00 |
scumm
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
sky
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
sword1
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Add missing PACKED_STRUCT attribute to FrameHeader.
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2009-10-04 15:49:40 +00:00 |
sword2
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Fix free/delete/delete[] mismatches. Patch by salty-horse
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2009-10-01 11:02:23 +00:00 |
teenagent
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
tinsel
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
touche
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tucker
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TUCKER: add clipping for text drawing
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2009-09-27 10:36:45 +00:00 |
advancedDetector.cpp
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advancedDetector.h
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dialogs.cpp
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dialogs.h
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engine.cpp
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Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry.
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2009-09-24 16:17:52 +00:00 |
engine.h
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Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
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2009-09-24 14:02:05 +00:00 |
engines.mk
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MERGE branch gsoc2009-draci 41388:44325 into trunk
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2009-09-25 06:22:54 +00:00 |
game.cpp
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game.h
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metaengine.h
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module.mk
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