scummvm/queen
2004-01-04 14:00:58 +00:00
..
.cvsignore Ignores deps 2003-09-29 07:29:09 +00:00
command.cpp interview mini-game support 2003-12-30 21:06:22 +00:00
command.h cleanup 2003-12-28 21:18:03 +00:00
cutaway.cpp interview mini-game support 2003-12-30 21:06:22 +00:00
cutaway.h constructors cleanup 2003-12-11 22:16:35 +00:00
debug.cpp spelling mistake 2004-01-02 14:26:39 +00:00
debug.h some debugger commands for bobs 2004-01-02 14:17:25 +00:00
defs.h get rid of Verb class 2003-12-12 10:33:34 +00:00
display.cpp minor rewrite of screenblanker code 2004-01-02 14:15:45 +00:00
display.h minor rewrite of screenblanker code 2004-01-02 14:15:45 +00:00
graphics.cpp minor rewrite of screenblanker code 2004-01-02 14:15:45 +00:00
graphics.h put all 'bam' related stuff in a class and allow load/save during a 'bam' scene 2003-12-19 09:22:20 +00:00
input.cpp mass debuglevel change for less verbosity (0 -> 6) 2003-12-29 21:05:33 +00:00
input.h enable original screen blankers 2003-12-26 14:49:49 +00:00
journal.cpp minor cleanup & add playSong() calls in Logic::handlePinnacleRoom 2003-12-30 10:46:05 +00:00
journal.h handle mouse wheel in Journal screen 2003-12-19 09:21:02 +00:00
logic.cpp minor rewrite of some asm funcs 2004-01-02 14:17:42 +00:00
logic.h minor rewrite of some asm funcs 2004-01-02 14:17:42 +00:00
module.mk Initial (Roland) Music support; a lot of stuff is still missing and/or incomplete. 2003-12-14 00:33:21 +00:00
music.cpp Demo uses different file for music (and disable it for now) 2003-12-29 15:50:17 +00:00
music.h Improved music code a bit. still has 'hanging notes' when stopping music, though. 2003-12-28 03:31:05 +00:00
musicdata.cpp stdafx.h first, please. 2003-12-21 16:17:27 +00:00
queen.cpp renamed global var _debugLevel to g_debugLevel; let Engine constructor init it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine 2004-01-04 14:00:58 +00:00
queen.h new debugging code, using Common::Debugger 2003-12-26 12:58:27 +00:00
resource.cpp use compressed data file instead of original one if both are available 2003-12-31 16:15:46 +00:00
resource.h use compressed data file instead of original one if both are available 2003-12-31 16:15:46 +00:00
restables.cpp added resource-table loading from external file 2003-10-06 23:04:00 +00:00
sound.cpp respond to 'alter'-type overrides 2004-01-04 03:37:12 +00:00
sound.h - added 'song' debugger command 2003-12-28 01:17:29 +00:00
state.cpp get rid of Verb class 2003-12-12 10:33:34 +00:00
state.h get rid of Verb class 2003-12-12 10:33:34 +00:00
structs.h - added 'song' debugger command 2003-12-28 01:17:29 +00:00
talk.cpp - added missing MOVE_SPEAK code (only CHEF.DOG seems to use that) 2004-01-02 20:05:18 +00:00
talk.h - added missing MOVE_SPEAK code (only CHEF.DOG seems to use that) 2004-01-02 20:05:18 +00:00
walk.cpp cleanup & follow code conventions 2003-12-29 20:18:31 +00:00
walk.h cleanup & follow code conventions 2003-12-29 20:18:31 +00:00
xref.txt - added missing MOVE_SPEAK code (only CHEF.DOG seems to use that) 2004-01-02 20:05:18 +00:00