mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 12:39:56 +00:00
583 lines
15 KiB
C++
583 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
|
|
|
|
#include "common/config-manager.h"
|
|
#include "common/file.h"
|
|
#include "common/system.h"
|
|
#include "common/textconsole.h"
|
|
|
|
#include "agos/agos.h"
|
|
|
|
namespace AGOS {
|
|
|
|
|
|
// MidiParser_S1D is not considered part of the standard
|
|
// MidiParser suite, but we still try to mask its details
|
|
// and just provide a factory function.
|
|
extern MidiParser *MidiParser_createS1D();
|
|
|
|
MidiPlayer::MidiPlayer() {
|
|
// Since initialize() is called every time the music changes,
|
|
// this is where we'll initialize stuff that must persist
|
|
// between songs.
|
|
_driver = 0;
|
|
_map_mt32_to_gm = false;
|
|
|
|
_enable_sfx = true;
|
|
_current = 0;
|
|
|
|
_musicVolume = 255;
|
|
_sfxVolume = 255;
|
|
|
|
resetVolumeTable();
|
|
_paused = false;
|
|
|
|
_currentTrack = 255;
|
|
_loopTrack = 0;
|
|
_queuedTrack = 255;
|
|
_loopQueuedTrack = 0;
|
|
}
|
|
|
|
MidiPlayer::~MidiPlayer() {
|
|
stop();
|
|
|
|
Common::StackLock lock(_mutex);
|
|
if (_driver) {
|
|
_driver->close();
|
|
delete _driver;
|
|
}
|
|
_driver = NULL;
|
|
clearConstructs();
|
|
}
|
|
|
|
int MidiPlayer::open(int gameType) {
|
|
// Don't call open() twice!
|
|
assert(!_driver);
|
|
|
|
// Setup midi driver
|
|
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_ADLIB | MDT_MIDI | (gameType == GType_SIMON1 ? MDT_PREFER_MT32 : MDT_PREFER_GM));
|
|
_nativeMT32 = ((MidiDriver::getMusicType(dev) == MT_MT32) || ConfMan.getBool("native_mt32"));
|
|
|
|
_driver = MidiDriver::createMidi(dev);
|
|
if (!_driver)
|
|
return 255;
|
|
|
|
if (_nativeMT32)
|
|
_driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
|
|
|
|
_map_mt32_to_gm = (gameType != GType_SIMON2 && !_nativeMT32);
|
|
|
|
int ret = _driver->open();
|
|
if (ret)
|
|
return ret;
|
|
_driver->setTimerCallback(this, &onTimer);
|
|
|
|
if (_nativeMT32)
|
|
_driver->sendMT32Reset();
|
|
else
|
|
_driver->sendGMReset();
|
|
|
|
return 0;
|
|
}
|
|
|
|
void MidiPlayer::send(uint32 b) {
|
|
if (!_current)
|
|
return;
|
|
|
|
byte channel = (byte)(b & 0x0F);
|
|
if ((b & 0xFFF0) == 0x07B0) {
|
|
// Adjust volume changes by master music and master sfx volume.
|
|
byte volume = (byte)((b >> 16) & 0x7F);
|
|
_current->volume[channel] = volume;
|
|
if (_current == &_sfx)
|
|
volume = volume * _sfxVolume / 255;
|
|
else if (_current == &_music)
|
|
volume = volume * _musicVolume / 255;
|
|
b = (b & 0xFF00FFFF) | (volume << 16);
|
|
} else if ((b & 0xF0) == 0xC0 && _map_mt32_to_gm) {
|
|
b = (b & 0xFFFF00FF) | (MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8);
|
|
} else if ((b & 0xFFF0) == 0x007BB0) {
|
|
// Only respond to an All Notes Off if this channel
|
|
// has already been allocated.
|
|
if (!_current->channel[b & 0x0F])
|
|
return;
|
|
} else if ((b & 0xFFF0) == 0x79B0) {
|
|
// "Reset All Controllers". There seems to be some confusion
|
|
// about what this message should do to the volume controller.
|
|
// See http://www.midi.org/about-midi/rp15.shtml for more
|
|
// information.
|
|
//
|
|
// If I understand it correctly, the current standard indicates
|
|
// that the volume should be reset, but the next revision will
|
|
// exclude it. On my system, both ALSA and FluidSynth seem to
|
|
// reset it, while AdLib does not. Let's follow the majority.
|
|
|
|
_current->volume[channel] = 127;
|
|
}
|
|
|
|
if (!_current->channel[channel])
|
|
_current->channel[channel] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
|
|
if (_current->channel[channel]) {
|
|
if (channel == 9) {
|
|
if (_current == &_sfx)
|
|
_current->channel[9]->volume(_current->volume[9] * _sfxVolume / 255);
|
|
else if (_current == &_music)
|
|
_current->channel[9]->volume(_current->volume[9] * _musicVolume / 255);
|
|
}
|
|
_current->channel[channel]->send(b);
|
|
if ((b & 0xFFF0) == 0x79B0) {
|
|
// We have received a "Reset All Controllers" message
|
|
// and passed it on to the MIDI driver. This may or may
|
|
// not have affected the volume controller. To ensure
|
|
// consistent behaviour, explicitly set the volume to
|
|
// what we think it should be.
|
|
|
|
if (_current == &_sfx)
|
|
_current->channel[channel]->volume(_current->volume[channel] * _sfxVolume / 255);
|
|
else if (_current == &_music)
|
|
_current->channel[channel]->volume(_current->volume[channel] * _musicVolume / 255);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) {
|
|
// Only thing we care about is End of Track.
|
|
if (!_current || type != 0x2F) {
|
|
return;
|
|
} else if (_current == &_sfx) {
|
|
clearConstructs(_sfx);
|
|
} else if (_loopTrack) {
|
|
_current->parser->jumpToTick(0);
|
|
} else if (_queuedTrack != 255) {
|
|
_currentTrack = 255;
|
|
byte destination = _queuedTrack;
|
|
_queuedTrack = 255;
|
|
_loopTrack = _loopQueuedTrack;
|
|
_loopQueuedTrack = false;
|
|
|
|
// Remember, we're still inside the locked mutex.
|
|
// Have to unlock it before calling jump()
|
|
// (which locks it itself), and then relock it
|
|
// upon returning.
|
|
_mutex.unlock();
|
|
startTrack(destination);
|
|
_mutex.lock();
|
|
} else {
|
|
stop();
|
|
}
|
|
}
|
|
|
|
void MidiPlayer::onTimer(void *data) {
|
|
MidiPlayer *p = (MidiPlayer *)data;
|
|
Common::StackLock lock(p->_mutex);
|
|
|
|
if (!p->_paused) {
|
|
if (p->_music.parser && p->_currentTrack != 255) {
|
|
p->_current = &p->_music;
|
|
p->_music.parser->onTimer();
|
|
}
|
|
}
|
|
if (p->_sfx.parser) {
|
|
p->_current = &p->_sfx;
|
|
p->_sfx.parser->onTimer();
|
|
}
|
|
p->_current = 0;
|
|
}
|
|
|
|
void MidiPlayer::startTrack(int track) {
|
|
Common::StackLock lock(_mutex);
|
|
|
|
if (track == _currentTrack)
|
|
return;
|
|
|
|
if (_music.num_songs > 0) {
|
|
if (track >= _music.num_songs)
|
|
return;
|
|
|
|
if (_music.parser) {
|
|
_current = &_music;
|
|
delete _music.parser;
|
|
_current = 0;
|
|
_music.parser = 0;
|
|
}
|
|
|
|
MidiParser *parser = MidiParser::createParser_SMF();
|
|
parser->property (MidiParser::mpMalformedPitchBends, 1);
|
|
parser->setMidiDriver(this);
|
|
parser->setTimerRate(_driver->getBaseTempo());
|
|
if (!parser->loadMusic(_music.songs[track], _music.song_sizes[track])) {
|
|
warning("Error reading track %d", track);
|
|
delete parser;
|
|
parser = 0;
|
|
}
|
|
|
|
_currentTrack = (byte)track;
|
|
_music.parser = parser; // That plugs the power cord into the wall
|
|
} else if (_music.parser) {
|
|
if (!_music.parser->setTrack(track)) {
|
|
return;
|
|
}
|
|
_currentTrack = (byte)track;
|
|
_current = &_music;
|
|
_music.parser->jumpToTick(0);
|
|
_current = 0;
|
|
}
|
|
}
|
|
|
|
void MidiPlayer::stop() {
|
|
Common::StackLock lock(_mutex);
|
|
|
|
if (_music.parser) {
|
|
_current = &_music;
|
|
_music.parser->jumpToTick(0);
|
|
}
|
|
_current = 0;
|
|
_currentTrack = 255;
|
|
}
|
|
|
|
void MidiPlayer::pause(bool b) {
|
|
if (_paused == b || !_driver)
|
|
return;
|
|
_paused = b;
|
|
|
|
Common::StackLock lock(_mutex);
|
|
for (int i = 0; i < 16; ++i) {
|
|
if (_music.channel[i])
|
|
_music.channel[i]->volume(_paused ? 0 : (_music.volume[i] * _musicVolume / 255));
|
|
if (_sfx.channel[i])
|
|
_sfx.channel[i]->volume(_paused ? 0 : (_sfx.volume[i] * _sfxVolume / 255));
|
|
}
|
|
}
|
|
|
|
void MidiPlayer::setVolume(int musicVol, int sfxVol) {
|
|
if (musicVol < 0)
|
|
musicVol = 0;
|
|
else if (musicVol > 255)
|
|
musicVol = 255;
|
|
if (sfxVol < 0)
|
|
sfxVol = 0;
|
|
else if (sfxVol > 255)
|
|
sfxVol = 255;
|
|
|
|
if (_musicVolume == musicVol && _sfxVolume == sfxVol)
|
|
return;
|
|
|
|
_musicVolume = musicVol;
|
|
_sfxVolume = sfxVol;
|
|
|
|
// Now tell all the channels this.
|
|
Common::StackLock lock(_mutex);
|
|
if (_driver && !_paused) {
|
|
for (int i = 0; i < 16; ++i) {
|
|
if (_music.channel[i])
|
|
_music.channel[i]->volume(_music.volume[i] * _musicVolume / 255);
|
|
if (_sfx.channel[i])
|
|
_sfx.channel[i]->volume(_sfx.volume[i] * _sfxVolume / 255);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MidiPlayer::setLoop(bool loop) {
|
|
Common::StackLock lock(_mutex);
|
|
|
|
_loopTrack = loop;
|
|
}
|
|
|
|
void MidiPlayer::queueTrack(int track, bool loop) {
|
|
_mutex.lock();
|
|
if (_currentTrack == 255) {
|
|
_mutex.unlock();
|
|
setLoop(loop);
|
|
startTrack(track);
|
|
} else {
|
|
_queuedTrack = track;
|
|
_loopQueuedTrack = loop;
|
|
_mutex.unlock();
|
|
}
|
|
}
|
|
|
|
void MidiPlayer::clearConstructs() {
|
|
clearConstructs(_music);
|
|
clearConstructs(_sfx);
|
|
}
|
|
|
|
void MidiPlayer::clearConstructs(MusicInfo &info) {
|
|
int i;
|
|
if (info.num_songs > 0) {
|
|
for (i = 0; i < info.num_songs; ++i)
|
|
free(info.songs[i]);
|
|
info.num_songs = 0;
|
|
}
|
|
|
|
free(info.data);
|
|
info.data = 0;
|
|
|
|
delete info.parser;
|
|
info.parser = 0;
|
|
|
|
if (_driver) {
|
|
for (i = 0; i < 16; ++i) {
|
|
if (info.channel[i]) {
|
|
info.channel[i]->allNotesOff();
|
|
info.channel[i]->release();
|
|
}
|
|
}
|
|
}
|
|
info.clear();
|
|
}
|
|
|
|
void MidiPlayer::resetVolumeTable() {
|
|
int i;
|
|
for (i = 0; i < 16; ++i) {
|
|
_music.volume[i] = _sfx.volume[i] = 127;
|
|
if (_driver)
|
|
_driver->send(((_musicVolume >> 1) << 16) | 0x7B0 | i);
|
|
}
|
|
}
|
|
|
|
static const int simon1_gmf_size[] = {
|
|
8900, 12166, 2848, 3442, 4034, 4508, 7064, 9730, 6014, 4742, 3138,
|
|
6570, 5384, 8909, 6457, 16321, 2742, 8968, 4804, 8442, 7717,
|
|
9444, 5800, 1381, 5660, 6684, 2456, 4744, 2455, 1177, 1232,
|
|
17256, 5103, 8794, 4884, 16
|
|
};
|
|
|
|
void MidiPlayer::loadSMF(Common::File *in, int song, bool sfx) {
|
|
Common::StackLock lock(_mutex);
|
|
|
|
MusicInfo *p = sfx ? &_sfx : &_music;
|
|
clearConstructs(*p);
|
|
|
|
uint32 startpos = in->pos();
|
|
byte header[4];
|
|
in->read(header, 4);
|
|
bool isGMF = !memcmp(header, "GMF\x1", 4);
|
|
in->seek(startpos, SEEK_SET);
|
|
|
|
uint32 size = in->size() - in->pos();
|
|
if (isGMF) {
|
|
if (sfx) {
|
|
// Multiple GMF resources are stored in the SFX files,
|
|
// but each one is referenced by a pointer at the
|
|
// beginning of the file. Those pointers can be used
|
|
// to determine file size.
|
|
in->seek(0, SEEK_SET);
|
|
uint16 value = in->readUint16LE() >> 2; // Number of resources
|
|
if (song != value - 1) {
|
|
in->seek(song * 2 + 2, SEEK_SET);
|
|
value = in->readUint16LE();
|
|
size = value - startpos;
|
|
}
|
|
in->seek(startpos, SEEK_SET);
|
|
} else if (size >= 64000) {
|
|
// For GMF resources not in separate
|
|
// files, we're going to have to use
|
|
// hardcoded size tables.
|
|
size = simon1_gmf_size[song];
|
|
}
|
|
}
|
|
|
|
// When allocating space, add 4 bytes in case
|
|
// this is a GMF and we have to tack on our own
|
|
// End of Track event.
|
|
p->data = (byte *)calloc(size + 4, 1);
|
|
in->read(p->data, size);
|
|
|
|
uint32 timerRate = _driver->getBaseTempo();
|
|
|
|
if (!memcmp(p->data, "GMF\x1", 4)) {
|
|
// The GMF header
|
|
// 3 BYTES: 'GMF'
|
|
// 1 BYTE : Major version
|
|
// 1 BYTE : Minor version
|
|
// 1 BYTE : Ticks (Ranges from 2 - 8, always 2 for SFX)
|
|
// 1 BYTE : Loop control. 0 = no loop, 1 = loop
|
|
|
|
// In the original, the ticks value indicated how many
|
|
// times the music timer was called before it actually
|
|
// did something. The larger the value the slower the
|
|
// music.
|
|
//
|
|
// We, on the other hand, have a timer rate which is
|
|
// used to control by how much the music advances on
|
|
// each onTimer() call. The larger the value, the
|
|
// faster the music.
|
|
//
|
|
// It seems that 4 corresponds to our base tempo, so
|
|
// this should be the right way to calculate it.
|
|
timerRate = (4 * _driver->getBaseTempo()) / p->data[5];
|
|
|
|
// According to bug #1004919 calling setLoop() from
|
|
// within a lock causes a lockup, though I have no
|
|
// idea when this actually happens.
|
|
_loopTrack = (p->data[6] != 0);
|
|
}
|
|
|
|
MidiParser *parser = MidiParser::createParser_SMF();
|
|
parser->property(MidiParser::mpMalformedPitchBends, 1);
|
|
parser->setMidiDriver(this);
|
|
parser->setTimerRate(timerRate);
|
|
if (!parser->loadMusic(p->data, size)) {
|
|
warning("Error reading track");
|
|
delete parser;
|
|
parser = 0;
|
|
}
|
|
|
|
if (!sfx) {
|
|
_currentTrack = 255;
|
|
resetVolumeTable();
|
|
}
|
|
p->parser = parser; // That plugs the power cord into the wall
|
|
}
|
|
|
|
void MidiPlayer::loadMultipleSMF(Common::File *in, bool sfx) {
|
|
// This is a special case for Simon 2 Windows.
|
|
// Instead of having multiple sequences as
|
|
// separate tracks in a Type 2 file, simon2win
|
|
// has multiple songs, each of which is a Type 1
|
|
// file. Thus, preceding the songs is a single
|
|
// byte specifying how many songs are coming.
|
|
// We need to load ALL the songs and then
|
|
// treat them as separate tracks -- for the
|
|
// purpose of jumps, anyway.
|
|
Common::StackLock lock(_mutex);
|
|
|
|
MusicInfo *p = sfx ? &_sfx : &_music;
|
|
clearConstructs(*p);
|
|
|
|
p->num_songs = in->readByte();
|
|
if (p->num_songs > 16) {
|
|
warning("playMultipleSMF: %d is too many songs to keep track of", (int)p->num_songs);
|
|
return;
|
|
}
|
|
|
|
byte i;
|
|
for (i = 0; i < p->num_songs; ++i) {
|
|
byte buf[5];
|
|
uint32 pos = in->pos();
|
|
|
|
// Make sure there's a MThd
|
|
in->read(buf, 4);
|
|
if (memcmp(buf, "MThd", 4)) {
|
|
warning("Expected MThd but found '%c%c%c%c' instead", buf[0], buf[1], buf[2], buf[3]);
|
|
return;
|
|
}
|
|
in->seek(in->readUint32BE(), SEEK_CUR);
|
|
|
|
// Now skip all the MTrk blocks
|
|
while (true) {
|
|
in->read(buf, 4);
|
|
if (memcmp(buf, "MTrk", 4))
|
|
break;
|
|
in->seek(in->readUint32BE(), SEEK_CUR);
|
|
}
|
|
|
|
uint32 pos2 = in->pos() - 4;
|
|
uint32 size = pos2 - pos;
|
|
p->songs[i] = (byte *)calloc(size, 1);
|
|
in->seek(pos, SEEK_SET);
|
|
in->read(p->songs[i], size);
|
|
p->song_sizes[i] = size;
|
|
}
|
|
|
|
if (!sfx) {
|
|
_currentTrack = 255;
|
|
resetVolumeTable();
|
|
}
|
|
}
|
|
|
|
void MidiPlayer::loadXMIDI(Common::File *in, bool sfx) {
|
|
Common::StackLock lock(_mutex);
|
|
MusicInfo *p = sfx ? &_sfx : &_music;
|
|
clearConstructs(*p);
|
|
|
|
char buf[4];
|
|
uint32 pos = in->pos();
|
|
uint32 size = 4;
|
|
in->read(buf, 4);
|
|
if (!memcmp(buf, "FORM", 4)) {
|
|
int i;
|
|
for (i = 0; i < 16; ++i) {
|
|
if (!memcmp(buf, "CAT ", 4))
|
|
break;
|
|
size += 2;
|
|
memcpy(buf, &buf[2], 2);
|
|
in->read(&buf[2], 2);
|
|
}
|
|
if (memcmp(buf, "CAT ", 4)) {
|
|
error("Could not find 'CAT ' tag to determine resource size");
|
|
}
|
|
size += 4 + in->readUint32BE();
|
|
in->seek(pos, 0);
|
|
p->data = (byte *)calloc(size, 1);
|
|
in->read(p->data, size);
|
|
} else {
|
|
error("Expected 'FORM' tag but found '%c%c%c%c' instead", buf[0], buf[1], buf[2], buf[3]);
|
|
}
|
|
|
|
// In the DOS version of Simon the Sorcerer 2, the music contains lots
|
|
// of XMIDI callback controller events. As far as we know, they aren't
|
|
// actually used, so we disable the callback handler explicitly.
|
|
|
|
MidiParser *parser = MidiParser::createParser_XMIDI(NULL);
|
|
parser->setMidiDriver(this);
|
|
parser->setTimerRate(_driver->getBaseTempo());
|
|
if (!parser->loadMusic(p->data, size))
|
|
error("Error reading track");
|
|
|
|
if (!sfx) {
|
|
_currentTrack = 255;
|
|
resetVolumeTable();
|
|
}
|
|
p->parser = parser; // That plugs the power cord into the wall
|
|
}
|
|
|
|
void MidiPlayer::loadS1D(Common::File *in, bool sfx) {
|
|
Common::StackLock lock(_mutex);
|
|
MusicInfo *p = sfx ? &_sfx : &_music;
|
|
clearConstructs(*p);
|
|
|
|
uint16 size = in->readUint16LE();
|
|
if (size != in->size() - 2) {
|
|
error("Size mismatch in MUS file (%ld versus reported %d)", (long)in->size() - 2, (int)size);
|
|
}
|
|
|
|
p->data = (byte *)calloc(size, 1);
|
|
in->read(p->data, size);
|
|
|
|
MidiParser *parser = MidiParser_createS1D();
|
|
parser->setMidiDriver(this);
|
|
parser->setTimerRate(_driver->getBaseTempo());
|
|
if (!parser->loadMusic(p->data, size))
|
|
error("Error reading track");
|
|
|
|
if (!sfx) {
|
|
_currentTrack = 255;
|
|
resetVolumeTable();
|
|
}
|
|
p->parser = parser; // That plugs the power cord into the wall
|
|
}
|
|
|
|
} // End of namespace AGOS
|