scummvm/backends/sdl
Eugene Sandulenko 14ec3f45fa - Heavily modified patch #1214784: "Disable overlay scaling"
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes
  is applied as is. It lacks resolution switch on-the-fly.
- GUI widgets are repositioned on the fly and use most space, even aspect
  ratio corrected screen is used without scaling
- Heavy tesing is required, but works for me in all cases except for bug
  #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more
  work.
- I probavly broke some backend or two

svn-id: r22505
2006-05-17 23:52:45 +00:00
..
build.rules this might help Makefile.noconf (did I mention that i want to get rid of it?) 2004-02-29 11:19:02 +00:00
events.cpp - Heavily modified patch #1214784: "Disable overlay scaling" 2006-05-17 23:52:45 +00:00
graphics.cpp - Heavily modified patch #1214784: "Disable overlay scaling" 2006-05-17 23:52:45 +00:00
module.mk Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk 2006-02-12 00:16:31 +00:00
sdl-common.h - Heavily modified patch #1214784: "Disable overlay scaling" 2006-05-17 23:52:45 +00:00
sdl.cpp - Heavily modified patch #1214784: "Disable overlay scaling" 2006-05-17 23:52:45 +00:00