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14ec3f45fa
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505 |
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.. | ||
array.h | ||
config-file.cpp | ||
config-file.h | ||
config-manager.cpp | ||
config-manager.h | ||
debugger.cpp | ||
debugger.h | ||
endian.h | ||
file.cpp | ||
file.h | ||
func.h | ||
hashmap.cpp | ||
hashmap.h | ||
list.h | ||
md5.cpp | ||
md5.h | ||
module.mk | ||
mutex.cpp | ||
mutex.h | ||
rect.h | ||
savefile.cpp | ||
savefile.h | ||
scummsys.h | ||
singleton.h | ||
stack.h | ||
stdafx.h | ||
str.cpp | ||
str.h | ||
stream.cpp | ||
stream.h | ||
system.cpp | ||
system.h | ||
timer.cpp | ||
timer.h | ||
unzip.cpp | ||
unzip.h | ||
util.cpp | ||
util.h |