scummvm/engines/kyra/debugger.h
athrxx cdff19324c KYRA: (EOB) - add debugger functions
(open_door, close_door)
2013-04-22 21:23:23 +02:00

135 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef KYRA_DEBUGGER_H
#define KYRA_DEBUGGER_H
#include "gui/debugger.h"
namespace Kyra {
class KyraEngine_v1;
class KyraEngine_LoK;
class KyraEngine_v2;
class KyraEngine_HoF;
class Debugger : public ::GUI::Debugger {
public:
Debugger(KyraEngine_v1 *vm);
virtual ~Debugger() {} // we need this for __SYMBIAN32__ archaic gcc/UIQ
virtual void initialize();
protected:
KyraEngine_v1 *_vm;
bool cmd_setScreenDebug(int argc, const char **argv);
bool cmd_loadPalette(int argc, const char **argv);
bool cmd_showFacings(int argc, const char **argv);
bool cmd_gameSpeed(int argc, const char **argv);
bool cmd_listFlags(int argc, const char **argv);
bool cmd_toggleFlag(int argc, const char **argv);
bool cmd_queryFlag(int argc, const char **argv);
bool cmd_listTimers(int argc, const char **argv);
bool cmd_setTimerCountdown(int argc, const char **argv);
};
class Debugger_LoK : public Debugger {
public:
Debugger_LoK(KyraEngine_LoK *vm);
virtual ~Debugger_LoK() {} // we need this for __SYMBIAN32__ archaic gcc/UIQ
virtual void initialize();
protected:
KyraEngine_LoK *_vm;
bool cmd_enterRoom(int argc, const char **argv);
bool cmd_listScenes(int argc, const char **argv);
bool cmd_giveItem(int argc, const char **argv);
bool cmd_listBirthstones(int argc, const char **argv);
};
class Debugger_v2 : public Debugger {
public:
Debugger_v2(KyraEngine_v2 *vm);
virtual ~Debugger_v2() {}
virtual void initialize();
protected:
KyraEngine_v2 *_vm;
bool cmd_enterScene(int argc, const char **argv);
bool cmd_listScenes(int argc, const char **argv);
bool cmd_sceneInfo(int argc, const char **argv);
bool cmd_characterInfo(int argc, const char **argv);
bool cmd_sceneToFacing(int argc, const char **argv);
bool cmd_giveItem(int argc, const char **argv);
};
class Debugger_HoF : public Debugger_v2 {
public:
Debugger_HoF(KyraEngine_HoF *vm);
virtual void initialize();
protected:
KyraEngine_HoF *_vm;
bool cmd_passcodes(int argc, const char **argv);
};
#ifdef ENABLE_LOL
class LoLEngine;
class Debugger_LoL : public Debugger {
public:
Debugger_LoL(LoLEngine *vm);
protected:
LoLEngine *_vm;
};
#endif // ENABLE_LOL
#ifdef ENABLE_EOB
class EoBCoreEngine;
class Debugger_EoB : public Debugger {
public:
Debugger_EoB(EoBCoreEngine *vm);
virtual void initialize();
protected:
EoBCoreEngine *_vm;
bool cmd_importSaveFile(int argc, const char **argv);
bool cmd_saveOriginal(int argc, const char **argv);
bool cmd_listMonsters(int argc, const char **argv);
bool cmd_showPosition(int argc, const char **argv);
bool cmd_setPosition(int argc, const char **argv);
bool cmd_openDoor(int argc, const char **argv);
bool cmd_closeDoor(int argc, const char **argv);
};
#endif // ENABLE_EOB
} // End of namespace Kyra
#endif