scummvm/po/nb_NO.po
2020-03-21 09:04:12 +01:00

6936 lines
176 KiB
Plaintext

# Norwegian (Bokmaal) translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Einar Johan T. Sømåen <einarjohants@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2020-03-21 09:03+0100\n"
"PO-Revision-Date: 2019-10-12 04:54+0000\n"
"Last-Translator: Stian Schultz <Stian.schultz@gmail.com>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
"scummvm/scummvm/nb_NO/>\n"
"Language: nb_NO\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 3.7.1\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"X-Language-name: Norsk (bokmaal)\n"
#: gui/about.cpp:102
#, c-format
msgid "(built on %s)"
msgstr "(bygd %s)"
#: gui/about.cpp:109
msgid "Features compiled in:"
msgstr "Funksjoner innkompilert:"
#: gui/about.cpp:118
msgid "Available engines:"
msgstr "Tilgjengelige motorer:"
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:87
msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Vis filer merket med «skjult»-attributten"
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Opp et nivå"
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Gå til forrige mappenivå"
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Oppover"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:331
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:39 gui/massadd.cpp:92
#: gui/options.cpp:1777 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:156 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:465
#: gui/saveload-dialog.cpp:767 gui/saveload-dialog.cpp:1161
#: gui/themebrowser.cpp:55 gui/unknown-game-dialog.cpp:54
#: engines/engine.cpp:594 backends/events/default/default-events.cpp:181
#: backends/events/default/default-events.cpp:203
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:191
msgid "Cancel"
msgstr "Avbryt"
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/macosx/macosx-dialogs.mm:148
#: backends/dialogs/win32/win32-dialogs.cpp:145
msgid "Choose"
msgstr "Velg"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Velg mappe for nedlasting av spilldata"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:521 gui/launcher.cpp:206
msgid "Select directory with game data"
msgstr "Velg mappe med spilldata"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "Fra: "
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr "Til: "
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "Avbryt nedlasting"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "Avbryt nedlasting"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Skjul"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Det ser ut til at tilkoblingen din er begrenset. Vil du virkelig laste ned "
"filer med den?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:373 gui/launcher.cpp:394 gui/launcher.cpp:437
#: gui/options.cpp:2517 gui/options.cpp:2555
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:927
msgid "Yes"
msgstr "Ja"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:373 gui/launcher.cpp:394 gui/launcher.cpp:437
#: gui/options.cpp:2517 gui/options.cpp:2555
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:927
msgid "No"
msgstr "Nei"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:536
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikke åpne den valgte mappa!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Kan ikke opprette mappe for nedlasting - den angitte mappa har ei fil med "
"samme navn."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:332
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:38 gui/launcher.cpp:486
#: gui/launcher.cpp:490 gui/massadd.cpp:89 gui/options.cpp:1779
#: gui/saveload-dialog.cpp:1162 engines/engine.cpp:473 engines/engine.cpp:484
#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:433
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:924 engines/scumm/dialogs.cpp:189
#: engines/scumm/scumm.cpp:1897 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
#: engines/sword2/animation.cpp:429 engines/sword2/animation.cpp:449
#: engines/sword2/animation.cpp:465 engines/sword2/animation.cpp:475
#: engines/zvision/file/save_manager.cpp:226
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s finnes allerede i den angitte mappa.\n"
"Vil du virkelig laste ned filer til denne mappa?"
#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "Lastet ned %s %s / %s %s"
#: gui/downloaddialog.cpp:222
#, c-format
msgid "Download speed: %s %s"
msgstr "Nedlastingshastighet: %s %s"
#: gui/editgamedialog.cpp:137
msgid "Game"
msgstr "Spill"
#: gui/editgamedialog.cpp:141
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:141 gui/editgamedialog.cpp:143
#: gui/editgamedialog.cpp:144
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spill-identifikator, brukt for å referere til lagrede spill, og å kjøre "
"spillet fra kommandolinjen"
#: gui/editgamedialog.cpp:143
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:148 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:148 gui/editgamedialog.cpp:150
#: gui/editgamedialog.cpp:151
msgid "Full title of the game"
msgstr "Full spilltittel"
#: gui/editgamedialog.cpp:150
msgctxt "lowres"
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:154
msgid "Language:"
msgstr "Språk:"
#: gui/editgamedialog.cpp:154 gui/editgamedialog.cpp:155
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spillets språk. Dette vil ikke gjøre din spanske spillversjon om til engelsk "
"versjon"
#: gui/editgamedialog.cpp:156 gui/editgamedialog.cpp:170 gui/options.cpp:1126
#: gui/options.cpp:1146 gui/options.cpp:1159 gui/options.cpp:1173
#: gui/options.cpp:1951 audio/null.cpp:41
msgid "<default>"
msgstr "<standard>"
#: gui/editgamedialog.cpp:166
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:166 gui/editgamedialog.cpp:168
#: gui/editgamedialog.cpp:169
msgid "Platform the game was originally designed for"
msgstr "Plattform spillet opprinnelig ble designet for"
#: gui/editgamedialog.cpp:168
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:181
msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:189 gui/options.cpp:1506 gui/options.cpp:1637
#: backends/graphics/sdl/sdl-graphics.cpp:357
msgid "Graphics"
msgstr "Grafikk"
#: gui/editgamedialog.cpp:189 gui/options.cpp:1506 gui/options.cpp:1637
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:195
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillinger"
#: gui/editgamedialog.cpp:197
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillinger"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1648
msgid "Shader"
msgstr ""
#: gui/editgamedialog.cpp:210
#, fuzzy
msgid "Override global shader settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:212
#, fuzzy
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:226 gui/options.cpp:1682 engines/dialogs.cpp:316
#, fuzzy
msgid "Keymaps"
msgstr "Tastkobling:"
#: gui/editgamedialog.cpp:233 gui/options.cpp:1689 engines/dialogs.cpp:285
msgid "Audio"
msgstr "Lyd"
#: gui/editgamedialog.cpp:236
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:238
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:247 gui/options.cpp:1694
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:249 gui/options.cpp:1696
msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:252
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillinger"
#: gui/editgamedialog.cpp:254
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillinger"
#: gui/editgamedialog.cpp:265 gui/options.cpp:1704
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:268
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillinger"
#: gui/editgamedialog.cpp:270
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillinger"
#: gui/editgamedialog.cpp:280 gui/options.cpp:1710
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:283
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillinger"
#: gui/editgamedialog.cpp:285
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillinger"
#: gui/editgamedialog.cpp:294 gui/options.cpp:1717
msgid "Paths"
msgstr "Sti"
#: gui/editgamedialog.cpp:296 gui/options.cpp:1719
msgctxt "lowres"
msgid "Paths"
msgstr "Sti"
#: gui/editgamedialog.cpp:303
msgid "Game Path:"
msgstr "Spillsti:"
#: gui/editgamedialog.cpp:305
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spillsti:"
#: gui/editgamedialog.cpp:310 gui/options.cpp:1895
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:310 gui/editgamedialog.cpp:312
#: gui/editgamedialog.cpp:313
msgid "Specifies path to additional data used by the game"
msgstr "Bestemmer sti til ytterligere data brukt av spillet"
#: gui/editgamedialog.cpp:312 gui/options.cpp:1897
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:319 gui/options.cpp:1879
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:319 gui/editgamedialog.cpp:321
#: gui/editgamedialog.cpp:322 gui/options.cpp:1879 gui/options.cpp:1881
#: gui/options.cpp:1882
msgid "Specifies where your saved games are put"
msgstr "Bestemmer sti til lagrede spill"
#: gui/editgamedialog.cpp:321 gui/options.cpp:1881
msgctxt "lowres"
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:345 gui/editgamedialog.cpp:445
#: gui/editgamedialog.cpp:508 gui/editgamedialog.cpp:569 gui/options.cpp:1804
#: gui/options.cpp:1810 gui/options.cpp:1818 gui/options.cpp:1842
#: gui/options.cpp:1890 gui/options.cpp:1898 gui/options.cpp:1907
#: gui/options.cpp:2147 gui/options.cpp:2153 gui/options.cpp:2160
#: gui/options.cpp:2169 gui/options.cpp:2395 gui/options.cpp:2398
#: gui/options.cpp:2405 gui/options.cpp:2411 gui/options.cpp:2422
msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/editgamedialog.cpp:350 gui/editgamedialog.cpp:451
#: gui/editgamedialog.cpp:573 gui/options.cpp:1798 gui/options.cpp:2141
#: gui/options.cpp:2401 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"
#: gui/editgamedialog.cpp:501 gui/options.cpp:2416
msgid "Select SoundFont"
msgstr "Velg SoundFont"
#: gui/editgamedialog.cpp:540
msgid "Select additional game directory"
msgstr "Velg mappe med ytterligere data"
#: gui/editgamedialog.cpp:553 gui/options.cpp:2330
msgid "Select directory for saved games"
msgstr "Velg mappe for lagrede spill"
#: gui/editgamedialog.cpp:559
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Syncing av lagrede spill fungerer ikke med ikke-standard mapper. Hvis du vil "
"at de lagrede spillene dine skal synce må du bruke standardmapper."
#: gui/editgamedialog.cpp:585
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Forfatter:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notater:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Velg fil for lasting"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Skriv inn filnavn for lagring"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "Vil du virkelig overskrive denne filen?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Romklang"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Rom:"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "Demp:"
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Nivå:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Chorus"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Hastighet:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44
msgid "Triangle"
msgstr "Trekant"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1726
msgid "Misc"
msgstr "Diverse"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolering:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Ingen (raskest)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Linjær"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr ""
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:315
msgid "Reset"
msgstr "Nullstill"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nullstill alle FluidSynth-instillinger til standardverdier."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du virkelig nullstille alle FluidSynth-instillinger til standardverdier?"
#: gui/gui-manager.cpp:116
msgid "GUI"
msgstr ""
#: gui/gui-manager.cpp:120 engines/mohawk/myst.cpp:524
#: engines/mohawk/riven.cpp:858
#, fuzzy
msgid "Interact"
msgstr "Interpolering:"
#: gui/gui-manager.cpp:125 gui/unknown-game-dialog.cpp:54
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "Lukk"
#: gui/gui-manager.cpp:131 backends/platform/symbian/src/SymbianActions.cpp:38
#: engines/glk/scott/scott.cpp:394 engines/wintermute/detection.cpp:1084
#: engines/wintermute/detection.cpp:1173 engines/wintermute/detection.cpp:1454
#: engines/wintermute/detection.cpp:1615
msgid "Up"
msgstr "Opp"
#: gui/gui-manager.cpp:136 backends/platform/symbian/src/SymbianActions.cpp:39
#: engines/glk/scott/scott.cpp:394 engines/wintermute/detection.cpp:1090
#: engines/wintermute/detection.cpp:1180 engines/wintermute/detection.cpp:1460
#: engines/wintermute/detection.cpp:1621
msgid "Down"
msgstr "Ned"
#: gui/gui-manager.cpp:141 backends/platform/symbian/src/SymbianActions.cpp:40
#: engines/wintermute/detection.cpp:1096 engines/wintermute/detection.cpp:1442
#: engines/wintermute/detection.cpp:1526 engines/wintermute/detection.cpp:1603
msgid "Left"
msgstr "Venstre"
#: gui/gui-manager.cpp:146 backends/platform/symbian/src/SymbianActions.cpp:41
#: engines/wintermute/detection.cpp:1102 engines/wintermute/detection.cpp:1448
#: engines/wintermute/detection.cpp:1534 engines/wintermute/detection.cpp:1609
msgid "Right"
msgstr "Høyre"
#: gui/KeysDialog.cpp:37
msgid "Map"
msgstr "Koble"
#: gui/KeysDialog.cpp:45
msgid "Select an action and click 'Map'"
msgstr "Velg en handling, og trykk 'Koble'"
#: gui/KeysDialog.cpp:76 gui/KeysDialog.cpp:98 gui/KeysDialog.cpp:133
#, c-format
msgid "Associated key : %s"
msgstr "Koblet tast : %s"
#: gui/KeysDialog.cpp:78 gui/KeysDialog.cpp:100 gui/KeysDialog.cpp:135
msgid "Associated key : none"
msgstr "Koblet tast: ingen"
#: gui/KeysDialog.cpp:86
msgid "Please select an action"
msgstr "Vennligst velg en handling"
#: gui/KeysDialog.cpp:102
msgid "Press the key to associate"
msgstr "Trykk tasten som skal kobles"
#: gui/KeysDialog.cpp:137 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Velg en handling for kobling"
#: gui/launcher.cpp:140 engines/dialogs.cpp:99 engines/mohawk/dialogs.cpp:142
msgid "~Q~uit"
msgstr "~A~vslutt"
#: gui/launcher.cpp:140 backends/platform/sdl/macosx/appmenu_osx.mm:209
msgid "Quit ScummVM"
msgstr "Avslutt ScummVM"
#: gui/launcher.cpp:141
msgid "A~b~out..."
msgstr "~O~m..."
#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:203
msgid "About ScummVM"
msgstr "Om ScummVM"
#: gui/launcher.cpp:142
msgid "~O~ptions..."
msgstr "~V~alg..."
#: gui/launcher.cpp:142
msgid "Change global ScummVM options"
msgstr "Endre globale ScummVM-innstillinger"
#: gui/launcher.cpp:144
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:144
msgid "Start selected game"
msgstr "Start valgt spill"
#: gui/launcher.cpp:147
msgid "~L~oad..."
msgstr "~Å~pne..."
#: gui/launcher.cpp:147
msgid "Load saved game for selected game"
msgstr "Åpne lagret spill for det valgte spillet"
#: gui/launcher.cpp:149
msgid "Record..."
msgstr ""
#: gui/launcher.cpp:156
msgid "~A~dd Game..."
msgstr "~L~egg til spill..."
#: gui/launcher.cpp:156 gui/launcher.cpp:166
msgid "Add games to the list"
msgstr ""
#: gui/launcher.cpp:157
msgid "Mass Add..."
msgstr "Legg til flere..."
#: gui/launcher.cpp:161
msgid "~E~dit Game..."
msgstr "~R~ediger spill..."
#: gui/launcher.cpp:161 gui/launcher.cpp:171
msgid "Change game options"
msgstr "Endre spillinstillinger"
#: gui/launcher.cpp:163
msgid "~R~emove Game"
msgstr "~F~jern spill"
#: gui/launcher.cpp:163 gui/launcher.cpp:173
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjern spill fra listen. Spilldataene forblir intakte"
#: gui/launcher.cpp:166
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~L~egg til spill..."
#: gui/launcher.cpp:167
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Legg til flere..."
#: gui/launcher.cpp:171
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~R~ediger spill..."
#: gui/launcher.cpp:173
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spill"
#: gui/launcher.cpp:181
msgid "Search in game list"
msgstr "Søk i spilliste"
#: gui/launcher.cpp:185 gui/launcher.cpp:755
msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:209 engines/dialogs.cpp:102 engines/engine.cpp:738
#: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:1026
#: engines/mohawk/riven.cpp:670 engines/pegasus/pegasus.cpp:355
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:742
msgid "Load game:"
msgstr "Åpne spill:"
#: gui/launcher.cpp:209 engines/dialogs.cpp:102 engines/engine.cpp:738
#: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:1026
#: engines/mohawk/riven.cpp:670 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:355 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:742
msgid "Load"
msgstr "Åpne"
#: gui/launcher.cpp:361
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Denne mappa kan ikke brukes ennå, den blir lastet ned til!"
#: gui/launcher.cpp:372
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Vil du virkelig kjøre flerspill-finneren? Dette kan potensielt legge til et "
"stort antall spill."
#: gui/launcher.cpp:394
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du virkelig fjerne denne spillkonfigurasjonen?"
#: gui/launcher.cpp:436
msgid "Do you want to load saved game?"
msgstr "Vil du laste et lagret spill?"
#: gui/launcher.cpp:486
msgid "This game does not support loading games from the launcher."
msgstr "Dette spillet støtter ikke lasting av spill fra oppstarteren."
#: gui/launcher.cpp:490
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikke finne noen motor som kunne kjøre det valgte spillet!"
#: gui/launcher.cpp:555
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikke finne noe spill i den valgte mappen!"
#: gui/launcher.cpp:570
#, fuzzy
msgid "Unknown variant"
msgstr "Ukjent feil"
#: gui/launcher.cpp:576
msgid "Pick the game:"
msgstr "Velg spill:"
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... fremdrift ..."
#: gui/massadd.cpp:266
msgid "Scan complete!"
msgstr "Søk fullført!"
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere."
#: gui/massadd.cpp:273
#, c-format
msgid "Scanned %d directories ..."
msgstr "Sjekket %d mapper ..."
#: gui/massadd.cpp:276
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stopp"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Bytt til Spill"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Rask replay"
#: gui/options.cpp:131 common/updates.cpp:56
msgid "Never"
msgstr "Aldri"
#: gui/options.cpp:131
#, fuzzy
msgid "Every 5 mins"
msgstr "hvert 5. min"
#: gui/options.cpp:131
#, fuzzy
msgid "Every 10 mins"
msgstr "hvert 10. min"
#: gui/options.cpp:131
#, fuzzy
msgid "Every 15 mins"
msgstr "hvert 15. min"
#: gui/options.cpp:131
#, fuzzy
msgid "Every 30 mins"
msgstr "hvert 30. min"
#: gui/options.cpp:390 gui/options.cpp:743 gui/options.cpp:881
#: gui/options.cpp:987 gui/options.cpp:1275
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:608
msgid "Failed to apply some of the graphic options changes:"
msgstr "Klarte ikke å aktivere enkelte av endringene i grafikkinstillinger:"
#: gui/options.cpp:620
#, fuzzy
msgid "the video mode could not be changed"
msgstr "videomodusen kunne ikke endres."
#: gui/options.cpp:633
#, fuzzy
msgid "the stretch mode could not be changed"
msgstr "videomodusen kunne ikke endres."
#: gui/options.cpp:639
msgid "the aspect ratio setting could not be changed"
msgstr "aspektrate-innstillingen kunne ikke endres"
#: gui/options.cpp:645
msgid "the fullscreen setting could not be changed"
msgstr "fullskjermsinnstillingen kunne ikke endres"
#: gui/options.cpp:651
msgid "the filtering setting could not be changed"
msgstr "filterinnstillingen kunne ikke endres"
#: gui/options.cpp:1066
msgid "Show On-screen control"
msgstr ""
#: gui/options.cpp:1070
#, fuzzy
msgid "Touchpad mouse mode"
msgstr "Touchpad-modus deaktivert."
#: gui/options.cpp:1074
msgid "Swap Menu and Back buttons"
msgstr ""
#: gui/options.cpp:1079
#, fuzzy
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:1079 gui/options.cpp:1081 gui/options.cpp:1082
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:1081
#, fuzzy
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:1092
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1092 gui/options.cpp:1094 gui/options.cpp:1095
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:1094
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1120
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1120 gui/options.cpp:1122
msgid "Different hardware shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1122
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1123
msgid "Different shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1143
msgid "Graphics mode:"
msgstr "Grafikkmodus:"
#: gui/options.cpp:1157
msgid "Render mode:"
msgstr "Tegnemodus:"
#: gui/options.cpp:1157 gui/options.cpp:1158
msgid "Special dithering modes supported by some games"
msgstr "Spesiel dithering-modus støttet av enkelte spill"
#: gui/options.cpp:1170
msgid "Stretch mode:"
msgstr ""
#: gui/options.cpp:1181 backends/graphics/sdl/sdl-graphics.cpp:348
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1184
msgid "Filter graphics"
msgstr "Filtrer grafikk"
#: gui/options.cpp:1184
msgid "Use linear filtering when scaling graphics"
msgstr "Bruk lineær filtrering ved grafikkskalering"
#: gui/options.cpp:1187
msgid "Aspect ratio correction"
msgstr "Aspekt-rate korrigering"
#: gui/options.cpp:1187
msgid "Correct aspect ratio for 320x200 games"
msgstr "Korriger aspekt-rate for 320x200-spill"
#: gui/options.cpp:1195
#, fuzzy
msgid "Preferred device:"
msgstr "Foretrukket enhet:"
#: gui/options.cpp:1195
#, fuzzy
msgid "Music device:"
msgstr "Musikkenhet:"
#: gui/options.cpp:1195 gui/options.cpp:1197
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Velger foretrukket lydenhet eller lydkort-emulator"
#: gui/options.cpp:1195 gui/options.cpp:1197 gui/options.cpp:1198
msgid "Specifies output sound device or sound card emulator"
msgstr "Velger ut-lydenhet eller lydkortemulator"
#: gui/options.cpp:1197
#, fuzzy
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Foretrukket enh.:"
#: gui/options.cpp:1197
#, fuzzy
msgctxt "lowres"
msgid "Music device:"
msgstr "Musikkenhet:"
#: gui/options.cpp:1224
msgid "AdLib emulator:"
msgstr "AdLib-emulator:"
#: gui/options.cpp:1224 gui/options.cpp:1225
msgid "AdLib is used for music in many games"
msgstr "AdLib brukes til musikk i mange spill"
#: gui/options.cpp:1238
#, fuzzy
msgid "GM device:"
msgstr "GM-enhet:"
#: gui/options.cpp:1238
msgid "Specifies default sound device for General MIDI output"
msgstr "Velger standard lydenhet for General MIDI-utdata"
#: gui/options.cpp:1249
msgid "Don't use General MIDI music"
msgstr "Ikke bruk General MIDI-musikk"
#: gui/options.cpp:1260 gui/options.cpp:1322
msgid "Use first available device"
msgstr "Bruk første tilgjengelige enhet"
#: gui/options.cpp:1272
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1272 gui/options.cpp:1274 gui/options.cpp:1275
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont støttes ikke av enkelte lydkort, FluidSynth og Timidity"
#: gui/options.cpp:1274
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1280
msgid "Mixed AdLib/MIDI mode"
msgstr "Mikset AdLib/MIDI-modus"
#: gui/options.cpp:1280
msgid "Use both MIDI and AdLib sound generation"
msgstr "Bruk både MIDI- og AdLib- lydgenerering"
#: gui/options.cpp:1283
msgid "MIDI gain:"
msgstr "MIDI gain:"
#: gui/options.cpp:1293
msgid "MT-32 Device:"
msgstr "MT-32 Enhet:"
#: gui/options.cpp:1293
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Velger standard lydenhet for Roland MT-32/LAPC1/CM32I/CM64-avspilling"
#: gui/options.cpp:1298
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1298 gui/options.cpp:1300
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Velg hvis du har et ekte Roland-kompatible lydkort tilkoblet maskinen, og "
"vil bruke dette"
#: gui/options.cpp:1300
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1303
#, fuzzy
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS Modus (aktiver MT32-mapping)"
#: gui/options.cpp:1303
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Aktiver hvis du vil slå på patch mappinger for å emulere en MT-32 eller "
"Roland GS enhet"
#: gui/options.cpp:1312
msgid "Don't use Roland MT-32 music"
msgstr "Ikke bruk Roland MT-32-musikk"
#: gui/options.cpp:1339
#, fuzzy
msgid "Text and speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1343 gui/options.cpp:1353
msgid "Speech"
msgstr "Tale"
#: gui/options.cpp:1344 gui/options.cpp:1354
msgid "Subtitles"
msgstr "Undertekster"
#: gui/options.cpp:1345
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1347
msgid "Subtitle speed:"
msgstr "Teksthastighet:"
#: gui/options.cpp:1349
#, fuzzy
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1353
msgid "Spch"
msgstr "Tale"
#: gui/options.cpp:1354
msgid "Subs"
msgstr "Tekst"
#: gui/options.cpp:1355
msgctxt "lowres"
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1355
msgid "Show subtitles and play speech"
msgstr "Vis undertekster, og spill av tale"
#: gui/options.cpp:1357
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Underteksthastighet:"
#: gui/options.cpp:1373
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1375
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1382
#, fuzzy
msgid "Mute all"
msgstr "Demp alle"
#: gui/options.cpp:1385
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1385 gui/options.cpp:1387 gui/options.cpp:1388
msgid "Special sound effects volume"
msgstr "Volum for spesielle lydeffekter"
#: gui/options.cpp:1387
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1395
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1397
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1660
#, fuzzy
msgid "Control"
msgstr "Styr Mus"
#: gui/options.cpp:1728
msgctxt "lowres"
msgid "Misc"
msgstr "Div"
#: gui/options.cpp:1740
msgid "Cloud"
msgstr "Sky"
#: gui/options.cpp:1742
msgctxt "lowres"
msgid "Cloud"
msgstr "Sky"
#: gui/options.cpp:1756
msgid "LAN"
msgstr ""
#: gui/options.cpp:1758
msgctxt "lowres"
msgid "LAN"
msgstr ""
#: gui/options.cpp:1766
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:1768
msgctxt "lowres"
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:1778
msgid "Apply"
msgstr ""
#: gui/options.cpp:1868
msgid "FluidSynth Settings"
msgstr "FluidSynth-instillinger"
#: gui/options.cpp:1887
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:1889
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:1895 gui/options.cpp:1897 gui/options.cpp:1898
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Velger sti for ytterligere data brukt av alle spill eller ScummVM"
#: gui/options.cpp:1904
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:1906
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:1915
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:1919
#, fuzzy
msgid "GUI renderer:"
msgstr "GUI-tegner:"
#: gui/options.cpp:1931
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:1933
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:1941
msgid "Keys"
msgstr "Taster"
#: gui/options.cpp:1948
#, fuzzy
msgid "GUI language:"
msgstr "GUI-språk:"
#: gui/options.cpp:1948
msgid "Language of ScummVM GUI"
msgstr "Språk i ScummVM-GUIet"
#: gui/options.cpp:1974
msgid "Switch the GUI language to the game language"
msgstr ""
#: gui/options.cpp:1975
msgid ""
"When starting a game, change the GUI language to the game language.That way, "
"if a game uses the ScummVM save and load dialogs, they are in the same "
"language as the game."
msgstr ""
#: gui/options.cpp:1988
msgid "Use native system file browser"
msgstr ""
#: gui/options.cpp:1989
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
#: gui/options.cpp:1996 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "Oppdateringssjekk:"
#: gui/options.cpp:1996
msgid "How often to check ScummVM updates"
msgstr "Hvor ofte det skal sjekkes for ScummVM-oppdateringer"
#: gui/options.cpp:2008
msgid "Check now"
msgstr "Sjekk nå"
#: gui/options.cpp:2015
#, fuzzy
msgid "Active storage:"
msgstr "Aktiv skylagring"
#: gui/options.cpp:2015
msgid "Active cloud storage"
msgstr "Aktiv skylagring"
#: gui/options.cpp:2024
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2026
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2027
#, fuzzy
msgid "Enable storage"
msgstr "Aktiver studiopublikum"
#: gui/options.cpp:2027
msgid "Confirm you want to use this account for this storage"
msgstr ""
#: gui/options.cpp:2029 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Brukernavn:"
#: gui/options.cpp:2029
msgid "Username used by this storage"
msgstr "Brukernavn for denne lagringsmåten"
#: gui/options.cpp:2030
msgid "<none>"
msgstr "<ingen>"
#: gui/options.cpp:2032
msgid "Used space:"
msgstr "Brukt plass:"
#: gui/options.cpp:2032
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Plass brukt av ScummVM's lagrede spill på denne lagringsmåten"
#: gui/options.cpp:2035
#, fuzzy
msgid "Last sync:"
msgstr "Forrige synctidspunkt:"
#: gui/options.cpp:2035
#, fuzzy
msgid "When was the last time saved games were synced with this storage"
msgstr "Når forrige sync av lagrede spill til denne lagringsmåten skjedde"
#: gui/options.cpp:2036 gui/options.cpp:2755
msgid "<never>"
msgstr "<aldri>"
#: gui/options.cpp:2038
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2040
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2041
msgid "Sync now"
msgstr ""
#: gui/options.cpp:2041
#, fuzzy
msgid "Start saved games sync"
msgstr "Start valgt spill"
#: gui/options.cpp:2044
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2046
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2047
#, fuzzy
msgid "Download game files"
msgstr "Nedlasting feilet."
#: gui/options.cpp:2047
msgid "Open downloads manager dialog"
msgstr "Åpne nedlastingsbehandlerdialog"
#: gui/options.cpp:2050
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2052
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2053
#, fuzzy
msgid "Disconnect"
msgstr "Koble til"
#: gui/options.cpp:2053
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:2056
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2058
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2059
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:2060
msgid "Open URL"
msgstr "Åpne URL"
#: gui/options.cpp:2062
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2064
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2066
msgid "Paste"
msgstr "Lim inn"
#: gui/options.cpp:2066
msgid "Paste code from clipboard"
msgstr ""
#: gui/options.cpp:2067
#, fuzzy
msgid "3. Connect"
msgstr "Koble til"
#: gui/options.cpp:2067
#, fuzzy
msgid "Connect your cloud storage account"
msgstr "Åpne veiviserdialog for å koble til skylagringen din"
#: gui/options.cpp:2076
msgid "Run server"
msgstr "Kjør server"
#: gui/options.cpp:2076
msgid "Run local webserver"
msgstr "Kjør lokal webserver"
#: gui/options.cpp:2077 gui/options.cpp:2870
msgid "Not running"
msgstr "Kjører ikke"
#: gui/options.cpp:2081
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/root/ Sti:"
#: gui/options.cpp:2081 gui/options.cpp:2083 gui/options.cpp:2084
#, fuzzy
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Angi mappe som filbehandleren skal ha tilgang til"
#: gui/options.cpp:2083
msgid "/root/ Path:"
msgstr "/root/ Sti:"
#: gui/options.cpp:2089
msgid "Server's port:"
msgstr "Serverport:"
#: gui/options.cpp:2089
msgid "Port for server to use"
msgstr ""
#: gui/options.cpp:2094
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2095
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2097
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2098
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2110
#, fuzzy
msgid "Use Text to speech"
msgstr "Tekst og Tale:"
#: gui/options.cpp:2110
msgid "Will read text in gui on mouse over."
msgstr ""
#: gui/options.cpp:2126
#, fuzzy
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:2196
msgid "Failed to change cloud storage!"
msgstr "Klarte ikke å kontakte skylagring!"
#: gui/options.cpp:2199
msgid "Another cloud storage is already active."
msgstr "En annen skylagring er allerede aktiv."
#: gui/options.cpp:2274
#, fuzzy
msgid "Theme does not support selected language!"
msgstr "Spillmotor-plugin støtter ikke lagrede spill"
#: gui/options.cpp:2277
#, fuzzy
msgid "Theme cannot be loaded!"
msgstr "Spillet ble IKKE lastet"
#: gui/options.cpp:2280
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:2337
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Den valgte mappen kan ikke skrives til. Vennligst velg en annen."
#: gui/options.cpp:2346
msgid "Select directory for GUI themes"
msgstr "Velg mappe for GUI-temaer"
#: gui/options.cpp:2356
msgid "Select directory for extra files"
msgstr "Velg mappe for ytterligere filer"
#: gui/options.cpp:2367
msgid "Select directory for plugins"
msgstr "Velg mappe for plugins"
#: gui/options.cpp:2380
msgid "Select directory for Files Manager /root/"
msgstr "Velg mappe for filbehandler /root/"
#: gui/options.cpp:2492
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Klarte ikke åpne URL.\n"
"Vennligst naviger til denne siden manuelt."
#: gui/options.cpp:2517
#, fuzzy
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr "En annen lagringsmåte er aktiv. Vil du avbryte den?"
#: gui/options.cpp:2526 gui/options.cpp:2564
msgid "Wait until current Storage finishes up and try again."
msgstr "Vent til gjeldende lagringsmåte fullfører og prøv igjen."
#: gui/options.cpp:2539
#, fuzzy
msgid "Connecting..."
msgstr "Koble til"
#: gui/options.cpp:2555
#, fuzzy
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "En annen lagringsmåte er aktiv. Vil du avbryte den?"
#: gui/options.cpp:2753 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr "<med en gang>"
#: gui/options.cpp:2862
msgid "Stop server"
msgstr "Stopp server"
#: gui/options.cpp:2863
msgid "Stop local webserver"
msgstr "Stopp lokal webserver"
#: gui/options.cpp:2915
#, fuzzy
msgid "Storage connected."
msgstr "%s lagringstilkoblingsveiviser"
#: gui/options.cpp:2917
#, fuzzy
msgid "Failed to connect storage."
msgstr "Klarte ikke å kontakte skylagring!"
#: gui/options.cpp:2919
#, fuzzy
msgid "Failed to connect storage: "
msgstr "Klarte ikke å kontakte skylagring!"
#: gui/options.cpp:2939
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Forespørsel feilet.\n"
"Sjekk internettilkoblingen din."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# neste"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "legg til"
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr ""
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:577
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:580
msgid "* Num"
msgstr "* Tall"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:583
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:156
#: gui/saveload-dialog.cpp:397 gui/saveload-dialog.cpp:465
msgid "Delete"
msgstr "Slett"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr ""
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "Rediger"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr "Forfatter: "
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr "Notater: "
#: gui/recorderdialog.cpp:155
msgid "Do you really want to delete this record?"
msgstr ""
#: gui/recorderdialog.cpp:172
msgid "Unknown Author"
msgstr "Ukjent Forfatter"
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikke åpne mappen!"
#: gui/saveload-dialog.cpp:343
msgid "List view"
msgstr "Listevisning"
#: gui/saveload-dialog.cpp:344
msgid "Grid view"
msgstr "Nettvisning"
#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:567
msgid "No date saved"
msgstr "Ingen dato lagret"
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:568
msgid "No time saved"
msgstr "Ingen tid lagret"
#: gui/saveload-dialog.cpp:390 gui/saveload-dialog.cpp:569
msgid "No playtime saved"
msgstr "Ingen spilltid lagret"
#: gui/saveload-dialog.cpp:464
msgid "Do you really want to delete this saved game?"
msgstr "Vil du virkelig slette dette lagrede spillet?"
#: gui/saveload-dialog.cpp:594 gui/saveload-dialog.cpp:1110
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:598 gui/saveload-dialog.cpp:1116
msgid "Time: "
msgstr "Tid: "
#: gui/saveload-dialog.cpp:604 gui/saveload-dialog.cpp:1124
msgid "Playtime: "
msgstr "Spilltid: "
#: gui/saveload-dialog.cpp:617 gui/saveload-dialog.cpp:705
#, fuzzy
msgid "Untitled saved game"
msgstr "Ikke navngitt spilltilstand"
#: gui/saveload-dialog.cpp:768
msgid "Next"
msgstr "Neste"
#: gui/saveload-dialog.cpp:771
msgid "Prev"
msgstr "Forrige"
#: gui/saveload-dialog.cpp:974
msgid "New Save"
msgstr "Nytt lagret spill"
#: gui/saveload-dialog.cpp:974
msgid "Create a new saved game"
msgstr "Opprett ett nytt lagret spill"
#: gui/saveload-dialog.cpp:1103
msgid "Name: "
msgstr "Navn: "
#: gui/saveload-dialog.cpp:1181
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Gi en beskrivelse for posisjon %d:"
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Velg et tema"
#: gui/ThemeEngine.cpp:259
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:259
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:260
#, fuzzy
msgid "Standard renderer"
msgstr "Standard tegner"
#: gui/ThemeEngine.cpp:260 engines/scumm/dialogs.cpp:663
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:262
#, fuzzy
msgid "Antialiased renderer"
msgstr "Kantutjevnet tegner"
#: gui/ThemeEngine.cpp:262
msgid "Antialiased"
msgstr "Kantutjevnet"
#: gui/unknown-game-dialog.cpp:49
#, fuzzy
msgid "Add anyway"
msgstr "Start allikevel"
#: gui/unknown-game-dialog.cpp:58
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:64
#, fuzzy
msgid "Report game"
msgstr "Gjennopprett spill:"
#: gui/unknown-game-dialog.cpp:101
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:156
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:49
#, fuzzy
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM støtter nå automatisk sjekking for oppdateringer\n"
"noe som krever internettilgang.\n"
"\n"
"Vil du aktivere denne funksjonaliteten?"
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "Fortsett"
#: gui/widget.cpp:379 gui/widget.cpp:381 gui/widget.cpp:387 gui/widget.cpp:389
msgid "Clear value"
msgstr "Tøm verdi"
#: base/main.cpp:266
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Motoren støtter ikke debug-nivå '%s'"
#: base/main.cpp:586
msgid "Error running game:"
msgstr "Problem ved kjøring av spill:"
#: base/main.cpp:633
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikke finne noen motor som kunne kjøre det valgte spillet"
#: common/error.cpp:38
msgid "No error"
msgstr "Ingen feil"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Spilldata ikke funnet"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Spill-ID ikke støttet"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Ustøttet fargemodus"
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Lesetilgang nektet"
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Skrivetilgang nektet"
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "Stien eksisterer ikke"
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "Stien er ikke en mappe"
#: common/error.cpp:58
msgid "Path not a file"
msgstr "Stien er ikke en fil"
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Kan ikke opprette fil"
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Lesing av data feilet"
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Dataskriving feilet"
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikke finne en passende engine-plugin"
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "Spillmotor-plugin støtter ikke lagrede spill"
#: common/error.cpp:73
msgid "User canceled"
msgstr "Brukeren avbrøt"
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Ukjent feil"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules-grønn"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Oransje"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Farger)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Farger)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Oransje"
#: common/updates.cpp:58
msgid "Daily"
msgstr "Daglig"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "Ukentlig"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "Månedlig"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Ugyldig verdi>"
#: engines/advancedDetector.cpp:139
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
#: engines/dialogs.cpp:73
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:75 engines/mohawk/dialogs.cpp:140
msgid "~L~oad"
msgstr "~Å~pne"
#: engines/dialogs.cpp:79 backends/platform/3ds/options-dialog.cpp:45
#: engines/mohawk/dialogs.cpp:141
msgid "~S~ave"
msgstr "~L~agre"
#: engines/dialogs.cpp:83
msgid "~O~ptions"
msgstr "~V~alg"
#: engines/dialogs.cpp:88
msgid "~H~elp"
msgstr "~H~jelp"
#: engines/dialogs.cpp:90
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:93 engines/dialogs.cpp:169
msgid "~R~eturn to Launcher"
msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:95 engines/dialogs.cpp:171
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:103 engines/engine.cpp:763 engines/agi/saveload.cpp:759
#: engines/avalanche/parser.cpp:1919 engines/cine/various.cpp:348
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/glk/streams.cpp:1424
#: engines/gnap/menu.cpp:466 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:1038 engines/mohawk/riven.cpp:682
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:374
#: engines/sci/engine/guest_additions.cpp:682 engines/sci/engine/kfile.cpp:1074
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3358
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:752
#: engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Lagret spill:"
#: engines/dialogs.cpp:103 engines/engine.cpp:763
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: engines/agi/saveload.cpp:759 engines/avalanche/parser.cpp:1919
#: engines/cine/various.cpp:348 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1424 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:1038
#: engines/mohawk/riven.cpp:682 engines/neverhood/menumodule.cpp:890
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:374
#: engines/sci/engine/guest_additions.cpp:683 engines/sci/engine/kfile.cpp:1074
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3358
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:752
#: engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "Lagre"
#: engines/dialogs.cpp:133
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Beklager, men denne motoren støtter for øyeblikket ikke hjelp i spillet. "
"Vennligst se i README-filen for grunnleggende informasjon, og for "
"instruksjoner om hvordan du kan få ytterligere hjelp."
#: engines/dialogs.cpp:222 engines/pegasus/pegasus.cpp:385
#, fuzzy, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for "
"grunnleggende informasjon og instruksjon om hvordan du får ytterligere hjelp."
#: engines/dialogs.cpp:327 engines/mohawk/dialogs.cpp:98
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:328 engines/mohawk/dialogs.cpp:99
msgid "~C~ancel"
msgstr "~A~vbryt"
#: engines/dialogs.cpp:331
msgid "~K~eys"
msgstr "~T~aster"
#: engines/engine.cpp:318
#, fuzzy, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/engine.cpp:327
msgid "Could not initialize color format."
msgstr "Kunne ikke initalisere fargeformat."
#: engines/engine.cpp:336
#, fuzzy, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/engine.cpp:344
#, fuzzy, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/engine.cpp:351
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikke aktivere aspektrate-innstilling."
#: engines/engine.cpp:356
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikke aktivere fullskjermsinnstilling."
#: engines/engine.cpp:361
msgid "Could not apply filtering setting."
msgstr "Kunne ikke aktivere filterinnstilling."
#: engines/engine.cpp:469
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Du ser ut til å spille dette spillet direkte fra\n"
"CDen. Dette er kjent for å skape problemer,\n"
"og det er derfor anbefalt at du kopierer\n"
"datafilene til harddisken din istedet.\n"
"Se README-filen for detaljer."
#: engines/engine.cpp:480
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Dette spillet har lydspor på diskene sine. Disse\n"
"sporene må rippes fra diskene ved å bruke\n"
"dertil egnet CD-rippingsprogramvare for å\n"
"kunne høre på spillets musikk.\n"
"Se README-filen for detaljer."
#: engines/engine.cpp:510 engines/sky/detection.cpp:316
#, fuzzy
msgid "Autosave"
msgstr "Autolagre:"
#: engines/engine.cpp:512
#, fuzzy
msgid "Error occurred making autosave"
msgstr "Problem ved kjøring av spill:"
#: engines/engine.cpp:575
#, fuzzy, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Klarte ikke laste spill (%s)! Vennligst se i README-fila for grunnleggende "
"informasjon og instruksjoner om hvordan du kan få mer hjelp."
#: engines/engine.cpp:591
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"ADVARSEL: Spillet du prøver å starte er ikke fullstendig støttet av ScummVM. "
"Derfor er det sannsynlig at det vil være ustabilt, og det er ikke sikkert at "
"lagrede spill vil fortsette å fungere i fremtidige versjoner av ScummVM."
#: engines/engine.cpp:594 engines/wintermute/wintermute.cpp:190
msgid "Start anyway"
msgstr "Start allikevel"
#: engines/engine.cpp:734
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:759
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:171
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:175
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: audio/adlib.cpp:2293
#, fuzzy
msgid "AdLib emulator"
msgstr "AdLib-emulator:"
#: audio/fmopl.cpp:72
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:77
msgid "Nuked OPL emulator"
msgstr "Nuked OPL emulator"
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr ""
#: audio/mididrv.cpp:233
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valgte lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått "
"eller frakoblet)."
#: audio/mididrv.cpp:233 audio/mididrv.cpp:245 audio/mididrv.cpp:281
#: audio/mididrv.cpp:296
msgid "Attempting to fall back to the next available device..."
msgstr "Forsøker å falle tilbake på den neste tilgjengelige enheten..."
#: audio/mididrv.cpp:245
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den valgte lydenheten '%s' kan ikke brukes. Se logg-filen for mer "
"informasjon."
#: audio/mididrv.cpp:281
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått "
"eller frakoblet)."
#: audio/mididrv.cpp:296
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydenheten '%s' kan ikke brukes. Se i logg-filen for mer "
"informasjon."
#: audio/mididrv.cpp:448
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:303
#, fuzzy
msgid "Amiga Audio emulator"
msgstr "Amiga Lydemulator"
#: audio/null.h:44
msgid "No music"
msgstr "Ingen musikk"
#: audio/softsynth/appleiigs.cpp:33
#, fuzzy
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS Emulator (IKKE IMPLEMENTERT)"
#: audio/softsynth/cms.cpp:351
#, fuzzy
msgid "Creative Music System emulator"
msgstr "Creative Music System Emulator"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr "FM Towns Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserer MT-32-Emulator"
#: audio/softsynth/mt32.cpp:442
#, fuzzy
msgid "MT-32 emulator"
msgstr "MT-32 Emulator"
#: audio/softsynth/pcspk.cpp:139
#, fuzzy
msgid "PC Speaker emulator"
msgstr "PC Speaker Emulator"
#: audio/softsynth/pcspk.cpp:158
#, fuzzy
msgid "IBM PCjr emulator"
msgstr "IBM PCjr Emulator"
#: audio/softsynth/sid.cpp:1434
#, fuzzy
msgid "C64 Audio emulator"
msgstr "C64 Lydemulator"
#: backends/cloud/cloudmanager.cpp:156
#, fuzzy
msgid "<syncing...>"
msgstr "Koble til"
#: backends/cloud/storage.cpp:242
msgid "Saved games sync was cancelled."
msgstr "Syncing av lagrede spill avbrutt."
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Sync av lagrede spill feilet.\n"
"Sjekk internettilkoblingen din."
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Nedlasting fullført.\n"
"Klarte ikke laste ned %u filer."
#: backends/cloud/storage.cpp:350
msgid "Download complete."
msgstr "Nedlasting fullført."
#: backends/cloud/storage.cpp:360
msgid "Download failed."
msgstr "Nedlasting feilet."
#: backends/events/default/default-events.cpp:181
msgid "Do you really want to return to the Launcher?"
msgstr "Vil du virkelig returnere til oppstarteren?"
#: backends/events/default/default-events.cpp:181
msgid "Launcher"
msgstr "Oppstarter"
#: backends/events/default/default-events.cpp:203
msgid "Do you really want to quit?"
msgstr "Vil du virkelig avslutte?"
#: backends/events/default/default-events.cpp:203
#: backends/events/default/default-events.cpp:359
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:188
#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Avslutt"
#: backends/events/default/default-events.cpp:337
#, fuzzy
msgid "Global"
msgstr " (Global)"
#: backends/events/default/default-events.cpp:340
#, fuzzy
msgid "Global Main Menu"
msgstr "Global meny"
#: backends/events/default/default-events.cpp:347
msgid "Display keyboard"
msgstr "Vis tastatur"
#: backends/events/default/default-events.cpp:354
#, fuzzy
msgid "Toggle mute"
msgstr "Veksle muslåsing"
#: backends/events/default/default-events.cpp:380
#, fuzzy
msgid "Open Debugger"
msgstr "Debugger"
#: backends/events/gph/gph-events.cpp:423
#: backends/events/gph/gph-events.cpp:466
#: backends/events/openpandora/op-events.cpp:165
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchskjerm 'Tapmodus' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:425
#: backends/events/gph/gph-events.cpp:468
#: backends/events/openpandora/op-events.cpp:167
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchskjerm 'Tapmodus' - Høyreklikk"
#: backends/events/gph/gph-events.cpp:427
#: backends/events/gph/gph-events.cpp:470
#: backends/events/openpandora/op-events.cpp:169
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchskjerm 'Tapmodus' - Sveve (Ingen Klikk)"
#: backends/events/gph/gph-events.cpp:447
msgid "Maximum Volume"
msgstr "Maksimalt Volum"
#: backends/events/gph/gph-events.cpp:449
msgid "Increasing Volume"
msgstr "Øker volum"
#: backends/events/gph/gph-events.cpp:455
msgid "Minimal Volume"
msgstr "Minimalt Volum"
#: backends/events/gph/gph-events.cpp:457
msgid "Decreasing Volume"
msgstr "Senker volum"
#: backends/events/maemosdl/maemosdl-events.cpp:104
msgid "Clicking Enabled"
msgstr "Klikking aktivert"
#: backends/events/maemosdl/maemosdl-events.cpp:104
msgid "Clicking Disabled"
msgstr "Klikking deaktivert"
#: backends/events/openpandora/op-events.cpp:171
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchskjerm 'Tapmodus' - Sveve (DPad Klikk)"
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
msgid "Do you want to quit ?"
msgstr "Vil du avslutte?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:308
msgid "Trackpad mode is now"
msgstr "Trackpadmodus er nå"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "ON"
msgstr "PÅ"
#: backends/events/webossdl/webossdl-events.cpp:311
#: backends/events/webossdl/webossdl-events.cpp:338
msgid "OFF"
msgstr "AV"
#: backends/events/webossdl/webossdl-events.cpp:315
msgid "Swipe two fingers to the right to toggle."
msgstr "Sveip to fingre til høyre for å slå av/på."
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:335
msgid "Auto-drag mode is now"
msgstr "Auto-dramodus er nå"
#: backends/events/webossdl/webossdl-events.cpp:342
msgid "Swipe three fingers to the right to toggle."
msgstr "Sveip tre fingre til høyre for å veksle."
#: backends/graphics/opengl/opengl-graphics.cpp:158
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:237
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:81
#, fuzzy
msgid "Center"
msgstr "Enter"
#: backends/graphics/opengl/opengl-graphics.cpp:238
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:82
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:239
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:83
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:240
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:84
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:241
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:85
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:600
#, c-format
msgid "Resolution: %dx%d"
msgstr "Oppløsning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:623
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2558
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-rate korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:625
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2564
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-rate korrigering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:646
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2581
msgid "Filtering enabled"
msgstr "Filtrering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:648
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2583
msgid "Filtering disabled"
msgstr "Filtrering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:677
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2611
msgid "Stretch mode"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:60
msgid "Normal (no scaling)"
msgstr "Normal (ingen skalering)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:90
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ingen skalering)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2524
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/sdl/sdl-graphics.cpp:350
msgid "Windowed mode"
msgstr "Vindusmodus"
#: backends/graphics/sdl/sdl-graphics.cpp:361 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: backends/graphics/sdl/sdl-graphics.cpp:368 engines/scumm/help.cpp:100
#: engines/wintermute/detection.cpp:835
msgid "Toggle mouse capture"
msgstr "Veksle muslåsing"
#: backends/graphics/sdl/sdl-graphics.cpp:373
#: engines/wintermute/detection.cpp:610 engines/wintermute/detection.cpp:920
#: engines/wintermute/detection.cpp:1134 engines/wintermute/detection.cpp:1202
#: engines/wintermute/detection.cpp:1294 engines/wintermute/detection.cpp:1382
#: engines/wintermute/detection.cpp:1399 engines/wintermute/detection.cpp:1430
msgid "Save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:379
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Veksle aspekt-rate korrigering"
#: backends/graphics/sdl/sdl-graphics.cpp:386
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Bruk lineær filtrering ved grafikkskalering"
#: backends/graphics/sdl/sdl-graphics.cpp:393
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Kunne ikke veksle til videomodus: '"
#: backends/graphics/sdl/sdl-graphics.cpp:399
#, fuzzy
msgid "Increase the scale factor"
msgstr "Øk / Minsk skaleringsfaktor"
#: backends/graphics/sdl/sdl-graphics.cpp:405
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Øk / Minsk skaleringsfaktor"
#: backends/graphics/sdl/sdl-graphics.cpp:417
msgid "Switch to nearest neighbour scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:420
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:422
msgid "Switch to 2xSai scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:423
msgid "Switch to Super2xSai scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Switch to SuperEagle scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:425
msgid "Switch to TV 2x scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:426
msgid "Switch to DotMatrix scaling"
msgstr ""
#: backends/keymapper/hardware-input.cpp:245
#, fuzzy
msgid "Left Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:246
#, fuzzy
msgid "Right Mouse Button"
msgstr "Simuler høyre mustast"
#: backends/keymapper/hardware-input.cpp:247
#, fuzzy
msgid "Middle Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:250
#, fuzzy
msgid "X1 Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:251
#, fuzzy
msgid "X2 Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy A"
msgstr ""
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy B"
msgstr ""
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:260
#, fuzzy
msgid "Joy Back"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:262
#, fuzzy
msgid "Joy Start"
msgstr "~S~tart"
#: backends/keymapper/hardware-input.cpp:263
#, fuzzy
msgid "Left Stick"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:264
#, fuzzy
msgid "Right Stick"
msgstr "Høyreklikk"
#: backends/keymapper/hardware-input.cpp:265
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/sdl/ps3/ps3.cpp:52
msgid "D-pad Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/sdl/ps3/ps3.cpp:53
msgid "D-pad Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/sdl/ps3/ps3.cpp:54
#, fuzzy
msgid "D-pad Left"
msgstr "Skli mot Venstre"
#: backends/keymapper/hardware-input.cpp:270
#: backends/platform/3ds/osystem-events.cpp:61
#: backends/platform/sdl/ps3/ps3.cpp:55
#, fuzzy
msgid "D-pad Right"
msgstr "Skli mot Høyre"
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62
#, fuzzy
msgid "Left Stick X"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63
#, fuzzy
msgid "Left Stick Y"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64
#, fuzzy
msgid "Right Stick X"
msgstr "Høyreklikk"
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:65
#, fuzzy
msgid "Right Stick Y"
msgstr "Høyreklikk"
#: backends/keymapper/remap-widget.cpp:286
#: backends/keymapper/remap-widget.cpp:316
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:287
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:154
msgid "Virtual mouse up"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:159
#, fuzzy
msgid "Virtual mouse down"
msgstr "Avbryt nedlasting"
#: backends/keymapper/virtual-mouse.cpp:164
msgid "Virtual mouse left"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:169
#, fuzzy
msgid "Virtual mouse right"
msgstr "Skli mot Høyre"
#: backends/keymapper/virtual-mouse.cpp:174
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:167
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
#, fuzzy
msgid "Can't create directory here!"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
#, fuzzy
msgid "Invalid path!"
msgstr "Ugyldig kode"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
#, fuzzy
msgid "Parent directory doesn't exists!"
msgstr "Stien eksisterer ikke"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
#, fuzzy
msgid "Failed to create the directory!"
msgstr "Klarte ikke å slette fil."
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
#, fuzzy
msgid "Directory created successfully!"
msgstr "DVD montering fullført"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
#, fuzzy
msgid "Back to parent directory"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
#, fuzzy
msgid "The file doesn't exist!"
msgstr "Stien eksisterer ikke"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
#, fuzzy
msgid "Can't download a directory!"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
#, fuzzy
msgid "Failed to read the file!"
msgstr "Klarte ikke å slette fil."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
#, fuzzy
msgid "Create directory"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
#, fuzzy
msgid "Upload files"
msgstr "Last fil"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Type new directory name:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
#, fuzzy
msgid "Select a file to upload:"
msgstr "Velg et spill for LASTING"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
#, fuzzy
msgid "Or select a directory (works in Chrome only):"
msgstr "Velg mappe for GUI-temaer"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
msgid "Error occurred"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
#, fuzzy
msgid "Saved games"
msgstr "Lagret spill:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
#, fuzzy
msgid "Parent directory"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
#, fuzzy
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM kunne ikke åpne mappen!"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
#, fuzzy
msgid "Open Files manager"
msgstr "Åpne nedlastingsbehandlerdialog"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
msgid "The parent directory doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
#, fuzzy
msgid "Can't upload into a file!"
msgstr "Stien er ikke en fil"
#: backends/networking/sdl_net/handlerutils.cpp:213
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
#, fuzzy
msgid "Failed to upload the file!"
msgstr "Klarte ikke å slette fil."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
#, fuzzy
msgid "Uploaded successfully!"
msgstr "DVD montering fullført"
#: backends/platform/3ds/options-dialog.cpp:44
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "~L~ukk"
#: backends/platform/3ds/options-dialog.cpp:47
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Vis muspeker"
#: backends/platform/3ds/options-dialog.cpp:50
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Hopp til kanter"
#: backends/platform/3ds/options-dialog.cpp:53
msgid "Stretch to fit"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:56
#, fuzzy
msgid "Use Screen:"
msgstr "Hastighet:"
#: backends/platform/3ds/options-dialog.cpp:58
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
#, fuzzy
msgctxt "3ds-screen"
msgid "Both"
msgstr "Begge"
#: backends/platform/3ds/osystem-events.cpp:48
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
msgid "B"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/sdl/ps3/ps3.cpp:45
#, fuzzy
msgid "Select"
msgstr "Handling/Velg"
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/sdl/ps3/ps3.cpp:47
#, fuzzy
msgid "Start"
msgstr "~S~tart"
#: backends/platform/3ds/osystem-events.cpp:54
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
msgid "L"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:57
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:67
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:72
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:310
#, fuzzy
msgid "Toggle Drag Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:315
msgid "Toggle Magnify Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:320
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:350
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:352
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:386
#, fuzzy
msgid "Hover Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:390
#, fuzzy
msgid "Drag Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:392
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:399
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:402
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:404
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:410
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:412
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:419
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:421
msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "ScummVM Hovedmeny"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~V~enstrehendt modus"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~I~ndy kampkontroller"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Gå til X-posisjon"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Gå til Y-posisjon"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Bruk bærbar trackpad-stil muspekerkontroll"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Tap for venstreklikk, dobbelt-tap for høyreklikk"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Følsomhet"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Skalering for øvre skjerm:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Hovedskjermsskalering:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Maskinvareskalering (rask, men lav kvalitet)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Programvareskalering (god kvalitet, men tregere)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Uskalert (du må scrolle til venstre og høyre)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Lysstyrke:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Høy lydkvalitet (tregere) (omstart)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Deaktiver strømsparing"
#: backends/platform/ios7/ios7_osys_events.cpp:315
#: backends/platform/ios7/ios7_osys_events.cpp:443
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Mus-klikk-og-dra-modus aktivert."
#: backends/platform/ios7/ios7_osys_events.cpp:317
#: backends/platform/ios7/ios7_osys_events.cpp:445
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Mus-klikk-og-dra-modus-deaktivert."
#: backends/platform/ios7/ios7_osys_events.cpp:328
#: backends/platform/ios7/ios7_osys_events.cpp:464
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Touchpad-modus aktivert."
#: backends/platform/ios7/ios7_osys_events.cpp:330
#: backends/platform/ios7/ios7_osys_events.cpp:466
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Touchpad-modus deaktivert."
#: backends/platform/maemo/maemo.cpp:170
msgid "Click Mode"
msgstr "Klikkmodus"
#: backends/platform/maemo/maemo.cpp:174
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274 engines/wintermute/detection.cpp:225
msgid "Left Click"
msgstr "Venstreklikk"
#: backends/platform/maemo/maemo.cpp:178 engines/wintermute/detection.cpp:430
#: engines/wintermute/detection.cpp:1627
msgid "Middle Click"
msgstr "Midtklikk"
#: backends/platform/maemo/maemo.cpp:182
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266 engines/wintermute/detection.cpp:231
msgid "Right Click"
msgstr "Høyreklikk"
#: backends/platform/sdl/macosx/appmenu_osx.mm:205
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:206
msgid "Hide Others"
msgstr "Skjul andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:207
msgid "Show All"
msgstr "Vis alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:211
msgid "Window"
msgstr "Vindu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Minimize"
msgstr "Minimer"
#: backends/platform/sdl/macosx/appmenu_osx.mm:214
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:215
#, fuzzy
msgid "User Manual"
msgstr "Brukeren avbrøt"
#: backends/platform/sdl/macosx/appmenu_osx.mm:217
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:218
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:220
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:221
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:222
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:223
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:224
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:225
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:43
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:51
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:61
msgid "R2"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:45
#: engines/mohawk/myst.cpp:518 engines/mohawk/riven.cpp:852
#: engines/wintermute/detection.cpp:403 engines/wintermute/detection.cpp:1070
#: engines/wintermute/detection.cpp:1256 engines/wintermute/detection.cpp:1369
#: engines/wintermute/detection.cpp:1571
msgid "Skip"
msgstr "Hopp over"
#: backends/platform/symbian/src/SymbianActions.cpp:46
msgid "Zone"
msgstr "Sone"
#: backends/platform/symbian/src/SymbianActions.cpp:47
msgid "Multi Function"
msgstr "Multifunksjon"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Bytt karakter"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Hopp over tekst"
#: backends/platform/symbian/src/SymbianActions.cpp:50
#: engines/mohawk/myst.cpp:545 engines/mohawk/riven.cpp:879
#: engines/sky/detection.cpp:253 engines/wintermute/detection.cpp:1263
msgid "Pause"
msgstr "Pause"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Rask modus"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Global meny"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Virtuelt tastatur"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Tastkobler"
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr "Høyreklikk én gang"
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr "Kun Beveg"
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr "ESC-tast"
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr "Spillmeny"
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr "Vis talltastatur"
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr "Styr Mus"
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Data ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Ressurser ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ SDKort ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Media ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Delt ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Nåværende videomodus:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Doble linjer"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Horisontal underscan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Vertikal underscan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "GC Pad-følsomhet:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "GC Pad-aksellerasjon:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Ukjent"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Monter DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Løs ut DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Server:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Delt Ressurs:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Passord:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Init nettverk"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Løs ut SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD montering fullført"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Feil under montering av DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ikke montert"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Nettverket er oppe, delt ressurs montert"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Nettverket er oppe"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", feil under montering av den delte ressursen"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", delt ressurs ikke montert"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Nettverket er nede"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Initialiserer nettverk"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Timeout under initialisering av nettverk"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Nettverk ikke initialisert (%d)"
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "Sjekk for oppdateringer..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:196 engines/toon/toon.cpp:4952
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:945
#: engines/hugo/hugo.cpp:447 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
#: engines/tony/tony.cpp:208 engines/toon/toon.cpp:4964
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:956
#: engines/hugo/hugo.cpp:457 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:219
#: engines/toon/toon.cpp:4975
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:51
#, fuzzy
msgid "TV emulation"
msgstr "MT-32 Emulator"
#: engines/adl/detection.cpp:52
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/detection.cpp:61 engines/adl/detection.cpp:71
#, fuzzy
msgid "Color graphics"
msgstr "Bruk fargegrafikk"
#: engines/adl/detection.cpp:62 engines/adl/detection.cpp:72
#, fuzzy
msgid "Use color graphics instead of monochrome"
msgstr "Bruk fargegrafikk"
#: engines/adl/detection.cpp:81
msgid "Show scanlines"
msgstr "Vis scanlines"
#: engines/adl/detection.cpp:82
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/detection.cpp:91
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/detection.cpp:92
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:62
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:457
#: engines/sherlock/detection.cpp:75 engines/toltecs/detection.cpp:228
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:63
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:458
#: engines/sherlock/detection.cpp:76 engines/toltecs/detection.cpp:229
#: engines/zvision/detection_tables.h:51
#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene"
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Bruk en alternativ palett"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Bruk en alternativ palett, fells for alle Amigaspill. Dette var den gamle "
"oppførselen"
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Musstøtte"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Aktiver musstøtte. Tillater å bruke mus for bevegelse og i spillmenyer."
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr "Bruk Hercules høyoppløst font"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903
#: engines/sci/engine/guest_additions.cpp:685 engines/sci/engine/kfile.cpp:1193
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3452
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Gjennopprett spill:"
#: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903
#: engines/sci/engine/guest_additions.cpp:686 engines/sci/engine/kfile.cpp:1193
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3452
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2463
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Klarte ikke åpne spilltilstand fra fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2453
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Klarte ikke lagre spilltilstand til fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2474
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Fullførte lagring av spilltilstand til fil:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Fant ikke cutscenefil '%s'!"
#: engines/bladerunner/bladerunner.cpp:356
msgid "Failed to initialize resources"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:1028
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2188
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2190
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2192
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:48
#, fuzzy
msgid "Sitcom mode"
msgstr "Helium-modus"
#: engines/bladerunner/detection.cpp:49
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:57
#, fuzzy
msgid "Shorty mode"
msgstr "Fargemodus"
#: engines/bladerunner/detection.cpp:58
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:66
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:67
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/detection.cpp:75
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:76
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/detection.cpp:84
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/detection.cpp:85
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaget at du har gamle lagrede spill for Drascula som bør "
"konverteres.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"være i stand til å laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet. \n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "Bruk lys palettmodus"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr "Vis grafikk med spillets lyse palett"
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:146 engines/glk/quetzal.cpp:155
#, fuzzy
msgid "Untitled Savegame"
msgstr "Ikke navngitt spilltilstand"
#: engines/glk/advsys/advsys.cpp:35
#, fuzzy
msgid "Could not start AdvSys game"
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
msgstr ""
#: engines/glk/advsys/vm.cpp:314
#, fuzzy
msgid "Sorry, the savegame couldn't be created"
msgstr "videomodusen kunne ikke endres."
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/frotz/frotz.cpp:126
#, fuzzy
msgid "Error reading save file"
msgstr "Problem ved kjøring av spill:"
#: engines/glk/frotz/frotz.cpp:144
#, fuzzy
msgid "Error writing save file\n"
msgstr "Problem ved kjøring av spill:"
#: engines/glk/glulxe/glulxe.cpp:79
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulxe/glulxe.cpp:84
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulxe/glulxe.cpp:91
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulxe/glulxe.cpp:95
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/scott/scott.cpp:99
msgid "I don't understand your command. "
msgstr ""
#: engines/glk/scott/scott.cpp:102
msgid "I can't do that yet. "
msgstr ""
#: engines/glk/scott/scott.cpp:118
msgid "Light has run out! "
msgstr ""
#: engines/glk/scott/scott.cpp:120
msgid "Your light has run out. "
msgstr ""
#: engines/glk/scott/scott.cpp:129
msgid "Light runs out in "
msgstr ""
#: engines/glk/scott/scott.cpp:131
#, fuzzy
msgid " turns. "
msgstr "Slå på"
#: engines/glk/scott/scott.cpp:134
msgid "Your light is growing dim. "
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "North"
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "South"
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "East"
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "West"
msgstr ""
#: engines/glk/scott/scott.cpp:406
msgid "You can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:408
msgid "I can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:418
#, c-format
msgid "You are in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:420
#, c-format
msgid "I'm in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:425
msgid ""
"\n"
"Obvious exits: "
msgstr ""
#: engines/glk/scott/scott.cpp:438
#, fuzzy
msgid "none"
msgstr "<ingen>"
#: engines/glk/scott/scott.cpp:447
msgid ""
"\n"
"You can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:450
msgid ""
"\n"
"I can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:533
#, fuzzy
msgid "Saved.\n"
msgstr "Lagre"
#: engines/glk/scott/scott.cpp:626
msgid "You use word(s) I don't know! "
msgstr ""
#: engines/glk/scott/scott.cpp:756 engines/glk/scott/scott.cpp:1079
#: engines/glk/scott/scott.cpp:1101
msgid "You are carrying too much. "
msgstr ""
#: engines/glk/scott/scott.cpp:758
msgid "I've too much to carry! "
msgstr ""
#: engines/glk/scott/scott.cpp:789
msgid "You are dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:791
msgid "I am dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:803
#, fuzzy
msgid "The game is now over.\n"
msgstr "Spillet ble IKKE lastet"
#: engines/glk/scott/scott.cpp:818
msgid "You have stored "
msgstr ""
#: engines/glk/scott/scott.cpp:820
#, fuzzy
msgid "I've stored "
msgstr "Gjenopprett"
#: engines/glk/scott/scott.cpp:822
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr ""
#: engines/glk/scott/scott.cpp:826
msgid "Well done.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:835
msgid "You are carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:837
msgid "I'm carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:852
msgid "Nothing"
msgstr ""
#: engines/glk/scott/scott.cpp:981
msgid "Give me a direction too."
msgstr ""
#: engines/glk/scott/scott.cpp:990
msgid "Dangerous to move in the dark! "
msgstr ""
#: engines/glk/scott/scott.cpp:998
msgid "You fell down and broke your neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1000
msgid "I fell down and broke my neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1005
msgid "You can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1007
msgid "I can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1065
msgid "It is dark.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1081 engines/glk/scott/scott.cpp:1103
msgid "I've too much to carry. "
msgstr ""
#: engines/glk/scott/scott.cpp:1086 engines/glk/scott/scott.cpp:1134
msgid ": O.K.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1092
msgid "Nothing taken."
msgstr ""
#: engines/glk/scott/scott.cpp:1096 engines/glk/scott/scott.cpp:1144
#, fuzzy
msgid "What ? "
msgstr "Hva er"
#: engines/glk/scott/scott.cpp:1109
msgid "It is beyond your power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1111
msgid "It's beyond my power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1115
msgid "O.K. "
msgstr ""
#: engines/glk/scott/scott.cpp:1140
msgid "Nothing dropped.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1150
msgid "It's beyond your power to do that.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1152
msgid "It's beyond my power to do that.\n"
msgstr ""
#: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:538
#, fuzzy
msgid "Failed to load saved game from file."
msgstr "Klarte ikke åpne spilltilstand fra fil."
#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:551
#, fuzzy
msgid "Failed to save game to file."
msgstr "Klarte ikke lagre spilltilstand fra fil."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Klarte ikke å slette fil."
#: engines/groovie/detection.cpp:321
msgid "Fast movie speed"
msgstr "Rask filmhastighet"
#: engines/groovie/detection.cpp:322
msgid "Play movies at an increased speed"
msgstr "Spill filmer med økt hastighet"
#: engines/groovie/script.cpp:433
msgid "Failed to save game"
msgstr "Klarte ikke å lagre spill"
#: engines/hdb/detection.cpp:157
#, fuzzy
msgid "Enable cheat mode"
msgstr "Aktiver helium-modus"
#: engines/hdb/detection.cpp:158
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "Gørrmodus"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Aktiver gørrmodus når tilgjengelig"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Studiopublikum"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Hopp over-støtte"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og kutt-scener"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Helium-modus"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Aktiver helium-modus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Jevn skjermrulling"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Aktiver jevn skjermrulling når man går"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Flytende muspekere"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Aktiver flytende muspekere"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "HP bar grafer"
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Aktiver hit point-bar grafer"
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:138
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:139
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:348 engines/kyra/engine/lol.cpp:468
#, fuzzy
msgid "Interact via Left Click"
msgstr "Venstreklikk"
#: engines/kyra/engine/eobcommon.cpp:354 engines/kyra/engine/lol.cpp:474
#, fuzzy
msgid "Interact via Right Click"
msgstr "Høyreklikk"
#: engines/kyra/engine/eobcommon.cpp:360 engines/kyra/engine/lol.cpp:498
msgid "Move Forward"
msgstr "Beveg Fremover"
#: engines/kyra/engine/eobcommon.cpp:366 engines/kyra/engine/lol.cpp:504
msgid "Move Back"
msgstr "Beveg Bakover"
#: engines/kyra/engine/eobcommon.cpp:372
#, fuzzy
msgid "Move Left"
msgstr "Skli mot Venstre"
#: engines/kyra/engine/eobcommon.cpp:378
#, fuzzy
msgid "Move Right"
msgstr "Skli mot Høyre"
#: engines/kyra/engine/eobcommon.cpp:384 engines/kyra/engine/lol.cpp:522
#: engines/pegasus/pegasus.cpp:2501
msgid "Turn Left"
msgstr "Svin til Venstre"
#: engines/kyra/engine/eobcommon.cpp:390 engines/kyra/engine/lol.cpp:528
#: engines/pegasus/pegasus.cpp:2508
msgid "Turn Right"
msgstr "Sving til Høyre"
#: engines/kyra/engine/eobcommon.cpp:396
#, fuzzy
msgid "Open/Close Inventory"
msgstr "Inventar"
#: engines/kyra/engine/eobcommon.cpp:402
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:408
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:413
#, fuzzy
msgid "Cast Spell"
msgstr "Velg Trolldom"
#: engines/kyra/engine/eobcommon.cpp:421
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:426
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:431
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:436
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:441
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:447
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:480
msgid "Attack 1"
msgstr "Angrep 1"
#: engines/kyra/engine/lol.cpp:486
msgid "Attack 2"
msgstr "Angrep 2"
#: engines/kyra/engine/lol.cpp:492
msgid "Attack 3"
msgstr "Angrep 3"
#: engines/kyra/engine/lol.cpp:510
msgid "Slide Left"
msgstr "Skli mot Venstre"
#: engines/kyra/engine/lol.cpp:516
msgid "Slide Right"
msgstr "Skli mot Høyre"
#: engines/kyra/engine/lol.cpp:534
msgid "Rest"
msgstr "Hvil"
#: engines/kyra/engine/lol.cpp:539
msgid "Options"
msgstr "Valg"
#: engines/kyra/engine/lol.cpp:544
msgid "Choose Spell"
msgstr "Velg Trolldom"
#: engines/kyra/gui/saveload_eob.cpp:569
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"Det følgende originale lagrede spillet ble funnet i spillstien din:\n"
"\n"
"%s %s\n"
"\n"
"Vil du bruke dette lagrede spillet med ScummVM?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:602
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"Et lagret spill ble funnet i den valgte posisjonen %d. Overskrive?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:635
#, fuzzy, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"%d originale lagrede spill har blitt importert vellykket til ScummVM.\n"
"Hvis du vil importere flere originale lagrede spill senere, må du åpne\n"
"ScummVM debugkonsollen og bruke kommandoen «import_savefile»\n"
"\n"
#: engines/kyra/graphics/screen_eob.cpp:2436
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob.cpp:2444
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/mads/detection.cpp:94
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:95
#, fuzzy
msgid "Shows object names when hovering the mouse over them"
msgstr "Vis merkelapper for objekter når musa står over dem"
#: engines/mads/detection.cpp:104 engines/mads/detection.cpp:105
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:114 engines/mads/detection.cpp:115
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:124 engines/mads/detection.cpp:125
msgid "Naughty game mode"
msgstr ""
#: engines/mads/detection.cpp:145 engines/sherlock/detection.cpp:136
msgid "TTS Narrator"
msgstr ""
#: engines/mads/detection.cpp:146 engines/sherlock/detection.cpp:137
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/mohawk/detection.cpp:189
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/detection.cpp:190
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
"Forbiflyvningsvideoen til Myst ble ikke avspilt av den opprinnelige motoren."
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:145 engines/mohawk/dialogs.cpp:293
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:146
msgid "~T~ransitions Enabled"
msgstr "~O~verganger aktivert"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:148
msgid "~D~rop Page"
msgstr "~D~ropp Side"
#: engines/mohawk/dialogs.cpp:152
msgid "Show ~M~ap"
msgstr "Vi~s~ Kart"
#: engines/mohawk/dialogs.cpp:158
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:294
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
#: engines/mohawk/dialogs.cpp:296
#, fuzzy
msgid "Transitions:"
msgstr "~O~verganger aktivert"
#: engines/mohawk/dialogs.cpp:298
#, fuzzy
msgid "Disabled"
msgstr "Deaktivert GFX"
#: engines/mohawk/dialogs.cpp:299
#, fuzzy
msgid "Fastest"
msgstr "Lim inn"
#: engines/mohawk/dialogs.cpp:300
#, fuzzy
msgid "Normal"
msgstr "OpenGL Normal"
#: engines/mohawk/dialogs.cpp:301
msgid "Best"
msgstr ""
#: engines/mohawk/mohawk.cpp:55
msgid "The game is paused. Press any key to continue."
msgstr "Spillet er satt på pause. Trykk en tast for å fortsette."
#: engines/mohawk/myst.cpp:511 engines/mohawk/riven.cpp:845
msgid "Open main menu"
msgstr ""
#: engines/mohawk/myst.cpp:530 engines/mohawk/riven.cpp:864
#, fuzzy
msgid "Load game state"
msgstr "Åpne spill:"
#: engines/mohawk/myst.cpp:535 engines/mohawk/riven.cpp:869
#, fuzzy
msgid "Save game state"
msgstr "Lagret spill:"
#: engines/mohawk/myst.cpp:540 engines/mohawk/riven.cpp:874
msgid "Show options menu"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/wintermute/detection.cpp:800
#, fuzzy
msgid "Load game"
msgstr "Åpne spill:"
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
#, fuzzy
msgid "New game"
msgstr "Nytt lagret spill"
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
#, fuzzy
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte ? "
#: engines/mohawk/riven.cpp:160
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:161
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:172
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:510
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:884
#, fuzzy
msgid "Move forward"
msgstr "Beveg Fremover"
#: engines/mohawk/riven.cpp:890
#, fuzzy
msgid "Move forward left"
msgstr "Beveg Fremover"
#: engines/mohawk/riven.cpp:894
#, fuzzy
msgid "Move forward right"
msgstr "Beveg Fremover"
#: engines/mohawk/riven.cpp:898
#, fuzzy
msgid "Move backwards"
msgstr "Beveg Bakover"
#: engines/mohawk/riven.cpp:904 engines/wintermute/detection.cpp:345
#: engines/wintermute/detection.cpp:652 engines/wintermute/detection.cpp:1583
#, fuzzy
msgid "Turn left"
msgstr "Svin til Venstre"
#: engines/mohawk/riven.cpp:910 engines/wintermute/detection.cpp:351
#: engines/wintermute/detection.cpp:657 engines/wintermute/detection.cpp:1589
#, fuzzy
msgid "Turn right"
msgstr "Sving til Høyre"
#: engines/mohawk/riven.cpp:916
#, fuzzy
msgid "Look up"
msgstr "Kikk"
#: engines/mohawk/riven.cpp:921
#, fuzzy
msgid "Look down"
msgstr "Zoom ned"
#: engines/mohawk/riven.cpp:927
#, fuzzy
msgid "Return to main menu"
msgstr "~T~ilbake til oppstarter"
#: engines/mohawk/riven.cpp:932
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Hopp over Hall of Records storyboard scenene"
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "Tillater spilleren å hoppe forbi Hall of Records storyboard scener"
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr "Skaler «making of»-videoer til fullskjerm"
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Skaler «making of»-videoene, slik at de bruker hele skjermen"
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikke lagre spilltilstand i posisjon %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Last fil"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Laster spill..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Lagre fil"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Lagrer spill..."
#: engines/parallaction/saveload.cpp:269
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM oppdaget at du har gamle lagrede spill for Nippon Safes som bør "
"omdøpes.\n"
"De gamle navnene støttes ikke lengre, så du vil ikke være i stand til å "
"laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet.\n"
#: engines/parallaction/saveload.cpp:316
#, fuzzy
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM konverterte alle de lagrede spillene dine uten problemer."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM skrev ut noen advarsler i konsollvinduet ditt og kan ikke garantere "
"at alle filene dine har blitt konvertert.\n"
"\n"
"Vennligst rapporter dette til teamet."
#: engines/pegasus/pegasus.cpp:701
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Skriv inn filnavn for lagring"
#: engines/pegasus/pegasus.cpp:2487
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Opp/Zoom Inn/Beveg Forover/Åpne Dører"
#: engines/pegasus/pegasus.cpp:2494
msgid "Down/Zoom Out"
msgstr "Ned/Zoom Ut"
#: engines/pegasus/pegasus.cpp:2515
msgid "Action/Select"
msgstr "Handling/Velg"
#: engines/pegasus/pegasus.cpp:2535
msgid "Display/Hide Inventory Tray"
msgstr "VIs/Skjul Inventoryskuff"
#: engines/pegasus/pegasus.cpp:2542
msgid "Display/Hide Biochip Tray"
msgstr "Vis/Skjul Biochipskuff"
#: engines/pegasus/pegasus.cpp:2550
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2557
msgid "Display/Hide Info Screen"
msgstr "Vis/Skjul Infoskjerm"
#: engines/pegasus/pegasus.cpp:2564
msgid "Display/Hide Pause Menu"
msgstr "Vis/Skjul Pausemeny"
#: engines/pegasus/pegasus.cpp:2575 engines/wintermute/detection.cpp:457
#: engines/wintermute/detection.cpp:561 engines/wintermute/detection.cpp:689
#: engines/wintermute/detection.cpp:722 engines/wintermute/detection.cpp:860
#: engines/wintermute/detection.cpp:1016 engines/wintermute/detection.cpp:1063
#: engines/wintermute/detection.cpp:1424 engines/wintermute/detection.cpp:1478
msgid "???"
msgstr ""
#: engines/pegasus/pegasus.cpp:2581
#, fuzzy
msgid "Save Game"
msgstr "Lagret spill:"
#: engines/pegasus/pegasus.cpp:2587
#, fuzzy
msgid "Load Game"
msgstr "Åpne spill:"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Alternativ intro"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
#: engines/sci/detection.cpp:395
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
#: engines/sci/detection.cpp:396
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:405
msgid "Enable high resolution graphics"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/sci/detection.cpp:406
msgid "Enable high resolution graphics/content"
msgstr "Aktiver høyoppløselig grafikk/innhold"
#: engines/sci/detection.cpp:415
msgid "Enable black-lined video"
msgstr "Aktiver svartlinjet video"
#: engines/sci/detection.cpp:416
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:426
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:427
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:437
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:438
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:447
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/sci/detection.cpp:448
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretrekk digitale lydeffekter fremfor syntetiske"
#: engines/sci/detection.cpp:467
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output"
#: engines/sci/detection.cpp:468
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til MIDI "
"output"
#: engines/sci/detection.cpp:478
msgid "Use CD audio"
msgstr "Bruk CD-lyd"
#: engines/sci/detection.cpp:479
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
#: engines/sci/detection.cpp:489
msgid "Use Windows cursors"
msgstr "Bruk Windows-muspekere"
#: engines/sci/detection.cpp:490
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden"
#: engines/sci/detection.cpp:500
msgid "Use silver cursors"
msgstr "Bruk sølvmuspekere"
#: engines/sci/detection.cpp:501
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Bruk det alternative settet med sølvmuspekere, istedenfor de normale gylne."
#: engines/sci/detection.cpp:511
#, fuzzy
msgid "Enable content censoring"
msgstr "Aktiver flytende muspekere"
#: engines/sci/detection.cpp:512
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:522
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection.cpp:523
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection.cpp:856 engines/sci/engine/kfile.cpp:484
#, fuzzy
msgid "(Autosave)"
msgstr "Autolagre:"
#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/savegame.cpp:1348
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1350
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1361
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/resource.cpp:832
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:388
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:412
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:431
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:517
#, fuzzy
msgid "Download patch"
msgstr "Last ned"
#: engines/sci/sci.cpp:518
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:525
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:879
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:163
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:166
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:1140
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
#: engines/scumm/detection.cpp:1158
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/detection.cpp:1369
msgid "Show Object Line"
msgstr "Vis objektlinje"
#: engines/scumm/detection.cpp:1370
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Sett inn disk %c, og trykk Tast for å fortsette."
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Fant ikke %s, (%c%d) Trykk Knapp."
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Feil ved lesing av disk %c, (%c%d) Trykk Knapp."
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr "Spill pauset. Trykk på MELLOMROMstasten for å fortsette."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Er du sikker på at du vil starte på nytt? (J/N)J"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Er du sikker på at du vil avslutte? (J/N)J"
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr "Spill"
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr "Sett inn disk for lagrede spill"
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr "Du må skrive inn et navn"
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr "Spillet ble IKKE lagret (full disk?)"
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr "Spillet ble IKKE lastet"
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr "Lagrer '%s'"
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr "Laster '%s'"
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr "Gi det LAGREDE spillet ditt et navn"
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr "Velg et spill for LASTING"
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr "Spilltittel)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr "~F~orrige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr "~N~este"
#: engines/scumm/dialogs.cpp:602
msgid "Speech Only"
msgstr "Kun tale"
#: engines/scumm/dialogs.cpp:603
msgid "Speech and Subtitles"
msgstr "Tale og undertekster"
#: engines/scumm/dialogs.cpp:604
msgid "Subtitles Only"
msgstr "Kun undertekster"
#: engines/scumm/dialogs.cpp:612
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tekst & Tale"
#: engines/scumm/dialogs.cpp:658
msgid "Select a Proficiency Level."
msgstr "Velg ferdighetsnivå."
#: engines/scumm/dialogs.cpp:660
msgid "Refer to your Loom(TM) manual for help."
msgstr "Referer til Loom(TM)-håndboka di for hjelp."
#: engines/scumm/dialogs.cpp:664
msgid "Practice"
msgstr "Trening"
#: engines/scumm/dialogs.cpp:665
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Vanlige tastaturkommandoer:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Lagre- / åpne-dialog"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Hopp over tekstlinje"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Hopp over cutscene"
#: engines/scumm/help.cpp:79 engines/wintermute/detection.cpp:1597
msgid "Space"
msgstr "Space"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Pause spill"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
#, fuzzy
msgid "Load saved game 1-10"
msgstr "Åpne spilltilstand 1-10"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
#, fuzzy
msgid "Save game 1-10"
msgstr "Lagre spilltilstand 1-10"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Musikkvolum opp/ned"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Tekstfart saktere/raskere"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simuler venstre mustast"
#: engines/scumm/help.cpp:91 engines/wintermute/detection.cpp:1652
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simuler høyre mustast"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Spesielle tastaturkommandoer:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Vis / Skjul konsollen"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Start debuggeren"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Vis minneforbruk"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "Kjør i rask modus (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "Kjør i virkelig rask modus (*)"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Bytt grafikkfiltre"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "Øk / Minsk skaleringsfaktor"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Veksle aspekt-rate korrigering"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* Merk at å bruke ctrl-f og"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " ctrl-g anbefales ikke, siden"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " de kan forårsake kræsj, eller"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " eller feilaktig spilloppførsel."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Spinne drafts på tastaturet:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Hovedkontroller for spill:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Dytt"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Dra"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Gi"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "Åpne"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "Gå til"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Få"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251 engines/sky/detection.cpp:222
#: engines/wintermute/detection.cpp:324
msgid "Use"
msgstr "Bruk"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Les"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Bytt unge"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Slå på"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Slå av"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "Gå til"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228 engines/wintermute/detection.cpp:318
msgid "Pick up"
msgstr "Plukk opp"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Hva er"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "Lås opp"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Ta på tøy"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Ta av tøy"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Fiks"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Bytt"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Kikk"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Snakk"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Reis"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "Spill C moll på distaffen"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "spill D på distaffen"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "spill E på distaffen"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "spill F på distaffen"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "spill G på distaffen"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "spill A på distaffen"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "spill H på distaffen"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "spill C dur på distaffen"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Dytt"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "Dra"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249 engines/wintermute/detection.cpp:312
msgid "Talk to"
msgstr "Snakk til"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Se på"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "Slå på"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "Slå av"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "Ned-tast"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Merk forrige dialog"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "Opp-tast"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Merk neste dialog"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "Gå"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Inventar"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Gjenstand"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Svart/Hvitt / Farger"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Øyne"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Slå"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Spark"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Undersøk"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Vanlig muspeker"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Lagre / Åpne / Valg"
#: engines/scumm/help.cpp:258
msgid "Other game controls:"
msgstr "Andre spillkontroller:"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:270
msgid "Inventory:"
msgstr "Inventar:"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277
msgid "Scroll list up"
msgstr "Bla liste opp"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:278
msgid "Scroll list down"
msgstr "Bla liste ned"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:271
msgid "Upper left item"
msgstr "Øvre venstre gjenstand"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273
msgid "Lower left item"
msgstr "Nedre venstre gjenstand"
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:274
msgid "Upper right item"
msgstr "Øvre høyre gjenstand"
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:276
msgid "Lower right item"
msgstr "Nedre høyre gjenstand"
#: engines/scumm/help.cpp:272
msgid "Middle left item"
msgstr "Midtre venstre gjenstand"
#: engines/scumm/help.cpp:275
msgid "Middle right item"
msgstr "Midtre høyre gjenstand"
#: engines/scumm/help.cpp:282 engines/scumm/help.cpp:287
msgid "Switching characters:"
msgstr "Bytte av karakterer:"
#: engines/scumm/help.cpp:284
msgid "Second kid"
msgstr "Andre unge"
#: engines/scumm/help.cpp:285
msgid "Third kid"
msgstr "Tredje unge"
#: engines/scumm/help.cpp:294
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Velg Tastatur/Mus-slåssing (*)"
#: engines/scumm/help.cpp:297
msgid "* Keyboard Fighting is always on,"
msgstr "* Tastaturslåssing er alltid på,"
#: engines/scumm/help.cpp:298
msgid " so despite the in-game message this"
msgstr " så til tross for beskjeden i spillet, vil"
#: engines/scumm/help.cpp:299
msgid " actually toggles Mouse Fighting Off/On"
msgstr " dette faktisk slå musslåssing av/på"
#: engines/scumm/help.cpp:306
msgid "Fighting controls (numpad):"
msgstr "Kampkontroller (talltastatur):"
#: engines/scumm/help.cpp:307 engines/scumm/help.cpp:308
#: engines/scumm/help.cpp:309
msgid "Step back"
msgstr "Bakoversteg"
#: engines/scumm/help.cpp:310
msgid "Block high"
msgstr "Høy blokk"
#: engines/scumm/help.cpp:311
msgid "Block middle"
msgstr "Mid-blokk"
#: engines/scumm/help.cpp:312
msgid "Block low"
msgstr "Lav blokk"
#: engines/scumm/help.cpp:313
msgid "Punch high"
msgstr "Slå høyt"
#: engines/scumm/help.cpp:314
msgid "Punch middle"
msgstr "Slå midje"
#: engines/scumm/help.cpp:315
msgid "Punch low"
msgstr "Slå lavt"
#: engines/scumm/help.cpp:317
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:320
msgid "These are for Indy on left."
msgstr "Gjelder når Indy er til venstre."
#: engines/scumm/help.cpp:321
msgid "When Indy is on the right,"
msgstr "Når Indy er til høyre,"
#: engines/scumm/help.cpp:322
msgid "7, 4, and 1 are switched with"
msgstr "Byttes 7, 4, og 1 med"
#: engines/scumm/help.cpp:323
msgid "9, 6, and 3, respectively."
msgstr "henholdsvis 9, 6, og 3."
#: engines/scumm/help.cpp:332
msgid "Biplane controls (numpad):"
msgstr "Flykontroller (talltastatur):"
#: engines/scumm/help.cpp:333
msgid "Fly to upper left"
msgstr "Fly til øvre venstre"
#: engines/scumm/help.cpp:334
msgid "Fly to left"
msgstr "Fly til venstre"
#: engines/scumm/help.cpp:335
msgid "Fly to lower left"
msgstr "Fly til nedre venstre"
#: engines/scumm/help.cpp:336
msgid "Fly upwards"
msgstr "Fly oppover"
#: engines/scumm/help.cpp:337
msgid "Fly straight"
msgstr "Fly rett"
#: engines/scumm/help.cpp:338
msgid "Fly down"
msgstr "Fly ned"
#: engines/scumm/help.cpp:339
msgid "Fly to upper right"
msgstr "Fly til øvre høyre"
#: engines/scumm/help.cpp:340
msgid "Fly to right"
msgstr "Fly til høyre"
#: engines/scumm/help.cpp:341
msgid "Fly to lower right"
msgstr "Fly til nedre høyre"
#: engines/scumm/input.cpp:563
msgid "Snap scroll on"
msgstr "Trinnvis skjermrulling på"
#: engines/scumm/input.cpp:565
msgid "Snap scroll off"
msgstr "Trinnvis skjermrulling av"
#: engines/scumm/input.cpp:578
msgid "Music volume: "
msgstr "Musikkvolum: "
#: engines/scumm/input.cpp:595
msgid "Subtitle speed: "
msgstr "Teksthastighet: "
#: engines/scumm/scumm.cpp:1895
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
"men %s mangler. Bruker AdLib istedet."
#: engines/scumm/scumm.cpp:2759
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Vanligvis, ville Maniac Mansion ha startet nå. Men for at det skal fungere "
"må Maniac Mansion-filene ligge i «Maniac» mappa inni Tentacle-spillmappa, og "
"spillet må være lagt til i ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finne Macintosh binærfila «Loom» for å lese instrumenter\n"
"fra den. Musikk vil bli deaktivert."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumenter fra den. Musikk vil bli deaktivert."
#: engines/scumm/imuse/drivers/amiga.cpp:654
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:659
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:85
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneoverganger"
#: engines/sherlock/detection.cpp:86
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Under scenskifter vil en tilfeldig pikselovergang bli gjort"
#: engines/sherlock/detection.cpp:95
msgid "Don't show hotspots when moving mouse"
msgstr "Ikke vis hotspots når du beveger musa"
#: engines/sherlock/detection.cpp:96
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Vis hotspots først etter at du faktisk har klikket på en hotspot eller "
"handlingsknapp"
#: engines/sherlock/detection.cpp:105
msgid "Show character portraits"
msgstr "Vis karakterportretter"
#: engines/sherlock/detection.cpp:106
msgid "Show portraits for the characters when conversing"
msgstr "Vis portretter for karakterene når de snakker sammen"
#: engines/sherlock/detection.cpp:115
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:116
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:125
msgid "Transparent windows"
msgstr "Gjennomsiktige vinduer"
#: engines/sherlock/detection.cpp:126
msgid "Show windows with a partially transparent background"
msgstr "Vis vinduer med en delvis gjennomsiktig bakgrunn"
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:47
msgid "Floppy intro"
msgstr "Diskett-intro"
#: engines/sky/detection.cpp:48
msgid "Use the floppy version's intro (CD version only)"
msgstr "Bruk diskettversjonens intro (Kun for CD-versjon)"
#: engines/sky/detection.cpp:216
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/detection.cpp:228 engines/wintermute/detection.cpp:237
msgid "Confirm"
msgstr ""
#: engines/sky/detection.cpp:234
#, fuzzy
msgid "Skip / Close"
msgstr "Hopp over linje"
#: engines/sky/detection.cpp:242
msgid "Open control panel"
msgstr ""
#: engines/sky/detection.cpp:248
msgid "Skip line"
msgstr "Hopp over linje"
#: engines/sky/detection.cpp:258
#, fuzzy
msgid "Toggle fast mode"
msgstr "Rask modus"
#: engines/sky/detection.cpp:263
#, fuzzy
msgid "Toggle really fast mode"
msgstr "Kjør i virkelig rask modus (*)"
#: engines/supernova/supernova.cpp:187
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:470
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:480
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:523
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/detection.cpp:40
#, fuzzy
msgid "Improved mode"
msgstr "Vindusmodus"
#: engines/supernova/detection.cpp:41
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX-strøm cutscene '%s' kan ikke spilles i pallettmodus"
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA-cutscener funnet men ScummVM er bygd uten zlib-støtte"
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte"
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Fant ikke cutscene '%s'"
#: engines/sword1/control.cpp:887
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaget at du har gamle lagrede spill for Broken Sword 1 som bør "
"konverteres.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"være i stand til å laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet.\n"
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Valgt plass for lagret spill eksisterer allerede!\n"
"Vil du ta vare på den gamle lagringen (%s) eller den nye (%s)?\n"
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr "Behold den gamle"
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr "Behold den nye"
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutten på Broken Sword 1-demoen"
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "PSX-cutscener funnet, men ScummVM har blitt bygd uten RGB-fargestøtte"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Vis objektmerkelapper"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Vis merkelapper for objekter når musa står over dem"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr "Bruk engelsk tale"
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr "Bruk engelsk tale istedenfor tysk for alle andre språk enn tysk"
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"teenagent.dat-fila er komprimert og zlib har ikke blitt inkludert i denne "
"programfilen. Vennligst pakk den ut"
#: engines/tony/tony.cpp:256
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:225
#, fuzzy, c-format
msgid "Saved game in slot #%d "
msgstr ""
"Kan ikke lagre spilltilstand i posisjon %i\n"
"\n"
#: engines/toon/toon.cpp:229
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:242
#, fuzzy, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
"Kan ikke lagre spilltilstand i posisjon %i\n"
"\n"
#: engines/toon/toon.cpp:246
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Vil du laste et lagret spill?"
#: engines/toon/toon.cpp:1527
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Klarte ikke å slette fil."
#: engines/ultima/shared/engine/data_archive.cpp:81
#, fuzzy, c-format
msgid "Could not locate engine data %s"
msgstr "Vil du laste et lagret spill?"
#: engines/ultima/shared/engine/data_archive.cpp:99
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:212
#, fuzzy
msgid "Transfer Character"
msgstr "Bytt karakter"
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:306
msgid "[corrupt]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:309
msgid "[outdated]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:312
#, fuzzy
msgid "[too modern]"
msgstr "Fargemodus"
#: engines/wintermute/detection.cpp:63
msgid "Show FPS-counter"
msgstr "Vis FPS-teller"
#: engines/wintermute/detection.cpp:64
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldende antall bilder per sekund (FPS) i øvre venstre hjørne av "
"skjermen"
#: engines/wintermute/detection.cpp:73
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:74
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/detection.cpp:243
#, fuzzy
msgid "Escape"
msgstr "ESC-tast"
#: engines/wintermute/detection.cpp:306
#, fuzzy
msgid "Look At"
msgstr "Se på"
#: engines/wintermute/detection.cpp:333 engines/wintermute/detection.cpp:642
#: engines/wintermute/detection.cpp:1577
#, fuzzy
msgid "Walk forward"
msgstr "Gå til"
#: engines/wintermute/detection.cpp:339 engines/wintermute/detection.cpp:647
msgid "Walk backward"
msgstr ""
#: engines/wintermute/detection.cpp:357 engines/wintermute/detection.cpp:600
#: engines/wintermute/detection.cpp:1392
msgid "Show scene geometry"
msgstr ""
#: engines/wintermute/detection.cpp:366 engines/wintermute/detection.cpp:382
#: engines/wintermute/detection.cpp:781 engines/wintermute/detection.cpp:925
#: engines/wintermute/detection.cpp:1053
#, fuzzy
msgid "Previous page"
msgstr "~F~orrige"
#: engines/wintermute/detection.cpp:373 engines/wintermute/detection.cpp:390
#: engines/wintermute/detection.cpp:788 engines/wintermute/detection.cpp:932
#: engines/wintermute/detection.cpp:1058
#, fuzzy
msgid "Next page"
msgstr "Neste"
#: engines/wintermute/detection.cpp:413 engines/wintermute/detection.cpp:436
#: engines/wintermute/detection.cpp:463 engines/wintermute/detection.cpp:567
#: engines/wintermute/detection.cpp:695 engines/wintermute/detection.cpp:733
#: engines/wintermute/detection.cpp:760 engines/wintermute/detection.cpp:867
#: engines/wintermute/detection.cpp:1113 engines/wintermute/detection.cpp:1139
#: engines/wintermute/detection.cpp:1195 engines/wintermute/detection.cpp:1221
#: engines/wintermute/detection.cpp:1313 engines/wintermute/detection.cpp:1362
#: engines/wintermute/detection.cpp:1564
#, fuzzy
msgid "Show hints"
msgstr "Vis skjulte filer"
#: engines/wintermute/detection.cpp:423 engines/wintermute/detection.cpp:574
#: engines/wintermute/detection.cpp:739 engines/wintermute/detection.cpp:1166
#: engines/wintermute/detection.cpp:1320 engines/wintermute/detection.cpp:1332
#: engines/wintermute/detection.cpp:1341 engines/wintermute/detection.cpp:1484
#, fuzzy
msgid "Show inventory"
msgstr "Inventar"
#: engines/wintermute/detection.cpp:443 engines/wintermute/detection.cpp:470
#: engines/wintermute/detection.cpp:1466
#, fuzzy
msgid "GUI variant A"
msgstr "Ukjent feil"
#: engines/wintermute/detection.cpp:450 engines/wintermute/detection.cpp:477
#: engines/wintermute/detection.cpp:1472
#, fuzzy
msgid "GUI variant B"
msgstr "Ukjent feil"
#: engines/wintermute/detection.cpp:484 engines/wintermute/detection.cpp:939
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/detection.cpp:489 engines/wintermute/detection.cpp:944
msgid "Phone up button"
msgstr ""
#: engines/wintermute/detection.cpp:495 engines/wintermute/detection.cpp:950
msgid "Phone down button"
msgstr ""
#: engines/wintermute/detection.cpp:501 engines/wintermute/detection.cpp:956
msgid "Phone 0 button"
msgstr ""
#: engines/wintermute/detection.cpp:506 engines/wintermute/detection.cpp:961
msgid "Phone 1 button"
msgstr ""
#: engines/wintermute/detection.cpp:511 engines/wintermute/detection.cpp:966
msgid "Phone 2 button"
msgstr ""
#: engines/wintermute/detection.cpp:516 engines/wintermute/detection.cpp:971
msgid "Phone 3 button"
msgstr ""
#: engines/wintermute/detection.cpp:521 engines/wintermute/detection.cpp:976
msgid "Phone 4 button"
msgstr ""
#: engines/wintermute/detection.cpp:526 engines/wintermute/detection.cpp:981
msgid "Phone 5 button"
msgstr ""
#: engines/wintermute/detection.cpp:531 engines/wintermute/detection.cpp:986
msgid "Phone 6 button"
msgstr ""
#: engines/wintermute/detection.cpp:536 engines/wintermute/detection.cpp:991
msgid "Phone 7 button"
msgstr ""
#: engines/wintermute/detection.cpp:541 engines/wintermute/detection.cpp:996
msgid "Phone 8 button"
msgstr ""
#: engines/wintermute/detection.cpp:546 engines/wintermute/detection.cpp:1001
msgid "Phone 9 button"
msgstr ""
#: engines/wintermute/detection.cpp:551 engines/wintermute/detection.cpp:1006
msgid "Phone * button"
msgstr ""
#: engines/wintermute/detection.cpp:556 engines/wintermute/detection.cpp:1011
msgid "Phone # button"
msgstr ""
#: engines/wintermute/detection.cpp:580 engines/wintermute/detection.cpp:1146
#, fuzzy
msgid "Show help"
msgstr "Vis alle"
#: engines/wintermute/detection.cpp:586 engines/wintermute/detection.cpp:746
#: engines/wintermute/detection.cpp:767 engines/wintermute/detection.cpp:1120
#: engines/wintermute/detection.cpp:1152 engines/wintermute/detection.cpp:1207
#: engines/wintermute/detection.cpp:1228 engines/wintermute/detection.cpp:1348
#: engines/wintermute/detection.cpp:1503 engines/wintermute/detection.cpp:1632
#, fuzzy
msgid "Scroll up"
msgstr "Bla liste opp"
#: engines/wintermute/detection.cpp:593 engines/wintermute/detection.cpp:753
#: engines/wintermute/detection.cpp:774 engines/wintermute/detection.cpp:1127
#: engines/wintermute/detection.cpp:1159 engines/wintermute/detection.cpp:1214
#: engines/wintermute/detection.cpp:1235 engines/wintermute/detection.cpp:1355
#: engines/wintermute/detection.cpp:1510 engines/wintermute/detection.cpp:1637
#, fuzzy
msgid "Scroll down"
msgstr "Bla liste ned"
#: engines/wintermute/detection.cpp:605
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/detection.cpp:615 engines/wintermute/detection.cpp:702
#, fuzzy
msgid "Volume max"
msgstr "Volum"
#: engines/wintermute/detection.cpp:620
#, fuzzy
msgid "Show debug parser"
msgstr "Vis/Skjul muspeker"
#: engines/wintermute/detection.cpp:627 engines/wintermute/detection.cpp:728
#: engines/wintermute/detection.cpp:1414
#, fuzzy
msgid "Debug print"
msgstr "Debugger"
#: engines/wintermute/detection.cpp:632 engines/wintermute/detection.cpp:1387
msgid "Exit"
msgstr ""
#: engines/wintermute/detection.cpp:637
msgid "Light helper window"
msgstr ""
#: engines/wintermute/detection.cpp:662
#, fuzzy
msgid "Run forward"
msgstr "Beveg Fremover"
#: engines/wintermute/detection.cpp:667
msgid "Run backward"
msgstr ""
#: engines/wintermute/detection.cpp:672
#, fuzzy
msgid "Turn left fast"
msgstr "Svin til Venstre"
#: engines/wintermute/detection.cpp:677
#, fuzzy
msgid "Turn right fast"
msgstr "Sving til Høyre"
#: engines/wintermute/detection.cpp:682
#, fuzzy
msgid "Show blueprint"
msgstr "Vis objektlinje"
#: engines/wintermute/detection.cpp:709
#, fuzzy
msgid "Volume off"
msgstr "Volum"
#: engines/wintermute/detection.cpp:716
msgid "Change font size"
msgstr ""
#: engines/wintermute/detection.cpp:795
#, fuzzy
msgid "Save game"
msgstr "Lagret spill:"
#: engines/wintermute/detection.cpp:805
msgid "Quick save"
msgstr ""
#: engines/wintermute/detection.cpp:810
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/detection.cpp:815
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/detection.cpp:820
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/detection.cpp:825
#, fuzzy
msgid "Quick load"
msgstr "Klikkmodus"
#: engines/wintermute/detection.cpp:830 engines/wintermute/detection.cpp:1108
#: engines/wintermute/detection.cpp:1409
#, fuzzy
msgid "Cancel waiting"
msgstr "Avbryt nedlasting"
#: engines/wintermute/detection.cpp:840
msgid "First page"
msgstr ""
#: engines/wintermute/detection.cpp:845
#, fuzzy
msgid "Last page"
msgstr "Velg Trolldom"
#: engines/wintermute/detection.cpp:852
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/detection.cpp:874
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/detection.cpp:879
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/detection.cpp:884
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/detection.cpp:889
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/detection.cpp:894
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/detection.cpp:899
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/detection.cpp:904
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/detection.cpp:909
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/detection.cpp:914
#, fuzzy
msgid "Skip minigame"
msgstr "Hopp over linje"
#: engines/wintermute/detection.cpp:1022
msgid "Show hints / Dance move"
msgstr ""
#: engines/wintermute/detection.cpp:1029
msgid "Dance move up"
msgstr ""
#: engines/wintermute/detection.cpp:1035
#, fuzzy
msgid "Dance move down"
msgstr "Avbryt nedlasting"
#: engines/wintermute/detection.cpp:1041
msgid "Dance move left"
msgstr ""
#: engines/wintermute/detection.cpp:1047
#, fuzzy
msgid "Dance move right"
msgstr "Skli mot Høyre"
#: engines/wintermute/detection.cpp:1077
#, fuzzy
msgid "Cancel input"
msgstr "Avbryt"
#: engines/wintermute/detection.cpp:1187
msgid "Shift"
msgstr ""
#: engines/wintermute/detection.cpp:1242 engines/wintermute/detection.cpp:1550
msgid "Next action"
msgstr ""
#: engines/wintermute/detection.cpp:1250 engines/wintermute/detection.cpp:1558
#, fuzzy
msgid "Previous action"
msgstr "~F~orrige"
#: engines/wintermute/detection.cpp:1269 engines/wintermute/detection.cpp:1404
msgid "Settings"
msgstr ""
#: engines/wintermute/detection.cpp:1274
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/detection.cpp:1279
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/detection.cpp:1284
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/detection.cpp:1289
msgid "Dialogue answer 4"
msgstr ""
#: engines/wintermute/detection.cpp:1299
msgid "Spin slower"
msgstr ""
#: engines/wintermute/detection.cpp:1306
msgid "Spin faster"
msgstr ""
#: engines/wintermute/detection.cpp:1326 engines/wintermute/detection.cpp:1375
#, fuzzy
msgid "Show map"
msgstr "Vi~s~ Kart"
#: engines/wintermute/detection.cpp:1419
msgid "Bezier window"
msgstr ""
#: engines/wintermute/detection.cpp:1435
msgid "Droid action"
msgstr ""
#: engines/wintermute/detection.cpp:1491
#, fuzzy
msgid "Show journal"
msgstr "Vis alle"
#: engines/wintermute/detection.cpp:1497
#, fuzzy
msgid "Music menu"
msgstr "Musikkvolum:"
#: engines/wintermute/detection.cpp:1517
msgid "Rotate"
msgstr "Roter"
#: engines/wintermute/detection.cpp:1542
msgid "Drop"
msgstr ""
#: engines/wintermute/detection.cpp:1642
msgid "F1"
msgstr ""
#: engines/wintermute/detection.cpp:1647
msgid "Key i"
msgstr ""
#: engines/wintermute/wintermute.cpp:156
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:167
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:178
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:189
msgid ""
"This game requires 3D characters support, which is out of ScummVM's scope."
msgstr ""
#: engines/xeen/detection.cpp:96
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:97
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:106
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:107
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/zvision/detection_tables.h:60
msgid "Double FPS"
msgstr "Dobbel FPS"
#: engines/zvision/detection_tables.h:61
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Øk bilderate fra 30 til 60 FPS"
#: engines/zvision/detection_tables.h:70
msgid "Enable Venus"
msgstr "Aktiver Venus"
#: engines/zvision/detection_tables.h:71
msgid "Enable the Venus help system"
msgstr "Aktiver Venus hjelpesystemet"
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
msgstr "Deaktiver animasjoner under snuing"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
msgstr "Deaktiver animasjoner under snuing i panoramamodus"
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
msgstr "Bruk høyoppløst MPEG-video"
#: engines/zvision/detection_tables.h:91
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Bruk MPEG-video fra DVD-versjonen istedenfor AVI-versjonen med lavere "
"oppløsning"
#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#, fuzzy
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "GC Pad-følsomhet:"
#~ msgid "Mouse click"
#~ msgstr "Musklikk"
#~ msgid "Remap keys"
#~ msgstr "Omkoble taster"
#~ msgid "Menu"
#~ msgstr "Meny"
#~ msgid " (Effective)"
#~ msgstr " (Aktiv)"
#~ msgid " (Active)"
#~ msgstr " (Aktiv)"
#~ msgid " (Blocked)"
#~ msgstr " (Blokkert)"
#~ msgid " (Game)"
#~ msgstr " (Spill)"
#~ msgid "Color Blind Mode"
#~ msgstr "Fargeblindmodus"
#~ msgid "Enable Color Blind Mode by default"
#~ msgstr "Aktiver fargeblindmodus som standard"
#~ msgid ""
#~ "You appear to be using a General MIDI device,\n"
#~ "but your game only supports Roland MT32 MIDI.\n"
#~ "We try to map the Roland MT32 instruments to\n"
#~ "General MIDI ones. It is still possible that\n"
#~ "some tracks sound incorrect."
#~ msgstr ""
#~ "Du ser ut til å bruke en General MIDI-enhet,\n"
#~ "men spillet ditt støtter bare Roland MT32-MIDI.\n"
#~ "Vi forsøker å koble Roland MT32-instrumentene til\n"
#~ "General MIDI-instrumentene. Allikevel, kan det\n"
#~ "skje at enkelte spor ikke vil spilles riktig."
#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Hold Shift for å legge til flere"
#~ msgid "Hide Toolbar"
#~ msgstr "Skjul verktøylinje"
#~ msgid "Show Keyboard"
#~ msgstr "Vis tastatur"
#~ msgid "Sound on/off"
#~ msgstr "Lyd av/på"
#~ msgid "Right click"
#~ msgstr "Høyreklikk"
#~ msgid "Free look"
#~ msgstr "Frikikking"
#~ msgid "Zoom up"
#~ msgstr "Zoom opp"
#~ msgid "Bind Keys"
#~ msgstr "Koble taster"
#~ msgid "Cursor Up"
#~ msgstr "Peker opp"
#~ msgid "Cursor Down"
#~ msgstr "Peker ned"
#~ msgid "Cursor Left"
#~ msgstr "Peker venstre"
#~ msgid "Cursor Right"
#~ msgstr "Peker høyre"
#~ msgid "Do you want to load or save the game?"
#~ msgstr "Vil du åpne eller lagre spillet?"
#~ msgid " Are you sure you want to quit ? "
#~ msgstr " Er du sikker på at du vil avslutte ? "
#~ msgid "Keyboard"
#~ msgstr "Tastatur"
#~ msgid "Using SDL driver "
#~ msgstr "Bruk SDL-driver "
#~ msgid "Display "
#~ msgstr "Skjerm "
#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "Vil du utføre et automatisk søk?"
#~ msgid "Map right click action"
#~ msgstr "Koble handling til høyreklikk"
#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
#~ "Du må koble en tast til handlingen 'Høyreklikk' for å spille dette spillet"
#~ msgid "Map hide toolbar action"
#~ msgstr "Koble skjul-verktøylinje-handlingen"
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "Du må koble en tast til 'Skjul verktøylinje'-handlingen for å spille "
#~ "dette spillet"
#~ msgid "Map Zoom Up action (optional)"
#~ msgstr "Koble handlingen Zoom Opp (valgfritt)"
#~ msgid "Map Zoom Down action (optional)"
#~ msgstr "Koble handlingen Zoom Ned (valgfritt)"
#~ msgid ""
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
#~ "inventory"
#~ msgstr ""
#~ "Ikke glem å koble en tast til handlingen 'Skjul verktøylinje' for å se "
#~ "hele inventaret"
#~ msgid "Saved games sync complete."
#~ msgstr "Sync av lagrede spill fullført."
#, fuzzy
#~ msgid "Loading..."
#~ msgstr "Laster spill..."
#~ msgid "Storage:"
#~ msgstr "Lagring:"
#~ msgid "Refresh"
#~ msgstr "Oppfrisk"
#~ msgid "Refresh current cloud storage information (username and usage)"
#~ msgstr "Oppfrisk gjeldende skylagringsinformasjon (brukernavn og bruk)"
#~ msgid ""
#~ "Which port is used by the server\n"
#~ "Auth with server is not available with non-default port"
#~ msgstr ""
#~ "Hvilken port som brukes av serveren\n"
#~ "Autentisering med server støttes ikke med ikke-standard port"
#~ msgid "%llu bytes"
#~ msgstr "%llu bytes"
#~ msgid "Navigate to the following URL:"
#~ msgstr "Naviger til følgende URL:"
#~ msgid "Obtain the code from the storage, enter it"
#~ msgstr "Skaff koden fra lagringsmåten, skriv den inn"
#~ msgid "in the following field and press 'Connect':"
#~ msgstr "i følgende felt og trykk 'Koble til':"
#~ msgid "Pastes clipboard contents into fields"
#~ msgstr "Lim utklippstavleinnhold til disse feltene"
#~ msgid "You will be directed to ScummVM's page where"
#~ msgstr "Du vil omdirigeres til ScummVM's side hvor"
#~ msgid "you should allow it to access your storage."
#~ msgstr "du får muligheten til å gi den tilgang til lagringsmåten din."
#~ msgid "Field %s has a mistake in it."
#~ msgstr "Felt %s har en feil."
#~ msgid "Fields %s have mistakes in them."
#~ msgstr "Feltene %s har feil i dem."
#, fuzzy
#~ msgid "Unnamed savegame"
#~ msgstr "Ikke navngitt spilltilstand"
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Musikkenhet:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Tekst og Tale:"
#~ msgid "AdLib Emulator"
#~ msgstr "AdLib emulator"
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Bruk de originale lagre/laste-skjermene istedenfor ScummVM-grensesnittet"
#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
#~ msgstr "(Du kan alltids aktivere dette i valgdialogen i Diverse-fanen)"
#~ msgid "Check for updates automatically"
#~ msgstr "Sjekk for oppdateringer automatisk"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "Utrate:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Høyere verdier gir bedre lydkvalitet, men støttes kanskje ikke av ditt "
#~ "lydkort"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Temaet du valgte støtter ikke det aktive språket. Hvis du vil bruke dette "
#~ "temaet, må du bytte til et annet språk først."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simuler venstre mustast"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Fant ikke filen \"sky.cpt\"!\n"
#~ "Vennligst last den ned fra www.scummvm.org"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "\"sky.cpt\" filen har feil størrelse.\n"
#~ "Last den ned på nytt fra www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#~ msgid "Invalid save file name"
#~ msgstr "Ugyldig navn for lagret spill"
#~ msgid "Use original savegame dialog"
#~ msgstr "Bruk original lagringsdialog"
#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "«Files»-knappen i spillet viser original lagre/laste-dialog istedenfor "
#~ "ScummVM menyen"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "Spillet i '%s' ser ut til å være ukjent."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Vennligst rapporter de følgende dataene til ScummVM-teamet sammen med "
#~ "navnet"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "på spillet du forsøkte å legge til, og dets versjon/språk/etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Du må starte ScummVM på nytt for at endringene skal tre i kraft. "
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Ingen filtrering)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Bestemmer sti til lagrede spill"
#~ msgid "EGA undithering"
#~ msgstr "EGA av-dithering"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Aktiver av-dithering i EGA-spill"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Slå av General MIDI-kobling for spill som har Roland MT-32-lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2-cutscener støttes ikke lengre"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#~ msgid "Current display mode"
#~ msgstr "Nåværende videomodus"
#~ msgid "Current scale"
#~ msgstr "Nåværende skala"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Aktiv filtermodus: Linjær"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktiv filtermodus: Nærmeste"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Discovered %d new games."
#~ msgstr "Oppdaget %d nye spill."
#~ msgid "Command line argument not processed"
#~ msgstr "Kommandolinjeargument ikke behandlet"