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1562add631
- Renamed gui -> _gui in EngineState, for consistency - Added a reference to SciGuiCursor in EngineState, to be used by current code - Renamed setCursorHide -> hideCursor, setCursorShow -> showCursor - Moved the cursor zone limiting code inside SciGuiCursor. This code is currently not functioning, as we need to call refreshPosition() before each updateScreen() call to limit the cursor position. svn-id: r44760 |
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.. | ||
engine | ||
gfx | ||
gui | ||
gui32 | ||
sfx | ||
console.cpp | ||
console.h | ||
debug.h | ||
decompressor.cpp | ||
decompressor.h | ||
detection_tables.h | ||
detection.cpp | ||
module.mk | ||
resource.cpp | ||
resource.h | ||
sci.cpp | ||
sci.h | ||
tools.cpp | ||
tools.h | ||
uinput.h | ||
vocabulary.cpp | ||
vocabulary.h |