scummvm/common/macresman.h

167 lines
4.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/array.h"
#include "common/file.h"
#ifndef COMMON_MACRESMAN_H
#define COMMON_MACRESMAN_H
namespace Common {
class FSNode;
typedef Common::Array<uint16> MacResIDArray;
typedef Common::Array<uint32> MacResTagArray;
/**
* Class for reading Mac Binary files.
* Is able to read dumped resource forks too.
*/
class MacResManager {
public:
MacResManager();
~MacResManager();
bool open(Common::String filename);
bool open(Common::FSNode path, Common::String filename);
void close();
bool hasDataFork();
bool hasResFork();
bool isMacBinary(Common::SeekableReadStream &stream);
/**
* Read resource from the Mac Binary file
* @param typeID FourCC with type ID
* @param resID Resource ID to fetch
* @return Pointer to a SeekableReadStream with loaded resource
*/
Common::SeekableReadStream *getResource(uint32 typeID, uint16 resID);
/**
* Read resource from the Mac Binary file
* @param filename filename of the resource
* @return Pointer to a SeekableReadStream with loaded resource
*/
Common::SeekableReadStream *getResource(const Common::String &filename);
Common::SeekableReadStream *getDataFork();
Common::String getResName(uint32 typeID, uint16 resID);
uint32 getResForkSize();
bool getResForkMD5(char *md5str, uint32 length);
Common::String getBaseFileName() { return _baseFileName; }
/**
* Convert cursor from crsr format to format suitable for feeding to CursorMan
* @param data Pointer to the cursor data
* @param datasize Size of the cursor data
* @param cursor Pointer to memory where result cursor will be stored. The memory
* block will be malloc()'ed
* @param w Pointer to int where the cursor width will be stored
* @param h Pointer to int where the cursor height will be stored
* @param hotspot_x Storage for cursor hotspot X coordinate
* @param hotspot_Y Storage for cursor hotspot Y coordinate
* @param keycolor Pointer to int where the transpared color value will be stored
* @param colored If set to true then colored cursor will be returned (if any).
* b/w version will be used otherwise
* @param palette Pointer to memory where the cursor palette will be stored.
* The memory will be malloc()'ed
* @param palSize Pointer to integer where the palette size will be stored.
*/
void convertCrsrCursor(byte *data, int datasize, byte **cursor, int *w, int *h,
int *hotspot_x, int *hotspot_y, int *keycolor, bool colored, byte **palette, int *palSize);
/**
* Return list of resource IDs with specified type ID
*/
MacResIDArray getResIDArray(uint32 typeID);
/**
* Return list of resource tags
*/
MacResTagArray getResTagArray();
private:
Common::SeekableReadStream *_stream;
Common::String _baseFileName;
bool load(Common::SeekableReadStream &stream);
bool loadFromRawFork(Common::SeekableReadStream &stream);
bool loadFromMacBinary(Common::SeekableReadStream &stream);
bool loadFromAppleDouble(Common::SeekableReadStream &stream);
enum {
kResForkNone = 0,
kResForkRaw,
kResForkMacBinary,
kResForkAppleDouble
} _mode;
void readMap();
struct ResMap {
uint16 resAttr;
uint16 typeOffset;
uint16 nameOffset;
uint16 numTypes;
};
struct ResType {
uint32 id;
uint16 items;
uint16 offset;
};
struct Resource {
uint16 id;
int16 nameOffset;
byte attr;
uint32 dataOffset;
char *name;
};
typedef Resource *ResPtr;
int32 _resForkOffset;
uint32 _resForkSize;
uint32 _dataOffset;
uint32 _dataLength;
uint32 _mapOffset;
uint32 _mapLength;
ResMap _resMap;
ResType *_resTypes;
ResPtr *_resLists;
};
} // End of namespace Common
#endif