mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
aa947c9474
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically.
4 lines
169 B
Plaintext
4 lines
169 B
Plaintext
# This file is included from the main "configure" script
|
|
# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
|
|
add_engine toon "Toonstruck" yes
|