scummvm/po/fr_FR.po
2015-06-30 21:01:34 +01:00

3565 lines
93 KiB
Plaintext

# French translation for ScummVM.
# Copyright (C) 2010-2015 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Thierry Crozat <criezy@scummvm.org>, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2015-06-30 20:57+0100\n"
"PO-Revision-Date: 2014-07-05 13:49-0000\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <scummvm-devel@lists.sf.net>\n"
"Language: Francais\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n>1;\n"
"X-Generator: Poedit 1.6.6\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(compilé sur %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Options incluses:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Moteurs disponibles:"
#: gui/browser.cpp:68
msgid "Show hidden files"
msgstr "Afficher les fichiers cachés"
#: gui/browser.cpp:68
msgid "Show files marked with the hidden attribute"
msgstr "Affiche les fichiers marqués avec l'attribut invisible"
#: gui/browser.cpp:72
msgid "Go up"
msgstr "Remonter"
#: gui/browser.cpp:72 gui/browser.cpp:74
msgid "Go to previous directory level"
msgstr "Remonte d'un niveau dans la hiérarchie de répertoire"
#: gui/browser.cpp:74
msgctxt "lowres"
msgid "Go up"
msgstr "Remonter"
#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239
#: gui/recorderdialog.cpp:70 gui/recorderdialog.cpp:156
#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276
#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:931
#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152
#: engines/engine.cpp:483 backends/platform/wii/options.cpp:48
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865
msgid "Cancel"
msgstr "Annuler"
#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56
msgid "Choose"
msgstr "Choisir"
#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "Fermer"
#: gui/gui-manager.cpp:120
msgid "Mouse click"
msgstr "Clic de souris"
#: gui/gui-manager.cpp:124 base/main.cpp:319
msgid "Display keyboard"
msgstr "Afficher le clavier"
#: gui/gui-manager.cpp:128 base/main.cpp:323
msgid "Remap keys"
msgstr "Changer l'affectation des touches"
#: gui/gui-manager.cpp:131 base/main.cpp:326 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Basculer en plein écran"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
msgid "Choose an action to map"
msgstr "Sélectionnez une action à affecter"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Affecter"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048
#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240
#: gui/saveload-dialog.cpp:932 gui/fluidsynth-dialog.cpp:153
#: engines/engine.cpp:402 engines/engine.cpp:413
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Selectionez une action et cliquez 'Affecter'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Touche associée: %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "Touche associée: aucune"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Selectionnez une action"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Appuyez sur la touche à associer"
#: gui/launcher.cpp:193
msgid "Game"
msgstr "Jeu"
#: gui/launcher.cpp:197
msgid "ID:"
msgstr "ID:"
#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"ID compact du jeu utilisée pour identifier les sauvegardes et démarrer le "
"jeu depuis la ligne de commande"
#: gui/launcher.cpp:199
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/launcher.cpp:204
msgid "Name:"
msgstr "Nom:"
#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207
msgid "Full title of the game"
msgstr "Nom complet du jeu"
#: gui/launcher.cpp:206
msgctxt "lowres"
msgid "Name:"
msgstr "Nom:"
#: gui/launcher.cpp:210
msgid "Language:"
msgstr "Langue:"
#: gui/launcher.cpp:210 gui/launcher.cpp:211
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Langue du jeu. Cela ne traduira pas en anglais par magie votre version "
"espagnole du jeu."
#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87
#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210
#: audio/null.cpp:41
msgid "<default>"
msgstr "<defaut>"
#: gui/launcher.cpp:222
msgid "Platform:"
msgstr "Plateforme:"
#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225
msgid "Platform the game was originally designed for"
msgstr "Plateforme pour laquelle votre jeu a été conçu"
#: gui/launcher.cpp:224
msgctxt "lowres"
msgid "Platform:"
msgstr "Système:"
#: gui/launcher.cpp:237
msgid "Engine"
msgstr "Moteur"
#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090
msgid "Graphics"
msgstr "Graphique"
#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090
msgid "GFX"
msgstr "GFX"
#: gui/launcher.cpp:248
msgid "Override global graphic settings"
msgstr "Utiliser des réglages graphiques spécifiques à ce jeux"
#: gui/launcher.cpp:250
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Réglages spécifiques à ce jeux"
#: gui/launcher.cpp:257 gui/options.cpp:1096
msgid "Audio"
msgstr "Audio"
#: gui/launcher.cpp:260
msgid "Override global audio settings"
msgstr "Utiliser des réglages audio spécifiques à ce jeux"
#: gui/launcher.cpp:262
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Réglages spécifiques à ce jeux"
#: gui/launcher.cpp:271 gui/options.cpp:1101
msgid "Volume"
msgstr "Volume"
#: gui/launcher.cpp:273 gui/options.cpp:1103
msgctxt "lowres"
msgid "Volume"
msgstr "Volume"
#: gui/launcher.cpp:276
msgid "Override global volume settings"
msgstr "Utiliser des réglages de volume sonore spécifiques à ce jeux"
#: gui/launcher.cpp:278
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Réglages spécifiques à ce jeux"
#: gui/launcher.cpp:286 gui/options.cpp:1111
msgid "MIDI"
msgstr "MIDI"
#: gui/launcher.cpp:289
msgid "Override global MIDI settings"
msgstr "Utiliser des réglages MIDI spécifiques à ce jeux"
#: gui/launcher.cpp:291
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Réglages spécifiques à ce jeux"
#: gui/launcher.cpp:300 gui/options.cpp:1117
msgid "MT-32"
msgstr "MT-32"
#: gui/launcher.cpp:303
msgid "Override global MT-32 settings"
msgstr "Utiliser des réglages MT-32 spécifiques à ce jeux"
#: gui/launcher.cpp:305
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Réglages spécifiques à ce jeux"
#: gui/launcher.cpp:314 gui/options.cpp:1124
msgid "Paths"
msgstr "Chemins"
#: gui/launcher.cpp:316 gui/options.cpp:1126
msgctxt "lowres"
msgid "Paths"
msgstr "Chemins"
#: gui/launcher.cpp:323
msgid "Game Path:"
msgstr "Chemin du Jeu:"
#: gui/launcher.cpp:325
msgctxt "lowres"
msgid "Game Path:"
msgstr "Chemin du Jeu:"
#: gui/launcher.cpp:330 gui/options.cpp:1150
msgid "Extra Path:"
msgstr "Extra:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
msgid "Specifies path to additional data used by the game"
msgstr "Définie un chemin vers des données suplémentaires utilisées par le jeu"
#: gui/launcher.cpp:332 gui/options.cpp:1152
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Extra:"
#: gui/launcher.cpp:339 gui/options.cpp:1134
msgid "Save Path:"
msgstr "Sauvegardes:"
#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342
#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137
msgid "Specifies where your saved games are put"
msgstr "Définie l'emplacement où les fichiers de sauvegarde sont créés"
#: gui/launcher.cpp:341 gui/options.cpp:1136
msgctxt "lowres"
msgid "Save Path:"
msgstr "Sauvegardes:"
#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517
#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153
#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283
#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327
#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430
#: gui/options.cpp:1442
msgctxt "path"
msgid "None"
msgstr "Aucun"
#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575
#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Défaut"
#: gui/launcher.cpp:510 gui/options.cpp:1436
msgid "Select SoundFont"
msgstr "Choisir une banque de sons"
#: gui/launcher.cpp:529 gui/launcher.cpp:682
msgid "Select directory with game data"
msgstr "Sélectionner le répertoire contenant les données du jeu"
#: gui/launcher.cpp:547
msgid "Select additional game directory"
msgstr "Sélectionner un répertoire supplémentaire"
#: gui/launcher.cpp:559 gui/options.cpp:1379
msgid "Select directory for saved games"
msgstr "Sélectionner le répertoire pour les sauvegardes"
#: gui/launcher.cpp:586
msgid "This game ID is already taken. Please choose another one."
msgstr "Cet ID est déjà utilisé par un autre jeu. Choisissez en un autre svp."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
msgid "~Q~uit"
msgstr "~Q~uitter"
#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95
msgid "Quit ScummVM"
msgstr "Quitter ScummVM"
#: gui/launcher.cpp:627
msgid "A~b~out..."
msgstr "À ~P~ropos..."
#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69
msgid "About ScummVM"
msgstr "À propos de ScummVM"
#: gui/launcher.cpp:628
msgid "~O~ptions..."
msgstr "~O~ptions..."
#: gui/launcher.cpp:628
msgid "Change global ScummVM options"
msgstr "Change les options globales de ScummVM"
#: gui/launcher.cpp:630
msgid "~S~tart"
msgstr "~D~émarrer"
#: gui/launcher.cpp:630
msgid "Start selected game"
msgstr "Démarre le jeu sélectionné"
#: gui/launcher.cpp:633
msgid "~L~oad..."
msgstr "~C~harger"
#: gui/launcher.cpp:633
msgid "Load saved game for selected game"
msgstr "Charge une sauvegarde pour le jeu sélectionné"
#: gui/launcher.cpp:638
msgid "~A~dd Game..."
msgstr "~A~jouter..."
#: gui/launcher.cpp:638 gui/launcher.cpp:645
msgid "Hold Shift for Mass Add"
msgstr ""
"Ajoute un jeu à la Liste. Maintenez Shift enfoncée pour un Ajout Massif"
#: gui/launcher.cpp:640
msgid "~E~dit Game..."
msgstr "~E~diter..."
#: gui/launcher.cpp:640 gui/launcher.cpp:647
msgid "Change game options"
msgstr "Change les options du jeu"
#: gui/launcher.cpp:642
msgid "~R~emove Game"
msgstr "~S~upprimer"
#: gui/launcher.cpp:642 gui/launcher.cpp:649
msgid "Remove game from the list. The game data files stay intact"
msgstr "Supprime le jeu de la liste. Les fichiers sont conservés"
#: gui/launcher.cpp:645
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~jouter..."
#: gui/launcher.cpp:647
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~diter..."
#: gui/launcher.cpp:649
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~S~upprimer"
#: gui/launcher.cpp:657
msgid "Search in game list"
msgstr "Recherche dans la liste de jeux"
#: gui/launcher.cpp:661 gui/launcher.cpp:1222
msgid "Search:"
msgstr "Filtre:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Charger le jeu:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Charger"
#: gui/launcher.cpp:792
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Voulez-vous vraiment lancer la détection automatique des jeux ? Cela peut "
"potentiellement ajouter un grand nombre de jeux."
#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000
#: gui/fluidsynth-dialog.cpp:217
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Oui"
#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000
#: gui/fluidsynth-dialog.cpp:217
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Non"
#: gui/launcher.cpp:841
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM n'a pas pu ouvrir le répertoire sélectionné."
#: gui/launcher.cpp:853
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM n'a pas trouvé de jeux dans le répertoire sélectionné."
#: gui/launcher.cpp:867
msgid "Pick the game:"
msgstr "Choisissez le jeu:"
#: gui/launcher.cpp:941
msgid "Do you really want to remove this game configuration?"
msgstr "Voulez-vous vraiment supprimer ce jeu ?"
#: gui/launcher.cpp:999
msgid "Do you want to load saved game?"
msgstr "Voulez-vous charger le jeu ?"
#: gui/launcher.cpp:1048
msgid "This game does not support loading games from the launcher."
msgstr ""
"Le chargement de sauvegarde depuis le lanceur n'est pas supporté pour ce jeu."
#: gui/launcher.cpp:1052
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM n'a pas pu trouvé de moteur pour lancer le jeu sélectionné."
#: gui/launcher.cpp:1159
msgid "Mass Add..."
msgstr "Ajout Massif..."
#: gui/launcher.cpp:1161
msgid "Record..."
msgstr ""
#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... en cours ..."
#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "Examen terminé!"
#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "%d nouveaux jeux trouvés, %d jeux ignorés (déjà ajoutés précédemment)."
#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d répertoires examinés ..."
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"%d nouveaux jeux trouvés, %d jeux ignorés (déjà ajouté précédemment) ..."
#: gui/options.cpp:85
msgid "Never"
msgstr "Jamais"
#: gui/options.cpp:85
msgid "every 5 mins"
msgstr "Toutes les 5 mins"
#: gui/options.cpp:85
msgid "every 10 mins"
msgstr "Toutes les 10 mins"
#: gui/options.cpp:85
msgid "every 15 mins"
msgstr "Toutes les 15 mins"
#: gui/options.cpp:85
msgid "every 30 mins"
msgstr "Toutes les 30 mins"
#: gui/options.cpp:87
msgid "8 kHz"
msgstr "8 kHz"
#: gui/options.cpp:87
msgid "11 kHz"
msgstr "11 kHz"
#: gui/options.cpp:87
msgid "22 kHz"
msgstr "22 kHz"
#: gui/options.cpp:87
msgid "44 kHz"
msgstr "44 kHz"
#: gui/options.cpp:87
msgid "48 kHz"
msgstr "48 kHz"
#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582
#: gui/options.cpp:651 gui/options.cpp:859
msgctxt "soundfont"
msgid "None"
msgstr "Aucune"
#: gui/options.cpp:389
msgid "Failed to apply some of the graphic options changes:"
msgstr "Certaines options graphiques n'ont pu être changées:"
#: gui/options.cpp:401
msgid "the video mode could not be changed."
msgstr "le mode vidéo n'a pu être changé."
#: gui/options.cpp:407
msgid "the fullscreen setting could not be changed"
msgstr "le mode plein écran n'a pu être changé."
#: gui/options.cpp:413
msgid "the aspect ratio setting could not be changed"
msgstr "la correction de rapport d'aspect n'a pu être changée."
#: gui/options.cpp:734
msgid "Graphics mode:"
msgstr "Mode graphique:"
#: gui/options.cpp:748
msgid "Render mode:"
msgstr "Mode de rendu:"
#: gui/options.cpp:748 gui/options.cpp:749
msgid "Special dithering modes supported by some games"
msgstr "Mode spécial de tramage supporté par certains jeux"
#: gui/options.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2298
msgid "Fullscreen mode"
msgstr "Plein écran"
#: gui/options.cpp:763
msgid "Aspect ratio correction"
msgstr "Correction du rapport d'aspect"
#: gui/options.cpp:763
msgid "Correct aspect ratio for 320x200 games"
msgstr "Corrige le rapport d'aspect pour les jeu 320x200"
#: gui/options.cpp:771
msgid "Preferred Device:"
msgstr "Sortie Préféré:"
#: gui/options.cpp:771
msgid "Music Device:"
msgstr "Sortie Audio:"
#: gui/options.cpp:771 gui/options.cpp:773
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
"Spécifie le périphérique de sortie audio ou l'émulateur de carte audio "
"préféré"
#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774
msgid "Specifies output sound device or sound card emulator"
msgstr "Spécifie le périphérique de sortie audio ou l'émulateur de carte audio"
#: gui/options.cpp:773
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Sortie Préféré:"
#: gui/options.cpp:773
msgctxt "lowres"
msgid "Music Device:"
msgstr "Sortie Audio:"
#: gui/options.cpp:800
msgid "AdLib emulator:"
msgstr "Émulateur AdLib:"
#: gui/options.cpp:800 gui/options.cpp:801
msgid "AdLib is used for music in many games"
msgstr "AdLib est utilisé pour la musique dans de nombreux jeux"
#: gui/options.cpp:811
msgid "Output rate:"
msgstr "Fréquence:"
#: gui/options.cpp:811 gui/options.cpp:812
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"Une valeur plus élevée donne une meilleure qualité audio mais peut ne pas "
"être supporté par votre carte son"
#: gui/options.cpp:822
msgid "GM Device:"
msgstr "Sortie GM:"
#: gui/options.cpp:822
msgid "Specifies default sound device for General MIDI output"
msgstr "Spécifie le périphérique audio par défaut pour la sortie General MIDI"
#: gui/options.cpp:833
msgid "Don't use General MIDI music"
msgstr "Ne pas utiliser la musique General MIDI"
#: gui/options.cpp:844 gui/options.cpp:910
msgid "Use first available device"
msgstr "Utiliser le premier périphérique disponible"
#: gui/options.cpp:856
msgid "SoundFont:"
msgstr "Banque de sons:"
#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"La banque de sons (SoundFont) est utilisée par certaines cartes audio, "
"FluidSynth et Timidity"
#: gui/options.cpp:858
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:864
msgid "Mixed AdLib/MIDI mode"
msgstr "Mode mixe AdLib/MIDI"
#: gui/options.cpp:864
msgid "Use both MIDI and AdLib sound generation"
msgstr "Utiliser à la fois MIDI et AdLib"
#: gui/options.cpp:867
msgid "MIDI gain:"
msgstr "Gain MIDI:"
#: gui/options.cpp:874
msgid "FluidSynth Settings"
msgstr "Paramètres FluidSynth"
#: gui/options.cpp:881
msgid "MT-32 Device:"
msgstr "Sortie MT-32:"
#: gui/options.cpp:881
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Spécifie le périphérique audio par défaut pour la sortie Roland MT-32/LAPC1/"
"CM32l/CM64"
#: gui/options.cpp:886
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Roland MT-32 exacte (désactive l'émulation GM)"
#: gui/options.cpp:886 gui/options.cpp:888
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Vérifie si vous voulez utiliser un périphérique audio compatible Roland "
"connecté à l'ordinateur"
#: gui/options.cpp:888
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Roland MT-32 exacte (pas d'ému GM)"
#: gui/options.cpp:891
msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "Roland GS (active le mappage MT-32)"
#: gui/options.cpp:891
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Utilisez cette option si vous voulez activez le mappage à la volée pour une "
"émulation MT-32 sur un appareil Roland GS."
#: gui/options.cpp:900
msgid "Don't use Roland MT-32 music"
msgstr "Ne pas utiliser la musique Roland MT-32"
#: gui/options.cpp:927
msgid "Text and Speech:"
msgstr "Dialogue:"
#: gui/options.cpp:931 gui/options.cpp:941
msgid "Speech"
msgstr "Voix"
#: gui/options.cpp:932 gui/options.cpp:942
msgid "Subtitles"
msgstr "Sous-titres"
#: gui/options.cpp:933
msgid "Both"
msgstr "Les deux"
#: gui/options.cpp:935
msgid "Subtitle speed:"
msgstr "Vitesse des ST:"
#: gui/options.cpp:937
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "Dialogue:"
#: gui/options.cpp:941
msgid "Spch"
msgstr "Voix"
#: gui/options.cpp:942
msgid "Subs"
msgstr "Subs"
#: gui/options.cpp:943
msgctxt "lowres"
msgid "Both"
msgstr "V&S"
#: gui/options.cpp:943
msgid "Show subtitles and play speech"
msgstr "Affiche les sous-titres et joue les dialogues audio"
#: gui/options.cpp:945
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Vitesse des ST:"
#: gui/options.cpp:961
msgid "Music volume:"
msgstr "Volume Musique:"
#: gui/options.cpp:963
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musique:"
#: gui/options.cpp:970
msgid "Mute All"
msgstr "Silence"
#: gui/options.cpp:973
msgid "SFX volume:"
msgstr "Volume Bruitage:"
#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976
msgid "Special sound effects volume"
msgstr "Volume des effets spéciaux sonores"
#: gui/options.cpp:975
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Bruitage:"
#: gui/options.cpp:983
msgid "Speech volume:"
msgstr "Volume Dialogues:"
#: gui/options.cpp:985
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Dialogues:"
#: gui/options.cpp:1142
msgid "Theme Path:"
msgstr "Thèmes:"
#: gui/options.cpp:1144
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Thèmes:"
#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Spécifie un chemin vers des données supplémentaires utilisées par tous les "
"jeux ou ScummVM"
#: gui/options.cpp:1159
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:1161
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138
msgid "Misc"
msgstr "Divers"
#: gui/options.cpp:1172
msgctxt "lowres"
msgid "Misc"
msgstr "Divers"
#: gui/options.cpp:1174
msgid "Theme:"
msgstr "Thème:"
#: gui/options.cpp:1178
msgid "GUI Renderer:"
msgstr "Interface:"
#: gui/options.cpp:1190
msgid "Autosave:"
msgstr "Sauvegarde auto:"
#: gui/options.cpp:1192
msgctxt "lowres"
msgid "Autosave:"
msgstr "Sauvegarde:"
#: gui/options.cpp:1200
msgid "Keys"
msgstr "Touches"
#: gui/options.cpp:1207
msgid "GUI Language:"
msgstr "Langue:"
#: gui/options.cpp:1207
msgid "Language of ScummVM GUI"
msgstr "Langue de l'interface graphique de ScummVM"
#: gui/options.cpp:1366
msgid "You have to restart ScummVM before your changes will take effect."
msgstr ""
"Vous devez relancer ScummVM pour que le changement soit pris en compte."
#: gui/options.cpp:1386
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
"Le répertoire sélectionné est vérouillé en écriture. Sélectionnez un autre "
"répertoire."
#: gui/options.cpp:1395
msgid "Select directory for GUI themes"
msgstr "Sélectionner le répertoire des thèmes d'interface"
#: gui/options.cpp:1405
msgid "Select directory for extra files"
msgstr "Sélectionner le répertoire pour les fichiers suplémentaires"
#: gui/options.cpp:1416
msgid "Select directory for plugins"
msgstr "Sélectionner le répertoire des plugins"
#: gui/options.cpp:1469
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
"Le thème que vous avez sélectioné ne support pas la langue française. Si "
"vous voulez l'utiliser vous devez d'abord changer de langue."
#: gui/recorderdialog.cpp:64
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:69 gui/recorderdialog.cpp:156
#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276
msgid "Delete"
msgstr "Supprimer"
#: gui/recorderdialog.cpp:71
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:72
#, fuzzy
msgid "Playback"
msgstr "Jouer"
#: gui/recorderdialog.cpp:74
msgid "Edit"
msgstr ""
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
#: gui/recorderdialog.cpp:253
msgid "Author: "
msgstr ""
#: gui/recorderdialog.cpp:87 gui/recorderdialog.cpp:244
#: gui/recorderdialog.cpp:254
msgid "Notes: "
msgstr ""
#: gui/recorderdialog.cpp:155
#, fuzzy
msgid "Do you really want to delete this record?"
msgstr "Voulez-vous vraiment supprimer cette sauvegarde ?"
#: gui/saveload-dialog.cpp:167
msgid "List view"
msgstr "Vue en liste"
#: gui/saveload-dialog.cpp:168
msgid "Grid view"
msgstr "Vue en grille"
#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360
msgid "No date saved"
msgstr "Date inconnue"
#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361
msgid "No time saved"
msgstr "Heure inconnue"
#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362
msgid "No playtime saved"
msgstr "Durée de jeu inconnue"
#: gui/saveload-dialog.cpp:275
msgid "Do you really want to delete this saved game?"
msgstr "Voulez-vous vraiment supprimer cette sauvegarde ?"
#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:884
msgid "Date: "
msgstr "Date: "
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:890
msgid "Time: "
msgstr "Heure: "
#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:898
msgid "Playtime: "
msgstr "Durée de jeu: "
#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496
msgid "Untitled savestate"
msgstr "Sauvegarde sans nom"
#: gui/saveload-dialog.cpp:548
msgid "Next"
msgstr "Suivant"
#: gui/saveload-dialog.cpp:551
msgid "Prev"
msgstr "Précédent"
#: gui/saveload-dialog.cpp:748
msgid "New Save"
msgstr "Nouvelle Sauvegarde"
#: gui/saveload-dialog.cpp:748
msgid "Create a new save game"
msgstr "Crée une nouvelle sauvegarde."
#: gui/saveload-dialog.cpp:877
msgid "Name: "
msgstr "Nom: "
#: gui/saveload-dialog.cpp:949
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Entrez une description pour l'emplacement %d:"
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Sélectionnez un Thème"
#: gui/ThemeEngine.cpp:347
msgid "Disabled GFX"
msgstr "GFX désactivé"
#: gui/ThemeEngine.cpp:347
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX désactivé"
#: gui/ThemeEngine.cpp:348
msgid "Standard Renderer"
msgstr "Rendu Standard"
#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:661
msgid "Standard"
msgstr "Normal"
#: gui/ThemeEngine.cpp:350
msgid "Antialiased Renderer"
msgstr "Rendu Anti-crénelé"
#: gui/ThemeEngine.cpp:350
msgid "Antialiased"
msgstr "Anti-crénelé"
#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333
msgid "Clear value"
msgstr "Effacer la valeur"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Réverb"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Actif"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Pièce:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "Atténuation:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Largeur:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Niveau:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Chorus"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Vitesse:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Profondeur:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:136
msgid "Triangle"
msgstr "Triangle"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolation:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Aucune (plus rapide)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Linéaire"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "Quatrième degré"
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "Septième degré"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset"
msgstr "Réinitialiser"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Remet tous les réglages à leurs valeurs par défaut."
#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Voulez-vous vraiment remettre tous les réglages à leurs valeurs par défaut ?"
#: base/main.cpp:228
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Le niveau de debug '%s' n'est pas supporté par ce moteur de jeu"
#: base/main.cpp:306
msgid "Menu"
msgstr "Menu"
#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Passer"
#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Mettre en pause"
#: base/main.cpp:315
msgid "Skip line"
msgstr "Passer la phrase"
#: base/main.cpp:507
msgid "Error running game:"
msgstr "Erreur lors de l'éxécution du jeu:"
#: base/main.cpp:554
msgid "Could not find any engine capable of running the selected game"
msgstr "Impossible de trouver un moteur pour exécuter le jeu sélectionné"
#: common/error.cpp:38
msgid "No error"
msgstr "Pas d'erreur"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Fichier de donées introuvable"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "ID de jeu non supporté"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Mode de couleurs non supporté"
#: common/error.cpp:47
msgid "Read permission denied"
msgstr "Véroullié en lecture"
#: common/error.cpp:49
msgid "Write permission denied"
msgstr "Verrouillé en écriture"
#: common/error.cpp:52
msgid "Path does not exist"
msgstr "Chemin inexistant"
#: common/error.cpp:54
msgid "Path not a directory"
msgstr "Chemin n'est pas un répertoire"
#: common/error.cpp:56
msgid "Path not a file"
msgstr "Chemin n'est pas un fichier"
#: common/error.cpp:59
msgid "Cannot create file"
msgstr "Impossible de créer le fichier"
#: common/error.cpp:61
msgid "Reading data failed"
msgstr "Echec de la lecture"
#: common/error.cpp:63
msgid "Writing data failed"
msgstr "Echec de l'écriture des données"
#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "Aucun plugin n'a pu être trouvé pour ce jeu"
#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "Ce moteur de jeu ne supporte pas les sauvegardes"
#: common/error.cpp:71
msgid "User canceled"
msgstr "Annuler par l'utilisateur"
#: common/error.cpp:75
msgid "Unknown error"
msgstr "Erreur inconnue"
#: engines/advancedDetector.cpp:317
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Le jeu dans '%s' n'est pas reconnu."
#: engines/advancedDetector.cpp:318
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Veuillez reporter les informations suivantes à l'équipe ScummVM ainsi que le "
"nom"
#: engines/advancedDetector.cpp:320
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "du jeu que vous avez essayé d'ajouter, sa version, le langage, etc..."
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~R~eprendre"
#: engines/dialogs.cpp:87
msgid "~L~oad"
msgstr "~C~harger"
#: engines/dialogs.cpp:91
msgid "~S~ave"
msgstr "~S~auver"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~O~ptions"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~A~ide"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "À ~P~ropos"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "Retour au ~L~anceur"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "Retour au ~L~anceur"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:759
#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Sauvegarde:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:759 engines/scumm/dialogs.cpp:188
#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Sauver"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Désolé, il n'y a pas d'aide disponible dans ce jeu actuellement. Lisez le "
"fichier README pour les informations de base et les instructions pour "
"obtenir de l'aide supplémentaire."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393
#, c-format
msgid ""
"Gamestate save failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Echec de la sauvegarde (%s)! Lisez le fichier README pour les informations "
"de base et les instructions pour obtenir de l'aide supplémentaire."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnuler"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~ouches"
#: engines/engine.cpp:276
msgid "Could not initialize color format."
msgstr "Impossible d'initialiser le format des couleurs."
#: engines/engine.cpp:284
msgid "Could not switch to video mode: '"
msgstr "Impossible de changer le mode vidéo à: '"
#: engines/engine.cpp:293
msgid "Could not apply aspect ratio setting."
msgstr "Impossible d'appliquer la correction du rapport d'aspect."
#: engines/engine.cpp:298
msgid "Could not apply fullscreen setting."
msgstr "Impossible d'appliquer l'option plein écran."
#: engines/engine.cpp:398
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Il semble que vous essayez de jouez directement\n"
"depuis le CD. Cela peut occasionner des problèmes\n"
"et il est donc recommandé de copier les fichier de\n"
"données du jeu sur votre disque dur.\n"
"Lisez le fichier README pour plus de détails."
#: engines/engine.cpp:409
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Ce jeu possède des pistes audio sur le CD. Pour\n"
"profiter de la musique, ces pistes doivent être\n"
"extraite du CD et réencodée en utilisant un\n"
"logiciel approprié.\n"
"Lisez le fichier README pour plus de détails."
#: engines/engine.cpp:467
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Echec du chargement (%s)! . Lisez le fichier README pour les informations de "
"base et les instructions pour obtenir de l'aide supplémentaire."
#: engines/engine.cpp:480
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
"Attention:le jeu que vous vous apprêtez à jouer n'est pas encore "
"complètement supporté par ScummVM. Il est donc instable et les sauvegardes "
"peuvent ne pas marcher avec une future version de ScummVM."
#: engines/engine.cpp:483
msgid "Start anyway"
msgstr "Jouer quand même"
#: audio/fmopl.cpp:50
msgid "MAME OPL emulator"
msgstr "Émulateur MAME OPL"
#: audio/fmopl.cpp:52
msgid "DOSBox OPL emulator"
msgstr "Émulateur DOSBox OPL"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Le périphérique audio sélectionné '%s' n'a pas été trouvé (il est peut-être "
"éteint ou débranché)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "Essaye d'utiliser le prochain périphérique disponible..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"The selected audio device '%s' ne peut pas être utilisé. Voir le fichier de "
"log pour plus de détails."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Le périphérique audio préféré '%s' n'a pas été trouvé (il est peut-être "
"éteint ou débranché)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Le périphérique audio préféré '%s' ne peut pas être utilisé. Voir le fichier "
"de log pour plus de détails."
#: audio/null.h:44
msgid "No music"
msgstr "Pas de musique"
#: audio/mods/paula.cpp:196
msgid "Amiga Audio Emulator"
msgstr "Émulateur Amiga Audio"
#: audio/softsynth/adlib.cpp:2285
msgid "AdLib Emulator"
msgstr "Émulateur AdLib"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Émulateur Apple II GS (PAS IMPLÉMENTÉ)"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "Émulateur C64 Audio"
#: audio/softsynth/mt32.cpp:200
msgid "Initializing MT-32 Emulator"
msgstr "Initialisation de l'Émulateur MT-32"
#: audio/softsynth/mt32.cpp:426
msgid "MT-32 Emulator"
msgstr "Émulateur MT-32"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "Émulateur Haut Parleur PC"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "Émulateur IBM PCjr"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Affectation des touches:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr "(Effectif)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr "(Actif)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr "(Bloqué)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr "(Global)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr "(Jeu)"
#: backends/midi/windows.cpp:165
msgid "Windows MIDI"
msgstr "MIDI Windows"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:291
msgid "~C~lose"
msgstr "~F~ermer"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "Menu Principal ScummVM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "Mode ~G~aucher"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "Contrôle des combats d'~I~ndy"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Afficher le curseur de la souris"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Aligner sur les bords"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Décalage X du toucher"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Décallage Y du toucher"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Activer le contrôle du curseur de type trackpad"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Toucher pour un clic gauche, toucher deux fois pour un clic droit"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensibilité"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Échelle initiale de l'écran du haut"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Échelle de l'écran principal"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Mise à l'echelle matérielle (rapide mais qualité faible)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Mise à l'échelle logicielle (bonne qualité mais plus lent)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Sans changement d'échelle (vous devez faire défiler l'écran)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Luminosité:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Audio haute qualité (plus lent) (redémarrer)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Désactivé l'extinction"
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Mode souris-cliquer-et-déplacer activé"
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Mode souris-cliquer-et-déplacer désactivé"
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Mode touchpad activé"
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Mode touchpad désactivé"
#: backends/platform/maemo/maemo.cpp:208
msgid "Click Mode"
msgstr "Mode Clic"
#: backends/platform/maemo/maemo.cpp:214
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
#: backends/platform/tizen/form.cpp:275
msgid "Left Click"
msgstr "Clic Gauche"
#: backends/platform/maemo/maemo.cpp:217
msgid "Middle Click"
msgstr "Clic Milieu"
#: backends/platform/maemo/maemo.cpp:220
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/wince/CEActionsSmartphone.cpp:44
#: backends/platform/tizen/form.cpp:267
msgid "Right Click"
msgstr "Clic Droit"
#: backends/platform/sdl/macosx/appmenu_osx.mm:77
msgid "Hide ScummVM"
msgstr "Masquer ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:82
msgid "Hide Others"
msgstr "Masquer les autres"
#: backends/platform/sdl/macosx/appmenu_osx.mm:87
msgid "Show All"
msgstr "Tout afficher"
#: backends/platform/sdl/macosx/appmenu_osx.mm:109
#: backends/platform/sdl/macosx/appmenu_osx.mm:120
msgid "Window"
msgstr "Fenêtre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:114
msgid "Minimize"
msgstr "Placer dans le Dock"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:46
msgid "Normal (no scaling)"
msgstr "Normal (échelle d'origine)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:65
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2197
msgid "Enabled aspect ratio correction"
msgstr "Activer la correction du rapport d'aspect"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2203
msgid "Disabled aspect ratio correction"
msgstr "Désactiver la correction du rapport d'aspect"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2258
msgid "Active graphics filter:"
msgstr "Mode graphique actif:"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2300
msgid "Windowed mode"
msgstr "Mode Fenêtre"
#: backends/graphics/opengl/opengl-graphics.cpp:118
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:119
msgid "OpenGL (No filtering)"
msgstr "OpenGL (sans filtre)"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "Haut"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "Bas"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Gauche"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Droite"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Zone"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Fonction Multiple"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Changement de personnage"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Sauter le texte"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Mode rapide"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: backends/events/default/default-events.cpp:218
#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83
#: engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Quitter"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Menu global"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Clavier virtuel"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Affectation des touches"
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
msgid "Do you want to quit ?"
msgstr "Voulez-vous quitter ?"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Vidéo"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Mode vidéo actuel"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Coup double"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Underscan horizontal:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Underscan vertical:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Entrée"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Sensibilité du pad GC:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Acceleration du pad GC:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Inconue"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Monter le DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Démonter le DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Serveur:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Disque partagé:"
#: backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Nom d'utilisateur:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Mot de passe:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Initialiser le réseau"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Démonter SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD monté avec succès"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Échec du montage du DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD non monté"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Réseau connecté, disque partagé monté"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Réseau connecté"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", échec du montage du disque partagé"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", disque partagé non monté"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Réseau déconnecté"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Initialisation du réseau"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Dépassement du délai lors de l'initialisation du réseau"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Réseau non initialisé (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Caché la barre d'outils"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Afficher le clavier"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Audio marche/arrêt"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Clic droit"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Afficher/Cacher le curseur"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Regarder autour"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Dézoomer"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Zoomer"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Affecter les touches"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Haut"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Bas"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Gauche"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Droit"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Voulez-vous charger ou enregistrer le jeu ?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr "Voulez-vous vraiment quitter ?"
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Clavier"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Pivoter"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "Utilise le pilote SDL"
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Affichage"
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Voulez-vous exécuter une recherche automatique ?"
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map right click action"
msgstr "Affecter l'action 'Clic Droit'"
#: backends/platform/wince/wince-sdl.cpp:520
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Vous devez affecter une touche à l'action de 'Clic Droit' pour pouvoir jouer "
"à ce jeu"
#: backends/platform/wince/wince-sdl.cpp:529
msgid "Map hide toolbar action"
msgstr "Affecter l'action 'Cacher Bar d'Outils'"
#: backends/platform/wince/wince-sdl.cpp:533
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Vous devez affecter une touche à l'action 'Cacher Bar d'Outils' pour pouvoir "
"jouer à ce jeu"
#: backends/platform/wince/wince-sdl.cpp:542
msgid "Map Zoom Up action (optional)"
msgstr "Affecter l'action 'Dézoomer' (optionnelle)"
#: backends/platform/wince/wince-sdl.cpp:545
msgid "Map Zoom Down action (optional)"
msgstr "Affecter l'action 'Zoomer' (optionnelle)"
#: backends/platform/wince/wince-sdl.cpp:553
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Noubliez pas d'affecter une touche à l'action 'Cacher Bar d'Outils' pour "
"pouvoir voir entièrement l'inventaire"
#: backends/events/default/default-events.cpp:196
msgid "Do you really want to return to the Launcher?"
msgstr "Voulez-vous vraiment retourner au Lanceur ?"
#: backends/events/default/default-events.cpp:196
msgid "Launcher"
msgstr "Lanceur"
#: backends/events/default/default-events.cpp:218
msgid "Do you really want to quit?"
msgstr "Voulez-vous vraiment quitter ?"
#: backends/events/gph/gph-events.cpp:385
#: backends/events/gph/gph-events.cpp:428
#: backends/events/openpandora/op-events.cpp:168
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchscreen 'Tap Mode' - Clic Gauche"
#: backends/events/gph/gph-events.cpp:387
#: backends/events/gph/gph-events.cpp:430
#: backends/events/openpandora/op-events.cpp:170
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchscreen 'Tap Mode' - Clic Droit"
#: backends/events/gph/gph-events.cpp:389
#: backends/events/gph/gph-events.cpp:432
#: backends/events/openpandora/op-events.cpp:172
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchscreen 'Tap Mode' - Déplacer sans cliquer"
#: backends/events/gph/gph-events.cpp:409
msgid "Maximum Volume"
msgstr "Volume Maximum"
#: backends/events/gph/gph-events.cpp:411
msgid "Increasing Volume"
msgstr "Augmentation Volume"
#: backends/events/gph/gph-events.cpp:417
msgid "Minimal Volume"
msgstr "Volume Minimum"
#: backends/events/gph/gph-events.cpp:419
msgid "Decreasing Volume"
msgstr "Diminution Volume"
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchscreen 'Tap Mode' - Déplacer sans cliquer"
#: backends/updates/macosx/macosx-updates.mm:67
msgid "Check for Updates..."
msgstr "Recherche des mises à jour..."
#: backends/platform/tizen/form.cpp:263
msgid "Right Click Once"
msgstr "Simple Clic Droit"
#: backends/platform/tizen/form.cpp:271
msgid "Move Only"
msgstr "Déplacer Uniquement"
#: backends/platform/tizen/form.cpp:294
msgid "Escape Key"
msgstr "Touche d'échappement"
#: backends/platform/tizen/form.cpp:299
msgid "Game Menu"
msgstr "Menu du Jeu"
#: backends/platform/tizen/form.cpp:304
msgid "Show Keypad"
msgstr "Afficher le clavier"
#: backends/platform/tizen/form.cpp:309
msgid "Control Mouse"
msgstr "Contrôles la Souris"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "Clic Activé"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "Clic Désactivé"
#: engines/agi/detection.cpp:147 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
#: engines/zvision/detection.cpp:246
msgid "Use original save/load screens"
msgstr "Dialogues sauvegarde/chargement d'origine"
#: engines/agi/detection.cpp:148 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
#: engines/zvision/detection.cpp:247
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Utiliser les dialogues sauvegarde/chargement d'origine plutôt que ceux de "
"ScummVM"
#: engines/agi/detection.cpp:157
#, fuzzy
msgid "Use an alternative palette"
msgstr "Utiliser une intro alternative (version CD uniquement)"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:167
#, fuzzy
msgid "Mouse support"
msgstr "Support des interruptions"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
#: engines/sci/engine/kfile.cpp:858 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Charger le jeu:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
#: engines/sci/engine/kfile.cpp:858 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Charger"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
"Échec du chargement de l'état du jeu depuis le fichier:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
"Échec de l'enregistrement de l'état du jeu dans le fichier:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
"État du jeu enregistré avec succès dans le fichier:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:557
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Fichier de séquence '%s' non trouvé!"
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
#, fuzzy
msgid "Color Blind Mode"
msgstr "Mode Clic"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
msgid "Enable Color Blind Mode by default"
msgstr ""
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM a trouvé des anciens fichiers de sauvegarde pour Drascula qui ont "
"besoin d'être convertis.\n"
"L'ancien format de sauvegarde n'est plus supporté, donc vous ne pourrez pas "
"les charger si vous ne les convertissez pas.\n"
"\n"
"Appuyer sur OK pour les convertir maintenant, sinon le même message "
"s'affichera la prochaine fois que vous démarrerez le jeu.\n"
#: engines/dreamweb/detection.cpp:57
msgid "Use bright palette mode"
msgstr "Utiliser le mode palette lumineuse"
#: engines/dreamweb/detection.cpp:58
msgid "Display graphics using the game's bright palette"
msgstr "Utiliser la palette lumineuse du jeu pour l'affichage"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Échec du chargement de l'état du jeu depuis le disque."
#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Échec de l'enregistrement de l'état du jeu sur le disque."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Échec de la suppression du fichier."
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Vidéo rapide"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Joue les vidéos plus rapidement"
#: engines/groovie/script.cpp:408
msgid "Failed to save game"
msgstr "Échec de la sauvegarde."
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Public en studio"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Activer le public en studio"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Support des interruptions"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Permet de sauter les textes et scènes cinématiques"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Mode Helium"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Activer le mode helium"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Défilement régulier"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Activer le défilement régulier en marchant"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Curseurs flotants"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Activer les curseurs flotants"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "Bar HP"
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Activer les bars de santé (Hit Point)"
#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "Attaque 1"
#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "Attaque 2"
#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "Attaque 3"
#: engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "Avancer"
#: engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "Reculer"
#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "Faire un pas vers la Gauche"
#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "Faire un pas vers la Droite"
#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509
msgid "Turn Left"
msgstr "Tourner vers la Gauche"
#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510
msgid "Turn Right"
msgstr "Tourner vers la Droite"
#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "Se Reposer"
#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "Options"
#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "Choisir un Sort"
#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Il semble que vous utilisiez un périphérique General MIDI,\n"
"mais ce jeu ne support que le MIDI Roland MT32. Nous essayons\n"
"d'associer les instruments Roland MT32 aux instruments General\n"
"MIDI. Cependant il est possible que quelques pistes ne soient\n"
" pas jouées correctement."
#: engines/kyra/saveload_eob.cpp:557
#, c-format
msgid ""
"The following original save game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this save game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:590
#, c-format
msgid ""
"A save game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/saveload_eob.cpp:623
#, c-format
msgid ""
"%d original save game files have been successfully imported into\n"
"ScummVM. If you want to manually import original save game files later you "
"will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
msgstr "Mode ~Z~ip Activé"
#: engines/mohawk/dialogs.cpp:93
msgid "~T~ransitions Enabled"
msgstr "T~r~ansitions activées"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
msgid "~D~rop Page"
msgstr "~L~acher la Page"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
msgstr "Afficher la Carte"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
msgstr "~M~enu Principal"
#: engines/mohawk/dialogs.cpp:168
msgid "~W~ater Effect Enabled"
msgstr "~E~ffets de l'Eau Activés"
#: engines/neverhood/detection.cpp:167
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Sauter les scènes storyboard de la Salle des Archives"
#: engines/neverhood/detection.cpp:168
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
"Permet au joueur de sauter les scènes de storyboard de la Salle des Archives."
#: engines/neverhood/detection.cpp:174
msgid "Scale the making of videos to full screen"
msgstr "Afficher les vidéos du 'making of' en plein écran."
#: engines/neverhood/detection.cpp:175
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
"Redimensionne les vidéos du 'making of' pour qu'elles s'affichent en plein "
"écran."
#: engines/parallaction/saveload.cpp:133
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Erreur lors de la sauvegarde dans l'emplacement %i\n"
"\n"
#: engines/parallaction/saveload.cpp:204
msgid "Loading game..."
msgstr "Chargement en cours..."
#: engines/parallaction/saveload.cpp:219
msgid "Saving game..."
msgstr "Sauvegarde en cours..."
#: engines/parallaction/saveload.cpp:272
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM a trouvé des anciens fichiers de sauvegarde pour Nippon Safes qui "
"ont besoin d'être convertis.\n"
"L'ancien format de sauvegarde n'est plus supporté, donc vous ne pourrez pas "
"les charger si vous ne les convertissez pas.\n"
"\n"
"Appuyer sur OK pour les convertir maintenant, sinon le même message "
"s'affichera la prochaine fois que vous démarrerez le jeu.\n"
#: engines/parallaction/saveload.cpp:319
msgid "ScummVM successfully converted all your savefiles."
msgstr "ScummVM a converti avec succès vos anciennes sauvegardes."
#: engines/parallaction/saveload.cpp:321
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM a affiché des messages d'avertissements dans votre fenêtre de "
"console et ne peut pas garantir que tous les fichiers ont été convertis."
#: engines/pegasus/pegasus.cpp:714
msgid "Invalid save file name"
msgstr "Nom de sauvegarde invalide"
#: engines/pegasus/pegasus.cpp:2507
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Haut/Zoom/Avancer/Ouvrir Portes"
#: engines/pegasus/pegasus.cpp:2508
msgid "Down/Zoom Out"
msgstr "Bas/Dézoom"
#: engines/pegasus/pegasus.cpp:2511
msgid "Display/Hide Inventory Tray"
msgstr "Montrer/Cacher l'Inventaire"
#: engines/pegasus/pegasus.cpp:2512
msgid "Display/Hide Biochip Tray"
msgstr "Montrer/Cacher le Biochip"
#: engines/pegasus/pegasus.cpp:2513
msgid "Action/Select"
msgstr "Action/Sélection"
#: engines/pegasus/pegasus.cpp:2514
msgid "Toggle Center Data Display"
msgstr "Basculer l'Affichage Central"
#: engines/pegasus/pegasus.cpp:2515
msgid "Display/Hide Info Screen"
msgstr "Montrer/Cacher l'Écran d'Info"
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Pause Menu"
msgstr "Montrer/Cacher le Menu de Pause"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Intro alternative"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "Utiliser une intro alternative (version CD uniquement)"
#: engines/sci/detection.cpp:374
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:375
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:384
msgid "Prefer digital sound effects"
msgstr "Préférer les effets sonors digitals"
#: engines/sci/detection.cpp:385
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Préférer les effets sonores digitaux plutôt que ceux synthétisés"
#: engines/sci/detection.cpp:404
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI"
#: engines/sci/detection.cpp:405
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la "
"sortie MIDI"
#: engines/sci/detection.cpp:415
msgid "Use CD audio"
msgstr "Utiliser la musique du CD"
#: engines/sci/detection.cpp:416
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utiliser la musique du CD quand elle est disponible au lieu de la musique du "
"jeu"
#: engines/sci/detection.cpp:426
msgid "Use Windows cursors"
msgstr "Utiliser les curseurs Windows"
#: engines/sci/detection.cpp:427
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utiliser les curseurs Windows (plus petits et monochromes) au lieu des "
"curseurs DOS"
#: engines/sci/detection.cpp:437
msgid "Use silver cursors"
msgstr "Utiliser les curseurs argentés"
#: engines/sci/detection.cpp:438
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux dorés"
#: engines/scumm/dialogs.cpp:176
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Insérer le Disque %c et appuyer sur le Bouton pour Continuer."
#: engines/scumm/dialogs.cpp:177
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Impossible de trouver %s, (%c%d) Appuyer sur le Bouton."
#: engines/scumm/dialogs.cpp:178
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Erreur lors de la lecture du disque %c, (%c%d). Appuyer sur le Bouton."
#: engines/scumm/dialogs.cpp:179
msgid "Game Paused. Press SPACE to Continue."
msgstr "Jeu en pause. Appuyer sur Espace pour Reprendre."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:183
#, fuzzy
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Voulez-vous vraiment recommencer ? (O/N)O"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:185
#, fuzzy
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Voulez-vous vraiment quitter ? (O/N)O"
#: engines/scumm/dialogs.cpp:190
msgid "Play"
msgstr "Jouer"
#: engines/scumm/dialogs.cpp:194
msgid "Insert save/load game disk"
msgstr "Insérer le disque de sauvegarde/chargement"
#: engines/scumm/dialogs.cpp:195
msgid "You must enter a name"
msgstr "Vous devez entrer un nom"
#: engines/scumm/dialogs.cpp:196
msgid "The game was NOT saved (disk full?)"
msgstr "Le jeu n'a pu être sauvé (disque plein ?)"
#: engines/scumm/dialogs.cpp:197
msgid "The game was NOT loaded"
msgstr "Le jeu n'a pu être chargé"
#: engines/scumm/dialogs.cpp:198
#, c-format
msgid "Saving '%s'"
msgstr "Sauvegarde de '%s'"
#: engines/scumm/dialogs.cpp:199
#, c-format
msgid "Loading '%s'"
msgstr "Chargement de '%s'"
#: engines/scumm/dialogs.cpp:200
msgid "Name your SAVE game"
msgstr "Donnez un nom à votre sauvegarde"
#: engines/scumm/dialogs.cpp:201
msgid "Select a game to LOAD"
msgstr "Sélectionnez un jeu à charger"
#: engines/scumm/dialogs.cpp:202
msgid "Game title)"
msgstr "Nom du jeu)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:288
msgid "~P~revious"
msgstr "~P~récédent"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:290
msgid "~N~ext"
msgstr "~S~uivant"
#: engines/scumm/dialogs.cpp:600
msgid "Speech Only"
msgstr "Voix"
#: engines/scumm/dialogs.cpp:601
msgid "Speech and Subtitles"
msgstr "Voix et Sous-titres"
#: engines/scumm/dialogs.cpp:602
msgid "Subtitles Only"
msgstr "Sous-titres"
#: engines/scumm/dialogs.cpp:610
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Voix & ST"
#: engines/scumm/dialogs.cpp:656
msgid "Select a Proficiency Level."
msgstr "Sélectionnez un niveau de compétence."
#: engines/scumm/dialogs.cpp:658
msgid "Refer to your Loom(TM) manual for help."
msgstr "Reportez-vous à votre manuel d'instruction."
#: engines/scumm/dialogs.cpp:662
msgid "Practice"
msgstr "Essai"
#: engines/scumm/dialogs.cpp:663
msgid "Expert"
msgstr "Expert"
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr "Commandes clavier communes:"
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr "Dialogue de Sauvegarde/Chargement"
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr "Passer la phrase"
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr "Passer la séquence"
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr "Espace"
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr "Mettre en pause:"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:80
msgid "Load game state 1-10"
msgstr "Charger sauvegarde 1-10:"
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:81
msgid "Save game state 1-10"
msgstr "Écrire sauvegarde 1-10:"
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr "Entrer"
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr "Augmenter / Diminuer volume musique"
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr "Diminuer/Augmenter vitesse du texte"
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr "Simuler bouton gauche de la souris"
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr "Simuler bouton droit de la souris"
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr "Commandes clavier spéciales:"
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr "Afficher/Cacher la console"
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr "Ouvrir le débugger"
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr "Afficher la consomation de mémoire"
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr "Jouer en mode rapide (*)"
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr "Jouer en mode très rapide (*)"
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr "Capturer/Libérer la souris"
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr "Changer de filtre graphique"
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr "Augmenter/Diminuer le facteur d'échelle"
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr "Changer correction du rapport d'aspect"
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr "* Note que l'utilisation de crtl-f et"
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr " crtl-g n'est pas recommandé car"
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr " elle peut causer des plantages ou"
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr " ou comportement incorrect du jeu."
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr "Filage au clavier:"
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr "Controles principaux du jeu:"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr "Pousser"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr "Tirer"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr "Donner"
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr "Ouvrir"
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr "Aller"
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr "Prendre"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr "Utiliser"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr "Lire"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr "Changer"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr "Allumer"
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr "Éteindre"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr "Aller"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr "Prendre"
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr "Qu'est-ce"
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr "Déverrouiller"
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr "Mettre"
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr "Enlever"
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr "Réparer"
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr "Commuter"
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr "Regarder"
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr "Parler"
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr "Voyager"
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr "Henry / Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr "jouer Do mineur sur la quenouille"
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr "jouer Ré sur la quenouille"
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr "jouer Mi sur la quenouille"
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr "jouer Fa sur la quenouille"
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr "jouer Sol sur la quenouille"
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr "jouer La sur la quenouille"
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr "jouer Si sur la quenouille"
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr "jouer Do Majeur sur la quenouille"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr "Pousser"
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr "Tirer"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr "Parler à"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr "Regarder"
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr "Allumer"
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr "Éteindre"
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr "Touche Haut"
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr "Sélectionner le dialogue précédent"
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr "Touche Bas"
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr "Sélectionner le dialogue suivant"
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr "Marcher"
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr "Inventaire"
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr "Objet"
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr "Noir et Blanc / Couleur"
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr "Yeux"
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr "Langue"
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr "Frapper"
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr "Coup de pied"
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr "Examiner"
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr "Curseur normal"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr "Sauvegarder / Charger / Options"
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr "Autres controles du jeu:"
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr "Inventaires:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr "Faire défiler vers le haut"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr "Faire défiler vers le bas"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr "Élément en haut à gauche"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr "Élément en bas à gauche"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr "Élément en haut à droite"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr "Élément en bas à droite"
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr "Élément au milieu à gauche"
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr "Élément au milieu à droite"
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr "Changer de personnage"
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr "Second enfant"
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr "Troisième enfant"
#: engines/scumm/help.cpp:292
#, fuzzy
msgid "Toggle Inventory/IQ Points display"
msgstr "Basculer l'Affichage Central"
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr "Controles de combat (pavet numérique):"
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr "Pas en arrière"
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr "Bloquer haut"
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr "Bloquer milieu"
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr "Bloquer bas"
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr "Fraper haut"
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr "Frapper milieu"
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr "Frapper bas"
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr "Correct quand Indy est à gauche."
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr "Quand Indy est à droite, 7, 4 et 1"
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr "sont interverties avec 9, 6 et 3"
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr "respectivement."
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr "Controles du biplane (paver numérique):"
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr "Voler vers le haut à gauche"
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr "Voler vers la gauche"
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr "Voler vers le bas à gauche"
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr "Voler vers le haut"
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr "Voler tout droit"
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr "Voler vers le bas"
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr "Voler vers le haut à droite"
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr "Voler vers la droite"
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr "Voler vers la bas à droite"
#: engines/scumm/scumm.cpp:1832
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Support MIDI natif requière la mise à jour Roland de LucasArt,\n"
"mais %s manque. Utilise AdLib à la place."
#: engines/scumm/scumm.cpp:2644
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Normalement, Maniac Mansion devrait démarrer maintenant. Cependant ScummVM "
"ne supporte pas encore cette fonctionalité. Pour jouer à Maniac Mansion, "
"choisissez 'Ajouter...' dans le Lanceur de ScummVM et sélectionnez le "
"répertoire 'Maniac Mansion' dans le répertoire du jeu Day Of The Tentacle."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"Fichier \"sky.cpt\" manquant\n"
"Vous pouvez le télécharger sur www.scummvm.org"
#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
"Le fichier \"sky.cpt\" a une taille incorrecte.\n"
"Vous pouvez le (re)télécharger sur www.scummvm.org"
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "Intro disquette"
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "Utiliser l'intro de la version disquette (version CD uniquement)"
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
"La scène cinématique PSX '%s' ne peut pas être lu avec 256 couleurs ou moins"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Scènes cinématiques DXA détectées mais ScummVM a été compilé sans le support "
"zlib et ne peut donc les afficher"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"Scènes cinématiques MPEG-2 détectées mais ScummVM a été compilé sans le "
"support du MPEG-2"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Séquence '%s' non trouvé"
#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM a trouvé des anciens fichiers de sauvegarde pour Broken Sword 1 qui "
"ont besoin d'être convertis.\n"
"L'ancien format de sauvegarde n'est plus supporté, donc vous ne pourrez pas "
"les charger si vous ne les convertissez pas.\n"
"\n"
"Appuyer sur OK pour les convertir maintenant, sinon le même message "
"s'affichera la prochaine fois que vous démarrerez le jeu.\n"
#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new save game already exists!\n"
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
msgstr ""
"La sauvegarde cible existe déjà!\n"
"Voulez-vous conserver l'ancienne sauvegarde (%s) ou la nouvelle (%s) ?\n"
#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "Garde l'ancienne"
#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "Garder la nouvelle"
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "C'est la fin de la démo des Chevaliers de Baphomet"
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"Scènes cinématiques PSX détectées mais ScummVM a été compilé sans le support "
"des couleurs RGB et ne peut donc les afficher"
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Afficher la description des objets"
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "Afficher la description des objets lors de passage du pointeur"
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
msgstr ""
"Il vous manque le fichier 'teenagent.dat'. Téléchargez le depuis le site web "
"de ScummVM."
#: engines/teenagent/resources.cpp:116
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Le fichier teenagent.dat est compressé et cet exécutable n'inclus pas zlib. "
"Veuillez le décompresser."
#: engines/wintermute/detection.cpp:58
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/detection.cpp:59
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/zvision/detection.cpp:256
msgid "Double FPS"
msgstr ""
#: engines/zvision/detection.cpp:257
msgid "Increase game FPS from 30 to 60"
msgstr ""
#: engines/zvision/detection.cpp:266
#, fuzzy
msgid "Enable Venus"
msgstr "Activer le mode helium"
#: engines/zvision/detection.cpp:267
msgid "Enable the Venus help system"
msgstr ""
#: engines/zvision/detection.cpp:276
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/detection.cpp:277
msgid "Disable animation while turning in panoramic mode"
msgstr ""
#: engines/zvision/detection.cpp:286
msgid "Use the hires MPEG movies"
msgstr ""
#: engines/zvision/detection.cpp:287
#, fuzzy
msgid ""
"Use the hires MPEG movies of the DVD version, instead of the lowres AVI ones"
msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux dorés"
#~ msgid "EGA undithering"
#~ msgstr "Détramage EGA"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Activer le détramage dans les jeux EGA"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Scènes cinématiques MPEG-2 détectées mais ScummVM a été compilé sans le "
#~ "support du MPEG-2"
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "Ajout Massif..."
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Désactiver la conversion des pistes MT-32 en General MIDI"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Les séquences MPEG2 ne sont plus supportées"
#~ msgid "OpenGL Normal"
#~ msgstr "OpenGL Normal"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Préserve"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Originel"
#~ msgid "Current display mode"
#~ msgstr "Mode vidéo actuel"
#~ msgid "Current scale"
#~ msgstr "Échelle actuelle"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Filtre actif: Linéaire"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Filtre actif: Plus proche"
#~ msgid "Enable Roland GS Mode"
#~ msgstr "Activer le mode Roland GS"
#~ msgid "Hercules Green"
#~ msgstr "Hercules Vert"
#~ msgid "Hercules Amber"
#~ msgstr "Hercules Ambre"
#~ msgctxt "lowres"
#~ msgid "Hercules Green"
#~ msgstr "Hercules Vert"
#~ msgctxt "lowres"
#~ msgid "Hercules Amber"
#~ msgstr "Hercules Ambre"
#~ msgid "Save game failed!"
#~ msgstr "Échec de la sauvegarde!"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Ajouter..."
#~ msgid "Add Game..."
#~ msgstr "Ajouter..."
#~ msgid "Discovered %d new games."
#~ msgstr "%d nouveaux jeux trouvés."
#~ msgid "Command line argument not processed"
#~ msgstr "Argument de ligne de commande non traité"
#~ msgid "FM Towns Emulator"
#~ msgstr "Émulateur FM Towns"
#~ msgid "Invalid Path"
#~ msgstr "Chemin Invalide"