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https://github.com/libretro/scummvm.git
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78 lines
2.2 KiB
C++
78 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "engines/advancedDetector.h"
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#include "made/made.h"
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#include "made/detection.h"
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namespace Made {
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uint32 MadeEngine::getGameID() const {
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return _gameDescription->gameID;
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}
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uint32 MadeEngine::getFeatures() const {
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return _gameDescription->features;
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}
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Common::Platform MadeEngine::getPlatform() const {
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return _gameDescription->desc.platform;
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}
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uint16 MadeEngine::getVersion() const {
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return _gameDescription->version;
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}
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} // End of namespace Made
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class MadeMetaEngine : public AdvancedMetaEngine {
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public:
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const char *getName() const override {
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return "made";
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}
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bool hasFeature(MetaEngineFeature f) const override;
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Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
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};
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bool MadeMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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false;
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}
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bool Made::MadeEngine::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsReturnToLauncher);
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}
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Common::Error MadeMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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*engine = new Made::MadeEngine(syst, (const Made::MadeGameDescription *)desc);
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return Common::kNoError;
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}
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#if PLUGIN_ENABLED_DYNAMIC(MADE)
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REGISTER_PLUGIN_DYNAMIC(MADE, PLUGIN_TYPE_ENGINE, MadeMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(MADE, PLUGIN_TYPE_ENGINE, MadeMetaEngine);
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#endif
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