2017-09-20 20:53:12 -04:00

137 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/carry/brain.h"
#include "titanic/game/brain_slot.h"
#include "titanic/translation.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CBrain, CCarry)
ON_MESSAGE(UseWithOtherMsg)
ON_MESSAGE(VisibleMsg)
ON_MESSAGE(MouseDragStartMsg)
ON_MESSAGE(PassOnDragStartMsg)
ON_MESSAGE(PETGainedObjectMsg)
END_MESSAGE_MAP()
CBrain::CBrain() : CCarry(), _pieceAdded(false), _perchGained(false) {
}
void CBrain::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writePoint(_pos1, indent);
file->writeNumberLine(_pieceAdded, indent);
file->writeNumberLine(_perchGained, indent);
CCarry::save(file, indent);
}
void CBrain::load(SimpleFile *file) {
file->readNumber();
_pos1 = file->readPoint();
_pieceAdded = file->readNumber();
_perchGained = file->readNumber();
CCarry::load(file);
}
bool CBrain::UseWithOtherMsg(CUseWithOtherMsg *msg) {
CBrainSlot *slot = dynamic_cast<CBrainSlot *>(msg->_other);
if (!slot)
return CCarry::UseWithOtherMsg(msg);
if (isEquals("CentralCore")) {
setVisible(false);
petMoveToHiddenRoom();
CAddHeadPieceMsg headpieceMsg(getName());
headpieceMsg.execute("CentralCoreSlot");
} else if (!slot->_occupied && slot->getName() != "CentralCoreSlot") {
// Brain card goes into vacant slot
setVisible(false);
petMoveToHiddenRoom();
CAddHeadPieceMsg headpieceMsg(getName());
headpieceMsg.execute(msg->_other);
playSound(TRANSLATE("z#116.wav", "z#647.wav"));
setPosition(Point(0, 0));
setVisible(false);
_pieceAdded = true;
} else {
// Trying to put brain card into an already occupied slot
petAddToInventory();
}
return true;
}
bool CBrain::VisibleMsg(CVisibleMsg *msg) {
setVisible(msg->_visible);
return true;
}
bool CBrain::MouseDragStartMsg(CMouseDragStartMsg *msg) {
if (!checkStartDragging(msg))
return false;
if (_pieceAdded) {
CTakeHeadPieceMsg headpieceMsg(getName());
headpieceMsg.execute("TitaniaControl");
_pieceAdded = false;
setVisible(true);
moveToView();
setPosition(Point(msg->_mousePos.x - _bounds.width() / 2,
msg->_mousePos.y - _bounds.height() / 2));
}
return CCarry::MouseDragStartMsg(msg);
}
bool CBrain::PassOnDragStartMsg(CPassOnDragStartMsg *msg) {
if (_pieceAdded) {
CTakeHeadPieceMsg headpieceMsg(getName());
headpieceMsg.execute("TitaniaControl");
_pieceAdded = false;
setVisible(true);
moveToView();
setPosition(Point(msg->_mousePos.x - _bounds.width() / 2,
msg->_mousePos.y - _bounds.height() / 2));
}
return CCarry::PassOnDragStartMsg(msg);
}
bool CBrain::PETGainedObjectMsg(CPETGainedObjectMsg *msg) {
if (!_perchGained) {
if (getName() == "Perch") {
incParrotResponse();
_perchGained = true;
}
}
return true;
}
} // End of namespace Titanic