mirror of
https://github.com/libretro/scummvm.git
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137 lines
3.6 KiB
C++
137 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "titanic/carry/brain.h"
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#include "titanic/game/brain_slot.h"
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#include "titanic/translation.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CBrain, CCarry)
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ON_MESSAGE(UseWithOtherMsg)
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ON_MESSAGE(VisibleMsg)
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ON_MESSAGE(MouseDragStartMsg)
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ON_MESSAGE(PassOnDragStartMsg)
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ON_MESSAGE(PETGainedObjectMsg)
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END_MESSAGE_MAP()
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CBrain::CBrain() : CCarry(), _pieceAdded(false), _perchGained(false) {
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}
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void CBrain::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writePoint(_pos1, indent);
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file->writeNumberLine(_pieceAdded, indent);
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file->writeNumberLine(_perchGained, indent);
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CCarry::save(file, indent);
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}
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void CBrain::load(SimpleFile *file) {
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file->readNumber();
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_pos1 = file->readPoint();
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_pieceAdded = file->readNumber();
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_perchGained = file->readNumber();
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CCarry::load(file);
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}
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bool CBrain::UseWithOtherMsg(CUseWithOtherMsg *msg) {
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CBrainSlot *slot = dynamic_cast<CBrainSlot *>(msg->_other);
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if (!slot)
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return CCarry::UseWithOtherMsg(msg);
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if (isEquals("CentralCore")) {
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setVisible(false);
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petMoveToHiddenRoom();
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CAddHeadPieceMsg headpieceMsg(getName());
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headpieceMsg.execute("CentralCoreSlot");
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} else if (!slot->_occupied && slot->getName() != "CentralCoreSlot") {
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// Brain card goes into vacant slot
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setVisible(false);
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petMoveToHiddenRoom();
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CAddHeadPieceMsg headpieceMsg(getName());
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headpieceMsg.execute(msg->_other);
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playSound(TRANSLATE("z#116.wav", "z#647.wav"));
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setPosition(Point(0, 0));
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setVisible(false);
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_pieceAdded = true;
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} else {
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// Trying to put brain card into an already occupied slot
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petAddToInventory();
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}
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return true;
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}
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bool CBrain::VisibleMsg(CVisibleMsg *msg) {
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setVisible(msg->_visible);
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return true;
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}
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bool CBrain::MouseDragStartMsg(CMouseDragStartMsg *msg) {
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if (!checkStartDragging(msg))
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return false;
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if (_pieceAdded) {
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CTakeHeadPieceMsg headpieceMsg(getName());
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headpieceMsg.execute("TitaniaControl");
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_pieceAdded = false;
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setVisible(true);
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moveToView();
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setPosition(Point(msg->_mousePos.x - _bounds.width() / 2,
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msg->_mousePos.y - _bounds.height() / 2));
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}
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return CCarry::MouseDragStartMsg(msg);
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}
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bool CBrain::PassOnDragStartMsg(CPassOnDragStartMsg *msg) {
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if (_pieceAdded) {
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CTakeHeadPieceMsg headpieceMsg(getName());
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headpieceMsg.execute("TitaniaControl");
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_pieceAdded = false;
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setVisible(true);
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moveToView();
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setPosition(Point(msg->_mousePos.x - _bounds.width() / 2,
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msg->_mousePos.y - _bounds.height() / 2));
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}
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return CCarry::PassOnDragStartMsg(msg);
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}
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bool CBrain::PETGainedObjectMsg(CPETGainedObjectMsg *msg) {
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if (!_perchGained) {
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if (getName() == "Perch") {
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incParrotResponse();
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_perchGained = true;
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}
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}
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return true;
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}
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} // End of namespace Titanic
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