.. |
agi
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AGI save games now contain thumbnails and creation date/time (visible from the GMM save/load screens)
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2008-11-10 19:02:47 +00:00 |
agos
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- The GMM save dialog is now working for all engines which support the appropriate features
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2008-11-09 16:13:34 +00:00 |
cine
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Started moving Save/Load code to saveload.cpp/.h
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2008-11-13 08:59:17 +00:00 |
cruise
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Switched various Engine APIs to use Common::Error
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2008-11-06 17:05:54 +00:00 |
drascula
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Switched various Engine APIs to use Common::Error
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2008-11-06 17:05:54 +00:00 |
gob
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Switched various Engine APIs to use Common::Error
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2008-11-06 17:05:54 +00:00 |
igor
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Switched various Engine APIs to use Common::Error
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2008-11-06 17:05:54 +00:00 |
kyra
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Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
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2008-11-10 11:24:55 +00:00 |
lure
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- The GMM save dialog is now working for all engines which support the appropriate features
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2008-11-09 16:13:34 +00:00 |
m4
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Switched various Engine APIs to use Common::Error
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2008-11-06 17:05:54 +00:00 |
made
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- Global options dialog support
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2008-11-10 00:19:43 +00:00 |
parallaction
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Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical
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2008-11-12 14:30:16 +00:00 |
queen
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Switched various Engine APIs to use Common::Error
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2008-11-06 17:05:54 +00:00 |
saga
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Fixed warning. (GCC doesn't like the variable 'isPaused' because there already is
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2008-11-11 20:25:44 +00:00 |
scumm
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Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical
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2008-11-12 14:30:16 +00:00 |
sky
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Slight cleanup
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2008-11-12 21:15:35 +00:00 |
sword1
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Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
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2008-11-10 11:24:55 +00:00 |
sword2
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Only hide the cursor for in-game pausing. Pausing from the outside is assumed to
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2008-11-09 20:35:06 +00:00 |
tinsel
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- The GMM save dialog is now working for all engines which support the appropriate features
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2008-11-09 16:13:34 +00:00 |
touche
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Added save/load support from the GMM for the touche engine
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2008-11-11 17:57:13 +00:00 |
tucker
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enabled RTL
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2008-11-11 13:10:34 +00:00 |
dialogs.cpp
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Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical
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2008-11-12 14:30:16 +00:00 |
dialogs.h
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Reduced header dependencies
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2008-11-12 22:25:19 +00:00 |
engine.cpp
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Switched various Engine APIs to use Common::Error
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2008-11-06 17:05:54 +00:00 |
engine.h
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Switched various Engine APIs to use Common::Error
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2008-11-06 17:05:54 +00:00 |
engines.mk
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add initial support for 'Bud Tucker in Double Trouble'
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2008-11-10 20:38:54 +00:00 |
game.cpp
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Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc)
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2008-11-09 20:07:46 +00:00 |
game.h
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Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc)
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2008-11-09 20:07:46 +00:00 |
metaengine.h
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Update documentation.
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2008-11-09 20:08:54 +00:00 |
module.mk
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Moved base/game.* to engines/game.*
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2008-09-17 17:31:29 +00:00 |