mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 22:58:09 +00:00
163ed1afd3
svn-id: r22757
458 lines
11 KiB
C++
458 lines
11 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2006 The ScummVM project
|
|
*
|
|
* Copyright (C) 1999-2002 Sarien Team
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/stdafx.h"
|
|
|
|
#include "agi/agi.h"
|
|
#include "agi/sprite.h"
|
|
#include "agi/graphics.h"
|
|
#include "agi/keyboard.h"
|
|
#include "agi/menu.h"
|
|
#include "agi/text.h"
|
|
#include "common/list.h"
|
|
|
|
namespace Agi {
|
|
|
|
Menu* menu;
|
|
|
|
// TODO: add constructor/destructor for agi_menu, agi_menu_option
|
|
|
|
struct agi_menu_option {
|
|
int enabled; /**< option is enabled or disabled */
|
|
int event; /**< menu event */
|
|
int index; /**< number of option in this menu */
|
|
char *text; /**< text of menu option */
|
|
};
|
|
|
|
struct agi_menu {
|
|
MenuOptionList down; /**< list head for menu options */
|
|
int index; /**< number of menu in menubar */
|
|
int width; /**< width of menu in characters */
|
|
int height; /**< height of menu in characters */
|
|
int col; /**< column of menubar entry */
|
|
int wincol; /**< column of menu window */
|
|
char *text; /**< menu name */
|
|
};
|
|
|
|
agi_menu *Menu::get_menu(int i) {
|
|
MenuList::iterator iter;
|
|
for (iter = menubar.begin(); iter != menubar.end(); ++iter) {
|
|
agi_menu *m = *iter;
|
|
if (m->index == i)
|
|
return m;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
agi_menu_option *Menu::get_menu_option(int i, int j) {
|
|
agi_menu *m = get_menu(i);
|
|
MenuOptionList::iterator iter;
|
|
for (iter = m->down.begin(); iter != m->down.end(); ++iter) {
|
|
agi_menu_option* d = *iter;
|
|
if (d->index == j)
|
|
return d;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void Menu::draw_menu_bar() {
|
|
clear_lines(0, 0, MENU_BG);
|
|
flush_lines(0, 0);
|
|
|
|
MenuList::iterator iter;
|
|
for (iter = menubar.begin(); iter != menubar.end(); ++iter) {
|
|
agi_menu *m = *iter;
|
|
print_text(m->text, 0, m->col, 0, 40, MENU_FG, MENU_BG);
|
|
}
|
|
|
|
}
|
|
|
|
void Menu::draw_menu_hilite(int cur_menu) {
|
|
agi_menu *m = get_menu(cur_menu);
|
|
debugC(6, kDebugLevelMenu, "[%s]", m->text);
|
|
print_text(m->text, 0, m->col, 0, 40, MENU_BG, MENU_FG);
|
|
flush_lines(0, 0);
|
|
}
|
|
|
|
/* draw box and pulldowns. */
|
|
void Menu::draw_menu_option(int h_menu) {
|
|
/* find which vertical menu it is */
|
|
agi_menu *m = get_menu(h_menu);
|
|
|
|
draw_box(m->wincol * CHAR_COLS, 1 * CHAR_LINES, (m->wincol + m->width + 2) * CHAR_COLS,
|
|
(1 + m->height + 2) * CHAR_LINES, MENU_BG, MENU_LINE, 0);
|
|
|
|
MenuOptionList::iterator iter;
|
|
for (iter = m->down.begin(); iter != m->down.end(); ++iter) {
|
|
agi_menu_option* d = *iter;
|
|
print_text(d->text, 0, m->wincol + 1, d->index + 2, m->width + 2,
|
|
d->enabled ? MENU_FG : MENU_DISABLED, MENU_BG);
|
|
}
|
|
}
|
|
|
|
void Menu::draw_menu_option_hilite(int h_menu, int v_menu) {
|
|
agi_menu *m = get_menu(h_menu);
|
|
agi_menu_option *d = get_menu_option(h_menu, v_menu);
|
|
|
|
print_text(d->text, 0, m->wincol + 1, v_menu + 2, m->width + 2,
|
|
MENU_BG, d->enabled ? MENU_FG : MENU_DISABLED);
|
|
}
|
|
|
|
void Menu::new_menu_selected(int i) {
|
|
show_pic();
|
|
draw_menu_bar();
|
|
draw_menu_hilite(i);
|
|
draw_menu_option(i);
|
|
}
|
|
|
|
bool Menu::mouse_over_text(unsigned int line, unsigned int col, char *s) {
|
|
if (mouse.x < col * CHAR_COLS)
|
|
return false;
|
|
|
|
if (mouse.x > (col + strlen(s)) * CHAR_COLS)
|
|
return false;
|
|
|
|
if (mouse.y < line * CHAR_LINES)
|
|
return false;
|
|
|
|
if (mouse.y >= (line + 1) * CHAR_LINES)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
#if 0
|
|
static void add_about_option() {
|
|
const char *text = "About AGI engine";
|
|
|
|
agi_menu_option *d = new agi_menu_option;
|
|
d->text = strdup(text);
|
|
d->enabled = true;
|
|
d->event = 255;
|
|
d->index = (v_max_menu[0] += 1);
|
|
|
|
agi_menu *m = *menubar.begin();
|
|
m->down.push_back(d);
|
|
m->height++;
|
|
if (m->width < (int)strlen(text))
|
|
m->width = strlen(text);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* Public functions
|
|
*/
|
|
|
|
Menu::Menu() {
|
|
h_index = 0;
|
|
h_col = 1;
|
|
h_cur_menu = 0;
|
|
v_cur_menu = 0;
|
|
}
|
|
|
|
Menu::~Menu() {
|
|
MenuList::iterator iterh;
|
|
for (iterh = menubar.reverse_begin(); iterh != menubar.end(); ) {
|
|
agi_menu *m = *iterh;
|
|
debugC(3, kDebugLevelMenu, "deiniting hmenu %s", m->text);
|
|
MenuOptionList::iterator iterv;
|
|
for (iterv = m->down.reverse_begin(); iterv != m->down.end(); ) {
|
|
agi_menu_option *d = *iterv;
|
|
debugC(3, kDebugLevelMenu, " deiniting vmenu %s", d->text);
|
|
free(d->text);
|
|
delete d;
|
|
iterv = m->down.reverse_erase(iterv);
|
|
}
|
|
free(m->text);
|
|
delete m;
|
|
iterh = menubar.reverse_erase(iterh);
|
|
}
|
|
}
|
|
|
|
void Menu::add(char *s) {
|
|
agi_menu *m = new agi_menu;
|
|
m->text = strdup(s);
|
|
while (m->text[strlen(m->text) - 1] == ' ')
|
|
m->text[strlen(m->text) - 1] = 0;
|
|
m->width = 0;
|
|
m->height = 0;
|
|
m->index = h_index++;
|
|
m->col = h_col;
|
|
m->wincol = h_col - 1;
|
|
v_index = 0;
|
|
v_max_menu[m->index] = 0;
|
|
h_col += strlen(m->text) + 1;
|
|
h_max_menu = m->index;
|
|
|
|
debugC(3, kDebugLevelMenu, "add menu: '%s' %02x", s, m->text[strlen(m->text)]);
|
|
menubar.push_back(m);
|
|
}
|
|
|
|
void Menu::add_item(char *s, int code) {
|
|
int l;
|
|
|
|
agi_menu_option* d = new agi_menu_option;
|
|
d->text = strdup(s);
|
|
d->enabled = true;
|
|
d->event = code;
|
|
d->index = v_index++;
|
|
|
|
// add to last menu in list
|
|
assert(menubar.reverse_begin() != menubar.end());
|
|
agi_menu *m = *menubar.reverse_begin();
|
|
m->height++;
|
|
|
|
v_max_menu[m->index] = d->index;
|
|
|
|
l = strlen(d->text);
|
|
if (l > 40)
|
|
l = 38;
|
|
if (m->wincol + l > 38)
|
|
m->wincol = 38 - l;
|
|
if (l > m->width)
|
|
m->width = l;
|
|
|
|
debugC(3, kDebugLevelMenu, "Adding menu item: %s (size = %d)", s, m->height);
|
|
m->down.push_back(d);
|
|
}
|
|
|
|
void Menu::submit() {
|
|
debugC(3, kDebugLevelMenu, "Submitting menu");
|
|
|
|
/* add_about_option (); */
|
|
|
|
/* If a menu has no options, delete it */
|
|
MenuList::iterator iter;
|
|
for (iter = menubar.reverse_begin(); iter != menubar.end(); ) {
|
|
agi_menu *m = *iter;
|
|
if (m->down.empty()) {
|
|
free(m->text);
|
|
delete m;
|
|
h_max_menu--;
|
|
iter = menubar.reverse_erase(iter);
|
|
} else {
|
|
--iter;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Menu::keyhandler(int key) {
|
|
static int clock_val;
|
|
static int menu_active = false;
|
|
static int button_used = 0;
|
|
|
|
if (!getflag(F_menus_work))
|
|
return false;
|
|
|
|
if (!menu_active) {
|
|
clock_val = game.clock_enabled;
|
|
game.clock_enabled = false;
|
|
draw_menu_bar();
|
|
}
|
|
/*
|
|
* Mouse handling
|
|
*/
|
|
if (mouse.button) {
|
|
int hmenu, vmenu;
|
|
|
|
button_used = 1; /* Button has been used at least once */
|
|
if (mouse.y <= CHAR_LINES) {
|
|
/* on the menubar */
|
|
hmenu = 0;
|
|
|
|
MenuList::iterator iterh;
|
|
for (iterh = menubar.begin(); iterh != menubar.end(); ++iterh) {
|
|
agi_menu *m = *iterh;
|
|
if (mouse_over_text(0, m->col, m->text)) {
|
|
break;
|
|
} else {
|
|
hmenu++;
|
|
}
|
|
}
|
|
|
|
if (hmenu <= h_max_menu) {
|
|
if (h_cur_menu != hmenu) {
|
|
v_cur_menu = -1;
|
|
new_menu_selected(hmenu);
|
|
}
|
|
h_cur_menu = hmenu;
|
|
}
|
|
} else {
|
|
/* not in menubar */
|
|
vmenu = 0;
|
|
|
|
agi_menu *m = get_menu(h_cur_menu);
|
|
MenuOptionList::iterator iterv;
|
|
for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
|
|
agi_menu_option *do1 = *iterv;
|
|
if (mouse_over_text(2 + do1->index, m->wincol + 1, do1->text)) {
|
|
break;
|
|
} else {
|
|
vmenu++;
|
|
}
|
|
}
|
|
|
|
if (vmenu <= v_max_menu[h_cur_menu]) {
|
|
if (v_cur_menu != vmenu) {
|
|
draw_menu_option(h_cur_menu);
|
|
draw_menu_option_hilite(h_cur_menu, vmenu);
|
|
}
|
|
v_cur_menu = vmenu;
|
|
}
|
|
}
|
|
} else if (button_used) {
|
|
/* Button released */
|
|
button_used = 0;
|
|
|
|
debugC(6, kDebugLevelMenu | kDebugLevelInput, "button released!");
|
|
|
|
if (v_cur_menu < 0)
|
|
v_cur_menu = 0;
|
|
|
|
draw_menu_option_hilite(h_cur_menu, v_cur_menu);
|
|
|
|
if (mouse.y <= CHAR_LINES) {
|
|
/* on the menubar */
|
|
} else {
|
|
/* see which option we selected */
|
|
agi_menu *m = get_menu(h_cur_menu);
|
|
MenuOptionList::iterator iterv;
|
|
for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
|
|
agi_menu_option *d = *iterv;
|
|
if (mouse_over_text(2 + d->index, m->wincol + 1, d->text)) {
|
|
/* activate that option */
|
|
if (d->enabled) {
|
|
debugC(6, kDebugLevelMenu | kDebugLevelInput, "event %d registered", d->event);
|
|
game.ev_keyp[d->event].occured = true;
|
|
game.ev_keyp[d->event].data = d->event;
|
|
goto exit_menu;
|
|
}
|
|
}
|
|
}
|
|
goto exit_menu;
|
|
}
|
|
}
|
|
|
|
if (!menu_active) {
|
|
if (h_cur_menu >= 0) {
|
|
draw_menu_hilite(h_cur_menu);
|
|
draw_menu_option(h_cur_menu);
|
|
if (!button_used && v_cur_menu >= 0)
|
|
draw_menu_option_hilite(h_cur_menu, v_cur_menu);
|
|
}
|
|
menu_active = true;
|
|
}
|
|
|
|
switch (key) {
|
|
case KEY_ESCAPE:
|
|
debugC(6, kDebugLevelMenu | kDebugLevelInput, "KEY_ESCAPE");
|
|
goto exit_menu;
|
|
case KEY_ENTER:
|
|
{
|
|
debugC(6, kDebugLevelMenu | kDebugLevelInput, "KEY_ENTER");
|
|
agi_menu_option* d = get_menu_option(h_cur_menu, v_cur_menu);
|
|
if (d->enabled) {
|
|
debugC(6, kDebugLevelMenu | kDebugLevelInput, "event %d registered", d->event);
|
|
game.ev_keyp[d->event].occured = true;
|
|
goto exit_menu;
|
|
}
|
|
break;
|
|
}
|
|
case KEY_DOWN:
|
|
case KEY_UP:
|
|
v_cur_menu += key == KEY_DOWN ? 1 : -1;
|
|
|
|
if (v_cur_menu < 0)
|
|
v_cur_menu = 0;
|
|
if (v_cur_menu > v_max_menu[h_cur_menu])
|
|
v_cur_menu = v_max_menu[h_cur_menu];
|
|
|
|
draw_menu_option(h_cur_menu);
|
|
draw_menu_option_hilite(h_cur_menu, v_cur_menu);
|
|
break;
|
|
case KEY_RIGHT:
|
|
case KEY_LEFT:
|
|
h_cur_menu += key == KEY_RIGHT ? 1 : -1;
|
|
|
|
if (h_cur_menu < 0)
|
|
h_cur_menu = h_max_menu;
|
|
if (h_cur_menu > h_max_menu)
|
|
h_cur_menu = 0;
|
|
|
|
v_cur_menu = 0;
|
|
new_menu_selected(h_cur_menu);
|
|
draw_menu_option_hilite(h_cur_menu, v_cur_menu);
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
|
|
exit_menu:
|
|
button_used = 0;
|
|
show_pic();
|
|
write_status();
|
|
|
|
setvar(V_key, 0);
|
|
game.keypress = 0;
|
|
game.clock_enabled = clock_val;
|
|
old_input_mode();
|
|
debugC(3, kDebugLevelMenu, "exit_menu: input mode reset to %d", game.input_mode);
|
|
menu_active = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void Menu::set_item(int event, int state) {
|
|
/* scan all menus for event number # */
|
|
|
|
debugC(6, kDebugLevelMenu, "event = %d, state = %d", event, state);
|
|
MenuList::iterator iterh;
|
|
for (iterh = menubar.begin(); iterh != menubar.end(); ++iterh) {
|
|
agi_menu *m = *iterh;
|
|
MenuOptionList::iterator iterv;
|
|
for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
|
|
agi_menu_option *d = *iterv;
|
|
if (d->event == event) {
|
|
d->enabled = state;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Menu::enable_all() {
|
|
MenuList::iterator iterh;
|
|
for (iterh = menubar.begin(); iterh != menubar.end(); ++iterh) {
|
|
agi_menu *m = *iterh;
|
|
MenuOptionList::iterator iterv;
|
|
for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
|
|
agi_menu_option *d = *iterv;
|
|
d->enabled = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
} // End of namespace Agi
|