scummvm/engines/teenagent
2009-09-30 16:16:53 +00:00
..
actor.cpp renamed constants to comply with the code convention. 2009-09-15 20:21:18 +00:00
actor.h return bounding boxes from the render(), slightly changed internal events arguments. 2009-09-15 19:21:45 +00:00
animation.cpp commented out noisy debug 2009-09-15 22:34:32 +00:00
animation.h renamed constants to comply with the code convention. 2009-09-15 20:21:18 +00:00
callbacks.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
detection.cpp capitalized game title 2009-09-15 10:36:50 +00:00
dialog.cpp fixed animation pausing/restarting when only one of animations present 2009-09-15 20:58:30 +00:00
dialog.h TEEN: More code formatting & whitespace changes (automatically generated with astyle) 2009-09-15 08:54:06 +00:00
font.cpp renamed constants to comply with the code convention. 2009-09-15 20:21:18 +00:00
font.h TEEN: More code formatting & whitespace changes (automatically generated with astyle) 2009-09-15 08:54:06 +00:00
inventory.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
inventory.h removed packed structs/direct read/writes, so the game should work on big-endian archs. 2009-09-26 15:04:09 +00:00
module.mk removed tab as suggested 2009-09-03 21:31:51 +00:00
music.cpp TEEN: More code formatting & whitespace changes (automatically generated with astyle) 2009-09-15 08:54:06 +00:00
music.h TEEN: More code formatting & whitespace changes (automatically generated with astyle) 2009-09-15 08:54:06 +00:00
objects.cpp replace spaces with tabs 2009-09-27 05:24:45 +00:00
objects.h added save()'s where needed 2009-09-27 05:17:00 +00:00
pack.cpp TEEN: More code formatting & whitespace changes (automatically generated with astyle) 2009-09-15 08:54:06 +00:00
pack.h TEEN: More code formatting & whitespace changes (automatically generated with astyle) 2009-09-15 08:54:06 +00:00
resources.cpp TEEN: More code formatting & whitespace changes (automatically generated with astyle) 2009-09-15 08:54:06 +00:00
resources.h TEEN: More code formatting & whitespace changes (automatically generated with astyle) 2009-09-15 08:54:06 +00:00
scene.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
scene.h removed packed structs/direct read/writes, so the game should work on big-endian archs. 2009-09-26 15:04:09 +00:00
segment.cpp removed magic exe offsets, added teenagent.dat support. 2009-09-05 08:16:35 +00:00
segment.h TEEN: More code formatting & whitespace changes (automatically generated with astyle) 2009-09-15 08:54:06 +00:00
surface.cpp renamed constants to comply with the code convention. 2009-09-15 20:21:18 +00:00
surface.h renamed constants to comply with the code convention. 2009-09-15 20:21:18 +00:00
teenagent.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
teenagent.h removed packed structs/direct read/writes, so the game should work on big-endian archs. 2009-09-26 15:04:09 +00:00