..
combat.cpp
GRIFFON: Replace use of abs() with ABS()
2019-11-17 22:32:39 +01:00
configure.engine
GRIFFON: Mark engine as 16bit
2019-11-13 22:07:08 +01:00
console.cpp
GRIFFON: Added 'nodamage' console command
2019-11-13 22:07:08 +01:00
console.h
GRIFFON: Add override keywords
2020-02-09 12:43:15 +01:00
cutscenes.cpp
GRIFFON: Allow skipping logos with ESC
2019-11-15 00:52:58 +01:00
detection.cpp
ENGINES: Mark autosave slots as write protected
2020-02-16 15:44:28 -08:00
dialogs.cpp
GRIFFON: Implement autosaves
2020-02-04 19:05:26 -08:00
draw.cpp
GRIFFON: Initialize more variables
2020-01-12 23:20:58 +01:00
engine.cpp
GRIFFON: Remove autosave code
2020-02-16 15:44:28 -08:00
gfx.cpp
GRIFFON: Introduce some new structures and refactoring, more renaming
2019-11-13 22:07:08 +01:00
griffon.cpp
GRIFFON: Remove autosave code
2020-02-16 15:44:28 -08:00
griffon.h
GRIFFON: Remove autosave code
2020-02-16 15:44:28 -08:00
input.cpp
GRIFFON: Refactor to use Engine debugger
2020-02-16 13:07:19 +02:00
logic.cpp
GRIFFON: Replace use of abs() with ABS()
2019-11-17 22:32:39 +01:00
module.mk
GRIFFON: Get rid of config.h/cpp
2019-11-13 22:07:08 +01:00
POTFILES
GRIFFON: Implement autosaves
2020-02-04 19:05:26 -08:00
resources.cpp
GRIFFON: Initialize more variables
2020-01-12 23:20:58 +01:00
saveload.cpp
GRIFFON: Implement autosaves
2020-02-04 19:05:26 -08:00
sound.cpp
JANITORIAL: Indentation fixes
2019-11-13 22:07:08 +01:00