scummvm/gui/editable.h

87 lines
2.2 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2005-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef GUI_EDITABLE_H
#define GUI_EDITABLE_H
#include "common/str.h"
#include "common/rect.h"
#include "gui/widget.h"
#include "gui/newgui.h"
namespace GUI {
/**
* Base class for widgets which need to edit text, like ListWidget and
* EditTextWidget.
*/
class EditableWidget : public Widget {
public:
typedef Common::String String;
protected:
String _editString;
bool _caretVisible;
uint32 _caretTime;
int _caretPos;
bool _caretInverse;
int _editScrollOffset;
Theme::FontStyle _font;
public:
EditableWidget(GuiObject *boss, int x, int y, int w, int h);
EditableWidget(GuiObject *boss, const String &name);
virtual ~EditableWidget();
void init();
virtual void setEditString(const String &str);
virtual const String &getEditString() const { return _editString; }
virtual void handleTickle();
virtual bool handleKeyDown(uint16 ascii, int keycode, int modifiers);
virtual void reflowLayout();
protected:
virtual void startEditMode() = 0;
virtual void endEditMode() = 0;
virtual void abortEditMode() = 0;
virtual Common::Rect getEditRect() const = 0;
virtual int getCaretOffset() const;
void drawCaret(bool erase);
bool setCaretPos(int newPos);
bool adjustOffset();
void makeCaretVisible();
void setFontStyle(Theme::FontStyle font) { _font = font; }
virtual bool tryInsertChar(byte c, int pos);
};
} // End of namespace GUI
#endif