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73 lines
2.0 KiB
C++
73 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SLUDGE_NEWFATAL_H
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#define SLUDGE_NEWFATAL_H
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#include "common/str.h"
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#include "common/singleton.h"
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#include "sludge/errors.h"
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namespace Sludge {
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class FatalMsgManager : public Common::Singleton<Sludge::FatalMsgManager>{
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public:
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FatalMsgManager();
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~FatalMsgManager() override;
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void reset();
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bool hasFatal();
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int fatal(const Common::String &str);
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void setFatalInfo(const Common::String &userFunc, const Common::String &BIF);
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void setResourceForFatal(int n);
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private:
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Common::String _fatalMessage;
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Common::String _fatalInfo;
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int _resourceForFatal;
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};
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inline bool hasFatal() {
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return FatalMsgManager::instance().hasFatal();
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}
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inline int fatal(const Common::String &str) {
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return FatalMsgManager::instance().fatal(str);
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}
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inline void setFatalInfo(const Common::String &userFunc, const Common::String &BIF) {
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FatalMsgManager::instance().setFatalInfo(userFunc, BIF);
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}
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inline void setResourceForFatal(int n) {
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FatalMsgManager::instance().setResourceForFatal(n);
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}
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int checkNew(const void *mem);
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int fatal(const Common::String &str1, const Common::String &str2);
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} // End of namespace Sludge
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#endif
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