Max Horn d5840b72f9 DINGUX: Attempt to fix the new code for this backend
It seems in the gsoc2010-opengl branch, the dingux port was not anymore
updated at some point, so some changes that were made in general did not
make it till here. This is my attempt to fix at least the most obvious
problems, but without being able to compile it, all these changes should
be very carefully reviewed.

svn-id: r54522
2010-11-28 14:57:59 +00:00

47 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#if defined(DINGUX)
#include "backends/platform/dingux/dingux.h"
#include "backends/events/dinguxsdl/dinguxsdl-events.h"
#include "backends/graphics/dinguxsdl/dinguxsdl-graphics.h"
void OSystem_SDL_Dingux::initBackend() {
// Create the events manager
if (_eventSource == 0)
_eventSource = new DINGUXSdlEventSource();
// Create the graphics manager
if (_graphicsManager == 0) {
_graphicsManager = new DINGUXSdlGraphicsManager(_eventSource);
}
// Call parent implementation of this method
OSystem_POSIX::initBackend();
}
#endif