mirror of
https://github.com/libretro/scummvm.git
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72 lines
2.2 KiB
C++
72 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "common/scummsys.h"
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#ifdef WIN32
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// Fix for bug #2895217 "MSVC compilation broken with r47595":
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// We need to keep this on top of the "common/scummsys.h"(base/main.h) include,
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// otherwise we will get errors about the windows headers redefining
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// "ARRAYSIZE" for example.
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
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#include "backends/platform/sdl/win32/win32.h"
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#include "backends/plugins/sdl/sdl-provider.h"
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#include "base/main.h"
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int __stdcall WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*iShowCmd*/) {
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SDL_SetModuleHandle(GetModuleHandle(NULL));
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return main(__argc, __argv);
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}
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int main(int argc, char *argv[]) {
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// Create our OSystem instance
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g_system = new OSystem_Win32();
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assert(g_system);
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// Pre initialize the backend
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((OSystem_Win32 *)g_system)->init();
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#ifdef DYNAMIC_MODULES
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PluginManager::instance().addPluginProvider(new SDLPluginProvider());
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#endif
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// Invoke the actual ScummVM main entry point:
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int res = scummvm_main(argc, argv);
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// Free OSystem
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delete (OSystem_Win32 *)g_system;
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return res;
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}
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#endif
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