mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
8694b48ae3
svn-id: r44808
334 lines
9.0 KiB
C++
334 lines
9.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "cruise/cruise_main.h"
|
|
#include "cruise/cruise.h"
|
|
|
|
namespace Cruise {
|
|
|
|
backgroundIncrustStruct backgroundIncrustHead;
|
|
|
|
void resetBackgroundIncrustList(backgroundIncrustStruct *pHead) {
|
|
pHead->next = NULL;
|
|
pHead->prev = NULL;
|
|
}
|
|
|
|
// blit background to another one
|
|
void addBackgroundIncrustSub1(int fileIdx, int X, int Y, char *ptr2, int16 scale, char *destBuffer, char *dataPtr) {
|
|
assert((dataPtr != NULL) && (*dataPtr != 0));
|
|
|
|
buildPolyModel(X, Y, scale, ptr2, destBuffer, dataPtr);
|
|
}
|
|
|
|
void backupBackground(backgroundIncrustStruct *pIncrust, int X, int Y, int width, int height, uint8* pBackground) {
|
|
pIncrust->saveWidth = width;
|
|
pIncrust->saveHeight = height;
|
|
pIncrust->saveSize = width * height;
|
|
pIncrust->savedX = X;
|
|
pIncrust->savedY = Y;
|
|
|
|
pIncrust->ptr = (uint8*)MemAlloc(width * height);
|
|
for (int i = 0; i < height; i++) {
|
|
for (int j = 0; j < width; j++) {
|
|
int xp = j + X;
|
|
int yp = i + Y;
|
|
|
|
pIncrust->ptr[i * width + j] = ((xp < 0) || (yp < 0) || (xp >= 320) || (yp >= 200)) ?
|
|
0 : pBackground[yp * 320 + xp];
|
|
}
|
|
}
|
|
}
|
|
|
|
void restoreBackground(backgroundIncrustStruct *pIncrust) {
|
|
if (pIncrust->type != 1)
|
|
return;
|
|
if (pIncrust->ptr == NULL)
|
|
return;
|
|
|
|
uint8* pBackground = backgroundScreens[pIncrust->backgroundIdx];
|
|
if (pBackground == NULL)
|
|
return;
|
|
|
|
backgroundChanged[pIncrust->backgroundIdx] = true;
|
|
|
|
int X = pIncrust->savedX;
|
|
int Y = pIncrust->savedY;
|
|
int width = pIncrust->saveWidth;
|
|
int height = pIncrust->saveHeight;
|
|
|
|
for (int i = 0; i < height; i++) {
|
|
for (int j = 0; j < width; j++) {
|
|
int xp = j + X;
|
|
int yp = i + Y;
|
|
|
|
if ((xp >= 0) && (yp >= 0) && (xp < 320) && (yp < 200))
|
|
pBackground[yp * 320 + xp] = pIncrust->ptr[i * width + j];
|
|
}
|
|
}
|
|
}
|
|
|
|
backgroundIncrustStruct *addBackgroundIncrust(int16 overlayIdx, int16 objectIdx, backgroundIncrustStruct *pHead, int16 scriptNumber, int16 scriptOverlay, int16 backgroundIdx, int16 saveBuffer) {
|
|
uint8 *backgroundPtr;
|
|
uint8 *ptr;
|
|
objectParamsQuery params;
|
|
backgroundIncrustStruct *newElement;
|
|
backgroundIncrustStruct *currentHead;
|
|
backgroundIncrustStruct *currentHead2;
|
|
|
|
getMultipleObjectParam(overlayIdx, objectIdx, ¶ms);
|
|
|
|
ptr = filesDatabase[params.fileIdx].subData.ptr;
|
|
|
|
// Don't process any further if not a sprite or polygon
|
|
if (!ptr) return NULL;
|
|
if ((filesDatabase[params.fileIdx].subData.resourceType != OBJ_TYPE_SPRITE) &&
|
|
(filesDatabase[params.fileIdx].subData.resourceType != OBJ_TYPE_POLY)) {
|
|
return NULL;
|
|
}
|
|
|
|
backgroundPtr = backgroundScreens[backgroundIdx];
|
|
|
|
backgroundChanged[backgroundIdx] = true;
|
|
|
|
assert(backgroundPtr != NULL);
|
|
|
|
currentHead = pHead;
|
|
currentHead2 = currentHead->next;
|
|
|
|
while (currentHead2) {
|
|
currentHead = currentHead2;
|
|
currentHead2 = currentHead->next;
|
|
}
|
|
|
|
newElement = (backgroundIncrustStruct *)mallocAndZero(sizeof(backgroundIncrustStruct));
|
|
|
|
if (!newElement)
|
|
return NULL;
|
|
|
|
newElement->next = currentHead->next;
|
|
currentHead->next = newElement;
|
|
|
|
if (!currentHead2) {
|
|
currentHead2 = pHead;
|
|
}
|
|
|
|
newElement->prev = currentHead2->prev;
|
|
currentHead2->prev = newElement;
|
|
|
|
newElement->objectIdx = objectIdx;
|
|
newElement->type = saveBuffer;
|
|
newElement->backgroundIdx = backgroundIdx;
|
|
newElement->overlayIdx = overlayIdx;
|
|
newElement->scriptNumber = scriptNumber;
|
|
newElement->scriptOverlayIdx = scriptOverlay;
|
|
newElement->X = params.X;
|
|
newElement->Y = params.Y;
|
|
newElement->scale = params.scale;
|
|
newElement->frame = params.fileIdx;
|
|
newElement->spriteId = filesDatabase[params.fileIdx].subData.index;
|
|
newElement->ptr = NULL;
|
|
strcpy(newElement->name, filesDatabase[params.fileIdx].subData.name);
|
|
|
|
if (filesDatabase[params.fileIdx].subData.resourceType == OBJ_TYPE_SPRITE) {
|
|
// sprite
|
|
int width = filesDatabase[params.fileIdx].width;
|
|
int height = filesDatabase[params.fileIdx].height;
|
|
if (saveBuffer == 1) {
|
|
backupBackground(newElement, newElement->X, newElement->Y, width, height, backgroundPtr);
|
|
}
|
|
|
|
drawSprite(width, height, NULL, filesDatabase[params.fileIdx].subData.ptr, newElement->Y,
|
|
newElement->X, backgroundPtr, filesDatabase[params.fileIdx].subData.ptrMask);
|
|
} else {
|
|
// poly
|
|
if (saveBuffer == 1) {
|
|
int newX;
|
|
int newY;
|
|
int newScale;
|
|
char *newFrame;
|
|
|
|
int sizeTable[4]; // 0 = left, 1 = right, 2 = bottom, 3 = top
|
|
|
|
// this function checks if the dataPtr is not 0, else it retrives the data for X, Y, scale and DataPtr again (OLD: mainDrawSub1Sub1)
|
|
flipPoly(params.fileIdx, (int16*)filesDatabase[params.fileIdx].subData.ptr, params.scale, &newFrame, newElement->X, newElement->Y, &newX, &newY, &newScale);
|
|
|
|
// this function fills the sizeTable for the poly (OLD: mainDrawSub1Sub2)
|
|
getPolySize(newX, newY, newScale, sizeTable, (unsigned char*)newFrame);
|
|
|
|
int width = (sizeTable[1] + 2) - (sizeTable[0] - 2) + 1;
|
|
int height = sizeTable[3] - sizeTable[2] + 1;
|
|
|
|
backupBackground(newElement, sizeTable[0] - 2, sizeTable[2], width, height, backgroundPtr);
|
|
}
|
|
|
|
addBackgroundIncrustSub1(params.fileIdx, newElement->X, newElement->Y, NULL, params.scale, (char *)backgroundPtr, (char *)filesDatabase[params.fileIdx].subData.ptr);
|
|
}
|
|
|
|
return newElement;
|
|
}
|
|
|
|
void regenerateBackgroundIncrust(backgroundIncrustStruct *pHead) {
|
|
|
|
lastAni[0] = 0;
|
|
|
|
backgroundIncrustStruct* pl = pHead->next;
|
|
|
|
while (pl) {
|
|
backgroundIncrustStruct* pl2 = pl->next;
|
|
|
|
bool bLoad = false;
|
|
int frame = pl->frame;
|
|
//int screen = pl->backgroundIdx;
|
|
|
|
if ((filesDatabase[frame].subData.ptr == NULL) || (strcmp(pl->name, filesDatabase[frame].subData.name))) {
|
|
frame = NUM_FILE_ENTRIES - 1;
|
|
if (loadFile(pl->name, frame, pl->spriteId) >= 0) {
|
|
bLoad = true;
|
|
} else {
|
|
frame = -1;
|
|
}
|
|
}
|
|
|
|
if (frame >= 0) {
|
|
if (filesDatabase[frame].subData.resourceType == OBJ_TYPE_SPRITE) {
|
|
// Sprite
|
|
int width = filesDatabase[frame].width;
|
|
int height = filesDatabase[frame].height;
|
|
|
|
drawSprite(width, height, NULL, filesDatabase[frame].subData.ptr, pl->Y, pl->X, backgroundScreens[pl->backgroundIdx], filesDatabase[frame].subData.ptrMask);
|
|
} else {
|
|
// Poly
|
|
addBackgroundIncrustSub1(frame, pl->X, pl->Y, NULL, pl->scale, (char*)backgroundScreens[pl->backgroundIdx], (char *)filesDatabase[frame].subData.ptr);
|
|
}
|
|
|
|
backgroundChanged[pl->backgroundIdx] = true;
|
|
}
|
|
|
|
pl = pl2;
|
|
}
|
|
|
|
lastAni[0] = 0;
|
|
}
|
|
|
|
void freeBackgroundIncrustList(backgroundIncrustStruct *pHead) {
|
|
backgroundIncrustStruct *pCurrent = pHead->next;
|
|
|
|
while (pCurrent) {
|
|
backgroundIncrustStruct *pNext = pCurrent->next;
|
|
|
|
if (pCurrent->ptr)
|
|
MemFree(pCurrent->ptr);
|
|
|
|
MemFree(pCurrent);
|
|
|
|
pCurrent = pNext;
|
|
}
|
|
|
|
resetBackgroundIncrustList(pHead);
|
|
}
|
|
|
|
void removeBackgroundIncrust(int overlay, int idx, backgroundIncrustStruct * pHead) {
|
|
objectParamsQuery params;
|
|
int var_4;
|
|
int var_6;
|
|
|
|
backgroundIncrustStruct *pCurrent;
|
|
backgroundIncrustStruct *pCurrentHead;
|
|
|
|
getMultipleObjectParam(overlay, idx, ¶ms);
|
|
|
|
var_4 = params.X;
|
|
var_6 = params.Y;
|
|
|
|
pCurrent = pHead->next;
|
|
|
|
while (pCurrent) {
|
|
if ((pCurrent->overlayIdx == overlay || overlay == -1) && (pCurrent->objectIdx == idx || idx == -1) && (pCurrent->X == var_4) && (pCurrent->Y == var_6)) {
|
|
pCurrent->type = - 1;
|
|
}
|
|
|
|
pCurrent = pCurrent->next;
|
|
}
|
|
|
|
pCurrentHead = pHead;
|
|
pCurrent = pHead->next;
|
|
|
|
while (pCurrent) {
|
|
if (pCurrent->type == - 1) {
|
|
backgroundIncrustStruct *pNext = pCurrent->next;
|
|
backgroundIncrustStruct *bx = pCurrentHead;
|
|
backgroundIncrustStruct *cx;
|
|
|
|
bx->next = pNext;
|
|
cx = pNext;
|
|
|
|
if (!pNext) {
|
|
cx = pHead;
|
|
}
|
|
|
|
bx = cx;
|
|
bx->prev = pCurrent->next;
|
|
|
|
if (pCurrent->ptr) {
|
|
MemFree(pCurrent->ptr);
|
|
}
|
|
|
|
MemFree(pCurrent);
|
|
|
|
pCurrent = pNext;
|
|
} else {
|
|
pCurrentHead = pCurrent;
|
|
pCurrent = pCurrent->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
void unmergeBackgroundIncrust(backgroundIncrustStruct * pHead, int ovl, int idx) {
|
|
backgroundIncrustStruct *pl;
|
|
backgroundIncrustStruct *pl2;
|
|
|
|
objectParamsQuery params;
|
|
getMultipleObjectParam(ovl, idx, ¶ms);
|
|
|
|
int x = params.X;
|
|
int y = params.Y;
|
|
|
|
pl = pHead;
|
|
pl2 = pl;
|
|
pl = pl2->next;
|
|
|
|
while (pl) {
|
|
pl2 = pl;
|
|
if ((pl->overlayIdx == ovl) || (ovl == -1))
|
|
if ((pl->objectIdx == idx) || (idx == -1))
|
|
if ((pl->X == x) && (pl->Y == y))
|
|
restoreBackground(pl);
|
|
|
|
pl = pl2->next;
|
|
}
|
|
}
|
|
|
|
} // End of namespace Cruise
|