scummvm/engines/cruise/gfxModule.cpp

386 lines
9.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/system.h"
#include "common/endian.h"
#include "common/list.h"
#include "common/rect.h"
#include "cruise/cruise.h"
#include "cruise/cruise_main.h"
namespace Cruise {
uint8 page00[320 * 200];
uint8 page10[320 * 200];
char screen[320 * 200];
palEntry lpalette[256];
int palDirtyMin = 256;
int palDirtyMax = -1;
typedef Common::List<Common::Rect> RectList;
RectList _dirtyRects;
RectList _priorFrameRects;
bool _dirtyRectScreen = false;
gfxModuleDataStruct gfxModuleData = {
0, // use Tandy
0, // use EGA
1, // use VGA
page00, // pPage00
page10, // pPage10
};
void gfxModuleData_gfxClearFrameBuffer(uint8 *ptr) {
memset(ptr, 0, 64000);
}
void gfxModuleData_gfxCopyScreen(const uint8 *sourcePtr, uint8 *destPtr) {
memcpy(destPtr, sourcePtr, 320 * 200);
}
void outputBit(char *buffer, int bitPlaneNumber, uint8 data) {
*(buffer + (8000 * bitPlaneNumber)) = data;
}
void convertGfxFromMode4(const uint8 *sourcePtr, int width, int height, uint8 *destPtr) {
for (int y = 0; y < height; ++y) {
for (int x = 0; x < width / 16; ++x) {
for (int bit = 0; bit < 16; ++bit) {
uint8 color = 0;
for (int p = 0; p < 4; ++p) {
if (READ_BE_UINT16(sourcePtr + p * 2) & (1 << (15 - bit))) {
color |= 1 << p;
}
}
*destPtr++ = color;
}
sourcePtr += 8;
}
}
}
void convertGfxFromMode5(const uint8 *sourcePtr, int width, int height, uint8 *destPtr) {
int range = (width / 8) * height;
for (int line = 0; line < 200; line++) {
uint8 p0;
uint8 p1;
uint8 p2;
uint8 p3;
uint8 p4;
for (int col = 0; col < 40; col++) {
for (int bit = 0; bit < 8; bit++) {
p0 = (sourcePtr[line*40 + col + range * 0] >> bit) & 1;
p1 = (sourcePtr[line*40 + col + range * 1] >> bit) & 1;
p2 = (sourcePtr[line*40 + col + range * 2] >> bit) & 1;
p3 = (sourcePtr[line*40 + col + range * 3] >> bit) & 1;
p4 = (sourcePtr[line*40 + col + range * 4] >> bit) & 1;
destPtr[line * width + col * 8 + (7-bit)] = p0 | (p1 << 1) | (p2 << 2) | (p3 << 3) | (p4 << 4);
}
}
}
}
void gfxModuleData_setDirtyColors(int min, int max) {
if (min < palDirtyMin)
palDirtyMin = min;
if (max > palDirtyMax)
palDirtyMax = max;
}
void gfxModuleData_setPalColor(int idx, int r, int g, int b) {
lpalette[idx].R = r;
lpalette[idx].G = g;
lpalette[idx].B = b;
gfxModuleData_setDirtyColors(idx, idx);
}
void gfxModuleData_setPalEntries(const byte *ptr, int start, int num) {
int R, G, B, i;
for (i = start; i < start + num; i++) {
R = *(ptr++);
G = *(ptr++);
B = *(ptr++);
lpalette[i].R = R;
lpalette[i].G = G;
lpalette[i].B = B;
lpalette[i].A = 255;
}
gfxModuleData_setDirtyColors(start, start + num - 1);
}
void gfxModuleData_setPal256(const byte *ptr) {
gfxModuleData_setPalEntries(ptr, 0, 256);
}
/*void gfxModuleData_setPal(uint8 *ptr) {
int i;
int R;
int G;
int B;
for (i = 0; i < 256; i++) {
#define convertRatio 36.571428571428571428571428571429
uint16 atariColor = *ptr;
//bigEndianShortToNative(&atariColor);
ptr ++;
R = (int)(convertRatio * ((atariColor & 0x700) >> 8));
G = (int)(convertRatio * ((atariColor & 0x070) >> 4));
B = (int)(convertRatio * ((atariColor & 0x007)));
if (R > 0xFF)
R = 0xFF;
if (G > 0xFF)
G = 0xFF;
if (B > 0xFF)
B = 0xFF;
lpalette[i].R = R;
lpalette[i].G = G;
lpalette[i].B = B;
lpalette[i].A = 255;
}
gfxModuleData_setDirtyColors(0, 16);
}*/
void gfxModuleData_convertOldPalColor(uint16 oldColor, uint8 *pOutput) {
int R;
int G;
int B;
#define convertRatio 36.571428571428571428571428571429
R = (int)(convertRatio * ((oldColor & 0x700) >> 8));
G = (int)(convertRatio * ((oldColor & 0x070) >> 4));
B = (int)(convertRatio * ((oldColor & 0x007)));
if (R > 0xFF)
R = 0xFF;
if (G > 0xFF)
G = 0xFF;
if (B > 0xFF)
B = 0xFF;
*(pOutput++) = R;
*(pOutput++) = G;
*(pOutput++) = B;
}
void gfxModuleData_gfxWaitVSync(void) {
}
void gfxModuleData_flip(void) {
}
void gfxCopyRect(const uint8 *sourceBuffer, int width, int height, byte *dest, int x, int y, int colour) {
int xp, yp;
for (yp = 0; yp < height; ++yp) {
const uint8 *srcP = &sourceBuffer[yp * width];
uint8 *destP = &dest[(y + yp) * 320 + x];
for (xp = 0; xp < width; ++xp, ++srcP, ++destP) {
uint8 v = *srcP;
int xDest = x + xp;
int yDest = y + yp;
if ((v != 0) && (xDest >= 0) && (yDest >= 0) && (xDest < 320) && (yDest < 200))
*destP = (v == 1) ? 0 : colour;
}
}
}
void gfxModuleData_Init(void) {
memset(globalScreen, 0, 320 * 200);
memset(page00, 0, 320 * 200);
memset(page10, 0, 320 * 200);
}
void gfxModuleData_flipScreen(void) {
memcpy(globalScreen, gfxModuleData.pPage00, 320 * 200);
flip();
}
void gfxModuleData_addDirtyRect(const Common::Rect &r) {
_dirtyRects.push_back(Common::Rect( MAX(r.left, (int16)0), MAX(r.top, (int16)0),
MIN(r.right, (int16)320), MIN(r.bottom, (int16)200)));
}
/**
* Creates the union of two rectangles.
*/
static bool unionRectangle(Common::Rect &pDest, const Common::Rect &pSrc1, const Common::Rect &pSrc2) {
pDest.left = MIN(pSrc1.left, pSrc2.left);
pDest.top = MIN(pSrc1.top, pSrc2.top);
pDest.right = MAX(pSrc1.right, pSrc2.right);
pDest.bottom = MAX(pSrc1.bottom, pSrc2.bottom);
return !pDest.isEmpty();
}
static void mergeClipRects() {
RectList::iterator rOuter, rInner;
for (rOuter = _dirtyRects.begin(); rOuter != _dirtyRects.end(); ++rOuter) {
rInner = rOuter;
while (++rInner != _dirtyRects.end()) {
if ((*rOuter).intersects(*rInner)) {
// these two rectangles overlap, so translate it to a bigger rectangle
// that contains both of them
unionRectangle(*rOuter, *rOuter, *rInner);
// remove the inner rect from the list
_dirtyRects.erase(rInner);
// move back to beginning of list
rInner = rOuter;
}
}
}
}
void gfxModuleData_updatePalette() {
byte paletteRGBA[256 * 4];
if (palDirtyMax != -1) {
for (int i = palDirtyMin; i <= palDirtyMax; i++) {
paletteRGBA[i * 4 + 0] = lpalette[i].R;
paletteRGBA[i * 4 + 1] = lpalette[i].G;
paletteRGBA[i * 4 + 2] = lpalette[i].B;
paletteRGBA[i * 4 + 3] = 0xFF;
}
g_system->setPalette(paletteRGBA + palDirtyMin*4, palDirtyMin, palDirtyMax - palDirtyMin + 1);
palDirtyMin = 256;
palDirtyMax = -1;
}
}
void gfxModuleData_updateScreen() {
g_system->updateScreen();
g_system->delayMillis(20);
}
void flip() {
RectList::iterator dr;
// Update the palette
gfxModuleData_updatePalette();
// Make a copy of the prior frame's dirty rects, and then backup the current frame's rects
RectList tempList = _priorFrameRects;
_priorFrameRects = _dirtyRects;
// Merge the prior frame's dirty rects into the current frame's list
for (dr = tempList.begin(); dr != tempList.end(); ++dr) {
Common::Rect &r = *dr;
_dirtyRects.push_back(Common::Rect(r.left, r.top, r.right, r.bottom));
}
// Merge any overlapping rects to simplify the drawing process
mergeClipRects();
// Copy any modified areas
for (dr = _dirtyRects.begin(); dr != _dirtyRects.end(); ++dr) {
Common::Rect &r = *dr;
g_system->copyRectToScreen(globalScreen + 320 * r.top + r.left, 320,
r.left, r.top, r.width(), r.height());
}
_dirtyRects.clear();
// Allow the screen to update
g_system->updateScreen();
}
void drawSolidBox(int32 x1, int32 y1, int32 x2, int32 y2, uint8 colour) {
for (int y = y1; y < y2; ++y) {
byte *p = &gfxModuleData.pPage00[y * 320 + x1];
Common::set_to(p, p + (x2 - x1), colour);
}
}
void resetBitmap(uint8 *dataPtr, int32 dataSize) {
memset(dataPtr, 0, dataSize);
}
/**
* This method compares a new background being switched in against the current background,
* to figure out rectangles of changed areas for dirty rectangles
*/
void switchBackground(const byte *newBg) {
const byte *bg = gfxModuleData.pPage00;
int sliceXStart, sliceXEnd;
// If both the upper corners are different, presume it's a full screen change
if ((*newBg != *bg) && (*(newBg + 319) != *(bg + 319))) {
gfxModuleData_addDirtyRect(Common::Rect(0, 0, 320, 200));
return;
}
/* For an optimisation, any changes are stored as a series of slices than have a height of a single
* line each. It is left up to the screen redraw code to automatically merge these together
*/
for (int yp = 0; yp < 200; ++yp) {
sliceXStart = -1; sliceXEnd = -1;
for (int xp = 0; xp < 320; ++xp, ++bg, ++newBg) {
if (*bg != *newBg) {
if (sliceXStart == -1) {
// Start of a new slice
sliceXStart = xp;
sliceXEnd = MIN(xp + 7, 320);
} else
// Carry on of changed area
sliceXEnd = MAX(xp, sliceXEnd);
} else if ((sliceXEnd != -1) && (xp >= (sliceXEnd + 10))) {
// If more than 10 pixels have gone by without any changes, then end the slice
gfxModuleData_addDirtyRect(Common::Rect(sliceXStart, yp, sliceXEnd + 1, MIN(yp + 2, 200)));
sliceXStart = sliceXEnd = -1;
}
}
if (sliceXStart != -1)
gfxModuleData_addDirtyRect(Common::Rect(sliceXStart, yp, 320, MIN(yp + 2, 200)));
}
}
} // End of namespace Cruise