mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-01 15:09:47 +00:00
ac54f3a26f
svn-id: r30041
1353 lines
32 KiB
C++
1353 lines
32 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "engines/engine.h"
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/system.h"
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#include "common/util.h"
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#include "graphics/cursorman.h"
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#include "scumm/bomp.h"
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#include "scumm/file.h"
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#include "scumm/imuse_digi/dimuse.h"
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#include "scumm/imuse/imuse.h"
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#include "scumm/scumm.h"
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#include "scumm/sound.h"
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#include "scumm/util.h"
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#include "scumm/smush/channel.h"
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#include "scumm/smush/chunk.h"
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#include "scumm/smush/codec37.h"
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#include "scumm/smush/codec47.h"
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#include "scumm/smush/smush_font.h"
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#include "scumm/smush/smush_mixer.h"
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#include "scumm/smush/smush_player.h"
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#include "scumm/insane/insane.h"
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#include "sound/mixer.h"
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#include "sound/vorbis.h"
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#include "sound/mp3.h"
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#ifdef DUMP_SMUSH_FRAMES
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#include <png.h>
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#endif
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#include "common/zlib.h"
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namespace Scumm {
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static const int MAX_STRINGS = 200;
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static const int ETRS_HEADER_LENGTH = 16;
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class StringResource {
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private:
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struct {
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int id;
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char *string;
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} _strings[MAX_STRINGS];
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int _nbStrings;
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int _lastId;
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const char *_lastString;
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public:
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StringResource() :
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_nbStrings(0),
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_lastId(-1) {
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}
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~StringResource() {
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for (int32 i = 0; i < _nbStrings; i++) {
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delete []_strings[i].string;
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}
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}
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bool init(char *buffer, int32 length) {
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char *def_start = strchr(buffer, '#');
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while (def_start != NULL) {
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char *def_end = strchr(def_start, '\n');
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assert(def_end != NULL);
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char *id_end = def_end;
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while (id_end >= def_start && !isdigit(*(id_end-1))) {
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id_end--;
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}
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assert(id_end > def_start);
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char *id_start = id_end;
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while (isdigit(*(id_start - 1))) {
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id_start--;
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}
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char idstring[32];
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memcpy(idstring, id_start, id_end - id_start);
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idstring[id_end - id_start] = 0;
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int32 id = atoi(idstring);
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char *data_start = def_end;
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while (*data_start == '\n' || *data_start == '\r') {
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data_start++;
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}
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char *data_end = data_start;
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while (1) {
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if (data_end[-2] == '\r' && data_end[-1] == '\n' && data_end[0] == '\r' && data_end[1] == '\n') {
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break;
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}
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// In Russian Full Throttle strings are finished with
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// just one pair of CR-LF
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if (data_end[-2] == '\r' && data_end[-1] == '\n' && data_end[0] == '#') {
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break;
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}
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data_end++;
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if (data_end >= buffer + length) {
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data_end = buffer + length;
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break;
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}
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}
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data_end -= 2;
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assert(data_end > data_start);
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char *value = new char[data_end - data_start + 1];
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assert(value);
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memcpy(value, data_start, data_end - data_start);
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value[data_end - data_start] = 0;
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char *line_start = value;
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char *line_end;
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while ((line_end = strchr(line_start, '\n'))) {
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line_start = line_end+1;
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if (line_start[0] == '/' && line_start[1] == '/') {
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line_start += 2;
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if (line_end[-1] == '\r')
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line_end[-1] = ' ';
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else
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*line_end++ = ' ';
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memmove(line_end, line_start, strlen(line_start)+1);
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}
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}
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_strings[_nbStrings].id = id;
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_strings[_nbStrings].string = value;
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_nbStrings ++;
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def_start = strchr(data_end + 2, '#');
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}
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return true;
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}
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const char *get(int id) {
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if (id == _lastId) {
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return _lastString;
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}
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debugC(DEBUG_SMUSH, "StringResource::get(%d)", id);
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for (int i = 0; i < _nbStrings; i++) {
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if (_strings[i].id == id) {
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_lastId = id;
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_lastString = _strings[i].string;
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return _strings[i].string;
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}
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}
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warning("invalid string id : %d", id);
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_lastId = -1;
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_lastString = "unknown string";
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return _lastString;
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}
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};
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static StringResource *getStrings(ScummEngine *vm, const char *file, bool is_encoded) {
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debugC(DEBUG_SMUSH, "trying to read text resources from %s", file);
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ScummFile theFile;
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vm->openFile(theFile, file);
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if (!theFile.isOpen()) {
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return 0;
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}
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int32 length = theFile.size();
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char *filebuffer = new char [length + 1];
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assert(filebuffer);
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theFile.read(filebuffer, length);
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filebuffer[length] = 0;
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if (is_encoded && READ_BE_UINT32(filebuffer) == MKID_BE('ETRS')) {
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assert(length > ETRS_HEADER_LENGTH);
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length -= ETRS_HEADER_LENGTH;
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for (int i = 0; i < length; ++i) {
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filebuffer[i] = filebuffer[i + ETRS_HEADER_LENGTH] ^ 0xCC;
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}
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filebuffer[length] = '\0';
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}
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StringResource *sr = new StringResource;
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assert(sr);
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sr->init(filebuffer, length);
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delete []filebuffer;
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return sr;
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}
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void SmushPlayer::timerCallback() {
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parseNextFrame();
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#ifdef _WIN32_WCE
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_inTimer = true;
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_inTimerCount++;
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#endif
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}
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SmushPlayer::SmushPlayer(ScummEngine_v7 *scumm) {
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_vm = scumm;
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_nbframes = 0;
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_codec37 = 0;
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_codec47 = 0;
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_smixer = NULL;
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_strings = NULL;
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_sf[0] = NULL;
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_sf[1] = NULL;
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_sf[2] = NULL;
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_sf[3] = NULL;
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_sf[4] = NULL;
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_base = NULL;
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_frameBuffer = NULL;
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_specialBuffer = NULL;
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_seekPos = -1;
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_skipNext = false;
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_dst = NULL;
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_storeFrame = false;
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_compressedFileMode = false;
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_width = 0;
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_height = 0;
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_IACTpos = 0;
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_speed = -1;
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_insanity = false;
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_middleAudio = false;
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_skipPalette = false;
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_IACTstream = NULL;
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_smixer = _vm->_smixer;
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_paused = false;
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_pauseStartTime = 0;
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_pauseTime = 0;
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#ifdef _WIN32_WCE
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_inTimer = false;
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_inTimerCount = 0;
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_inTimerCountRedraw = ConfMan.getInt("Smush_force_redraw");
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#endif
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}
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SmushPlayer::~SmushPlayer() {
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}
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void SmushPlayer::init(int32 speed) {
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VirtScreen *vs = &_vm->_virtscr[kMainVirtScreen];
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_frame = 0;
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_speed = speed;
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_endOfFile = false;
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_vm->_smushVideoShouldFinish = false;
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_vm->_smushActive = true;
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_vm->setDirtyColors(0, 255);
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_dst = vs->getPixels(0, 0);
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// HACK HACK HACK: This is an *evil* trick, beware!
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// We do this to fix bug #1037052. A proper solution would change all the
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// drawing code to use the pitch value specified by the virtual screen.
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// However, since a lot of the SMUSH code currently assumes the screen
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// width and pitch to be equal, this will require lots of changes. So
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// we resort to this hackish solution for now.
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_origPitch = vs->pitch;
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_origNumStrips = _vm->_gdi->_numStrips;
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vs->pitch = vs->w;
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_vm->_gdi->_numStrips = vs->w / 8;
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_vm->_mixer->stopHandle(_compressedFileSoundHandle);
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_vm->_mixer->stopHandle(_IACTchannel);
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_IACTpos = 0;
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_vm->_smixer->stop();
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}
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void SmushPlayer::release() {
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_vm->_smushVideoShouldFinish = true;
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for (int i = 0; i < 5; i++) {
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delete _sf[i];
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_sf[i] = NULL;
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}
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delete _strings;
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_strings = NULL;
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delete _base;
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_base = NULL;
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free(_specialBuffer);
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_specialBuffer = NULL;
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free(_frameBuffer);
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_frameBuffer = NULL;
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_IACTstream = NULL;
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_vm->_smushActive = false;
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_vm->_fullRedraw = true;
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// HACK HACK HACK: This is an *evil* trick, beware! See above for
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// some explanation.
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_vm->_virtscr[kMainVirtScreen].pitch = _origPitch;
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_vm->_gdi->_numStrips = _origNumStrips;
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delete _codec37;
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_codec37 = 0;
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delete _codec47;
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_codec47 = 0;
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}
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void SmushPlayer::checkBlock(const Chunk &b, Chunk::type type_expected, uint32 min_size) {
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if (type_expected != b.getType()) {
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error("Chunk type is different from expected : %x != %x", b.getType(), type_expected);
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}
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if (min_size > b.size()) {
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error("Chunk size is inferior than minimum required size : %d < %d", b.size(), min_size);
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}
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}
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void SmushPlayer::handleSoundBuffer(int32 track_id, int32 index, int32 max_frames, int32 flags, int32 vol, int32 pan, Chunk &b, int32 size) {
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debugC(DEBUG_SMUSH, "SmushPlayer::handleSoundBuffer(%d, %d)", track_id, index);
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// if ((flags & 128) == 128) {
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// return;
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// }
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// if ((flags & 64) == 64) {
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// return;
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// }
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SmushChannel *c = _smixer->findChannel(track_id);
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if (c == NULL) {
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c = new SaudChannel(track_id);
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_smixer->addChannel(c);
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}
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if (_middleAudio || index == 0) {
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c->setParameters(max_frames, flags, vol, pan, index);
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} else {
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c->checkParameters(index, max_frames, flags, vol, pan);
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}
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_middleAudio = false;
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c->appendData(b, size);
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}
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void SmushPlayer::handleSoundFrame(Chunk &b) {
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checkBlock(b, MKID_BE('PSAD'));
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debugC(DEBUG_SMUSH, "SmushPlayer::handleSoundFrame()");
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int32 track_id = b.readUint16LE();
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int32 index = b.readUint16LE();
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int32 max_frames = b.readUint16LE();
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int32 flags = b.readUint16LE();
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int32 vol = b.readByte();
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int32 pan = b.readSByte();
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if (index == 0) {
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debugC(DEBUG_SMUSH, "track_id:%d, max_frames:%d, flags:%d, vol:%d, pan:%d", track_id, max_frames, flags, vol, pan);
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}
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int32 size = b.size() - 10;
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handleSoundBuffer(track_id, index, max_frames, flags, vol, pan, b, size);
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}
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void SmushPlayer::handleStore(Chunk &b) {
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debugC(DEBUG_SMUSH, "SmushPlayer::handleStore()");
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checkBlock(b, MKID_BE('STOR'), 4);
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_storeFrame = true;
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}
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void SmushPlayer::handleFetch(Chunk &b) {
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debugC(DEBUG_SMUSH, "SmushPlayer::handleFetch()");
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checkBlock(b, MKID_BE('FTCH'), 6);
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if (_frameBuffer != NULL) {
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memcpy(_dst, _frameBuffer, _width * _height);
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}
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}
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void SmushPlayer::handleIACT(Chunk &b) {
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checkBlock(b, MKID_BE('IACT'), 8);
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debugC(DEBUG_SMUSH, "SmushPlayer::IACT()");
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int code = b.readUint16LE();
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int flags = b.readUint16LE();
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int unknown = b.readSint16LE();
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int track_flags = b.readUint16LE();
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if ((code != 8) && (flags != 46)) {
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_vm->_insane->procIACT(_dst, 0, 0, 0, b, 0, 0, code, flags, unknown, track_flags);
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return;
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}
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if (_compressedFileMode) {
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return;
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}
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assert(flags == 46 && unknown == 0);
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int track_id = b.readUint16LE();
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int index = b.readUint16LE();
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int nbframes = b.readUint16LE();
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int32 size = b.readUint32LE();
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int32 bsize = b.size() - 18;
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if (_vm->_game.id != GID_CMI) {
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int32 track = track_id;
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if (track_flags == 1) {
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track = track_id + 100;
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} else if (track_flags == 2) {
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track = track_id + 200;
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} else if (track_flags == 3) {
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track = track_id + 300;
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} else if ((track_flags >= 100) && (track_flags <= 163)) {
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track = track_id + 400;
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} else if ((track_flags >= 200) && (track_flags <= 263)) {
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track = track_id + 500;
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} else if ((track_flags >= 300) && (track_flags <= 363)) {
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track = track_id + 600;
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} else {
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error("SmushPlayer::handleIACT(): bad track_flags: %d", track_flags);
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}
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debugC(DEBUG_SMUSH, "SmushPlayer::handleIACT(): %d, %d, %d", track, index, track_flags);
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SmushChannel *c = _smixer->findChannel(track);
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if (c == 0) {
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c = new ImuseChannel(track);
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_smixer->addChannel(c);
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}
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if (index == 0)
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c->setParameters(nbframes, size, track_flags, unknown, 0);
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else
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c->checkParameters(index, nbframes, size, track_flags, unknown);
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c->appendData(b, bsize);
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} else {
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// TODO: Move this code into another SmushChannel subclass?
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byte *src = (byte *)malloc(bsize);
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b.read(src, bsize);
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byte *d_src = src;
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byte value;
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while (bsize > 0) {
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if (_IACTpos >= 2) {
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int32 len = READ_BE_UINT16(_IACToutput) + 2;
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len -= _IACTpos;
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if (len > bsize) {
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memcpy(_IACToutput + _IACTpos, d_src, bsize);
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_IACTpos += bsize;
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bsize = 0;
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} else {
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byte *output_data = new byte[4096];
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memcpy(_IACToutput + _IACTpos, d_src, len);
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byte *dst = output_data;
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byte *d_src2 = _IACToutput;
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d_src2 += 2;
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int32 count = 1024;
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byte variable1 = *d_src2++;
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byte variable2 = variable1 / 16;
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variable1 &= 0x0f;
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do {
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value = *(d_src2++);
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if (value == 0x80) {
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*dst++ = *d_src2++;
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*dst++ = *d_src2++;
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} else {
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int16 val = (int8)value << variable2;
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*dst++ = val >> 8;
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*dst++ = (byte)(val);
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}
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value = *(d_src2++);
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if (value == 0x80) {
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*dst++ = *d_src2++;
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*dst++ = *d_src2++;
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} else {
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int16 val = (int8)value << variable1;
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*dst++ = val >> 8;
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*dst++ = (byte)(val);
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}
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} while (--count);
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if (!_IACTstream) {
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_IACTstream = Audio::makeAppendableAudioStream(22050, Audio::Mixer::FLAG_STEREO | Audio::Mixer::FLAG_16BITS);
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_vm->_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_IACTchannel, _IACTstream);
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}
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_IACTstream->queueBuffer(output_data, 0x1000);
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bsize -= len;
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d_src += len;
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_IACTpos = 0;
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}
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} else {
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if (bsize > 1 && _IACTpos == 0) {
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*(_IACToutput + 0) = *d_src++;
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_IACTpos = 1;
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bsize--;
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}
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*(_IACToutput + _IACTpos) = *d_src++;
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|
_IACTpos++;
|
|
bsize--;
|
|
}
|
|
}
|
|
|
|
free(src);
|
|
}
|
|
}
|
|
|
|
void SmushPlayer::handleTextResource(Chunk &b) {
|
|
int pos_x = b.readSint16LE();
|
|
int pos_y = b.readSint16LE();
|
|
int flags = b.readSint16LE();
|
|
int left = b.readSint16LE();
|
|
int top = b.readSint16LE();
|
|
int right = b.readSint16LE();
|
|
/*int32 height =*/ b.readSint16LE();
|
|
/*int32 unk2 =*/ b.readUint16LE();
|
|
|
|
const char *str;
|
|
char *string = NULL, *string2 = NULL;
|
|
if (b.getType() == MKID_BE('TEXT')) {
|
|
string = (char *)malloc(b.size() - 16);
|
|
str = string;
|
|
b.read(string, b.size() - 16);
|
|
} else {
|
|
int string_id = b.readUint16LE();
|
|
if (!_strings)
|
|
return;
|
|
str = _strings->get(string_id);
|
|
}
|
|
|
|
// if subtitles disabled and bit 3 is set, then do not draw
|
|
//
|
|
// Query ConfMan here. However it may be slower, but
|
|
// player may want to switch the subtitles on or off during the
|
|
// playback. This fixes bug #1550974
|
|
if ((!ConfMan.getBool("subtitles")) && ((flags & 8) == 8))
|
|
return;
|
|
|
|
SmushFont *sf = getFont(0);
|
|
int color = 15;
|
|
while (*str == '/') {
|
|
str++; // For Full Throttle text resources
|
|
}
|
|
|
|
byte transBuf[512];
|
|
if (_vm->_game.id == GID_CMI) {
|
|
_vm->translateText((const byte *)str - 1, transBuf);
|
|
while (*str++ != '/')
|
|
;
|
|
string2 = (char *)transBuf;
|
|
|
|
// If string2 contains formatting information there probably
|
|
// wasn't any translation for it in the language.tab file. In
|
|
// that case, pretend there is no string2.
|
|
if (string2[0] == '^')
|
|
string2[0] = 0;
|
|
}
|
|
|
|
while (str[0] == '^') {
|
|
switch (str[1]) {
|
|
case 'f':
|
|
{
|
|
int id = str[3] - '0';
|
|
str += 4;
|
|
sf = getFont(id);
|
|
}
|
|
break;
|
|
case 'c':
|
|
{
|
|
color = str[4] - '0' + 10 *(str[3] - '0');
|
|
str += 5;
|
|
}
|
|
break;
|
|
default:
|
|
error("invalid escape code in text string");
|
|
}
|
|
}
|
|
|
|
// HACK. This is to prevent bug #1310846. In updated Win95 dig
|
|
// there is such line:
|
|
//
|
|
// ^f01^c001LEAD TESTER
|
|
// Chris Purvis
|
|
// ^f01
|
|
// ^f01^c001WINDOWS COMPATIBILITY
|
|
// Chip Hinnenberg
|
|
// ^f01^c001WINDOWS TESTING
|
|
// Jim Davison
|
|
// Lynn Selk
|
|
//
|
|
// i.e. formatting exists not in the first line only
|
|
// We just strip that off and assume that neither font
|
|
// nor font color was altered. Proper fix would be to feed
|
|
// drawString() with each line sequentally
|
|
char *string3 = NULL, *sptr2;
|
|
const char *sptr;
|
|
|
|
if (strchr(str, '^')) {
|
|
string3 = (char *)malloc(strlen(str) + 1);
|
|
|
|
for (sptr = str, sptr2 = string3; *sptr;) {
|
|
if (*sptr == '^') {
|
|
switch (sptr[1]) {
|
|
case 'f':
|
|
sptr += 4;
|
|
break;
|
|
case 'c':
|
|
sptr += 5;
|
|
break;
|
|
default:
|
|
error("invalid escape code in text string");
|
|
}
|
|
} else {
|
|
*sptr2++ = *sptr++;
|
|
}
|
|
}
|
|
*sptr2++ = *sptr++; // copy zero character
|
|
str = string3;
|
|
}
|
|
|
|
assert(sf != NULL);
|
|
sf->setColor(color);
|
|
|
|
if (_vm->_game.id == GID_CMI && string2[0] != 0) {
|
|
str = string2;
|
|
}
|
|
|
|
// flags:
|
|
// bit 0 - center 1
|
|
// bit 1 - not used 2
|
|
// bit 2 - ??? 4
|
|
// bit 3 - wrap around 8
|
|
switch (flags & 9) {
|
|
case 0:
|
|
sf->drawString(str, _dst, _width, _height, pos_x, pos_y, false);
|
|
break;
|
|
case 1:
|
|
sf->drawString(str, _dst, _width, _height, pos_x, MAX(pos_y, top), true);
|
|
break;
|
|
case 8:
|
|
// FIXME: Is 'right' the maximum line width here, just
|
|
// as it is in the next case? It's used several times
|
|
// in The Dig's intro, where 'left' and 'right' are
|
|
// always 0 and 321 respectively, and apparently we
|
|
// handle that correctly.
|
|
sf->drawStringWrap(str, _dst, _width, _height, pos_x, MAX(pos_y, top), left, right, false);
|
|
break;
|
|
case 9:
|
|
// In this case, the 'right' parameter is actually the
|
|
// maximum line width. This explains why it's sometimes
|
|
// smaller than 'left'.
|
|
//
|
|
// Note that in The Dig's "Spacetime Six" movie it's
|
|
// 621. I have no idea what that means.
|
|
sf->drawStringWrap(str, _dst, _width, _height, pos_x, MAX(pos_y, top), left, MIN(left + right, _width), true);
|
|
break;
|
|
default:
|
|
error("SmushPlayer::handleTextResource. Not handled flags: %d", flags);
|
|
}
|
|
|
|
if (string != NULL) {
|
|
free (string);
|
|
}
|
|
if (string3 != NULL) {
|
|
free (string3);
|
|
}
|
|
}
|
|
|
|
const char *SmushPlayer::getString(int id) {
|
|
return _strings->get(id);
|
|
}
|
|
|
|
bool SmushPlayer::readString(const char *file) {
|
|
const char *i = strrchr(file, '.');
|
|
if (i == NULL) {
|
|
error("invalid filename : %s", file);
|
|
}
|
|
char fname[260];
|
|
memcpy(fname, file, i - file);
|
|
strcpy(fname + (i - file), ".trs");
|
|
if ((_strings = getStrings(_vm, fname, false)) != 0) {
|
|
return true;
|
|
}
|
|
|
|
if (_vm->_game.id == GID_DIG && (_strings = getStrings(_vm, "digtxt.trs", true)) != 0) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void SmushPlayer::readPalette(byte *out, Chunk &in) {
|
|
in.read(out, 0x300);
|
|
}
|
|
|
|
static byte delta_color(byte org_color, int16 delta_color) {
|
|
int t = (org_color * 129 + delta_color) / 128;
|
|
return CLIP(t, 0, 255);
|
|
}
|
|
|
|
void SmushPlayer::handleDeltaPalette(Chunk &b) {
|
|
checkBlock(b, MKID_BE('XPAL'));
|
|
debugC(DEBUG_SMUSH, "SmushPlayer::handleDeltaPalette()");
|
|
|
|
if (b.size() == 0x300 * 3 + 4) {
|
|
|
|
b.readUint16LE();
|
|
b.readUint16LE();
|
|
|
|
for (int i = 0; i < 0x300; i++) {
|
|
_deltaPal[i] = b.readUint16LE();
|
|
}
|
|
readPalette(_pal, b);
|
|
setDirtyColors(0, 255);
|
|
} else if (b.size() == 6) {
|
|
|
|
b.readUint16LE();
|
|
b.readUint16LE();
|
|
b.readUint16LE();
|
|
|
|
for (int i = 0; i < 0x300; i++) {
|
|
_pal[i] = delta_color(_pal[i], _deltaPal[i]);
|
|
}
|
|
setDirtyColors(0, 255);
|
|
} else {
|
|
error("SmushPlayer::handleDeltaPalette() Wrong size for DeltaPalette");
|
|
}
|
|
}
|
|
|
|
void SmushPlayer::handleNewPalette(Chunk &b) {
|
|
checkBlock(b, MKID_BE('NPAL'), 0x300);
|
|
debugC(DEBUG_SMUSH, "SmushPlayer::handleNewPalette()");
|
|
|
|
if (_skipPalette)
|
|
return;
|
|
|
|
readPalette(_pal, b);
|
|
setDirtyColors(0, 255);
|
|
}
|
|
|
|
void smush_decode_codec1(byte *dst, const byte *src, int left, int top, int width, int height, int pitch);
|
|
|
|
void SmushPlayer::decodeFrameObject(int codec, const uint8 *src, int left, int top, int width, int height) {
|
|
if ((height == 242) && (width == 384)) {
|
|
if (_specialBuffer == 0)
|
|
_specialBuffer = (byte *)malloc(242 * 384);
|
|
_dst = _specialBuffer;
|
|
} else if ((height > _vm->_screenHeight) || (width > _vm->_screenWidth))
|
|
return;
|
|
// FT Insane uses smaller frames to draw overlays with moving objects
|
|
// Other .san files do have them as well but their purpose in unknown
|
|
// and often it causes memory overdraw. So just skip those frames
|
|
else if (!_insanity && ((height != _vm->_screenHeight) || (width != _vm->_screenWidth)))
|
|
return;
|
|
|
|
if ((height == 242) && (width == 384)) {
|
|
_width = width;
|
|
_height = height;
|
|
} else {
|
|
_width = _vm->_screenWidth;
|
|
_height = _vm->_screenHeight;
|
|
}
|
|
|
|
switch (codec) {
|
|
case 1:
|
|
case 3:
|
|
smush_decode_codec1(_dst, src, left, top, width, height, _vm->_screenWidth);
|
|
break;
|
|
case 37:
|
|
if (!_codec37)
|
|
_codec37 = new Codec37Decoder(width, height);
|
|
if (_codec37)
|
|
_codec37->decode(_dst, src);
|
|
break;
|
|
case 47:
|
|
if (!_codec47)
|
|
_codec47 = new Codec47Decoder(width, height);
|
|
if (_codec47)
|
|
_codec47->decode(_dst, src);
|
|
break;
|
|
default:
|
|
error("Invalid codec for frame object : %d", codec);
|
|
}
|
|
|
|
if (_storeFrame) {
|
|
if (_frameBuffer == NULL) {
|
|
_frameBuffer = (byte *)malloc(_width * _height);
|
|
}
|
|
memcpy(_frameBuffer, _dst, _width * _height);
|
|
_storeFrame = false;
|
|
}
|
|
}
|
|
|
|
#ifdef USE_ZLIB
|
|
void SmushPlayer::handleZlibFrameObject(Chunk &b) {
|
|
if (_skipNext) {
|
|
_skipNext = false;
|
|
return;
|
|
}
|
|
|
|
int32 chunkSize = b.size();
|
|
byte *chunkBuffer = (byte *)malloc(chunkSize);
|
|
assert(chunkBuffer);
|
|
b.read(chunkBuffer, chunkSize);
|
|
|
|
unsigned long decompressedSize = READ_BE_UINT32(chunkBuffer);
|
|
byte *fobjBuffer = (byte *)malloc(decompressedSize);
|
|
int result = Common::uncompress(fobjBuffer, &decompressedSize, chunkBuffer + 4, chunkSize - 4);
|
|
if (result != Common::ZLIB_OK)
|
|
error("SmushPlayer::handleZlibFrameObject() Zlib uncompress error");
|
|
free(chunkBuffer);
|
|
|
|
byte *ptr = fobjBuffer;
|
|
int codec = READ_LE_UINT16(ptr); ptr += 2;
|
|
int left = READ_LE_UINT16(ptr); ptr += 2;
|
|
int top = READ_LE_UINT16(ptr); ptr += 2;
|
|
int width = READ_LE_UINT16(ptr); ptr += 2;
|
|
int height = READ_LE_UINT16(ptr); ptr += 2;
|
|
|
|
decodeFrameObject(codec, fobjBuffer + 14, left, top, width, height);
|
|
|
|
free(fobjBuffer);
|
|
}
|
|
#endif
|
|
|
|
void SmushPlayer::handleFrameObject(Chunk &b) {
|
|
checkBlock(b, MKID_BE('FOBJ'), 14);
|
|
if (_skipNext) {
|
|
_skipNext = false;
|
|
return;
|
|
}
|
|
|
|
int codec = b.readUint16LE();
|
|
int left = b.readUint16LE();
|
|
int top = b.readUint16LE();
|
|
int width = b.readUint16LE();
|
|
int height = b.readUint16LE();
|
|
|
|
b.readUint16LE();
|
|
b.readUint16LE();
|
|
|
|
int32 chunk_size = b.size() - 14;
|
|
byte *chunk_buffer = (byte *)malloc(chunk_size);
|
|
assert(chunk_buffer);
|
|
b.read(chunk_buffer, chunk_size);
|
|
|
|
decodeFrameObject(codec, chunk_buffer, left, top, width, height);
|
|
|
|
free(chunk_buffer);
|
|
}
|
|
|
|
void SmushPlayer::handleFrame(Chunk &b) {
|
|
checkBlock(b, MKID_BE('FRME'));
|
|
debugC(DEBUG_SMUSH, "SmushPlayer::handleFrame(%d)", _frame);
|
|
_skipNext = false;
|
|
|
|
if (_insanity) {
|
|
_vm->_insane->procPreRendering();
|
|
}
|
|
|
|
while (!b.eos()) {
|
|
Chunk *sub = b.subBlock();
|
|
switch (sub->getType()) {
|
|
case MKID_BE('NPAL'):
|
|
handleNewPalette(*sub);
|
|
break;
|
|
case MKID_BE('FOBJ'):
|
|
handleFrameObject(*sub);
|
|
break;
|
|
#ifdef USE_ZLIB
|
|
case MKID_BE('ZFOB'):
|
|
handleZlibFrameObject(*sub);
|
|
break;
|
|
#endif
|
|
case MKID_BE('PSAD'):
|
|
if (!_compressedFileMode)
|
|
handleSoundFrame(*sub);
|
|
break;
|
|
case MKID_BE('TRES'):
|
|
handleTextResource(*sub);
|
|
break;
|
|
case MKID_BE('XPAL'):
|
|
handleDeltaPalette(*sub);
|
|
break;
|
|
case MKID_BE('IACT'):
|
|
handleIACT(*sub);
|
|
break;
|
|
case MKID_BE('STOR'):
|
|
handleStore(*sub);
|
|
break;
|
|
case MKID_BE('FTCH'):
|
|
handleFetch(*sub);
|
|
break;
|
|
case MKID_BE('SKIP'):
|
|
_vm->_insane->procSKIP(*sub);
|
|
break;
|
|
case MKID_BE('TEXT'):
|
|
handleTextResource(*sub);
|
|
break;
|
|
default:
|
|
error("Unknown frame subChunk found : %s, %d", tag2str(sub->getType()), sub->size());
|
|
}
|
|
|
|
b.reseek();
|
|
if (sub->size() & 1)
|
|
b.skip(1);
|
|
|
|
delete sub;
|
|
}
|
|
|
|
if (_insanity) {
|
|
_vm->_insane->procPostRendering(_dst, 0, 0, 0, _frame, _nbframes-1);
|
|
}
|
|
|
|
if (_width != 0 && _height != 0) {
|
|
#ifdef _WIN32_WCE
|
|
if (!_inTimer || _inTimerCount == _inTimerCountRedraw) {
|
|
updateScreen();
|
|
_inTimerCount = 0;
|
|
}
|
|
#else
|
|
updateScreen();
|
|
#endif
|
|
}
|
|
_smixer->handleFrame();
|
|
|
|
_frame++;
|
|
}
|
|
|
|
void SmushPlayer::handleAnimHeader(Chunk &b) {
|
|
checkBlock(b, MKID_BE('AHDR'), 0x300 + 6);
|
|
debugC(DEBUG_SMUSH, "SmushPlayer::handleAnimHeader()");
|
|
|
|
/* _version = */ b.readUint16LE();
|
|
_nbframes = b.readUint16LE();
|
|
b.readUint16LE();
|
|
|
|
if (_skipPalette)
|
|
return;
|
|
|
|
readPalette(_pal, b);
|
|
setDirtyColors(0, 255);
|
|
}
|
|
|
|
void SmushPlayer::setupAnim(const char *file) {
|
|
if (_insanity) {
|
|
if (!((_vm->_game.features & GF_DEMO) && (_vm->_game.platform == Common::kPlatformPC)))
|
|
readString("mineroad.trs");
|
|
} else
|
|
readString(file);
|
|
}
|
|
|
|
SmushFont *SmushPlayer::getFont(int font) {
|
|
char file_font[11];
|
|
|
|
if (_sf[font])
|
|
return _sf[font];
|
|
|
|
if (_vm->_game.id == GID_FT) {
|
|
if (!((_vm->_game.features & GF_DEMO) && (_vm->_game.platform == Common::kPlatformPC))) {
|
|
const char *ft_fonts[] = {
|
|
"scummfnt.nut",
|
|
"techfnt.nut",
|
|
"titlfnt.nut",
|
|
"specfnt.nut"
|
|
};
|
|
|
|
assert(font >= 0 && font < ARRAYSIZE(ft_fonts));
|
|
|
|
_sf[font] = new SmushFont(_vm, ft_fonts[font], true, false);
|
|
}
|
|
} else if (_vm->_game.id == GID_DIG) {
|
|
if (!(_vm->_game.features & GF_DEMO)) {
|
|
assert(font >= 0 && font < 4);
|
|
|
|
sprintf(file_font, "font%d.nut", font);
|
|
_sf[font] = new SmushFont(_vm, file_font, font != 0, false);
|
|
}
|
|
} else if (_vm->_game.id == GID_CMI) {
|
|
int numFonts = (_vm->_game.features & GF_DEMO) ? 4 : 5;
|
|
assert(font >= 0 && font < numFonts);
|
|
|
|
sprintf(file_font, "font%d.nut", font);
|
|
_sf[font] = new SmushFont(_vm, file_font, false, true);
|
|
} else {
|
|
error("SmushPlayer::getFont() Unknown font setup for game");
|
|
}
|
|
|
|
assert(_sf[font]);
|
|
return _sf[font];
|
|
}
|
|
|
|
void SmushPlayer::parseNextFrame() {
|
|
Chunk *sub;
|
|
|
|
if (_seekPos >= 0) {
|
|
if (_smixer)
|
|
_smixer->stop();
|
|
|
|
if (_seekFile.size() > 0) {
|
|
delete _base;
|
|
_base = new FileChunk(_seekFile);
|
|
|
|
if (_seekPos > 0) {
|
|
assert(_seekPos > 8);
|
|
// In this case we need to get palette and number of frames
|
|
sub = _base->subBlock();
|
|
checkBlock(*sub, MKID_BE('AHDR'));
|
|
handleAnimHeader(*sub);
|
|
delete sub;
|
|
|
|
_middleAudio = true;
|
|
_seekPos -= 8;
|
|
} else {
|
|
// We need this in Full Throttle when entering/leaving
|
|
// the old mine road.
|
|
tryCmpFile(_seekFile.c_str());
|
|
}
|
|
_skipPalette = false;
|
|
} else {
|
|
_skipPalette = true;
|
|
}
|
|
|
|
_base->seek(_seekPos, SEEK_SET);
|
|
_frame = _seekFrame;
|
|
_startFrame = _frame;
|
|
_startTime = _vm->_system->getMillis();
|
|
|
|
_seekPos = -1;
|
|
}
|
|
|
|
assert(_base);
|
|
if (_base->eos()) {
|
|
_vm->_smushVideoShouldFinish = true;
|
|
_endOfFile = true;
|
|
return;
|
|
}
|
|
|
|
sub = _base->subBlock();
|
|
|
|
switch (sub->getType()) {
|
|
case MKID_BE('AHDR'): // FT INSANE may seek file to the beginning
|
|
handleAnimHeader(*sub);
|
|
break;
|
|
case MKID_BE('FRME'):
|
|
handleFrame(*sub);
|
|
break;
|
|
default:
|
|
error("Unknown Chunk found at %x: %x, %d", _base->pos(), sub->getType(), sub->size());
|
|
}
|
|
delete sub;
|
|
|
|
_base->reseek();
|
|
|
|
if (_insanity)
|
|
_vm->_sound->processSound();
|
|
|
|
_vm->_imuseDigital->flushTracks();
|
|
}
|
|
|
|
void SmushPlayer::setPalette(const byte *palette) {
|
|
memcpy(_pal, palette, 0x300);
|
|
setDirtyColors(0, 255);
|
|
}
|
|
|
|
void SmushPlayer::setPaletteValue(int n, byte r, byte g, byte b) {
|
|
_pal[n * 3 + 0] = r;
|
|
_pal[n * 3 + 1] = g;
|
|
_pal[n * 3 + 2] = b;
|
|
setDirtyColors(n, n);
|
|
}
|
|
|
|
void SmushPlayer::setDirtyColors(int min, int max) {
|
|
if (_palDirtyMin > min)
|
|
_palDirtyMin = min;
|
|
if (_palDirtyMax < max)
|
|
_palDirtyMax = max;
|
|
}
|
|
|
|
void SmushPlayer::warpMouse(int x, int y, int buttons) {
|
|
_warpNeeded = true;
|
|
_warpX = x;
|
|
_warpY = y;
|
|
_warpButtons = buttons;
|
|
}
|
|
|
|
void SmushPlayer::updateScreen() {
|
|
#ifdef DUMP_SMUSH_FRAMES
|
|
char fileName[100];
|
|
// change path below for dump png files
|
|
sprintf(fileName, "/path/to/somethere/%s%04d.png", _vm->getBaseName(), _frame);
|
|
FILE *file = fopen(fileName, "wb");
|
|
if (file == NULL)
|
|
error("can't open file for writing png");
|
|
|
|
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0);
|
|
if (png_ptr == NULL) {
|
|
fclose(file);
|
|
error("can't write png header");
|
|
}
|
|
png_infop info_ptr = png_create_info_struct(png_ptr);
|
|
if (info_ptr == NULL) {
|
|
fclose(file);
|
|
error("can't create png info struct");
|
|
}
|
|
if (setjmp(png_ptr->jmpbuf)) {
|
|
fclose(file);
|
|
error("png jmpbuf error");
|
|
}
|
|
|
|
png_init_io(png_ptr, file);
|
|
|
|
png_set_IHDR(png_ptr, info_ptr, _width, _height, 8, PNG_COLOR_TYPE_PALETTE, PNG_INTERLACE_NONE,
|
|
PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
|
|
|
png_colorp palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH * sizeof (png_color));
|
|
for (int i = 0; i != 256; ++i) {
|
|
(palette + i)->red = _pal[i * 3 + 0];
|
|
(palette + i)->green = _pal[i * 3 + 1];
|
|
(palette + i)->blue = _pal[i * 3 + 2];
|
|
}
|
|
|
|
png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
|
|
|
|
png_write_info(png_ptr, info_ptr);
|
|
png_set_flush(png_ptr, 10);
|
|
|
|
png_bytep row_pointers[480];
|
|
for (int y = 0 ; y < _height ; y++)
|
|
row_pointers[y] = (png_byte *) (_dst + y * _width);
|
|
png_write_image(png_ptr, row_pointers);
|
|
png_write_end(png_ptr, info_ptr);
|
|
png_free(png_ptr, palette);
|
|
|
|
fclose(file);
|
|
png_destroy_write_struct(&png_ptr, &info_ptr);
|
|
#endif
|
|
|
|
uint32 end_time, start_time = _vm->_system->getMillis();
|
|
_updateNeeded = true;
|
|
end_time = _vm->_system->getMillis();
|
|
debugC(DEBUG_SMUSH, "Smush stats: updateScreen( %03d )", end_time - start_time);
|
|
}
|
|
|
|
void SmushPlayer::insanity(bool flag) {
|
|
_insanity = flag;
|
|
}
|
|
|
|
void SmushPlayer::seekSan(const char *file, int32 pos, int32 contFrame) {
|
|
_seekFile = file ? file : "";
|
|
_seekPos = pos;
|
|
_seekFrame = contFrame;
|
|
_pauseTime = 0;
|
|
}
|
|
|
|
void SmushPlayer::tryCmpFile(const char *filename) {
|
|
_vm->_mixer->stopHandle(_compressedFileSoundHandle);
|
|
|
|
_compressedFileMode = false;
|
|
const char *i = strrchr(filename, '.');
|
|
if (i == NULL) {
|
|
error("invalid filename : %s", filename);
|
|
}
|
|
#if defined(USE_MAD) || defined(USE_VORBIS)
|
|
char fname[260];
|
|
#endif
|
|
Common::File *file = new Common::File();
|
|
|
|
// FIXME: How about using AudioStream::openStreamFile instead of the code below?
|
|
|
|
#ifdef USE_VORBIS
|
|
memcpy(fname, filename, i - filename);
|
|
strcpy(fname + (i - filename), ".ogg");
|
|
if (file->open(fname)) {
|
|
_compressedFileMode = true;
|
|
_vm->_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_compressedFileSoundHandle, Audio::makeVorbisStream(file, true));
|
|
return;
|
|
}
|
|
#endif
|
|
#ifdef USE_MAD
|
|
memcpy(fname, filename, i - filename);
|
|
strcpy(fname + (i - filename), ".mp3");
|
|
if (file->open(fname)) {
|
|
_compressedFileMode = true;
|
|
_vm->_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_compressedFileSoundHandle, Audio::makeMP3Stream(file, true));
|
|
return;
|
|
}
|
|
#endif
|
|
delete file;
|
|
}
|
|
|
|
void SmushPlayer::pause() {
|
|
if (!_paused) {
|
|
_paused = true;
|
|
_pauseStartTime = _vm->_system->getMillis();
|
|
}
|
|
}
|
|
|
|
void SmushPlayer::unpause() {
|
|
if (_paused) {
|
|
_paused = false;
|
|
_pauseTime += (_vm->_system->getMillis() - _pauseStartTime);
|
|
_pauseStartTime = 0;
|
|
}
|
|
}
|
|
|
|
void SmushPlayer::play(const char *filename, int32 speed, int32 offset, int32 startFrame) {
|
|
// Verify the specified file exists
|
|
ScummFile f;
|
|
_vm->openFile(f, filename);
|
|
if (!f.isOpen()) {
|
|
warning("SmushPlayer::play() File not found %s", filename);
|
|
return;
|
|
}
|
|
f.close();
|
|
|
|
_updateNeeded = false;
|
|
_warpNeeded = false;
|
|
_palDirtyMin = 256;
|
|
_palDirtyMax = -1;
|
|
|
|
// Hide mouse
|
|
bool oldMouseState = CursorMan.showMouse(false);
|
|
|
|
// Load the video
|
|
_seekFile = filename;
|
|
_seekPos = offset;
|
|
_seekFrame = startFrame;
|
|
_base = 0;
|
|
|
|
setupAnim(filename);
|
|
init(speed);
|
|
|
|
_startTime = _vm->_system->getMillis();
|
|
_startFrame = startFrame;
|
|
_frame = startFrame;
|
|
|
|
_pauseTime = 0;
|
|
|
|
int skipped = 0;
|
|
|
|
for (;;) {
|
|
uint32 now, elapsed;
|
|
bool skipFrame = false;
|
|
|
|
if (_insanity) {
|
|
// Seeking makes a mess of trying to sync the audio to
|
|
// the sound. Synt to time instead.
|
|
now = _vm->_system->getMillis() - _pauseTime;
|
|
elapsed = now - _startTime;
|
|
} else if (_vm->_mixer->isSoundHandleActive(_compressedFileSoundHandle)) {
|
|
// Compressed SMUSH files.
|
|
elapsed = _vm->_mixer->getSoundElapsedTime(_compressedFileSoundHandle);
|
|
} else if (_vm->_mixer->isSoundHandleActive(_IACTchannel)) {
|
|
// Curse of Monkey Island SMUSH files.
|
|
elapsed = _vm->_mixer->getSoundElapsedTime(_IACTchannel);
|
|
} else {
|
|
// For other SMUSH files, we don't necessarily have any
|
|
// one channel to sync against, so we have to use
|
|
// elapsed real time.
|
|
now = _vm->_system->getMillis() - _pauseTime;
|
|
elapsed = now - _startTime;
|
|
}
|
|
|
|
if (elapsed >= ((_frame - _startFrame) * 1000) / _speed) {
|
|
if (elapsed >= ((_frame + 1) * 1000) / _speed)
|
|
skipFrame = true;
|
|
else
|
|
skipFrame = false;
|
|
timerCallback();
|
|
}
|
|
|
|
if (_warpNeeded) {
|
|
_vm->_system->warpMouse(_warpX, _warpY);
|
|
_warpNeeded = false;
|
|
}
|
|
_vm->parseEvents();
|
|
_vm->processInput();
|
|
if (_palDirtyMax >= _palDirtyMin) {
|
|
byte palette_colors[1024];
|
|
byte *p = palette_colors;
|
|
|
|
for (int i = _palDirtyMin; i <= _palDirtyMax; i++) {
|
|
byte *data = _pal + i * 3;
|
|
|
|
*p++ = data[0];
|
|
*p++ = data[1];
|
|
*p++ = data[2];
|
|
*p++ = 0;
|
|
}
|
|
|
|
_vm->_system->setPalette(palette_colors, _palDirtyMin, _palDirtyMax - _palDirtyMin + 1);
|
|
|
|
_palDirtyMax = -1;
|
|
_palDirtyMin = 256;
|
|
skipFrame = false;
|
|
}
|
|
if (skipFrame) {
|
|
if (++skipped > 10) {
|
|
skipFrame = false;
|
|
skipped = 0;
|
|
}
|
|
} else
|
|
skipped = 0;
|
|
if (_updateNeeded) {
|
|
if (!skipFrame) {
|
|
// Workaround for bug #1386333: "FT DEMO: assertion triggered
|
|
// when playing movie". Some frames there are 384 x 224
|
|
int w = MIN(_width, _vm->_screenWidth);
|
|
int h = MIN(_height, _vm->_screenHeight);
|
|
|
|
_vm->_system->copyRectToScreen(_dst, _width, 0, 0, w, h);
|
|
_vm->_system->updateScreen();
|
|
_updateNeeded = false;
|
|
}
|
|
#ifdef _WIN32_WCE
|
|
_inTimer = false;
|
|
_inTimerCount = 0;
|
|
#endif
|
|
}
|
|
if (_endOfFile)
|
|
break;
|
|
if (_vm->_quit || _vm->_saveLoadFlag || _vm->_smushVideoShouldFinish) {
|
|
_smixer->stop();
|
|
_vm->_mixer->stopHandle(_compressedFileSoundHandle);
|
|
_vm->_mixer->stopHandle(_IACTchannel);
|
|
_IACTpos = 0;
|
|
break;
|
|
}
|
|
_vm->_system->delayMillis(10);
|
|
}
|
|
|
|
release();
|
|
|
|
// Reset mouse state
|
|
CursorMan.showMouse(oldMouseState);
|
|
}
|
|
|
|
} // End of namespace Scumm
|