mirror of
https://github.com/libretro/scummvm.git
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be25e31a0a
When the cursor name is "", then that cursor is drawn by the scripts instead of loaded from cursor32.dll. That cursor does not have its own palette then. Fixes the cursors in the "paint" game in Adibou2.
649 lines
19 KiB
C++
649 lines
19 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/endian.h"
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#include "common/archive.h"
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#include "common/winexe.h"
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#include "common/winexe_pe.h"
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#include "graphics/cursorman.h"
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#include "graphics/wincursor.h"
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#include "gob/gob.h"
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#include "gob/global.h"
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#include "gob/dataio.h"
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#include "gob/inter.h"
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#include "gob/game.h"
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#include "gob/script.h"
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#include "gob/expression.h"
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#include "gob/videoplayer.h"
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#include "gob/sound/sound.h"
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namespace Gob {
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#define OPCODEVER Inter_v7
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#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
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#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
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#define OPCODEGOB(i, x) _opcodesGob[i]._OPCODEGOB(OPCODEVER, x)
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Inter_v7::Inter_v7(GobEngine *vm) : Inter_Playtoons(vm), _cursors(0) {
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}
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Inter_v7::~Inter_v7() {
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delete _cursors;
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}
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void Inter_v7::setupOpcodesDraw() {
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Inter_Playtoons::setupOpcodesDraw();
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OPCODEDRAW(0x0C, o7_draw0x0C);
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OPCODEDRAW(0x0D, o7_loadCursor);
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OPCODEDRAW(0x44, o7_displayWarning);
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OPCODEDRAW(0x45, o7_logString);
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OPCODEDRAW(0x57, o7_intToString);
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OPCODEDRAW(0x59, o7_callFunction);
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OPCODEDRAW(0x5A, o7_loadFunctions);
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OPCODEDRAW(0x83, o7_playVmdOrMusic);
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OPCODEDRAW(0x89, o7_draw0x89);
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OPCODEDRAW(0x8A, o7_findFile);
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OPCODEDRAW(0x8B, o7_findCDFile);
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OPCODEDRAW(0x8C, o7_getSystemProperty);
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OPCODEDRAW(0x90, o7_loadImage);
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OPCODEDRAW(0x93, o7_setVolume);
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OPCODEDRAW(0x95, o7_zeroVar);
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OPCODEDRAW(0xA1, o7_getINIValue);
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OPCODEDRAW(0xA2, o7_setINIValue);
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OPCODEDRAW(0xA4, o7_loadLBMPalette);
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OPCODEDRAW(0xC4, o7_opendBase);
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OPCODEDRAW(0xC5, o7_closedBase);
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OPCODEDRAW(0xC6, o7_getDBString);
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}
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void Inter_v7::setupOpcodesFunc() {
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Inter_Playtoons::setupOpcodesFunc();
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}
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void Inter_v7::setupOpcodesGob() {
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Inter_Playtoons::setupOpcodesGob();
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OPCODEGOB(420, o7_oemToANSI);
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OPCODEGOB(513, o7_gob0x201);
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}
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void Inter_v7::o7_draw0x0C() {
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WRITE_VAR(17, 0);
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}
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void Inter_v7::resizeCursors(int16 width, int16 height, int16 count, bool transparency) {
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if (width <= 0)
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width = _vm->_draw->_cursorWidth;
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if (height <= 0)
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height = _vm->_draw->_cursorHeight;
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width = MAX<uint16>(width , _vm->_draw->_cursorWidth);
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height = MAX<uint16>(height, _vm->_draw->_cursorHeight);
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_vm->_draw->_transparentCursor = transparency;
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// Cursors sprite already big enough
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if ((_vm->_draw->_cursorWidth >= width) && (_vm->_draw->_cursorHeight >= height) &&
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(_vm->_draw->_cursorCount >= count))
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return;
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_vm->_draw->_cursorCount = count;
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_vm->_draw->_cursorWidth = width;
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_vm->_draw->_cursorHeight = height;
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_vm->_draw->freeSprite(Draw::kCursorSurface);
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_vm->_draw->_cursorSprites.reset();
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_vm->_draw->_cursorSpritesBack.reset();
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_vm->_draw->_scummvmCursor.reset();
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_vm->_draw->initSpriteSurf(Draw::kCursorSurface, width * count, height, 2);
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_vm->_draw->_cursorSpritesBack = _vm->_draw->_spritesArray[Draw::kCursorSurface];
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_vm->_draw->_cursorSprites = _vm->_draw->_cursorSpritesBack;
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_vm->_draw->_scummvmCursor = _vm->_video->initSurfDesc(width, height, SCUMMVM_CURSOR);
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for (int i = 0; i < 40; i++) {
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_vm->_draw->_cursorAnimLow[i] = -1;
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_vm->_draw->_cursorAnimDelays[i] = 0;
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_vm->_draw->_cursorAnimHigh[i] = 0;
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}
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_vm->_draw->_cursorAnimLow[1] = 0;
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delete[] _vm->_draw->_doCursorPalettes;
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delete[] _vm->_draw->_cursorPalettes;
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delete[] _vm->_draw->_cursorKeyColors;
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delete[] _vm->_draw->_cursorPaletteStarts;
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delete[] _vm->_draw->_cursorPaletteCounts;
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delete[] _vm->_draw->_cursorHotspotsX;
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delete[] _vm->_draw->_cursorHotspotsY;
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_vm->_draw->_cursorPalettes = new byte[256 * 3 * count];
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_vm->_draw->_doCursorPalettes = new bool[count];
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_vm->_draw->_cursorKeyColors = new byte[count];
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_vm->_draw->_cursorPaletteStarts = new uint16[count];
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_vm->_draw->_cursorPaletteCounts = new uint16[count];
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_vm->_draw->_cursorHotspotsX = new int32[count];
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_vm->_draw->_cursorHotspotsY = new int32[count];
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memset(_vm->_draw->_cursorPalettes , 0, count * 256 * 3);
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memset(_vm->_draw->_doCursorPalettes , 0, count * sizeof(bool));
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memset(_vm->_draw->_cursorKeyColors , 0, count * sizeof(byte));
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memset(_vm->_draw->_cursorPaletteStarts, 0, count * sizeof(uint16));
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memset(_vm->_draw->_cursorPaletteCounts, 0, count * sizeof(uint16));
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memset(_vm->_draw->_cursorHotspotsX , 0, count * sizeof(int32));
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memset(_vm->_draw->_cursorHotspotsY , 0, count * sizeof(int32));
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}
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void Inter_v7::o7_loadCursor() {
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int16 cursorIndex = _vm->_game->_script->readValExpr();
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Common::String cursorName = _vm->_game->_script->evalString();
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// Clear the cursor sprite at that index
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_vm->_draw->_cursorSprites->fillRect(cursorIndex * _vm->_draw->_cursorWidth, 0,
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cursorIndex * _vm->_draw->_cursorWidth + _vm->_draw->_cursorWidth - 1,
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_vm->_draw->_cursorHeight - 1, 0);
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// If the cursor name is empty, that cursor will be drawn by the scripts
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if (cursorName.empty()) {
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// Make sure the cursors sprite is big enough and set to non-extern palette
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resizeCursors(-1, -1, cursorIndex + 1, true);
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_vm->_draw->_doCursorPalettes[cursorIndex] = false;
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return;
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}
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Graphics::WinCursorGroup *cursorGroup = 0;
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Graphics::Cursor *defaultCursor = 0;
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// Load the cursor file and cursor group
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if (loadCursorFile())
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cursorGroup = Graphics::WinCursorGroup::createCursorGroup(*_cursors, Common::WinResourceID(cursorName));
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// If the requested cursor does not exist, create a default one
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const Graphics::Cursor *cursor = 0;
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if (!cursorGroup || cursorGroup->cursors.empty() || !cursorGroup->cursors[0].cursor) {
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defaultCursor = Graphics::makeDefaultWinCursor();
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cursor = defaultCursor;
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} else
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cursor = cursorGroup->cursors[0].cursor;
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// Make sure the cursors sprite it big enough
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resizeCursors(cursor->getWidth(), cursor->getHeight(), cursorIndex + 1, true);
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Surface cursorSurf(cursor->getWidth(), cursor->getHeight(), 1, cursor->getSurface());
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_vm->_draw->_cursorSprites->blit(cursorSurf, cursorIndex * _vm->_draw->_cursorWidth, 0);
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memcpy(_vm->_draw->_cursorPalettes + cursorIndex * 256 * 3, cursor->getPalette(), cursor->getPaletteCount() * 3);
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_vm->_draw->_doCursorPalettes [cursorIndex] = true;
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_vm->_draw->_cursorKeyColors [cursorIndex] = cursor->getKeyColor();
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_vm->_draw->_cursorPaletteStarts[cursorIndex] = cursor->getPaletteStartIndex();
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_vm->_draw->_cursorPaletteCounts[cursorIndex] = cursor->getPaletteCount();
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_vm->_draw->_cursorHotspotsX [cursorIndex] = cursor->getHotspotX();
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_vm->_draw->_cursorHotspotsY [cursorIndex] = cursor->getHotspotY();
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delete cursorGroup;
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delete defaultCursor;
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}
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void Inter_v7::o7_displayWarning() {
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Common::String caption = _vm->_game->_script->evalString();
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Common::String text = _vm->_game->_script->evalString();
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Common::String source = _vm->_game->_script->evalString();
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Common::String msg = _vm->_game->_script->evalString();
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Common::String param = _vm->_game->_script->evalString();
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warning("%s: %s (%s)", source.c_str(), msg.c_str(), param.c_str());
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}
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void Inter_v7::o7_logString() {
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Common::String str0 = _vm->_game->_script->evalString();
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Common::String str1 = _vm->_game->_script->evalString();
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TimeDate t;
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_vm->_system->getTimeAndDate(t);
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debug(1, "%-9s%04d-%02d-%02dT%02d:%02d:%02d --> %s", str0.c_str(),
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t.tm_year + 1900, t.tm_mon + 1, t.tm_mday,
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t.tm_hour, t.tm_min, t.tm_sec, str1.c_str());
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}
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void Inter_v7::o7_intToString() {
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uint16 valueIndex = _vm->_game->_script->readVarIndex();
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uint16 destIndex = _vm->_game->_script->readVarIndex();
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sprintf(GET_VARO_STR(destIndex), "%d", (int32)READ_VARO_UINT32(valueIndex));
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}
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void Inter_v7::o7_callFunction() {
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Common::String tot = _vm->_game->_script->evalString();
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Common::String function = _vm->_game->_script->evalString();
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int16 param = _vm->_game->_script->readValExpr();
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if (!tot.contains('.'))
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tot += ".TOT";
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_vm->_game->callFunction(tot, function, param);
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}
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void Inter_v7::o7_loadFunctions() {
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Common::String tot = _vm->_game->_script->evalString();
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int16 flags = _vm->_game->_script->readValExpr();
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if (!tot.contains('.'))
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tot += ".TOT";
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_vm->_game->loadFunctions(tot, flags);
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}
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void Inter_v7::o7_playVmdOrMusic() {
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Common::String file = _vm->_game->_script->evalString();
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VideoPlayer::Properties props;
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props.x = _vm->_game->_script->readValExpr();
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props.y = _vm->_game->_script->readValExpr();
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props.startFrame = _vm->_game->_script->readValExpr();
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props.lastFrame = _vm->_game->_script->readValExpr();
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props.breakKey = _vm->_game->_script->readValExpr();
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props.flags = _vm->_game->_script->readValExpr();
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props.palStart = _vm->_game->_script->readValExpr();
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props.palEnd = _vm->_game->_script->readValExpr();
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props.palCmd = 1 << (props.flags & 0x3F);
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props.forceSeek = true;
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debugC(1, kDebugVideo, "Playing video \"%s\" @ %d+%d, frames %d - %d, "
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"paletteCmd %d (%d - %d), flags %X", file.c_str(),
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props.x, props.y, props.startFrame, props.lastFrame,
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props.palCmd, props.palStart, props.palEnd, props.flags);
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if (file == "RIEN") {
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_vm->_vidPlayer->closeAll();
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return;
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}
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bool close = false;
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if (props.lastFrame == -1) {
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close = true;
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} else if (props.lastFrame == -3) {
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if (file.empty()) {
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_vm->_vidPlayer->closeVideo(_vm->_mult->_objects[props.startFrame].videoSlot - 1);
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_vm->_mult->_objects[props.startFrame].videoSlot = 0;
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return;
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}
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props.flags = VideoPlayer::kFlagOtherSurface;
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props.sprite = -1;
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_vm->_mult->_objects[props.startFrame].pAnimData->animation = -props.startFrame - 1;
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if (_vm->_mult->_objects[props.startFrame].videoSlot > 0)
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_vm->_vidPlayer->closeVideo(_vm->_mult->_objects[props.startFrame].videoSlot - 1);
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uint32 x = props.x;
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uint32 y = props.y;
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int slot = _vm->_vidPlayer->openVideo(false, file, props);
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_vm->_mult->_objects[props.startFrame].videoSlot = slot + 1;
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if (x == 0xFFFFFFFF) {
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*_vm->_mult->_objects[props.startFrame].pPosX = _vm->_vidPlayer->getDefaultX(slot);
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*_vm->_mult->_objects[props.startFrame].pPosY = _vm->_vidPlayer->getDefaultY(slot);
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} else {
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*_vm->_mult->_objects[props.startFrame].pPosX = x;
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*_vm->_mult->_objects[props.startFrame].pPosY = y;
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}
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return;
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} else if (props.lastFrame == -4) {
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warning("Woodruff Stub: Video/Music command -4: Play background video %s", file.c_str());
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return;
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} else if (props.lastFrame == -5) {
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// warning("Urban/Playtoons Stub: Stop without delay");
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_vm->_sound->bgStop();
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return;
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} else if (props.lastFrame == -6) {
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// warning("Urban/Playtoons Stub: Video/Music command -6 (cache video)");
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return;
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} else if (props.lastFrame == -7) {
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// warning("Urban/Playtoons Stub: Video/Music command -6 (flush cache)");
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return;
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} else if ((props.lastFrame == -8) || (props.lastFrame == -9)) {
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if (!file.contains('.'))
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file += ".WA8";
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probe16bitMusic(file);
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if (props.lastFrame == -9)
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debugC(0, kDebugVideo, "Urban/Playtoons Stub: Delayed music stop?");
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_vm->_sound->bgStop();
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_vm->_sound->bgPlay(file.c_str(), SOUND_WAV);
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return;
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} else if (props.lastFrame <= -10) {
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_vm->_vidPlayer->closeVideo();
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if (!(props.flags & VideoPlayer::kFlagNoVideo))
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props.loop = true;
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} else if (props.lastFrame < 0) {
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warning("Urban/Playtoons Stub: Unknown Video/Music command: %d, %s", props.lastFrame, file.c_str());
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return;
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}
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if (props.startFrame == -2) {
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props.startFrame = 0;
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props.lastFrame = -1;
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props.noBlock = true;
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}
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_vm->_vidPlayer->evaluateFlags(props);
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bool primary = true;
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if (props.noBlock && (props.flags & VideoPlayer::kFlagNoVideo))
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primary = false;
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int slot = 0;
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if (!file.empty() && ((slot = _vm->_vidPlayer->openVideo(primary, file, props)) < 0)) {
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WRITE_VAR(11, (uint32) -1);
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return;
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}
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if (props.hasSound)
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_vm->_vidPlayer->closeLiveSound();
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if (props.startFrame >= 0)
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_vm->_vidPlayer->play(slot, props);
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if (close && !props.noBlock) {
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if (!props.canceled)
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_vm->_vidPlayer->waitSoundEnd(slot);
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_vm->_vidPlayer->closeVideo(slot);
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}
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}
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void Inter_v7::o7_draw0x89() {
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Common::String str0 = _vm->_game->_script->evalString();
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Common::String str1 = _vm->_game->_script->evalString();
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warning("Addy Stub Draw 0x89: \"%s\", \"%s\"", str0.c_str(), str1.c_str());
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if (findFile(str0).empty()) {
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storeValue(0);
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return;
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}
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storeValue(1);
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}
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void Inter_v7::o7_findFile() {
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Common::String file = findFile(getFile(_vm->_game->_script->evalString()));
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storeString(file.c_str());
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storeValue(file.empty() ? 0 : 1);
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}
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void Inter_v7::o7_findCDFile() {
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Common::String mask = getFile(GET_VARO_STR(_vm->_game->_script->readVarIndex()));
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Common::String file = findFile(mask);
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warning("Addy Stub: Find CD file \"%s\"", mask.c_str());
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storeValue(0);
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}
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void Inter_v7::o7_getSystemProperty() {
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const char *property = _vm->_game->_script->evalString();
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if (!scumm_stricmp(property, "TotalPhys")) {
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// HACK
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storeValue(1000000);
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return;
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}
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if (!scumm_stricmp(property, "AvailPhys")) {
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// HACK
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storeValue(1000000);
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return;
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}
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if (!scumm_stricmp(property, "TimeGMT")) {
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renewTimeInVars();
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storeValue(0);
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return;
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}
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warning("Inter_v7::o7_getSystemProperty(): Unknown property \"%s\"", property);
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storeValue(0);
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}
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void Inter_v7::o7_loadImage() {
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Common::String file = _vm->_game->_script->evalString();
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if (!file.contains('.'))
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file += ".TGA";
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int16 spriteIndex = _vm->_game->_script->readValExpr();
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int16 left = _vm->_game->_script->readValExpr();
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int16 top = _vm->_game->_script->readValExpr();
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int16 width = _vm->_game->_script->readValExpr();
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int16 height = _vm->_game->_script->readValExpr();
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int16 x = _vm->_game->_script->readValExpr();
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int16 y = _vm->_game->_script->readValExpr();
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int16 transp = _vm->_game->_script->readValExpr();
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if (spriteIndex > 100)
|
|
spriteIndex -= 80;
|
|
|
|
if ((spriteIndex < 0) || (spriteIndex >= Draw::kSpriteCount)) {
|
|
warning("o7_loadImage(): Sprite %d out of range", spriteIndex);
|
|
return;
|
|
}
|
|
|
|
SurfacePtr destSprite = _vm->_draw->_spritesArray[spriteIndex];
|
|
if (!destSprite) {
|
|
warning("o7_loadImage(): Sprite %d does not exist", spriteIndex);
|
|
return;
|
|
}
|
|
|
|
Common::SeekableReadStream *imageFile = _vm->_dataIO->getFile(file);
|
|
if (!imageFile) {
|
|
warning("o7_loadImage(): No such file \"%s\"", file.c_str());
|
|
return;
|
|
}
|
|
|
|
SurfacePtr image = _vm->_video->initSurfDesc(1, 1);
|
|
if (!image->loadImage(*imageFile)) {
|
|
warning("o7_loadImage(): Failed to load image \"%s\"", file.c_str());
|
|
return;
|
|
}
|
|
|
|
int16 right = left + width - 1;
|
|
int16 bottom = top + height - 1;
|
|
destSprite->blit(*image, left, top, right, bottom, x, y, transp);
|
|
}
|
|
|
|
void Inter_v7::o7_setVolume() {
|
|
uint32 volume = _vm->_game->_script->readValExpr();
|
|
|
|
warning("Addy Stub: Set volume %d (0 - 100)", volume);
|
|
}
|
|
|
|
void Inter_v7::o7_zeroVar() {
|
|
uint16 index = _vm->_game->_script->readVarIndex();
|
|
|
|
WRITE_VARO_UINT32(index, 0);
|
|
}
|
|
|
|
void Inter_v7::o7_getINIValue() {
|
|
Common::String file = getFile(_vm->_game->_script->evalString());
|
|
|
|
Common::String section = _vm->_game->_script->evalString();
|
|
Common::String key = _vm->_game->_script->evalString();
|
|
Common::String def = _vm->_game->_script->evalString();
|
|
|
|
Common::String value;
|
|
_inis.getValue(value, file, section, key, def);
|
|
|
|
storeString(value.c_str());
|
|
}
|
|
|
|
void Inter_v7::o7_setINIValue() {
|
|
Common::String file = getFile(_vm->_game->_script->evalString());
|
|
|
|
Common::String section = _vm->_game->_script->evalString();
|
|
Common::String key = _vm->_game->_script->evalString();
|
|
Common::String value = _vm->_game->_script->evalString();
|
|
|
|
_inis.setValue(file, section, key, value);
|
|
}
|
|
|
|
void Inter_v7::o7_loadLBMPalette() {
|
|
Common::String file = _vm->_game->_script->evalString();
|
|
if (!file.contains('.'))
|
|
file += ".LBM";
|
|
|
|
int16 startIndex = CLIP<int16>(_vm->_game->_script->readValExpr(), 0, 255);
|
|
int16 stopIndex = CLIP<int16>(_vm->_game->_script->readValExpr(), 0, 255);
|
|
|
|
if (startIndex > stopIndex)
|
|
SWAP(startIndex, stopIndex);
|
|
|
|
Common::SeekableReadStream *lbmFile = _vm->_dataIO->getFile(file);
|
|
if (!lbmFile) {
|
|
warning("o7_loadLBMPalette(): No such file \"%s\"", file.c_str());
|
|
return;
|
|
}
|
|
|
|
ImageType type = Surface::identifyImage(*lbmFile);
|
|
if (type != kImageTypeLBM) {
|
|
warning("o7_loadLBMPalette(): \"%s\" is no LBM", file.c_str());
|
|
return;
|
|
}
|
|
|
|
byte palette[768];
|
|
|
|
LBMLoader lbm(*lbmFile);
|
|
if (!lbm.loadPalette(palette)) {
|
|
warning("o7_loadLBMPalette(): Failed reading palette from LBM \"%s\"", file.c_str());
|
|
return;
|
|
}
|
|
|
|
memset(palette , 0x00, 3);
|
|
memset(palette + 765, 0xFF, 3);
|
|
for (int i = 0; i < 768; i++)
|
|
palette[i] >>= 2;
|
|
|
|
int16 count = stopIndex - startIndex + 1;
|
|
|
|
startIndex *= 3;
|
|
count *= 3;
|
|
|
|
memcpy((char *)_vm->_draw->_vgaPalette + startIndex, palette + startIndex, count);
|
|
_vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
|
|
}
|
|
|
|
void Inter_v7::o7_opendBase() {
|
|
Common::String dbFile = _vm->_game->_script->evalString();
|
|
Common::String id = _vm->_game->_script->evalString();
|
|
|
|
dbFile += ".DBF";
|
|
|
|
_databases.setLanguage(_vm->_language);
|
|
if (!_databases.open(id, dbFile)) {
|
|
WRITE_VAR(27, 0); // Failure
|
|
return;
|
|
}
|
|
|
|
WRITE_VAR(27, 1); // Success
|
|
}
|
|
|
|
void Inter_v7::o7_closedBase() {
|
|
Common::String id = _vm->_game->_script->evalString();
|
|
|
|
if (_databases.close(id))
|
|
WRITE_VAR(27, 1); // Success
|
|
else
|
|
WRITE_VAR(27, 0); // Failure
|
|
}
|
|
|
|
void Inter_v7::o7_getDBString() {
|
|
Common::String id = _vm->_game->_script->evalString();
|
|
Common::String group = _vm->_game->_script->evalString();
|
|
Common::String section = _vm->_game->_script->evalString();
|
|
Common::String keyword = _vm->_game->_script->evalString();
|
|
|
|
Common::String result;
|
|
if (!_databases.getString(id, group, section, keyword, result)) {
|
|
WRITE_VAR(27, 0); // Failure
|
|
storeString("");
|
|
return;
|
|
}
|
|
|
|
storeString(result.c_str());
|
|
WRITE_VAR(27, 1); // Success
|
|
}
|
|
|
|
void Inter_v7::o7_oemToANSI(OpGobParams ¶ms) {
|
|
_vm->_game->_script->skip(2);
|
|
}
|
|
|
|
void Inter_v7::o7_gob0x201(OpGobParams ¶ms) {
|
|
uint16 varIndex = _vm->_game->_script->readUint16();
|
|
|
|
WRITE_VAR(varIndex, 1);
|
|
}
|
|
|
|
Common::String Inter_v7::findFile(const Common::String &mask) {
|
|
Common::ArchiveMemberList files;
|
|
|
|
SearchMan.listMatchingMembers(files, mask);
|
|
|
|
if (files.empty())
|
|
return "";
|
|
|
|
return files.front()->getName();
|
|
}
|
|
|
|
bool Inter_v7::loadCursorFile() {
|
|
if (_cursors)
|
|
return true;
|
|
|
|
_cursors = new Common::PEResources();
|
|
|
|
if (_cursors->loadFromEXE("cursor32.dll"))
|
|
return true;
|
|
|
|
delete _cursors;
|
|
_cursors = 0;
|
|
|
|
return false;
|
|
}
|
|
|
|
} // End of namespace Gob
|