mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-05 00:36:57 +00:00
56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef GOB_PALANIM_H
|
|
#define GOB_PALANIM_H
|
|
|
|
#include "gob/video.h"
|
|
|
|
namespace Gob {
|
|
|
|
class PalAnim {
|
|
public:
|
|
bool fadeStep(int16 oper); // 0: all colors, 1: red, 2: green, 3: blue
|
|
void fade(Video::PalDesc * palDesc, int16 fade, int16 all);
|
|
|
|
PalAnim(GobEngine *vm);
|
|
|
|
protected:
|
|
int16 _fadeValue;
|
|
|
|
byte _toFadeRed[256];
|
|
byte _toFadeGreen[256];
|
|
byte _toFadeBlue[256];
|
|
|
|
char *_palArray[3];
|
|
byte *_fadeArray[3];
|
|
|
|
GobEngine *_vm;
|
|
|
|
bool fadeStepColor(int color);
|
|
char fadeColor(int16 from, int16 to);
|
|
};
|
|
|
|
} // End of namespace Gob
|
|
|
|
#endif // GOB_PALANIM_H
|