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https://github.com/libretro/scummvm.git
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9b151cefc3
- Load SceneInfo140 from neverhood.dat - Some renaming
176 lines
5.9 KiB
C++
176 lines
5.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "neverhood/staticdata.h"
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namespace Neverhood {
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StaticData::StaticData() {
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}
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StaticData::~StaticData() {
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}
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void StaticData::load(const char *filename) {
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Common::File fd;
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if (!fd.open(filename))
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error("StaticData::load() Could not open %s", filename);
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fd.readUint32LE(); // magic
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fd.readUint32LE(); // version
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// Load message lists
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uint32 messageListsCount = fd.readUint32LE();
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debug("messageListsCount: %d", messageListsCount);
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for (uint32 i = 0; i < messageListsCount; i++) {
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MessageList *messageList = new MessageList();
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uint32 id = fd.readUint32LE();
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uint32 itemCount = fd.readUint32LE();
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for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) {
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MessageItem messageItem;
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messageItem.messageNum = fd.readUint16LE();
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messageItem.messageValue = fd.readUint32LE();
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messageList->push_back(messageItem);
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}
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_messageLists[id] = messageList;
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}
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// Load rect lists
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uint32 rectListsCount = fd.readUint32LE();
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debug("rectListsCount: %d", rectListsCount);
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for (uint32 i = 0; i < rectListsCount; i++) {
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RectList *rectList = new RectList();
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uint32 id = fd.readUint32LE();
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uint32 itemCount = fd.readUint32LE();
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for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) {
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RectItem rectItem;
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rectItem.rect.x1 = fd.readUint16LE();
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rectItem.rect.y1 = fd.readUint16LE();
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rectItem.rect.x2 = fd.readUint16LE();
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rectItem.rect.y2 = fd.readUint16LE();
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uint32 subItemCount = fd.readUint32LE();
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rectItem.subRects.reserve(subItemCount);
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for (uint32 subItemIndex = 0; subItemIndex < subItemCount; subItemIndex++) {
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SubRectItem subRectItem;
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subRectItem.rect.x1 = fd.readUint16LE();
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subRectItem.rect.y1 = fd.readUint16LE();
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subRectItem.rect.x2 = fd.readUint16LE();
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subRectItem.rect.y2 = fd.readUint16LE();
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subRectItem.messageListId = fd.readUint32LE();
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rectItem.subRects.push_back(subRectItem);
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}
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rectList->push_back(rectItem);
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}
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_rectLists[id] = rectList;
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}
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// Load hit rects
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uint32 hitRectListsCount = fd.readUint32LE();
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debug("hitRectListsCount: %d", hitRectListsCount);
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for (uint32 i = 0; i < hitRectListsCount; i++) {
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HitRectList *hitRectList = new HitRectList();
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uint32 id = fd.readUint32LE();
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uint32 itemCount = fd.readUint32LE();
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for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) {
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HitRect hitRect;
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hitRect.rect.x1 = fd.readUint16LE();
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hitRect.rect.y1 = fd.readUint16LE();
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hitRect.rect.x2 = fd.readUint16LE();
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hitRect.rect.y2 = fd.readUint16LE();
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hitRect.type = fd.readUint16LE();
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hitRectList->push_back(hitRect);
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}
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_hitRectLists[id] = hitRectList;
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}
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// Load navigation lists
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uint32 navigationListsCount = fd.readUint32LE();
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debug("navigationListsCount: %d", navigationListsCount);
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for (uint32 i = 0; i < navigationListsCount; i++) {
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NavigationList *navigationList = new NavigationList();
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uint32 id = fd.readUint32LE();
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uint32 itemCount = fd.readUint32LE();
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for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) {
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NavigationItem navigationItem;
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navigationItem.fileHash = fd.readUint32LE();
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navigationItem.leftSmackerFileHash = fd.readUint32LE();
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navigationItem.rightSmackerFileHash = fd.readUint32LE();
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navigationItem.middleSmackerFileHash = fd.readUint32LE();
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navigationItem.interactive = fd.readByte();
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navigationItem.middleFlag = fd.readByte();
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navigationItem.mouseCursorFileHash = fd.readUint32LE();
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navigationList->push_back(navigationItem);
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}
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_navigationLists[id] = navigationList;
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}
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// Load SceneInfo140 items
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uint32 sceneInfo140ItemsCount = fd.readUint32LE();
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debug("sceneInfo140ItemsCount: %d", sceneInfo140ItemsCount);
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for (uint32 i = 0; i < sceneInfo140ItemsCount; i++) {
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SceneInfo140 *sceneInfo140 = new SceneInfo140();
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uint32 id = fd.readUint32LE();
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sceneInfo140->bgFilename1 = fd.readUint32LE();
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sceneInfo140->bgFilename2 = fd.readUint32LE();
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sceneInfo140->txFilename = fd.readUint32LE();
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sceneInfo140->bgFilename3 = fd.readUint32LE();
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sceneInfo140->xPosIndex = fd.readByte();
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sceneInfo140->count = fd.readByte();
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_sceneInfo140Items[id] = sceneInfo140;
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}
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}
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HitRectList *StaticData::getHitRectList(uint32 id) {
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if (!_hitRectLists[id])
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error("StaticData::getHitRectList() HitRectList with id %08X not found", id);
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return _hitRectLists[id];
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}
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RectList *StaticData::getRectList(uint32 id) {
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if (!_rectLists[id])
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error("StaticData::getRectList() RectList with id %08X not found", id);
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return _rectLists[id];
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}
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MessageList *StaticData::getMessageList(uint32 id) {
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if (!_messageLists[id])
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error("StaticData::getMessageList() MessageList with id %08X not found", id);
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return _messageLists[id];
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}
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NavigationList *StaticData::getNavigationList(uint32 id) {
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if (!_navigationLists[id])
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error("StaticData::getNavigationList() NavigationList with id %08X not found", id);
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return _navigationLists[id];
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}
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SceneInfo140 *StaticData::getSceneInfo140Item(uint32 id) {
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if (!_sceneInfo140Items[id])
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error("StaticData::getSceneInfo140Item() SceneInfo140 with id %08X not found", id);
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return _sceneInfo140Items[id];
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}
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} // End of namespace Neverhood
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