scummvm/engines/neverhood/staticdata.cpp
johndoe123 9b151cefc3 NEVERHOOD: Implement HallOfRecordsScene (and all HoR scenes) and Scene2247
- Load SceneInfo140 from neverhood.dat
- Some renaming
2013-05-08 20:39:36 +02:00

176 lines
5.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "neverhood/staticdata.h"
namespace Neverhood {
StaticData::StaticData() {
}
StaticData::~StaticData() {
}
void StaticData::load(const char *filename) {
Common::File fd;
if (!fd.open(filename))
error("StaticData::load() Could not open %s", filename);
fd.readUint32LE(); // magic
fd.readUint32LE(); // version
// Load message lists
uint32 messageListsCount = fd.readUint32LE();
debug("messageListsCount: %d", messageListsCount);
for (uint32 i = 0; i < messageListsCount; i++) {
MessageList *messageList = new MessageList();
uint32 id = fd.readUint32LE();
uint32 itemCount = fd.readUint32LE();
for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) {
MessageItem messageItem;
messageItem.messageNum = fd.readUint16LE();
messageItem.messageValue = fd.readUint32LE();
messageList->push_back(messageItem);
}
_messageLists[id] = messageList;
}
// Load rect lists
uint32 rectListsCount = fd.readUint32LE();
debug("rectListsCount: %d", rectListsCount);
for (uint32 i = 0; i < rectListsCount; i++) {
RectList *rectList = new RectList();
uint32 id = fd.readUint32LE();
uint32 itemCount = fd.readUint32LE();
for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) {
RectItem rectItem;
rectItem.rect.x1 = fd.readUint16LE();
rectItem.rect.y1 = fd.readUint16LE();
rectItem.rect.x2 = fd.readUint16LE();
rectItem.rect.y2 = fd.readUint16LE();
uint32 subItemCount = fd.readUint32LE();
rectItem.subRects.reserve(subItemCount);
for (uint32 subItemIndex = 0; subItemIndex < subItemCount; subItemIndex++) {
SubRectItem subRectItem;
subRectItem.rect.x1 = fd.readUint16LE();
subRectItem.rect.y1 = fd.readUint16LE();
subRectItem.rect.x2 = fd.readUint16LE();
subRectItem.rect.y2 = fd.readUint16LE();
subRectItem.messageListId = fd.readUint32LE();
rectItem.subRects.push_back(subRectItem);
}
rectList->push_back(rectItem);
}
_rectLists[id] = rectList;
}
// Load hit rects
uint32 hitRectListsCount = fd.readUint32LE();
debug("hitRectListsCount: %d", hitRectListsCount);
for (uint32 i = 0; i < hitRectListsCount; i++) {
HitRectList *hitRectList = new HitRectList();
uint32 id = fd.readUint32LE();
uint32 itemCount = fd.readUint32LE();
for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) {
HitRect hitRect;
hitRect.rect.x1 = fd.readUint16LE();
hitRect.rect.y1 = fd.readUint16LE();
hitRect.rect.x2 = fd.readUint16LE();
hitRect.rect.y2 = fd.readUint16LE();
hitRect.type = fd.readUint16LE();
hitRectList->push_back(hitRect);
}
_hitRectLists[id] = hitRectList;
}
// Load navigation lists
uint32 navigationListsCount = fd.readUint32LE();
debug("navigationListsCount: %d", navigationListsCount);
for (uint32 i = 0; i < navigationListsCount; i++) {
NavigationList *navigationList = new NavigationList();
uint32 id = fd.readUint32LE();
uint32 itemCount = fd.readUint32LE();
for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) {
NavigationItem navigationItem;
navigationItem.fileHash = fd.readUint32LE();
navigationItem.leftSmackerFileHash = fd.readUint32LE();
navigationItem.rightSmackerFileHash = fd.readUint32LE();
navigationItem.middleSmackerFileHash = fd.readUint32LE();
navigationItem.interactive = fd.readByte();
navigationItem.middleFlag = fd.readByte();
navigationItem.mouseCursorFileHash = fd.readUint32LE();
navigationList->push_back(navigationItem);
}
_navigationLists[id] = navigationList;
}
// Load SceneInfo140 items
uint32 sceneInfo140ItemsCount = fd.readUint32LE();
debug("sceneInfo140ItemsCount: %d", sceneInfo140ItemsCount);
for (uint32 i = 0; i < sceneInfo140ItemsCount; i++) {
SceneInfo140 *sceneInfo140 = new SceneInfo140();
uint32 id = fd.readUint32LE();
sceneInfo140->bgFilename1 = fd.readUint32LE();
sceneInfo140->bgFilename2 = fd.readUint32LE();
sceneInfo140->txFilename = fd.readUint32LE();
sceneInfo140->bgFilename3 = fd.readUint32LE();
sceneInfo140->xPosIndex = fd.readByte();
sceneInfo140->count = fd.readByte();
_sceneInfo140Items[id] = sceneInfo140;
}
}
HitRectList *StaticData::getHitRectList(uint32 id) {
if (!_hitRectLists[id])
error("StaticData::getHitRectList() HitRectList with id %08X not found", id);
return _hitRectLists[id];
}
RectList *StaticData::getRectList(uint32 id) {
if (!_rectLists[id])
error("StaticData::getRectList() RectList with id %08X not found", id);
return _rectLists[id];
}
MessageList *StaticData::getMessageList(uint32 id) {
if (!_messageLists[id])
error("StaticData::getMessageList() MessageList with id %08X not found", id);
return _messageLists[id];
}
NavigationList *StaticData::getNavigationList(uint32 id) {
if (!_navigationLists[id])
error("StaticData::getNavigationList() NavigationList with id %08X not found", id);
return _navigationLists[id];
}
SceneInfo140 *StaticData::getSceneInfo140Item(uint32 id) {
if (!_sceneInfo140Items[id])
error("StaticData::getSceneInfo140Item() SceneInfo140 with id %08X not found", id);
return _sceneInfo140Items[id];
}
} // End of namespace Neverhood