mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-13 07:14:59 +00:00
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
|
|
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
|
|
*/
|
|
|
|
#include "graph.h"
|
|
|
|
namespace Avalanche {
|
|
|
|
integer gd, gm;
|
|
byte a /*absolute $A000:1200*/;
|
|
byte bit;
|
|
untyped_file f;
|
|
|
|
int main(int argc, const char *argv[]) {
|
|
pio_initialize(argc, argv);
|
|
gd = 3;
|
|
gm = 0;
|
|
initgraph(gd, gm, "");
|
|
assign(f, "c:\\sleep\\test.ega");
|
|
reset(f, 1);
|
|
for (bit = 0; bit <= 3; bit ++) {
|
|
port[0x3c4] = 2;
|
|
port[0x3ce] = 4;
|
|
port[0x3c5] = 1 << bit;
|
|
port[0x3cf] = bit;
|
|
blockread(f, a, 12000);
|
|
}
|
|
close(f);
|
|
return EXIT_SUCCESS;
|
|
}
|
|
|
|
} // End of namespace Avalanche.
|