scummvm/engines/avalanche/scrolls.cpp

945 lines
21 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/*
ÛßÜ ÛßÜ ÜßßÜ ßÛß Ûßß Üß ßÛß ÜßÛßÜ ßÛß ÛÜ Û ÜÛßß ßÛß ÛßÜ Ûßß Û
Ûß ÛÛ Û Û Ü Û Ûßß ßÜ Û Û Û Û Û Û ÛÜÛ ßßßÜ Û ÛÛ Ûßß Û
ß ß ß ßß ßß ßßß ß ß ß ß ß ßßß ß ßß ßßß ß ß ß ßßß ßßß
SCROLLS The scroll driver. */
/* $D-*/
#define __scrolls_implementation__
/*$V-*/
#include "scrolls.h"
#include "lucerna.h"
#include "Graph.h"
/*#include "Crt.h"*/
#include "trip5.h"
#include "enhanced.h"
/*#include "Dos.h"*/
#include "logger.h"
#include "Acci.h"
#include "basher.h"
#include "visa.h"
#include "timeout.h"
namespace Avalanche {
const integer roman = 0;
const integer italic = 1;
const integer halficonwidth = 19; /* Half the width of an icon. */
integer dix, diy;
array<roman, italic, raw> ch;
byte cfont; /* Current font */
integer dodgex, dodgey;
byte param; /* For using arguments code */
byte use_icon;
void state(byte x) { /* Sets "Ready" light to whatever */
byte page_;
if (ledstatus == x) return; /* Already like that! */
switch (x) {
case 0:
setfillstyle(1, black);
break; /* Off */
case 1:
setfillstyle(9, green);
break; /* Half-on (menus) */
case 2:
setfillstyle(1, green);
break; /* On (kbd) */
case 3:
setfillstyle(6, green);
break; /* Hit a key */
}
super_off();
for (page_ = 0; page_ <= 1; page_ ++) {
setactivepage(page_);
bar(419, 195, 438, 197);
}
super_on();
ledstatus = x;
}
void easteregg() {
word fv, ff;
background(15);
for (fv = 4; fv <= 100; fv ++)
for (ff = 0; ff <= 70; ff ++) {
sound(fv * 100 + ff * 10);
delay(1);
}
nosound;
setcolor(10);
settextstyle(0, 0, 3);
settextjustify(1, 1);
outtextxy(320, 100, "GIED");
settextstyle(0, 0, 1);
settextjustify(0, 2);
background(0);
}
void say(integer x, integer y, string z) { /* Fancy FAST screenwriting */
const integer locol = 2;
byte xx, yy, ox, bit, lz, t;
integer yp;
boolean offset;
matrix<1, 12, 1, 80, byte> itw;
offset = x % 8 == 4;
x = x / 8;
lz = length(z);
ox = 0;
log_scrollline();
for (xx = 1; xx <= lz; xx ++) {
switch (z[xx]) {
case '\22': {
cfont = roman;
log_roman();
}
break;
case '\6': {
cfont = italic;
log_italic();
}
break;
default: {
ox += 1;
for (yy = 1; yy <= 12; yy ++) itw[yy][ox] = ~ ch[cfont][z[xx]][yy + 1];
log_scrollchar(z[xx]);
}
}
}
lz = ox;
if (offset) {
/* offsetting routine */
lz += 1;
for (yy = 1; yy <= 12; yy ++) {
bit = 240;
itw[yy][lz] = 255;
for (xx = 1; xx <= lz; xx ++) {
t = itw[yy][xx];
itw[yy][xx] = bit + t / 16;
bit = t << 4;
}
}
}
yp = x + y * 80 + (1 - cp) * pagetop;
for (yy = 1; yy <= 12; yy ++) {
yp += 80;
for (bit = 0; bit <= locol; bit ++) {
port[0x3c4] = 2;
port[0x3ce] = 4;
port[0x3c5] = 1 << bit;
port[0x3cf] = bit;
move(itw[yy], mem[0xa000 * yp], lz);
}
}
}
/* Here are the procedures that Scroll calls */ /* So they must be... */ /*$F+*/
void normscroll() {
const array<1, 8, char> egg = string("\20\f\25\7\b") + "***";
const array<1, 8, char> e = "(c) 1994";
char r;
boolean oktoexit;
state(3);
seescroll = true;
off_virtual();
on();
newpointer(4);
mousepage(1 - cp);
if (demo) get_demorec();
do {
do {
check(); /* was "checkclick;" */
#ifdef RECORD slowdown(); basher::count += 1; #endif
if (demo) {
if (demo_ready()) flush();
if (keypressede()) exit(0);
} else if (keypressede()) flush();
} while (!((mrelease > 0) || (buttona1()) || (buttonb1())));
if (mrelease == 0) {
inkey();
if (aboutscroll) {
move(e[2 - 1], e[1 - 1], 7);
e[8 - 1] = inchar;
if (egg == e) easteregg();
}
oktoexit = set::of('\15', '\33', '+', '#', eos).has(inchar);
if (! oktoexit) errorled();
}
} while (!((oktoexit) || (mrelease > 0)));
#ifdef RECORD record_one(); #endif
screturn = r == '#'; /* "back door" */
state(0);
seescroll = false;
mousepage(cp);
off();
}
void dialogue() {
char r;
state(3);
seescroll = true;
r = '\0';
newpointer(6);
on();
mousepage(1 - cp);
do {
do {
check();
if (mrelease > 0) {
if ((mx >= (cardinal)dix - 65) && (my >= (cardinal)diy - 24) && (mx <= (cardinal)dix - 5) && (my <= (cardinal)diy - 10))
r = 'Y';
if ((mx >= (cardinal)dix + 5) && (my >= (cardinal)diy - 24) && (mx <= (cardinal)dix + 65) && (my <= (cardinal)diy - 10))
r = 'N';
} else if (keypressede()) {
inkey();
r = upcase(inchar);
}
} while (!(r != '\0'));
} while (!(set::of('Y', 'N', 'O', 'J', eos).has(r))); /* Yes, Ja, Oui, or No, Non, Nein */
screturn = r != 'N';
state(0);
seescroll = false;
mousepage(cp);
off();
}
void music_scroll();
static void store_(byte what, tunetype &played) {
move(played[2], played[1], sizeof(played) - 1);
played[31] = what;
}
static boolean they_match(tunetype &played) {
byte fv, mistakes;
boolean they_match_result;
mistakes = 0;
for (fv = 1; fv <= sizeof(played); fv ++)
if (played[fv] != tune[fv]) {
mistakes += 1;
}
they_match_result = mistakes < 5;
return they_match_result;
}
void music_scroll() {
char r;
byte value;
byte last_one, this_one;
tunetype played;
state(3);
seescroll = true;
on();
newpointer(4);
do {
do {
check(); /* was "checkclick;" */
if (keypressede()) flush();
} while (!((mpress > 0) || (buttona1()) || (buttonb1())));
if (mpress == 0) {
inkey();
r = upcase(inchar);
if (r == 'Z') r = 'Y'; /* Euro keyboards */
value = pos(r, keys);
if (value > 0) {
last_one = this_one;
this_one = value;
sound(notes[this_one]);
delay(100);
nosound;
if (! dna.ringing_bells) {
/* These handle playing the right tune. */
if (this_one < last_one)
store_(lower, played);
else
if (this_one == last_one)
store_(same, played);
else
store_(higher, played);
if (they_match(played)) {
screturn = true;
off();
state(0);
seescroll = false;
set_up_timer(8, procjacques_wakes_up, reason_jacques_waking_up);
return;
}
}
}
}
} while (!((set::of('\15', '\33', '+', '#', eos).has(r)) || (mpress > 0)));
screturn = false;
off();
state(0);
seescroll = false;
}
/* ThatsAll, so put us back to */ /*$F-*/
void resetscrolldriver() { /* phew */
scrollbells = 0;
cfont = roman;
log_epsonroman();
use_icon = 0;
interrogation = 0; /* always reset after a scroll comes up. */
}
void dingdongbell() { /* Pussy's in the well. Who put her in? Little... */
byte fv;
for (fv = 1; fv <= scrollbells; fv ++) errorled(); /* ring the bell "x" times */
}
void dodgem() /* This moves the mouse pointer off the scroll so that
you can read it. */
{
xycheck(); /* Mx & my now contain xy pos of mouse */
dodgex = mx;
dodgey = my; /* Store 'em */
hopto(dodgex, underscroll); /* Move the pointer off the scroll. */
}
void undodgem() /* This is the opposite of Dodgem. It moves the
mouse pointer back, IF you haven't moved it in the meantime. */
{
xycheck();
if ((mx == (cardinal)dodgex) && (my == (cardinal)underscroll))
/* No change, so restore the pointer's original position. */
hopto(dodgex, dodgey);
}
void geticon(integer x, integer y, byte which) {
untyped_file f;
pointer p;
assign(f, "icons.avd");
reset(f, 1);
which -= 1;
seek(f, which * 426);
getmem(p, 426);
blockread(f, p, 426);
putimage(x, y, p, 0);
freemem(p, 426);
close(f);
}
void block_drop(string fn, integer xl, integer yl, integer y) {
untyped_file f;
byte bit;
integer fv;
word st;
st = (y - 1) * 80 + (40 - xl / 2) + ((1 - cp) * pagetop);
assign(f, fn + ".avd");
reset(f, 1);
for (fv = 1; fv <= yl; fv ++)
for (bit = 0; bit <= 3; bit ++) {
port[0x3c4] = 2;
port[0x3ce] = 4;
port[0x3c5] = 1 << bit;
port[0x3cf] = bit;
blockread(f, mem[0xa000 * st + (fv * 80)], xl);
}
close(f);
bit = getpixel(0, 0);
}
void drawscroll(proc gotoit) { /* This is one of the oldest procs in the game. */
byte b, groi;
integer lx, ly, mx, my, ex, ey;
boolean centre;
byte icon_indent;
off_virtual();
setvisualpage(cp);
setactivepage(1 - cp);
oncandopageswap = false; /* On can now no longer swap pages. So we can
do what we want without its interference! */
log_epsonroman(); /* Scrolls always START with Roman. */
lx = 0;
ly = scrolln * 6;
for (b = 1; b <= scrolln; b ++) {
ex = length(scroll[b]) * 8;
if (lx < ex) lx = ex;
}
mx = 320;
my = 100; /* Getmaxx & getmaxy div 2, both. */
lx = lx / 2;
ly -= 2;
if (set::of(range(1, 34), eos).has(use_icon)) lx += halficonwidth;
off();
/* mblit(mx-lx-46,my-ly-6,mx+lx+15,my+ly+6,0,3);*/
setfillstyle(1, 7);
setcolor(7);
pieslice(mx + lx, my - ly, 360, 90, 15);
pieslice(mx + lx, my + ly, 270, 360, 15);
setcolor(4);
arc(mx + lx, my - ly, 360, 90, 15);
arc(mx + lx, my + ly, 270, 360, 15);
bar(mx - lx - 30, my + ly + 6, mx + lx, my + ly);
bar(mx - lx - 30, my - ly - 6, mx + lx, my - ly);
bar(mx - lx - 15, my - ly, mx + lx + 15, my + ly);
setfillstyle(1, 8);
pieslice(mx - lx - 31, my - ly, 360, 180, 15);
pieslice(mx - lx - 31, my + ly, 180, 360, 15);
setfillstyle(1, 4);
bar(mx - lx - 30, my - ly - 6, mx + lx, my - ly - 6);
bar(mx - lx - 30, my + ly + 6, mx + lx, my + ly + 6);
bar(mx - lx - 15, my - ly, mx - lx - 15, my + ly);
bar(mx + lx + 15, my - ly, mx + lx + 15, my + ly);
ex = mx - lx;
ey = my - ly;
mx -= lx;
my -= ly + 2;
setcolor(0);
centre = false;
switch (use_icon) {
case 0:
icon_indent = 0;
break; /* No icon. */
case 1 ... 33: { /* Standard icon */
geticon(mx, my + ly / 2, use_icon);
icon_indent = 53;
}
break;
case 34: {
block_drop("about", 28, 76, 15);
icon_indent = 0;
}
break;
case 35: {
block_drop("gameover", 52, 59, 71);
icon_indent = 0;
}
break;
}
for (b = 1; b <= scrolln; b ++) {
switch (scroll[b][length(scroll[b])]) {
case '\3' : {
centre = true;
scroll[b][0] -= 1;
}
break;
case '\14' : {
centre = false;
scroll[b][0] -= 1;
}
break;
case '\21' : {
settextjustify(1, 1);
dix = mx + lx;
diy = my + ly;
scroll[b][1] = '\40';
groi = getpixel(0, 0);
/* inc(diy,14);*/
shbox(dix - 65, diy - 24, dix - 5, diy - 10, "Yes.");
shbox(dix + 5, diy - 24, dix + 65, diy - 10, "No.");
}
break;
}
if (centre)
say(320 - length(scroll[b]) * 4 + icon_indent, my, scroll[b]);
else
say(mx + icon_indent, my, scroll[b]);
log_scrollendline(centre);
my += 12;
}
underscroll = my + 3;
setvisualpage(1 - cp);
dingdongbell();
my = getpixel(0, 0);
dropsok = false;
dodgem();
gotoit();
undodgem();
dropsok = true;
log_divider();
setvisualpage(cp);
mousepage(cp);
off();
/* mblit(ex-46,ey-6,ex+lx*2+15,ey+ly*2+6,3,0);*/
mblit((ex - 46) / 8, ey - 6, 1 + (ex + lx * 2 + 15) / 8, ey + ly * 2 + 6, cp, 1 - cp);
blitfix();
oncandopageswap = true; /* Normality again */
on();
settextjustify(0, 0); /*sink*/
resetscrolldriver();
if (mpress > 0) after_the_scroll = true;
}
void bubble(proc gotoit) {
integer xl, yl, my, xw, yw;
byte fv;
array<1, 3, pointtype> p;
pointer rp1, rp2; /* replace: 1=bubble, 2=pointer */
integer xc; /* x correction */
setvisualpage(cp);
setactivepage(1 - cp);
oncandopageswap = false; /* On can now no longer swap pages. So we can
do what we want without its interference! */
mousepage(1 - cp); /* Mousepage */
setfillstyle(1, talkb);
setcolor(talkb);
off();
xl = 0;
yl = scrolln * 5;
for (fv = 1; fv <= scrolln; fv ++)
if (textwidth(scroll[fv]) > xl) xl = textwidth(scroll[fv]);
xl = xl / 2;
xw = xl + 18;
yw = yl + 7;
my = yw * 2 - 2;
xc = 0;
if ((talkx - xw) < 0) xc = -(talkx - xw);
if ((talkx + xw) > 639) xc = 639 - (talkx + xw);
p[1].x = talkx - 10;
p[1].y = yw;
p[2].x = talkx + 10;
p[2].y = yw;
p[3].x = talkx;
p[3].y = talky;
/* mblit(talkx-xw+xc,7,talkx+xw+xc,my,0,3);
mblit(talkx-10,my,talkx+10,talky,0,3);*/
bar(xc + talkx - xw + 10, 7, talkx + xw - 10 + xc, my);
bar(xc + talkx - xw, 12, talkx + xw + xc, my - 5);
pieslice(xc + talkx + xw - 10, 12, 360, 90, 9); /* TR */
pieslice(xc + talkx + xw - 10, my - 5, 270, 360, 9); /* BR */
pieslice(xc + talkx - xw + 10, 12, 90, 180, 9); /* TL */
pieslice(xc + talkx - xw + 10, my - 5, 180, 270, 9); /* BL */
fillpoly(3, p.body());
setcolor(talkf);
yl -= 3;
settextjustify(1, 2);
for (fv = 0; fv <= scrolln - 1; fv ++)
outtextxy(talkx + xc, (fv * 10) + 12, scroll[fv + 1]);
for (fv = 1; fv <= scrolln; fv ++) /* These should be separate loops. */
log_bubbleline(fv, param, scroll[fv]);
log_divider();
setvisualpage(1 - cp);
dingdongbell();
oncandopageswap = false;
on();
dropsok = false;
gotoit();
off();
dropsok = true;
mblit((talkx - xw + xc) / 8, 7, 1 + (talkx + xw + xc) / 8, my, 3, 1 - cp);
mblit((talkx - 10) / 8, my, 1 + (talkx + 10) / 8, talky, 3, 1 - cp);
blitfix();
setvisualpage(cp);
settextjustify(0, 0);
on(); /*sink;*/
oncandopageswap = true;
resetscrolldriver();
if (mpress > 0) after_the_scroll = true;
}
boolean ask(string question) {
boolean ask_result;
display(question + '\15' + '\21');
if (screturn && (Random(2) == 0)) { /* half-and-half chance */
display("...Positive about that?\23I\26\r\21"); /* be annoying! */
if (screturn && (Random(4) == 3)) /* another 25% chance */
display("\n100% certain\??!\n\26\r\21"); /* be very annoying! */
}
ask_result = screturn;
return ask_result;
}
void resetscroll() {
scrolln = 1;
fillchar(scroll, sizeof(scroll), '\0');
}
void natural() { /* Natural state of bubbles */
talkx = 320;
talky = 200;
talkb = 8;
talkf = 15;
}
string lsd() {
string x;
string lsd_result;
if (dna.pence < 12) {
/* just pence */
x = strf(dna.pence) + 'd';
} else if (dna.pence < 240) {
/* shillings & pence */
x = strf(dna.pence / longint(12)) + '/';
if ((dna.pence % longint(12)) == 0) x = x + '-';
else x = x + strf(dna.pence % longint(12));
} else /* L, s & d */
x = string('œ') + strf(dna.pence / longint(240)) + '.' + strf((dna.pence / longint(12)) % longint(20)) + '.' +
strf(dna.pence % longint(12));
if (dna.pence > 12) x = x + " (that's " + strf(dna.pence) + "d)";
lsd_result = x;
return lsd_result;
}
void calldrivers();
/* Was the mouse cursor virtual on entry to this proc? */
static void strip(string &q) {
while (pos("\40", q[length(q)]) > 0) q[0] -= 1; /* strip trailing spaces */
}
static void solidify(byte n) {
if (pos("\40", scroll[n]) == 0) return; /* no spaces */
/* so there MUST be a space there, somewhere... */
do {
scroll[n + 1] = string(scroll[n][length(scroll[n])]) + scroll[n + 1];
scroll[n][0] -= 1;
} while (!(scroll[n][length(scroll[n])] == '\40'));
strip(scroll[n]);
}
void calldrivers() {
word fv;
byte nn;
char nnn;
boolean mouthnext;
boolean call_spriterun; /* Only call sprite_run the FIRST time. */
boolean was_virtual;
nosound;
state(0);
screturn = false;
mouthnext = false;
call_spriterun = true;
switch (buffer[bufsize]) {
case '\4':
bufsize -= 1;
break; /* ^D = (D)on't include pagebreak */
case '\2':
case '\21':
break; /* ^B = speech (B)ubble, ^Q = (Q)uestion in dialogue box */
default: {
bufsize += 1;
buffer[bufsize] = '\20';
}
}
for (fv = 1; fv <= bufsize; fv ++)
if (mouthnext) {
if (buffer[fv] == '\23') param = 0;
else
switch (buffer[fv]) {
case RANGE_10('0', '9'):
param = ord(buffer[fv]) - 48;
break;
case RANGE_26('A', 'Z'):
param = ord(buffer[fv]) - 55;
break;
}
mouthnext = false;
} else
switch (buffer[fv]) {
case '\20': {
if ((scrolln == 1) && (scroll[1] == "")) flush();
if (call_spriterun) sprite_run();
call_spriterun = false;
was_virtual = visible == m_virtual;
if (was_virtual) off_virtual();
drawscroll(normscroll);
if (was_virtual) on_virtual();
resetscroll();
if (screturn) return;
}
break;
case '\7':
scrollbells += 1;
break; /* #7 = "Bel" */
case '\2': {
if ((scrolln == 1) && (scroll[1] == "")) flush();
if (call_spriterun) sprite_run();
call_spriterun = false;
switch (param) {
case 0:
natural();
break; /* Not attached: generic bubble with no speaker. */
case RANGE_9(1, 9):
if ((param > numtr) || (! tr[param].quick)) {
/* not valid */
errorled();
natural();
} else tr[param].chatter();
break; /* Normal sprite talking routine. */
case 10 ... 36: {
quasiped_type &with = quasipeds[param];
/* Quasi-peds. (This routine performs the same
thing with QPs as triptype.chatter does with the
sprites.) */
{
pedtype &with1 = peds[with.whichped];
talkx = with1.x;
talky = with1.y; /* Position. */
}
talkf = with.fgc;
talkb = with.bgc; /* Colours. */
}
break;
default: {
errorled(); /* not valid */
natural();
}
}
was_virtual = visible == m_virtual;
if (was_virtual) off_virtual();
bubble(normscroll);
if (was_virtual) on_virtual();
resetscroll();
if (screturn) return;
}
break;
case '\25': {
{
dnatype &with = dna;
switch (param) {
case 1:
display(lsd() + '\4');
break; /* insert cash balance (recursion) */
case 2:
display(words[first_password + with.pass_num].w + '\4');
break;
case 3:
display(with.like2drink + '\4');
break;
case 4:
display(with.favourite_song + '\4');
break;
case 5:
display(with.worst_place_on_earth + '\4');
break;
case 6:
display(with.spare_evening + '\4');
break;
/* ... */
case 9:
display(strf(with.cat_x) + ',' + strf(with.cat_y) + '\4');
break;
case 10:
switch (with.box_contents) {
case '\0': { /* Sixpence. */
dixi('q', 37); /* You find the sixpence. */
with.pence += 6;
with.box_contents = nowt;
points(2);
return;
}
break;
case nowt:
display("nothing at all. It's completely empty.");
break;
default:
display(get_better(with.box_contents) + '.');
}
break;
case 11: {
nn = 1;
for (nnn = '\1'; nnn <= numobjs; nnn ++)
if (with.obj[nnn]) {
nn += 1;
display(get_better(nnn) + ", " + '\4');
}
}
break;
}
}
}
break;
case '\26':
use_icon = param;
break;
case '\15':
scrolln += 1;
break;
case '\21': {
if (call_spriterun) sprite_run();
call_spriterun = false;
scrolln += 1;
scroll[scrolln] = '\21';
was_virtual = visible == m_virtual;
if (was_virtual) off_virtual();
drawscroll(dialogue);
if (was_virtual) on_virtual();
resetscroll();
}
break;
case '\23' :
mouthnext = true;
break;
case '\11' :
for (nn = 1; nn <= 9; nn ++) scroll[scrolln] = scroll[scrolln] + ' ';
break;
default: {
/* add new char */
if (length(scroll[scrolln]) == 50) {
solidify(scrolln);
scrolln += 1;
}
scroll[scrolln] = scroll[scrolln] + buffer[fv];
}
}
}
void display(string z) {
bufsize = length(z);
move(z[1], buffer, bufsize);
calldrivers();
}
void loadfont() {
file<raw> f;
assign(f, "avalot.fnt");
reset(f);
f >> ch[0];
close(f);
assign(f, "avitalic.fnt");
reset(f);
f >> ch[1];
close(f);
assign(f, "ttsmall.fnt");
reset(f);
f >> little;
close(f);
}
void okay() {
display("Okay!");
}
void musical_scroll() {
boolean was_virtual;
display(string("To play the harp...\r\rUse these keys:\r\n") +
"Q W E R T Y U I O P [ ]\r\rOr press Enter to stop playing.\4");
sprite_run();
was_virtual = visible == m_virtual;
if (was_virtual) off_virtual();
drawscroll(music_scroll);
if (was_virtual) on_virtual();
resetscroll();
}
class unit_scrolls_initialize {
public:
unit_scrolls_initialize();
};
static unit_scrolls_initialize scrolls_constructor;
unit_scrolls_initialize::unit_scrolls_initialize() {
loadfont();
resetscrolldriver();
}
} // End of namespace Avalanche.