2013-06-18 10:23:29 +02:00

71 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
#ifndef __sezunit_h__
#define __sezunit_h__
/*#include "Gyro.h"*/
namespace Avalanche {
struct sezheader {
array<1, 2, char> initials; /* should be "TT" */
word gamecode;
word revision; /* as 3- or 4-digit code (eg v1.00 = 100) */
longint chains; /* number of scroll chains */
longint size; /* total size of all chains */
};
#ifdef __sezunit_implementation__
#undef EXTERN
#define EXTERN
#endif
EXTERN array<0, 1999, char> chain; /* This chain */
EXTERN word chainsize; /* Length of "chain" */
EXTERN byte sezerror; /* Error code */
EXTERN sezheader sezhead;
#undef EXTERN
#define EXTERN extern
/* Error codes for "sezerror" */
const integer sezok = 0;
const integer sezgunkyfile = 1;
const integer sezhacked = 2;
void sez_setup();
void getchain(longint number);
} // End of namespace Avalanche.
#endif