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71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
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* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
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*/
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#ifndef __sezunit_h__
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#define __sezunit_h__
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/*#include "Gyro.h"*/
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namespace Avalanche {
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struct sezheader {
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array<1, 2, char> initials; /* should be "TT" */
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word gamecode;
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word revision; /* as 3- or 4-digit code (eg v1.00 = 100) */
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longint chains; /* number of scroll chains */
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longint size; /* total size of all chains */
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};
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#ifdef __sezunit_implementation__
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#undef EXTERN
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#define EXTERN
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#endif
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EXTERN array<0, 1999, char> chain; /* This chain */
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EXTERN word chainsize; /* Length of "chain" */
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EXTERN byte sezerror; /* Error code */
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EXTERN sezheader sezhead;
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#undef EXTERN
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#define EXTERN extern
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/* Error codes for "sezerror" */
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const integer sezok = 0;
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const integer sezgunkyfile = 1;
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const integer sezhacked = 2;
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void sez_setup();
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void getchain(longint number);
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} // End of namespace Avalanche.
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#endif |