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smush
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Hack for Full Throttle - aquadran, are you sure these ranges are right?
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2002-11-02 16:33:40 +00:00 |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
actor.cpp
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
actor.h
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Actor::frame is never set, this should be researched
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2002-10-23 00:22:55 +00:00 |
akos.cpp
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removed more unused variables; cleaned up some spaces
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2002-11-06 15:29:49 +00:00 |
akos.h
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
boxes.cpp
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rewrote config class; cleanup; code restructuring
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2002-09-08 01:08:12 +00:00 |
boxes.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
bundle.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
bundle.h
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improved open function in File class
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2002-09-15 19:28:34 +00:00 |
costume.cpp
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
costume.h
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fix warning
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2002-10-24 13:10:15 +00:00 |
debug.cpp
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note to self: always test with precompiled headers off before checkin
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2002-11-05 22:42:32 +00:00 |
debug.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debugrl.cpp
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debugrl.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
dialogs.cpp
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removed more typecasts
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2002-11-06 14:19:50 +00:00 |
dialogs.h
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Don't attempt to play sound in simon 1 dos.
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2002-11-06 00:56:31 +00:00 |
gfx.cpp
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removed more unused variables; cleaned up some spaces
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2002-11-06 15:29:49 +00:00 |
gfx.h
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removed more unused variables; cleaned up some spaces
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2002-11-06 15:29:49 +00:00 |
imuse.cpp
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Increased GM channel resource to full spectrum (0-15, instead of 0-8 Base MIDI config); misc. pitchbend cleanups
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2002-11-04 18:29:26 +00:00 |
imuse.h
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make it possible to #include imuse.h on its own
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2002-11-06 15:41:36 +00:00 |
object.cpp
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removed more unused variables; cleaned up some spaces
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2002-11-06 15:29:49 +00:00 |
object.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
resource_v2.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource_v3.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource_v4.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource.cpp
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cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway
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2002-10-23 14:02:46 +00:00 |
resource.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
saveload.cpp
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added a FIXME
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2002-11-06 15:22:10 +00:00 |
saveload.h
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fixed the non-POD warning for real this time
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2002-09-22 03:57:41 +00:00 |
script_v1.cpp
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why keep a seperate opcode entry & opcode description table if we can have it both in one (note that the descriptions were in fact outdated in some cases! also note, this is really just a refactoring, no functionality is changed except that opcode descriptions are now in sync with the opcode procs, that's why I am commiting this at all)
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2002-11-06 16:44:57 +00:00 |
script_v2.cpp
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why keep a seperate opcode entry & opcode description table if we can have it both in one (note that the descriptions were in fact outdated in some cases! also note, this is really just a refactoring, no functionality is changed except that opcode descriptions are now in sync with the opcode procs, that's why I am commiting this at all)
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2002-11-06 16:44:57 +00:00 |
script.cpp
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why keep a seperate opcode entry & opcode description table if we can have it both in one (note that the descriptions were in fact outdated in some cases! also note, this is really just a refactoring, no functionality is changed except that opcode descriptions are now in sync with the opcode procs, that's why I am commiting this at all)
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2002-11-06 16:44:57 +00:00 |
scumm.h
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why keep a seperate opcode entry & opcode description table if we can have it both in one (note that the descriptions were in fact outdated in some cases! also note, this is really just a refactoring, no functionality is changed except that opcode descriptions are now in sync with the opcode procs, that's why I am commiting this at all)
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2002-11-06 16:44:57 +00:00 |
scummvm.cpp
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cleaner way to fix entry/exit dumping
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2002-11-03 09:20:02 +00:00 |
sound.cpp
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fixed warnings
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2002-11-05 21:29:44 +00:00 |
sound.h
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fix for bug #633082; added some asserts to catch similiar problems in the future
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2002-11-05 13:56:31 +00:00 |
string.cpp
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compile fix
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2002-11-06 14:50:34 +00:00 |
vars.cpp
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Fix "Need more memory" warning for The Dig
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2002-10-31 05:48:09 +00:00 |
verbs.cpp
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removed hardcoded values
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2002-10-27 09:41:33 +00:00 |