mirror of
https://github.com/libretro/scummvm.git
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123 lines
3.7 KiB
C++
123 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "neverhood/smackerscene.h"
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namespace Neverhood {
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SmackerScene::SmackerScene(NeverhoodEngine *vm, Module *parentModule, bool doubleSurface, bool canSkip, bool canAbort)
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: Scene(vm, parentModule), _doubleSurface(doubleSurface), _canSkip(canSkip), _canAbort(canAbort), _videoPlayedBefore(false),
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_fileHashListIndex(-1), _fileHashList(NULL), _playNextVideoFlag(false) {
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debug(0, "SmackerScene::SmackerScene(%d, %d, %d)", doubleSurface, canSkip, canAbort);
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// NOTE: Merged from SmackerScene::init, maybe split again if needed (incl. parameter flags)
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if (getGlobalVar(V_SMACKER_CAN_ABORT)) {
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_canSkip = true;
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_canAbort = true;
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}
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if (!_doubleSurface)
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_vm->_screen->clear();
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_fileHash[0] = 0;
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_fileHash[1] = 0;
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SetUpdateHandler(&SmackerScene::update);
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SetMessageHandler(&SmackerScene::handleMessage);
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}
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SmackerScene::~SmackerScene() {
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}
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void SmackerScene::setFileHash(uint32 fileHash) {
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debug(0, "SmackerScene::setFileHash(%08X)", fileHash);
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_fileHash[0] = fileHash;
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_fileHashList = _fileHash;
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}
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void SmackerScene::setFileHashList(const uint32 *fileHashList) {
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debug(0, "SmackerScene::setFileHashList(...)");
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_fileHashList = fileHashList;
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}
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void SmackerScene::nextVideo() {
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debug(0, "SmackerScene::nextVideo()");
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_fileHashListIndex++;
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if (_fileHashList && _fileHashList[_fileHashListIndex] != 0) {
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uint32 smackerFileHash = _fileHashList[_fileHashListIndex];
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ResourceHandle resourceHandle;
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_vm->_res->queryResource(smackerFileHash, resourceHandle);
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if (resourceHandle.type() != kResTypeVideo) {
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// Not a Smacker file
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_vm->_screen->setSmackerDecoder(NULL);
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sendMessage(_parentModule, 0x1009, 0);
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return;
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}
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_videoPlayedBefore = getSubVar(VA_SMACKER_PLAYED, smackerFileHash);
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if (!_videoPlayedBefore)
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setSubVar(VA_SMACKER_PLAYED, smackerFileHash, 1);
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if (_fileHashListIndex == 0)
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_smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, smackerFileHash, _doubleSurface, false));
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else
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_smackerPlayer->open(smackerFileHash, false);
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_vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder());
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} else {
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_vm->_screen->setSmackerDecoder(NULL);
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sendMessage(_parentModule, 0x1009, 0);
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}
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}
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void SmackerScene::update() {
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if (_playNextVideoFlag) {
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nextVideo();
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_playNextVideoFlag = false;
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}
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Scene::update();
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}
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uint32 SmackerScene::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case NM_KEYPRESS_SPACE:
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if ((_videoPlayedBefore && _canSkip) || (_canAbort && _canSkip))
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_playNextVideoFlag = true;
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break;
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case NM_KEYPRESS_ESC:
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if (_canAbort)
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sendMessage(_parentModule, 0x1009, 0);
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break;
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case NM_ANIMATION_STOP:
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_playNextVideoFlag = true;
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break;
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}
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return messageResult;
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}
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} // End of namespace Neverhood
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