scummvm/po/nb_NO.po
ScummVM-Translations 18cf944232 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-08-14 13:05:50 +00:00

9130 lines
232 KiB
Plaintext

# Norwegian (Bokmaal) translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Einar Johan T. Sømåen <einarjohants@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-08-14 11:58+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
"scummvm/scummvm/nb_NO/>\n"
"Language: nb_NO\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.0.4\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"X-Language-name: Norsk (bokmål)\n"
#: gui/about.cpp:104
#, c-format
msgid "(built on %s)"
msgstr "(bygd %s)"
#: gui/about.cpp:111
msgid "Features compiled in:"
msgstr "Funksjoner innkompilert:"
#: gui/about.cpp:120
msgid "Available engines:"
msgstr "Tilgjengelige motorer:"
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:91
msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Vis filer merket med «skjult»-attributten"
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Opp et nivå"
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Gå til forrige mappenivå"
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Oppover"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:384
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/massadd.cpp:92 gui/options.cpp:2092
#: gui/predictivedialog.cpp:69 gui/recorderdialog.cpp:68
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:62 gui/saveload-dialog.cpp:396
#: gui/saveload-dialog.cpp:469 gui/saveload-dialog.cpp:771
#: gui/saveload-dialog.cpp:1168 gui/themebrowser.cpp:55
#: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:673
#: backends/dialogs/gtk/gtk-dialogs.cpp:46
#: backends/events/default/default-events.cpp:185
#: backends/events/default/default-events.cpp:209
#: backends/platform/wii/options.cpp:48 engines/cine/saveload.cpp:864
#: engines/drascula/saveload.cpp:49 engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:183
msgid "Cancel"
msgstr "Avbryt"
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/gtk/gtk-dialogs.cpp:45
#: backends/dialogs/macosx/macosx-dialogs.mm:145
#: backends/dialogs/win32/win32-dialogs.cpp:137
msgid "Choose"
msgstr "Velg"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Velg mappe for nedlasting av spilldata"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:583 gui/launcher.cpp:206
msgid "Select directory with game data"
msgstr "Velg mappe med spilldata"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "Fra: "
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr "Til: "
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "Avbryt nedlasting"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "Avbryt nedlasting"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Skjul"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Det ser ut til at tilkoblingen din er begrenset. Vil du virkelig laste ned "
"filer med den?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:393 gui/launcher.cpp:415 gui/launcher.cpp:458
#: gui/options.cpp:2885 gui/options.cpp:2923
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:530
#: engines/grim/grim.cpp:350 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
#: engines/sci/graphics/controls32.cpp:928
msgid "Yes"
msgstr "Ja"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:393 gui/launcher.cpp:415 gui/launcher.cpp:458
#: gui/options.cpp:2885 gui/options.cpp:2923 engines/buried/buried.cpp:530
#: engines/grim/grim.cpp:350 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
#: engines/sci/graphics/controls32.cpp:928
msgid "No"
msgstr "Nei"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:564
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikke åpne den valgte mappa!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Kan ikke opprette mappe for nedlasting - den angitte mappa har ei fil med "
"samme navn."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:385
#: gui/fluidsynth-dialog.cpp:154 gui/launcher.cpp:514 gui/launcher.cpp:518
#: gui/massadd.cpp:89 gui/options.cpp:2094 gui/saveload-dialog.cpp:1169
#: engines/engine.cpp:523 engines/engine.cpp:547
#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
#: engines/scumm/scumm.cpp:1351 engines/scumm/scumm.cpp:1377
#: engines/scumm/scumm.cpp:1399 engines/scumm/scumm.cpp:2095
#: engines/sky/compact.cpp:142 engines/sword1/animation.cpp:532
#: engines/sword1/animation.cpp:553 engines/sword1/animation.cpp:569
#: engines/sword1/animation.cpp:577 engines/sword1/control.cpp:889
#: engines/sword1/logic.cpp:1635 engines/sword2/animation.cpp:429
#: engines/sword2/animation.cpp:449 engines/sword2/animation.cpp:465
#: engines/sword2/animation.cpp:475 engines/zvision/file/save_manager.cpp:226
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s finnes allerede i den angitte mappa.\n"
"Vil du virkelig laste ned filer til denne mappa?"
#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "Lastet ned %s %S / %s %S"
#: gui/downloaddialog.cpp:222
#, c-format
msgid "Download speed: %s %S"
msgstr "Nedlastingshastighet: %s %S"
#: gui/editgamedialog.cpp:142 engines/dialogs.cpp:275
msgid "Game"
msgstr "Spill"
#: gui/editgamedialog.cpp:146
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:146 gui/editgamedialog.cpp:148
#: gui/editgamedialog.cpp:149
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spill-identifikator, brukt for å referere til lagrede spill, og å kjøre "
"spillet fra kommandolinjen"
#: gui/editgamedialog.cpp:148
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:153 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:155
#: gui/editgamedialog.cpp:156
msgid "Full title of the game"
msgstr "Full spilltittel"
#: gui/editgamedialog.cpp:155
msgctxt "lowres"
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:162 engines/mohawk/dialogs.cpp:160
#: engines/mohawk/dialogs.cpp:379
msgid "Language:"
msgstr "Språk:"
#: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:163
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spillets språk. Dette vil ikke gjøre din spanske spillversjon om til engelsk "
"versjon"
#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:179 gui/options.cpp:1370
#: gui/options.cpp:1390 gui/options.cpp:1403 gui/options.cpp:1417
#: gui/options.cpp:1429 gui/options.cpp:1449 gui/options.cpp:1461
#: gui/options.cpp:1831 gui/options.cpp:2231 gui/options.cpp:2295
#: gui/options.cpp:2467 gui/options.cpp:2773 audio/null.cpp:41
#: engines/ags/detection.cpp:94
msgid "<default>"
msgstr "<standard>"
#: gui/editgamedialog.cpp:175
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:175 gui/editgamedialog.cpp:177
#: gui/editgamedialog.cpp:178
msgid "Platform the game was originally designed for"
msgstr "Plattform spillet opprinnelig ble designet for"
#: gui/editgamedialog.cpp:177
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:191
msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1781 gui/options.cpp:1938
#: backends/graphics/sdl/sdl-graphics.cpp:408
msgid "Graphics"
msgstr "Grafikk"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1781 gui/options.cpp:1938
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:213
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillinger"
#: gui/editgamedialog.cpp:215
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillinger"
#: gui/editgamedialog.cpp:225 gui/options.cpp:1949
msgid "Shader"
msgstr ""
#: gui/editgamedialog.cpp:228
#, fuzzy
msgid "Override global shader settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:230
#, fuzzy
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:244 gui/options.cpp:1983 engines/dialogs.cpp:316
#, fuzzy
msgid "Keymaps"
msgstr "Tastkobling:"
#: gui/editgamedialog.cpp:251 gui/options.cpp:1990 engines/dialogs.cpp:323
msgid "Backend"
msgstr ""
#: gui/editgamedialog.cpp:254
#, fuzzy
#| msgid "Override global audio settings"
msgid "Override global backend settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:256
#, fuzzy
#| msgid "Override global audio settings"
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:270 gui/options.cpp:2004 engines/dialogs.cpp:291
msgid "Audio"
msgstr "Lyd"
#: gui/editgamedialog.cpp:273
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:275
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:284 gui/options.cpp:2009
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:286 gui/options.cpp:2011
msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:289
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillinger"
#: gui/editgamedialog.cpp:291
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillinger"
#: gui/editgamedialog.cpp:302 gui/options.cpp:2019
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:305
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillinger"
#: gui/editgamedialog.cpp:307
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillinger"
#: gui/editgamedialog.cpp:317 gui/options.cpp:2025
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:320
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillinger"
#: gui/editgamedialog.cpp:322
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillinger"
#: gui/editgamedialog.cpp:331 gui/options.cpp:2032
msgid "Paths"
msgstr "Sti"
#: gui/editgamedialog.cpp:333 gui/options.cpp:2034
msgctxt "lowres"
msgid "Paths"
msgstr "Sti"
#: gui/editgamedialog.cpp:340
msgid "Game Path:"
msgstr "Spillsti:"
#: gui/editgamedialog.cpp:342
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spillsti:"
#: gui/editgamedialog.cpp:347 gui/options.cpp:2208
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349
#: gui/editgamedialog.cpp:350
msgid "Specifies path to additional data used by the game"
msgstr "Bestemmer sti til ytterligere data brukt av spillet"
#: gui/editgamedialog.cpp:349 gui/options.cpp:2210
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:356 gui/options.cpp:2192
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:356 gui/editgamedialog.cpp:358
#: gui/editgamedialog.cpp:359 gui/options.cpp:2192 gui/options.cpp:2194
#: gui/options.cpp:2195
msgid "Specifies where your saved games are put"
msgstr "Bestemmer sti til lagrede spill"
#: gui/editgamedialog.cpp:358 gui/options.cpp:2194
msgctxt "lowres"
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:370 engines/dialogs.cpp:338
msgid "Achievements"
msgstr ""
#: gui/editgamedialog.cpp:374 engines/dialogs.cpp:342
msgid "Statistics"
msgstr ""
#: gui/editgamedialog.cpp:398 gui/editgamedialog.cpp:504
#: gui/editgamedialog.cpp:570 gui/editgamedialog.cpp:637 gui/options.cpp:2115
#: gui/options.cpp:2121 gui/options.cpp:2129 gui/options.cpp:2160
#: gui/options.cpp:2203 gui/options.cpp:2211 gui/options.cpp:2220
#: gui/options.cpp:2491 gui/options.cpp:2497 gui/options.cpp:2504
#: gui/options.cpp:2513 gui/options.cpp:2757 gui/options.cpp:2760
#: gui/options.cpp:2767 gui/options.cpp:2779 gui/options.cpp:2790
msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:510
#: gui/editgamedialog.cpp:641 gui/options.cpp:2109 gui/options.cpp:2485
#: gui/options.cpp:2763 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"
#: gui/editgamedialog.cpp:563 gui/options.cpp:2784
msgid "Select SoundFont"
msgstr "Velg SoundFont"
#: gui/editgamedialog.cpp:602
msgid "Select additional game directory"
msgstr "Velg mappe med ytterligere data"
#: gui/editgamedialog.cpp:615 gui/options.cpp:2692
msgid "Select directory for saved games"
msgstr "Velg mappe for lagrede spill"
#: gui/editgamedialog.cpp:622 gui/options.cpp:2699
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Den valgte mappen kan ikke skrives til. Vennligst velg en annen."
#: gui/editgamedialog.cpp:627
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Syncing av lagrede spill fungerer ikke med ikke-standard mapper. Hvis du vil "
"at de lagrede spillene dine skal synce må du bruke standardmapper."
#: gui/editgamedialog.cpp:653
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Forfatter:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notater:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:70
#: engines/nancy/dialogs.cpp:102
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Velg fil for lasting"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Skriv inn filnavn for lagring"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "Vil du virkelig overskrive denne filen?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Romklang"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Rom:"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "Demp:"
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Nivå:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Chorus"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Hastighet:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47 engines/dragons/metaengine.cpp:193
msgid "Triangle"
msgstr "Trekant"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:2041
msgid "Misc"
msgstr "Diverse"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolering:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Ingen (raskest)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Linjær"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr ""
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:319
msgid "Reset"
msgstr "Nullstill"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nullstill alle FluidSynth-instillinger til standardverdier."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du virkelig nullstille alle FluidSynth-instillinger til standardverdier?"
#: gui/gui-manager.cpp:129
msgid "GUI"
msgstr ""
#: gui/gui-manager.cpp:133 engines/mohawk/myst.cpp:574
#: engines/mohawk/riven.cpp:838
#, fuzzy
msgid "Interact"
msgstr "Interpolering:"
#: gui/gui-manager.cpp:138 gui/unknown-game-dialog.cpp:54
#: engines/nancy/dialogs.cpp:314 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
msgid "Close"
msgstr "Lukk"
#: gui/gui-manager.cpp:144 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:448
#: engines/grim/grim.cpp:525 engines/twine/metaengine.cpp:313
#: engines/twine/metaengine.cpp:380 engines/wintermute/keymapper_tables.h:1263
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:2078
msgid "Up"
msgstr "Opp"
#: gui/gui-manager.cpp:149 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:453
#: engines/grim/grim.cpp:530 engines/twine/metaengine.cpp:320
#: engines/twine/metaengine.cpp:388 engines/wintermute/keymapper_tables.h:1269
#: engines/wintermute/keymapper_tables.h:1380
#: engines/wintermute/keymapper_tables.h:1850
#: engines/wintermute/keymapper_tables.h:2084
msgid "Down"
msgstr "Ned"
#: gui/gui-manager.cpp:154 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
#: engines/grim/grim.cpp:458 engines/grim/grim.cpp:535
#: engines/twine/metaengine.cpp:335 engines/twine/metaengine.cpp:403
#: engines/wintermute/keymapper_tables.h:321
#: engines/wintermute/keymapper_tables.h:1275
#: engines/wintermute/keymapper_tables.h:1832
#: engines/wintermute/keymapper_tables.h:1942
#: engines/wintermute/keymapper_tables.h:2066
msgid "Left"
msgstr "Venstre"
#: gui/gui-manager.cpp:159 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
#: engines/grim/grim.cpp:463 engines/grim/grim.cpp:540
#: engines/twine/metaengine.cpp:327 engines/twine/metaengine.cpp:396
#: engines/wintermute/keymapper_tables.h:327
#: engines/wintermute/keymapper_tables.h:1281
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1950
#: engines/wintermute/keymapper_tables.h:2072
msgid "Right"
msgstr "Høyre"
#: gui/gui-manager.cpp:164 engines/pegasus/pegasus.cpp:2807
#: engines/wintermute/keymapper_tables.h:306
#: engines/wintermute/keymapper_tables.h:347
#: engines/wintermute/keymapper_tables.h:382
#: engines/wintermute/keymapper_tables.h:492
#: engines/wintermute/keymapper_tables.h:521
#: engines/wintermute/keymapper_tables.h:625
#: engines/wintermute/keymapper_tables.h:780
#: engines/wintermute/keymapper_tables.h:807
#: engines/wintermute/keymapper_tables.h:847
#: engines/wintermute/keymapper_tables.h:987
#: engines/wintermute/keymapper_tables.h:1195
#: engines/wintermute/keymapper_tables.h:1242
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1708
#: engines/wintermute/keymapper_tables.h:1762
#: engines/wintermute/keymapper_tables.h:1813
#: engines/wintermute/keymapper_tables.h:1868
#: engines/wintermute/keymapper_tables.h:1926
msgid "???"
msgstr ""
#: gui/launcher.cpp:141 engines/dialogs.cpp:95
msgid "~Q~uit"
msgstr "~A~vslutt"
#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:215
msgid "Quit ScummVM"
msgstr "Avslutt ScummVM"
#: gui/launcher.cpp:142
msgid "A~b~out..."
msgstr "~O~m..."
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:209
msgid "About ScummVM"
msgstr "Om ScummVM"
#: gui/launcher.cpp:143
msgid "~O~ptions..."
msgstr "~V~alg..."
#: gui/launcher.cpp:143
msgid "Change global ScummVM options"
msgstr "Endre globale ScummVM-innstillinger"
#: gui/launcher.cpp:145
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:145
msgid "Start selected game"
msgstr "Start valgt spill"
#: gui/launcher.cpp:148
msgid "~L~oad..."
msgstr "~Å~pne..."
#: gui/launcher.cpp:148
msgid "Load saved game for selected game"
msgstr "Åpne lagret spill for det valgte spillet"
#: gui/launcher.cpp:150
msgid "Record..."
msgstr ""
#: gui/launcher.cpp:157
msgid "~A~dd Game..."
msgstr "~L~egg til spill..."
#: gui/launcher.cpp:157 gui/launcher.cpp:166
msgid "Add games to the list"
msgstr "Tilføy spill til listen"
#: gui/launcher.cpp:158
msgid "Mass Add..."
msgstr "Legg til flere..."
#: gui/launcher.cpp:161
msgid "~E~dit Game..."
msgstr "~R~ediger spill..."
#: gui/launcher.cpp:161 gui/launcher.cpp:170
msgid "Change game options"
msgstr "Endre spillinstillinger"
#: gui/launcher.cpp:163
msgid "~R~emove Game"
msgstr "~F~jern spill"
#: gui/launcher.cpp:163 gui/launcher.cpp:172
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjern spill fra listen. Spilldataene forblir intakte"
#: gui/launcher.cpp:166
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~L~egg til spill..."
#: gui/launcher.cpp:167
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Legg til flere..."
#: gui/launcher.cpp:170
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~R~ediger spill..."
#: gui/launcher.cpp:172
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spill"
#: gui/launcher.cpp:180
msgid "Search in game list"
msgstr "Søk i spilliste"
#: gui/launcher.cpp:184 gui/launcher.cpp:783
msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:209 engines/dialogs.cpp:98 engines/engine.cpp:823
#: engines/buried/saveload.cpp:515 engines/pegasus/pegasus.cpp:384
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:631
#: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256
msgid "Load game:"
msgstr "Åpne spill:"
#: gui/launcher.cpp:209 engines/dialogs.cpp:98 engines/engine.cpp:823
#: engines/buried/saveload.cpp:515 engines/parallaction/metaengine.cpp:118
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:384
#: engines/scumm/dialogs.cpp:178 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:631 engines/wage/saveload.cpp:742
#: engines/xeen/saves.cpp:256
msgid "Load"
msgstr "Åpne"
#: gui/launcher.cpp:381
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Denne mappa kan ikke brukes ennå, den blir lastet ned til!"
#: gui/launcher.cpp:392
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Vil du virkelig kjøre flerspill-finneren? Dette kan potensielt legge til et "
"stort antall spill."
#: gui/launcher.cpp:415
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du virkelig fjerne denne spillkonfigurasjonen?"
#: gui/launcher.cpp:457
msgid "Do you want to load saved game?"
msgstr "Vil du laste et lagret spill?"
#: gui/launcher.cpp:514
msgid "This game does not support loading games from the launcher."
msgstr "Dette spillet støtter ikke lasting av spill fra oppstarteren."
#: gui/launcher.cpp:518
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikke finne noen motor som kunne kjøre det valgte spillet!"
#: gui/launcher.cpp:583
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikke finne noe spill i den valgte mappen!"
#: gui/launcher.cpp:598
#, fuzzy
msgid "Unknown variant"
msgstr "Ukjent feil"
#: gui/launcher.cpp:604
msgid "Pick the game:"
msgstr "Velg spill:"
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... fremdrift ..."
#: gui/massadd.cpp:257
msgid "Scan complete!"
msgstr "Søk fullført!"
#: gui/massadd.cpp:260
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere."
#: gui/massadd.cpp:264
#, c-format
msgid "Scanned %d directories ..."
msgstr "Sjekket %d mapper ..."
#: gui/massadd.cpp:267
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere..."
#: gui/message.cpp:148 gui/message.cpp:152 gui/options.cpp:2402
msgid "Open URL"
msgstr "Åpne URL"
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stopp"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Bytt til Spill"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Rask replay"
#: gui/options.cpp:133 common/updates.cpp:56
msgid "Never"
msgstr "Aldri"
#: gui/options.cpp:133
#, fuzzy
msgid "Every 5 mins"
msgstr "hvert 5. min"
#: gui/options.cpp:133
#, fuzzy
msgid "Every 10 mins"
msgstr "hvert 10. min"
#: gui/options.cpp:133
#, fuzzy
msgid "Every 15 mins"
msgstr "hvert 15. min"
#: gui/options.cpp:133
#, fuzzy
msgid "Every 30 mins"
msgstr "hvert 30. min"
#. I18N: Very large GUI scale
#: gui/options.cpp:138
msgid "Very large"
msgstr ""
#. I18N: Large GUI scale
#: gui/options.cpp:140
msgid "Large"
msgstr ""
#. I18N: Medium GUI scale
#: gui/options.cpp:142 engines/nancy/dialogs.cpp:120
msgid "Medium"
msgstr ""
#. I18N: Small GUI scale
#: gui/options.cpp:144
msgid "Small"
msgstr ""
#: gui/options.cpp:462 gui/options.cpp:878 gui/options.cpp:1016
#: gui/options.cpp:1134 gui/options.cpp:1566
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:737
msgid "Failed to apply some of the graphic options changes:"
msgstr "Klarte ikke å aktivere enkelte av endringene i grafikkinstillinger:"
#: gui/options.cpp:749
#, fuzzy
msgid "the video mode could not be changed"
msgstr "videomodusen kunne ikke endres."
#: gui/options.cpp:762
#, fuzzy
msgid "the stretch mode could not be changed"
msgstr "videomodusen kunne ikke endres."
#: gui/options.cpp:768
msgid "the aspect ratio setting could not be changed"
msgstr "aspektrate-innstillingen kunne ikke endres"
#: gui/options.cpp:774
msgid "the fullscreen setting could not be changed"
msgstr "fullskjermsinnstillingen kunne ikke endres"
#: gui/options.cpp:780
msgid "the filtering setting could not be changed"
msgstr "filterinnstillingen kunne ikke endres"
#: gui/options.cpp:1213 backends/platform/android/options.cpp:72
#, fuzzy
msgid "Show On-screen control"
msgstr "Inventar"
#: gui/options.cpp:1217 backends/platform/android/options.cpp:73
#, fuzzy
msgid "Touchpad mouse mode"
msgstr "Touchpad-modus deaktivert."
#: gui/options.cpp:1221
msgid "Swap Menu and Back buttons"
msgstr ""
#: gui/options.cpp:1226
#, fuzzy
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:1226 gui/options.cpp:1228 gui/options.cpp:1229
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:1228
#, fuzzy
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:1239
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1239 gui/options.cpp:1241 gui/options.cpp:1242
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:1241
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1313
#, c-format
msgid "%d hidden achievements remaining"
msgstr ""
#: gui/options.cpp:1318
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr ""
#: gui/options.cpp:1364
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1364 gui/options.cpp:1366
msgid "Different hardware shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1366
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1367
msgid "Different shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1387
msgid "Graphics mode:"
msgstr "Grafikkmodus:"
#: gui/options.cpp:1401
msgid "Render mode:"
msgstr "Tegnemodus:"
#: gui/options.cpp:1401 gui/options.cpp:1402
msgid "Special dithering modes supported by some games"
msgstr "Spesiel dithering-modus støttet av enkelte spill"
#: gui/options.cpp:1414
#, fuzzy
msgid "Stretch mode:"
msgstr "Helium-modus"
#: gui/options.cpp:1426
msgid "Scaler:"
msgstr ""
#: gui/options.cpp:1439 backends/graphics/sdl/sdl-graphics.cpp:399
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1441
msgid "V-Sync in 3D Games"
msgstr ""
#: gui/options.cpp:1441
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgstr ""
#: gui/options.cpp:1444
#, fuzzy
msgid "Game 3D Renderer:"
msgstr "GUI-tegner:"
#: gui/options.cpp:1446
#, fuzzy
msgctxt "lowres"
msgid "Game 3D Renderer:"
msgstr "GUI-tegner:"
#: gui/options.cpp:1459
#, fuzzy
msgid "3D Anti-aliasing:"
msgstr "Kantutjevnet"
#: gui/options.cpp:1463 engines/mohawk/dialogs.cpp:366
#, fuzzy
msgid "Disabled"
msgstr "Deaktivert GFX"
#: gui/options.cpp:1475
msgid "Filter graphics"
msgstr "Filtrer grafikk"
#: gui/options.cpp:1475
msgid "Use linear filtering when scaling graphics"
msgstr "Bruk lineær filtrering ved grafikkskalering"
#: gui/options.cpp:1478
msgid "Aspect ratio correction"
msgstr "Aspekt-rate korrigering"
#: gui/options.cpp:1478
#, fuzzy
msgid "Correct aspect ratio for games"
msgstr "Korriger aspekt-rate for 320x200-spill"
#: gui/options.cpp:1486
#, fuzzy
msgid "Preferred device:"
msgstr "Foretrukket enhet:"
#: gui/options.cpp:1486
#, fuzzy
msgid "Music device:"
msgstr "Musikkenhet:"
#: gui/options.cpp:1486 gui/options.cpp:1488
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Velger foretrukket lydenhet eller lydkort-emulator"
#: gui/options.cpp:1486 gui/options.cpp:1488 gui/options.cpp:1489
msgid "Specifies output sound device or sound card emulator"
msgstr "Velger ut-lydenhet eller lydkortemulator"
#: gui/options.cpp:1488
#, fuzzy
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Foretrukket enh.:"
#: gui/options.cpp:1488
#, fuzzy
msgctxt "lowres"
msgid "Music device:"
msgstr "Musikkenhet:"
#: gui/options.cpp:1515
msgid "AdLib emulator:"
msgstr "AdLib-emulator:"
#: gui/options.cpp:1515 gui/options.cpp:1516
msgid "AdLib is used for music in many games"
msgstr "AdLib brukes til musikk i mange spill"
#: gui/options.cpp:1529
#, fuzzy
msgid "GM device:"
msgstr "GM-enhet:"
#: gui/options.cpp:1529
msgid "Specifies default sound device for General MIDI output"
msgstr "Velger standard lydenhet for General MIDI-utdata"
#: gui/options.cpp:1540
msgid "Don't use General MIDI music"
msgstr "Ikke bruk General MIDI-musikk"
#: gui/options.cpp:1551 gui/options.cpp:1613
msgid "Use first available device"
msgstr "Bruk første tilgjengelige enhet"
#: gui/options.cpp:1563
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1563 gui/options.cpp:1565 gui/options.cpp:1566
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont støttes ikke av enkelte lydkort, FluidSynth og Timidity"
#: gui/options.cpp:1565
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1571
msgid "Mixed AdLib/MIDI mode"
msgstr "Mikset AdLib/MIDI-modus"
#: gui/options.cpp:1571
msgid "Use both MIDI and AdLib sound generation"
msgstr "Bruk både MIDI- og AdLib- lydgenerering"
#: gui/options.cpp:1574
msgid "MIDI gain:"
msgstr "MIDI gain:"
#: gui/options.cpp:1584
msgid "MT-32 Device:"
msgstr "MT-32 Enhet:"
#: gui/options.cpp:1584
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Velger standard lydenhet for Roland MT-32/LAPC1/CM32I/CM64-avspilling"
#: gui/options.cpp:1589
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1589 gui/options.cpp:1591
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Velg hvis du har et ekte Roland-kompatible lydkort tilkoblet maskinen, og "
"vil bruke dette"
#: gui/options.cpp:1591
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1594
#, fuzzy
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS Modus (aktiver MT32-mapping)"
#: gui/options.cpp:1594
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Aktiver hvis du vil slå på patch mappinger for å emulere en MT-32 eller "
"Roland GS enhet"
#: gui/options.cpp:1603
msgid "Don't use Roland MT-32 music"
msgstr "Ikke bruk Roland MT-32-musikk"
#: gui/options.cpp:1630
#, fuzzy
msgid "Text and speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1634 gui/options.cpp:1644
msgid "Speech"
msgstr "Tale"
#: gui/options.cpp:1635 gui/options.cpp:1645
msgid "Subtitles"
msgstr "Undertekster"
#: gui/options.cpp:1636
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1638
msgid "Subtitle speed:"
msgstr "Teksthastighet:"
#: gui/options.cpp:1640
#, fuzzy
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1644
msgid "Spch"
msgstr "Tale"
#: gui/options.cpp:1645
msgid "Subs"
msgstr "Tekst"
#: gui/options.cpp:1646
msgctxt "lowres"
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1646
msgid "Show subtitles and play speech"
msgstr "Vis undertekster, og spill av tale"
#: gui/options.cpp:1648
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Underteksthastighet:"
#: gui/options.cpp:1664
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1666
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1673
#, fuzzy
msgid "Mute all"
msgstr "Demp alle"
#: gui/options.cpp:1676
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1676 gui/options.cpp:1678 gui/options.cpp:1679
msgid "Special sound effects volume"
msgstr "Volum for spesielle lydeffekter"
#: gui/options.cpp:1678
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1686
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1688
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1961
#, fuzzy
msgid "Control"
msgstr "Styr Mus"
#: gui/options.cpp:2043
msgctxt "lowres"
msgid "Misc"
msgstr "Div"
#: gui/options.cpp:2055
msgid "Cloud"
msgstr "Sky"
#: gui/options.cpp:2057
msgctxt "lowres"
msgid "Cloud"
msgstr "Sky"
#: gui/options.cpp:2071
msgid "LAN"
msgstr ""
#: gui/options.cpp:2073
msgctxt "lowres"
msgid "LAN"
msgstr ""
#: gui/options.cpp:2081
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:2083
msgctxt "lowres"
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:2092
msgid "Discard changes and close the dialog"
msgstr ""
#: gui/options.cpp:2093
msgid "Apply"
msgstr ""
#: gui/options.cpp:2093
msgid "Apply changes without closing the dialog"
msgstr ""
#: gui/options.cpp:2094
msgid "Apply changes and close the dialog"
msgstr ""
#: gui/options.cpp:2181
msgid "FluidSynth Settings"
msgstr "FluidSynth-instillinger"
#: gui/options.cpp:2200
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:2202
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:2208 gui/options.cpp:2210 gui/options.cpp:2211
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Velger sti for ytterligere data brukt av alle spill eller ScummVM"
#: gui/options.cpp:2217
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:2219
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:2229
msgid "ScummVM config path: "
msgstr ""
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2236 gui/options.cpp:2773
msgid "Last browser path: "
msgstr ""
#: gui/options.cpp:2241
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:2245
#, fuzzy
msgid "GUI scale:"
msgstr "GUI-språk:"
#: gui/options.cpp:2252
#, fuzzy
msgid "GUI renderer:"
msgstr "GUI-tegner:"
#: gui/options.cpp:2264
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:2266
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:2275
msgid "Always return to the launcher when leaving a game"
msgstr ""
#: gui/options.cpp:2276
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""
#: gui/options.cpp:2283
msgid "Ask for confirmation on exit"
msgstr ""
#: gui/options.cpp:2284
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr ""
#: gui/options.cpp:2292
#, fuzzy
msgid "GUI language:"
msgstr "GUI-språk:"
#: gui/options.cpp:2292
msgid "Language of ScummVM GUI"
msgstr "Språk i ScummVM-GUIet"
#: gui/options.cpp:2318
msgid "Switch the ScummVM GUI language to the game language"
msgstr ""
#: gui/options.cpp:2319
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
#: gui/options.cpp:2331
msgid "Use native system file browser"
msgstr ""
#: gui/options.cpp:2332
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
#: gui/options.cpp:2339 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "Oppdateringssjekk:"
#: gui/options.cpp:2339
msgid "How often to check ScummVM updates"
msgstr "Hvor ofte det skal sjekkes for ScummVM-oppdateringer"
#: gui/options.cpp:2350
msgid "Check now"
msgstr "Sjekk nå"
#: gui/options.cpp:2357
#, fuzzy
msgid "Active storage:"
msgstr "Aktiv skylagring"
#: gui/options.cpp:2357
msgid "Active cloud storage"
msgstr "Aktiv skylagring"
#: gui/options.cpp:2366
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2368
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2369
#, fuzzy
msgid "Enable storage"
msgstr "Aktiver studiopublikum"
#: gui/options.cpp:2369
msgid "Confirm you want to use this account for this storage"
msgstr ""
#: gui/options.cpp:2371 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Brukernavn:"
#: gui/options.cpp:2371
msgid "Username used by this storage"
msgstr "Brukernavn for denne lagringsmåten"
#: gui/options.cpp:2372
msgid "<none>"
msgstr "<ingen>"
#: gui/options.cpp:2374
msgid "Used space:"
msgstr "Brukt plass:"
#: gui/options.cpp:2374
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Plass brukt av ScummVM's lagrede spill på denne lagringsmåten"
#: gui/options.cpp:2377
#, fuzzy
msgid "Last sync:"
msgstr "Forrige synctidspunkt:"
#: gui/options.cpp:2377
#, fuzzy
msgid "When was the last time saved games were synced with this storage"
msgstr "Når forrige sync av lagrede spill til denne lagringsmåten skjedde"
#: gui/options.cpp:2378 gui/options.cpp:3123
msgid "<never>"
msgstr "<aldri>"
#: gui/options.cpp:2380
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2382
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2383
msgid "Sync now"
msgstr ""
#: gui/options.cpp:2383
#, fuzzy
msgid "Start saved games sync"
msgstr "Start valgt spill"
#: gui/options.cpp:2386
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2388
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2389
#, fuzzy
msgid "Download game files"
msgstr "Nedlasting feilet."
#: gui/options.cpp:2389
msgid "Open downloads manager dialog"
msgstr "Åpne nedlastingsbehandlerdialog"
#: gui/options.cpp:2392
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2394
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2395
#, fuzzy
msgid "Disconnect"
msgstr "Koble til"
#: gui/options.cpp:2395
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:2398
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2400
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2401
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:2404
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2406
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2408
msgid "Paste"
msgstr "Lim inn"
#: gui/options.cpp:2408
msgid "Paste code from clipboard"
msgstr ""
#: gui/options.cpp:2409
#, fuzzy
msgid "3. Connect"
msgstr "Koble til"
#: gui/options.cpp:2409
#, fuzzy
msgid "Connect your cloud storage account"
msgstr "Åpne veiviserdialog for å koble til skylagringen din"
#: gui/options.cpp:2418
msgid "Run server"
msgstr "Kjør server"
#: gui/options.cpp:2418
msgid "Run local webserver"
msgstr "Kjør lokal webserver"
#: gui/options.cpp:2419 gui/options.cpp:3238
msgid "Not running"
msgstr "Kjører ikke"
#: gui/options.cpp:2423
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/root/ Sti:"
#: gui/options.cpp:2423 gui/options.cpp:2425 gui/options.cpp:2426
#, fuzzy
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Angi mappe som filbehandleren skal ha tilgang til"
#: gui/options.cpp:2425
msgid "/root/ Path:"
msgstr "/root/ Sti:"
#: gui/options.cpp:2431
msgid "Server's port:"
msgstr "Serverport:"
#: gui/options.cpp:2431
msgid "Port for server to use"
msgstr ""
#: gui/options.cpp:2436
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2437
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2439
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2440
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2452
#, fuzzy
msgid "Use Text to speech"
msgstr "Tekst og Tale:"
#: gui/options.cpp:2452
msgid "Will read text in gui on mouse over."
msgstr ""
#: gui/options.cpp:2465
#, fuzzy
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:2545
msgid "Failed to change cloud storage!"
msgstr "Klarte ikke å kontakte skylagring!"
#: gui/options.cpp:2548
msgid "Another cloud storage is already active."
msgstr "En annen skylagring er allerede aktiv."
#: gui/options.cpp:2631
#, fuzzy
msgid "Theme does not support selected language!"
msgstr "Spillmotor-plugin støtter ikke lagrede spill"
#: gui/options.cpp:2634
#, fuzzy
msgid "Theme cannot be loaded!"
msgstr "Spillet ble IKKE lastet"
#: gui/options.cpp:2637
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:2708
msgid "Select directory for GUI themes"
msgstr "Velg mappe for GUI-temaer"
#: gui/options.cpp:2718
msgid "Select directory for extra files"
msgstr "Velg mappe for ytterligere filer"
#: gui/options.cpp:2729
msgid "Select directory for plugins"
msgstr "Velg mappe for plugins"
#: gui/options.cpp:2742
msgid "Select directory for Files Manager /root/"
msgstr "Velg mappe for filbehandler /root/"
#: gui/options.cpp:2860
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Klarte ikke åpne URL.\n"
"Vennligst naviger til denne siden manuelt."
#: gui/options.cpp:2885
#, fuzzy
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr "En annen lagringsmåte er aktiv. Vil du avbryte den?"
#: gui/options.cpp:2894 gui/options.cpp:2932
msgid "Wait until current Storage finishes up and try again."
msgstr "Vent til gjeldende lagringsmåte fullfører og prøv igjen."
#: gui/options.cpp:2907
#, fuzzy
msgid "Connecting..."
msgstr "Koble til"
#: gui/options.cpp:2923
#, fuzzy
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "En annen lagringsmåte er aktiv. Vil du avbryte den?"
#: gui/options.cpp:3121 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr "<med en gang>"
#: gui/options.cpp:3230
msgid "Stop server"
msgstr "Stopp server"
#: gui/options.cpp:3231
msgid "Stop local webserver"
msgstr "Stopp lokal webserver"
#: gui/options.cpp:3283
#, fuzzy
msgid "Storage connected."
msgstr "%s lagringstilkoblingsveiviser"
#: gui/options.cpp:3285
#, fuzzy
msgid "Failed to connect storage."
msgstr "Klarte ikke å kontakte skylagring!"
#: gui/options.cpp:3287
#, fuzzy
msgid "Failed to connect storage: "
msgstr "Klarte ikke å kontakte skylagring!"
#: gui/options.cpp:3307
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Forespørsel feilet.\n"
"Sjekk internettilkoblingen din."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:102
msgid "# next"
msgstr "# neste"
#: gui/predictivedialog.cpp:103
msgid "add"
msgstr "legg til"
#: gui/predictivedialog.cpp:108 gui/predictivedialog.cpp:185
#, fuzzy
msgid "Delete char"
msgstr "Slett"
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:189
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:115 gui/predictivedialog.cpp:602
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:605
msgid "* Num"
msgstr "* Tall"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:608
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:62
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:400 gui/saveload-dialog.cpp:469
msgid "Delete"
msgstr "Slett"
#: gui/recorderdialog.cpp:69
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:70
#, fuzzy
msgid "Playback"
msgstr "Spill"
#: gui/recorderdialog.cpp:72
msgid "Edit"
msgstr "Rediger"
#: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr "Forfatter: "
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr "Notater: "
#: gui/recorderdialog.cpp:154
#, fuzzy
msgid "Do you really want to delete this record?"
msgstr "Vil du virkelig slette dette lagrede spillet?"
#: gui/recorderdialog.cpp:171
msgid "Unknown Author"
msgstr "Ukjent Forfatter"
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikke åpne mappen!"
#: gui/saveload-dialog.cpp:54
#, fuzzy
msgid "Downloading saves..."
msgstr "Laster spill..."
#: gui/saveload-dialog.cpp:63
#, fuzzy
msgid "Run in background"
msgstr "Beveg Fremover"
#: gui/saveload-dialog.cpp:345
msgid "List view"
msgstr "Listevisning"
#: gui/saveload-dialog.cpp:346
msgid "Grid view"
msgstr "Nettvisning"
#: gui/saveload-dialog.cpp:391 gui/saveload-dialog.cpp:573
msgid "No date saved"
msgstr "Ingen dato lagret"
#: gui/saveload-dialog.cpp:392 gui/saveload-dialog.cpp:574
msgid "No time saved"
msgstr "Ingen tid lagret"
#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:575
msgid "No playtime saved"
msgstr "Ingen spilltid lagret"
#: gui/saveload-dialog.cpp:468
msgid "Do you really want to delete this saved game?"
msgstr "Vil du virkelig slette dette lagrede spillet?"
#: gui/saveload-dialog.cpp:598 gui/saveload-dialog.cpp:1119
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:602 gui/saveload-dialog.cpp:1125
msgid "Time: "
msgstr "Tid: "
#: gui/saveload-dialog.cpp:608 gui/saveload-dialog.cpp:1133
msgid "Playtime: "
msgstr "Spilltid: "
#: gui/saveload-dialog.cpp:621 gui/saveload-dialog.cpp:709
#, fuzzy
msgid "Untitled saved game"
msgstr "Ikke navngitt spilltilstand"
#: gui/saveload-dialog.cpp:772
msgid "Next"
msgstr "Neste"
#: gui/saveload-dialog.cpp:775
msgid "Prev"
msgstr "Forrige"
#: gui/saveload-dialog.cpp:982
msgid "New Save"
msgstr "Nytt lagret spill"
#: gui/saveload-dialog.cpp:982
msgid "Create a new saved game"
msgstr "Opprett ett nytt lagret spill"
#: gui/saveload-dialog.cpp:1112
msgid "Name: "
msgstr "Navn: "
#: gui/saveload-dialog.cpp:1188
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Gi en beskrivelse for posisjon %d:"
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Velg et tema"
#: gui/ThemeEngine.cpp:273
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:273
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:274
#, fuzzy
msgid "Standard renderer"
msgstr "Standard tegner"
#: gui/ThemeEngine.cpp:274 engines/scumm/dialogs.cpp:677
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:276
#, fuzzy
msgid "Antialiased renderer"
msgstr "Kantutjevnet tegner"
#: gui/ThemeEngine.cpp:276
msgid "Antialiased"
msgstr "Kantutjevnet"
#: gui/unknown-game-dialog.cpp:49
#, fuzzy
msgid "Add anyway"
msgstr "Start allikevel"
#: gui/unknown-game-dialog.cpp:58
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:64
#, fuzzy
msgid "Report game"
msgstr "Gjennopprett spill:"
#: gui/unknown-game-dialog.cpp:101
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:156
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:49
#, fuzzy
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM støtter nå automatisk sjekking for oppdateringer\n"
"noe som krever internettilgang.\n"
"\n"
"Vil du aktivere denne funksjonaliteten?"
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "Fortsett"
#: gui/widget.cpp:405 gui/widget.cpp:407 gui/widget.cpp:413 gui/widget.cpp:415
msgid "Clear value"
msgstr "Tøm verdi"
#: base/main.cpp:628
msgid "Error running game:"
msgstr "Problem ved kjøring av spill:"
#: base/main.cpp:675
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikke finne noen motor som kunne kjøre det valgte spillet"
#: common/achievements.cpp:231
msgid "Achievement unlocked!"
msgstr ""
#: common/error.cpp:38
msgid "No error"
msgstr "Ingen feil"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Spilldata ikke funnet"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Spill-ID ikke støttet"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Ustøttet fargemodus"
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Lesetilgang nektet"
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Skrivetilgang nektet"
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "Stien eksisterer ikke"
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "Stien er ikke en mappe"
#: common/error.cpp:58
msgid "Path not a file"
msgstr "Stien er ikke en fil"
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Kan ikke opprette fil"
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Lesing av data feilet"
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Dataskriving feilet"
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikke finne en passende engine-plugin"
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "Spillmotor-plugin støtter ikke lagrede spill"
#: common/error.cpp:73
msgid "User canceled"
msgstr "Brukeren avbrøt"
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Ukjent feil"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules-grønn"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Oransje"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Farger)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Farger)"
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:48
msgid "Macintosh b/w"
msgstr ""
#: common/rendermode.cpp:75
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:76
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Oransje"
#: common/updates.cpp:58
msgid "Daily"
msgstr "Daglig"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "Ukentlig"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "Månedlig"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Ugyldig verdi>"
#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:33
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:38
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:46
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:52
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
#: engines/advancedDetector.cpp:231
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
#: engines/dialogs.cpp:69
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:71
msgid "~L~oad"
msgstr "~Å~pne"
#: engines/dialogs.cpp:75 backends/platform/3ds/options-dialog.cpp:46
msgid "~S~ave"
msgstr "~L~agre"
#: engines/dialogs.cpp:79
msgid "~O~ptions"
msgstr "~V~alg"
#: engines/dialogs.cpp:84
msgid "~H~elp"
msgstr "~H~jelp"
#: engines/dialogs.cpp:86
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:89 engines/dialogs.cpp:165
msgid "~R~eturn to Launcher"
msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:91 engines/dialogs.cpp:167
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:99 engines/engine.cpp:852 engines/agi/saveload.cpp:767
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1084 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3347
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Lagret spill:"
#: engines/dialogs.cpp:99 engines/engine.cpp:852 engines/agi/saveload.cpp:767
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:689
#: engines/sci/engine/kfile.cpp:1084 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3347
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/file/save_manager.cpp:49 engines/zvision/metaengine.cpp:194
msgid "Save"
msgstr "Lagre"
#: engines/dialogs.cpp:129
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Beklager, men denne motoren støtter for øyeblikket ikke hjelp i spillet. "
"Vennligst se i README-filen for grunnleggende informasjon, og for "
"instruksjoner om hvordan du kan få ytterligere hjelp."
#: engines/dialogs.cpp:213 engines/pegasus/pegasus.cpp:414
#, fuzzy, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for "
"grunnleggende informasjon og instruksjon om hvordan du får ytterligere hjelp."
#: engines/dialogs.cpp:353
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:354
msgid "~C~ancel"
msgstr "~A~vbryt"
#: engines/engine.cpp:323
#, fuzzy, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/engine.cpp:332
msgid "Could not initialize color format."
msgstr "Kunne ikke initalisere fargeformat."
#: engines/engine.cpp:341
#, fuzzy, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/engine.cpp:349
#, fuzzy, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/engine.cpp:356
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikke aktivere aspektrate-innstilling."
#: engines/engine.cpp:361
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikke aktivere fullskjermsinnstilling."
#: engines/engine.cpp:366
msgid "Could not apply filtering setting."
msgstr "Kunne ikke aktivere filterinnstilling."
#: engines/engine.cpp:424
#, fuzzy
msgid "Error"
msgstr "Ingen feil"
#: engines/engine.cpp:519
#, fuzzy
#| msgid ""
#| "You appear to be playing this game directly\n"
#| "from the CD. This is known to cause problems,\n"
#| "and it is therefore recommended that you copy\n"
#| "the data files to your hard disk instead.\n"
#| "See the README file for details."
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Du ser ut til å spille dette spillet direkte fra\n"
"CDen. Dette er kjent for å skape problemer,\n"
"og det er derfor anbefalt at du kopierer\n"
"datafilene til harddisken din istedet.\n"
"Se README-filen for detaljer."
#: engines/engine.cpp:543
#, fuzzy
#| msgid ""
#| "This game has audio tracks in its disk. These\n"
#| "tracks need to be ripped from the disk using\n"
#| "an appropriate CD audio extracting tool in\n"
#| "order to listen to the game's music.\n"
#| "See the README file for details."
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Dette spillet har lydspor på diskene sine. Disse\n"
"sporene må rippes fra diskene ved å bruke\n"
"dertil egnet CD-rippingsprogramvare for å\n"
"kunne høre på spillets musikk.\n"
"Se README-filen for detaljer."
#: engines/engine.cpp:576 engines/metaengine.cpp:345 engines/savestate.cpp:81
#: backends/platform/ios7/ios7_osys_main.cpp:251 engines/sky/metaengine.cpp:176
#: engines/xeen/saves.cpp:290
#, fuzzy
msgid "Autosave"
msgstr "Autolagre:"
#: engines/engine.cpp:578
#, fuzzy
msgid "Error occurred making autosave"
msgstr "Problem ved kjøring av spill:"
#: engines/engine.cpp:651
#, fuzzy, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Klarte ikke laste spill (%s)! Vennligst se i README-fila for grunnleggende "
"informasjon og instruksjoner om hvordan du kan få mer hjelp."
#: engines/engine.cpp:669
msgid "WARNING: "
msgstr ""
#: engines/engine.cpp:669
#, fuzzy
#| msgid "Full title of the game"
msgid " Shall we still run the game?"
msgstr "Full spilltittel"
#: engines/engine.cpp:670
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"ADVARSEL: Spillet du prøver å starte er ikke fullstendig støttet av ScummVM. "
"Derfor er det sannsynlig at det vil være ustabilt, og det er ikke sikkert at "
"lagrede spill vil fortsette å fungere i fremtidige versjoner av ScummVM."
#: engines/engine.cpp:673 engines/wintermute/wintermute.cpp:183
msgid "Start anyway"
msgstr "Start allikevel"
#: engines/engine.cpp:680
#, fuzzy
msgid "This game is not supported."
msgstr "Spill-ID ikke støttet"
#: engines/engine.cpp:680
#, fuzzy
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr "Dette spillet støtter ikke lasting av spill fra oppstarteren."
#: engines/engine.cpp:819
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:848
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:171
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:175
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:55
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:59 backends/platform/maemo/maemo.cpp:162
#: engines/hdb/metaengine.cpp:187 engines/parallaction/metaengine.cpp:105
#: engines/wintermute/keymapper_tables.h:43 engines/zvision/metaengine.cpp:115
msgid "Left Click"
msgstr "Venstreklikk"
#: engines/metaengine.cpp:65 backends/platform/maemo/maemo.cpp:166
#: engines/wintermute/keymapper_tables.h:257
#: engines/wintermute/keymapper_tables.h:301
#: engines/wintermute/keymapper_tables.h:2090
msgid "Middle Click"
msgstr "Midtklikk"
#: engines/metaengine.cpp:70 backends/platform/maemo/maemo.cpp:170
#: engines/parallaction/metaengine.cpp:111
#: engines/wintermute/keymapper_tables.h:49 engines/zvision/metaengine.cpp:121
msgid "Right Click"
msgstr "Høyreklikk"
#: engines/metaengine.cpp:76 engines/hdb/metaengine.cpp:238
#: engines/mohawk/myst.cpp:597 engines/mohawk/riven.cpp:861
#: engines/sky/metaengine.cpp:113 engines/twine/metaengine.cpp:93
#: engines/wintermute/keymapper_tables.h:1532
msgid "Pause"
msgstr "Pause"
#: engines/metaengine.cpp:81 engines/parallaction/metaengine.cpp:130
#, fuzzy
msgid "Game menu"
msgstr "Spillmeny"
#: engines/metaengine.cpp:87 engines/grim/grim.cpp:499
#: engines/grim/grim.cpp:591 engines/mohawk/myst.cpp:568
#: engines/mohawk/riven.cpp:832 engines/wintermute/keymapper_tables.h:221
#: engines/wintermute/keymapper_tables.h:1093
#: engines/wintermute/keymapper_tables.h:1249
#: engines/wintermute/keymapper_tables.h:1525
#: engines/wintermute/keymapper_tables.h:1640
#: engines/wintermute/keymapper_tables.h:2034
msgid "Skip"
msgstr "Hopp over"
#: engines/metaengine.cpp:93 engines/sky/metaengine.cpp:108
msgid "Skip line"
msgstr "Hopp over linje"
#: engines/metaengine.cpp:99
msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
#: engines/grim/grim.cpp:505 engines/grim/grim.cpp:597
#: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr ""
#: graphics/renderer.cpp:31 backends/graphics/opengl/opengl-graphics.cpp:163
msgid "OpenGL"
msgstr "OpenGL"
#: graphics/renderer.cpp:34
msgid "OpenGL with shaders"
msgstr ""
#: graphics/renderer.cpp:42
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
#: audio/adlib.cpp:2293
#, fuzzy
msgid "AdLib emulator"
msgstr "AdLib-emulator:"
#: audio/fmopl.cpp:72
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:77
msgid "Nuked OPL emulator"
msgstr "Nuked OPL emulator"
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr ""
#: audio/mididrv.cpp:220
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valgte lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått "
"eller frakoblet)."
#: audio/mididrv.cpp:221 audio/mididrv.cpp:235 audio/mididrv.cpp:273
#: audio/mididrv.cpp:290
msgid "Attempting to fall back to the next available device..."
msgstr "Forsøker å falle tilbake på den neste tilgjengelige enheten..."
#: audio/mididrv.cpp:234
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den valgte lydenheten '%s' kan ikke brukes. Se logg-filen for mer "
"informasjon."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått "
"eller frakoblet)."
#: audio/mididrv.cpp:289
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydenheten '%s' kan ikke brukes. Se i logg-filen for mer "
"informasjon."
#: audio/mididrv.cpp:454
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:304
#, fuzzy
msgid "Amiga Audio emulator"
msgstr "Amiga Lydemulator"
#: audio/null.h:44
msgid "No music"
msgstr "Ingen musikk"
#: audio/softsynth/appleiigs.cpp:33
#, fuzzy
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS Emulator (IKKE IMPLEMENTERT)"
#: audio/softsynth/cms.cpp:351
#, fuzzy
msgid "Creative Music System emulator"
msgstr "Creative Music System Emulator"
#: audio/softsynth/fluidsynth.cpp:236
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:368
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr "FM Towns Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82
#, fuzzy
msgid "SegaCD Audio"
msgstr "Bruk CD-lyd"
#: audio/softsynth/mt32.cpp:170
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserer MT-32-Emulator"
#: audio/softsynth/mt32.cpp:437
#, fuzzy
msgid "MT-32 emulator"
msgstr "MT-32 Emulator"
#: audio/softsynth/pcspk.cpp:139
#, fuzzy
msgid "PC Speaker emulator"
msgstr "PC Speaker Emulator"
#: audio/softsynth/pcspk.cpp:158
#, fuzzy
msgid "IBM PCjr emulator"
msgstr "IBM PCjr Emulator"
#: audio/softsynth/sid.cpp:1434
#, fuzzy
msgid "C64 Audio emulator"
msgstr "C64 Lydemulator"
#: backends/cloud/cloudmanager.cpp:156
#, fuzzy
msgid "<syncing...>"
msgstr "Koble til"
#: backends/cloud/storage.cpp:242
msgid "Saved games sync was cancelled."
msgstr "Syncing av lagrede spill avbrutt."
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Sync av lagrede spill feilet.\n"
"Sjekk internettilkoblingen din."
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Nedlasting fullført.\n"
"Klarte ikke laste ned %u filer."
#: backends/cloud/storage.cpp:350
msgid "Download complete."
msgstr "Nedlasting fullført."
#: backends/cloud/storage.cpp:360
msgid "Download failed."
msgstr "Nedlasting feilet."
#: backends/events/default/default-events.cpp:185
#, fuzzy
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte ? "
#: backends/events/default/default-events.cpp:209
#, fuzzy
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte ? "
#: backends/events/default/default-events.cpp:209
#: backends/events/default/default-events.cpp:326
#: engines/adl/metaengine.cpp:262 engines/hdb/metaengine.cpp:255
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:181
#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
#: engines/zvision/metaengine.cpp:204 engines/zvision/metaengine.cpp:222
msgid "Quit"
msgstr "Avslutt"
#: backends/events/default/default-events.cpp:303
#, fuzzy
msgid "Global"
msgstr " (Global)"
#: backends/events/default/default-events.cpp:306
#, fuzzy
msgid "Global Main Menu"
msgstr "Global meny"
#: backends/events/default/default-events.cpp:313
msgid "Display keyboard"
msgstr "Vis tastatur"
#: backends/events/default/default-events.cpp:320
#, fuzzy
msgid "Toggle mute"
msgstr "Veksle muslåsing"
#: backends/events/default/default-events.cpp:348
#, fuzzy
msgid "Open Debugger"
msgstr "Debugger"
#: backends/events/gph/gph-events.cpp:417
#: backends/events/gph/gph-events.cpp:460
#: backends/events/openpandora/op-events.cpp:157
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchskjerm 'Tapmodus' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:419
#: backends/events/gph/gph-events.cpp:462
#: backends/events/openpandora/op-events.cpp:159
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchskjerm 'Tapmodus' - Høyreklikk"
#: backends/events/gph/gph-events.cpp:421
#: backends/events/gph/gph-events.cpp:464
#: backends/events/openpandora/op-events.cpp:161
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchskjerm 'Tapmodus' - Sveve (Ingen Klikk)"
#: backends/events/gph/gph-events.cpp:441
msgid "Maximum Volume"
msgstr "Maksimalt Volum"
#: backends/events/gph/gph-events.cpp:443
msgid "Increasing Volume"
msgstr "Øker volum"
#: backends/events/gph/gph-events.cpp:449
msgid "Minimal Volume"
msgstr "Minimalt Volum"
#: backends/events/gph/gph-events.cpp:451
msgid "Decreasing Volume"
msgstr "Senker volum"
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Enabled"
msgstr "Klikking aktivert"
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Disabled"
msgstr "Klikking deaktivert"
#: backends/events/openpandora/op-events.cpp:163
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchskjerm 'Tapmodus' - Sveve (DPad Klikk)"
#: backends/graphics/opengl/opengl-graphics.cpp:242
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:67
#: engines/twine/metaengine.cpp:212
#, fuzzy
msgid "Center"
msgstr "Enter"
#: backends/graphics/opengl/opengl-graphics.cpp:243
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:68
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:244
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:245
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:69
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:246
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:70
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:247
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:71
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:675
#, c-format
msgid "Resolution: %dx%d"
msgstr "Oppløsning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:698
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2412
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-rate korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:700
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2418
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-rate korrigering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:721
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
msgid "Filtering enabled"
msgstr "Filtrering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2436
msgid "Filtering disabled"
msgstr "Filtrering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2463
#, fuzzy
msgid "Stretch mode"
msgstr "Helium-modus"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:61
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2378
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/sdl/sdl-graphics.cpp:401
msgid "Windowed mode"
msgstr "Vindusmodus"
#: backends/graphics/sdl/sdl-graphics.cpp:412 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: backends/graphics/sdl/sdl-graphics.cpp:419 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:961
msgid "Toggle mouse capture"
msgstr "Veksle muslåsing"
#: backends/graphics/sdl/sdl-graphics.cpp:424
#: engines/wintermute/keymapper_tables.h:647
#: engines/wintermute/keymapper_tables.h:696
#: engines/wintermute/keymapper_tables.h:1099
#: engines/wintermute/keymapper_tables.h:1313
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1563
#: engines/wintermute/keymapper_tables.h:1768
#: engines/wintermute/keymapper_tables.h:1786
#: engines/wintermute/keymapper_tables.h:1819
#, fuzzy
msgid "Save screenshot"
msgstr "Trinnvis skjermrulling på"
#: backends/graphics/sdl/sdl-graphics.cpp:430
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Veksle aspekt-rate korrigering"
#: backends/graphics/sdl/sdl-graphics.cpp:437
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Bruk lineær filtrering ved grafikkskalering"
#: backends/graphics/sdl/sdl-graphics.cpp:444
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Kunne ikke veksle til videomodus: '"
#: backends/graphics/sdl/sdl-graphics.cpp:450
#, fuzzy
msgid "Increase the scale factor"
msgstr "Øk / Minsk skaleringsfaktor"
#: backends/graphics/sdl/sdl-graphics.cpp:456
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Øk / Minsk skaleringsfaktor"
#: backends/graphics/sdl/sdl-graphics.cpp:462
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to the next scaler"
msgstr "Bytt til Spill"
#: backends/graphics/sdl/sdl-graphics.cpp:467
msgid "Switch to the previous scaler"
msgstr ""
#: backends/keymapper/hardware-input.cpp:245
#, fuzzy
msgid "Left Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:246
#, fuzzy
msgid "Right Mouse Button"
msgstr "Simuler høyre mustast"
#: backends/keymapper/hardware-input.cpp:247
#, fuzzy
msgid "Middle Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:250
#, fuzzy
msgid "X1 Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:251
#, fuzzy
msgid "X2 Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:256
#, fuzzy
msgid "Joy A"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:257
#, fuzzy
msgid "Joy B"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:258
#, fuzzy
msgid "Joy X"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:259
#, fuzzy
msgid "Joy Y"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:260
#, fuzzy
msgid "Joy Back"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:262
#, fuzzy
msgid "Joy Start"
msgstr "~S~tart"
#: backends/keymapper/hardware-input.cpp:263
#, fuzzy
msgid "Left Stick"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:264
#, fuzzy
msgid "Right Stick"
msgstr "Høyreklikk"
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:211
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266 engines/dragons/metaengine.cpp:217
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:150 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:49
#, fuzzy
msgid "D-pad Up"
msgstr "Skli mot Venstre"
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:151 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:50
#, fuzzy
msgid "D-pad Down"
msgstr "Ned"
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:152 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:51
#, fuzzy
msgid "D-pad Left"
msgstr "Skli mot Venstre"
#: backends/keymapper/hardware-input.cpp:270
#: backends/platform/3ds/osystem-events.cpp:61
#: backends/platform/ds/osystem_ds.cpp:153 backends/platform/sdl/ps3/ps3.cpp:55
#: backends/platform/sdl/psp2/psp2.cpp:55
#: backends/platform/sdl/switch/switch.cpp:52
#, fuzzy
msgid "D-pad Right"
msgstr "Skli mot Høyre"
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
#: backends/platform/sdl/switch/switch.cpp:59
#, fuzzy
msgid "Left Stick X"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:60
#, fuzzy
msgid "Left Stick Y"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:61
#, fuzzy
msgid "Right Stick X"
msgstr "Høyreklikk"
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:65 backends/platform/sdl/psp2/psp2.cpp:63
#: backends/platform/sdl/switch/switch.cpp:62
#, fuzzy
msgid "Right Stick Y"
msgstr "Høyreklikk"
#: backends/keymapper/remap-widget.cpp:290
#: backends/keymapper/remap-widget.cpp:320
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:291
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:157
#, fuzzy
msgid "Virtual mouse up"
msgstr "Avbryt nedlasting"
#: backends/keymapper/virtual-mouse.cpp:162
#, fuzzy
msgid "Virtual mouse down"
msgstr "Avbryt nedlasting"
#: backends/keymapper/virtual-mouse.cpp:167
#, fuzzy
msgid "Virtual mouse left"
msgstr "Skli mot Høyre"
#: backends/keymapper/virtual-mouse.cpp:172
#, fuzzy
msgid "Virtual mouse right"
msgstr "Skli mot Høyre"
#: backends/keymapper/virtual-mouse.cpp:177
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:169
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
#, fuzzy
msgid "Can't create directory here!"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
#, fuzzy
msgid "Invalid path!"
msgstr "Ugyldig kode"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
#, fuzzy
msgid "Parent directory doesn't exists!"
msgstr "Stien eksisterer ikke"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
#, fuzzy
msgid "Can't create a directory within a file!"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
#, fuzzy
msgid "Failed to create the directory!"
msgstr "Klarte ikke å slette fil."
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
#, fuzzy
msgid "Directory created successfully!"
msgstr "DVD montering fullført"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
#, fuzzy
msgid "Back to parent directory"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
#, fuzzy
msgid "The file doesn't exist!"
msgstr "Stien eksisterer ikke"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
#, fuzzy
msgid "Can't download a directory!"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
#, fuzzy
msgid "Failed to read the file!"
msgstr "Klarte ikke å slette fil."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
#, fuzzy
msgid "Create directory"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
#, fuzzy
msgid "Upload files"
msgstr "Last fil"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
#, fuzzy
msgid "Type new directory name:"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
#, fuzzy
msgid "Select a file to upload:"
msgstr "Velg et spill for LASTING"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
#, fuzzy
msgid "Or select a directory (works in Chrome only):"
msgstr "Velg mappe for GUI-temaer"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
#, fuzzy
msgid "Error occurred"
msgstr "Problem ved kjøring av spill:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:46
#, fuzzy
msgid "Saved games"
msgstr "Lagret spill:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84
#, fuzzy
msgid "Parent directory"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
#, fuzzy
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM kunne ikke åpne mappen!"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
#, fuzzy
msgid "Open Files manager"
msgstr "Åpne nedlastingsbehandlerdialog"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
#, fuzzy
msgid "The parent directory doesn't exist!"
msgstr "Stien eksisterer ikke"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
#, fuzzy
msgid "Can't upload into a file!"
msgstr "Stien er ikke en fil"
#: backends/networking/sdl_net/handlerutils.cpp:198
#, fuzzy
msgid "Back to the files manager"
msgstr "Åpne nedlastingsbehandlerdialog"
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
#, fuzzy
msgid "Failed to upload the file!"
msgstr "Klarte ikke å slette fil."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
#, fuzzy
msgid "Uploaded successfully!"
msgstr "DVD montering fullført"
#: backends/platform/3ds/options-dialog.cpp:45 engines/scumm/dialogs.cpp:280
msgid "~C~lose"
msgstr "~L~ukk"
#: backends/platform/3ds/options-dialog.cpp:48
msgid "Show mouse cursor"
msgstr "Vis muspeker"
#: backends/platform/3ds/options-dialog.cpp:51
msgid "Snap to edges"
msgstr "Hopp til kanter"
#: backends/platform/3ds/options-dialog.cpp:54
msgid "Stretch to fit"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:57
#, fuzzy
msgid "Use Screen:"
msgstr "Hastighet:"
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:61
#, fuzzy
msgctxt "3ds-screen"
msgid "Both"
msgstr "Begge"
#: backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:142
#: backends/platform/sdl/switch/switch.cpp:39
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:143
#: backends/platform/sdl/switch/switch.cpp:38
msgid "B"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:144
#: backends/platform/sdl/switch/switch.cpp:41
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:145
#: backends/platform/sdl/switch/switch.cpp:40
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:146 backends/platform/sdl/ps3/ps3.cpp:45
#: backends/platform/sdl/psp2/psp2.cpp:48
#, fuzzy
msgid "Select"
msgstr "Handling/Velg"
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/ds/osystem_ds.cpp:147 backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/psp2/psp2.cpp:49
#, fuzzy
msgid "Start"
msgstr "~S~tart"
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/sdl/switch/switch.cpp:58
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:148
#: backends/platform/sdl/psp2/psp2.cpp:50
#: backends/platform/sdl/switch/switch.cpp:47
msgid "L"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:149
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:67
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:72
#: backends/platform/ds/osystem_ds.cpp:162
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:312
#, fuzzy
msgid "Toggle Drag Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:317
#, fuzzy
msgid "Toggle Magnify Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:322
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:360
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:362
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:396
#, fuzzy
msgid "Hover Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:400
#, fuzzy
msgid "Drag Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:402
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:409
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:412
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:414
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:422
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:429
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:431
msgid "Magnify Mode Off"
msgstr ""
#. I18N: Show a button to revoke Storage Access Framework permissions for Android
#: backends/platform/android/options.cpp:77
msgid "Show SAF revoke permissions overlay button"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:219
msgid "Unscaled"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:220
msgid "Hardware scale (fast, but low quality)"
msgstr "Maskinvareskalering (rask, men lav kvalitet)"
#: backends/platform/ds/ds-graphics.cpp:221
msgid "Software scale (good quality, but slower)"
msgstr "Programvareskalering (god kvalitet, men tregere)"
#: backends/platform/ios7/ios7_osys_events.cpp:327
#: backends/platform/ios7/ios7_osys_events.cpp:455
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Mus-klikk-og-dra-modus aktivert."
#: backends/platform/ios7/ios7_osys_events.cpp:329
#: backends/platform/ios7/ios7_osys_events.cpp:457
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Mus-klikk-og-dra-modus-deaktivert."
#: backends/platform/ios7/ios7_osys_events.cpp:340
#: backends/platform/ios7/ios7_osys_events.cpp:476
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Touchpad-modus aktivert."
#: backends/platform/ios7/ios7_osys_events.cpp:342
#: backends/platform/ios7/ios7_osys_events.cpp:478
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Touchpad-modus deaktivert."
#: backends/platform/maemo/maemo.cpp:158
msgid "Click Mode"
msgstr "Klikkmodus"
#: backends/platform/sdl/macosx/appmenu_osx.mm:211
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Hide Others"
msgstr "Skjul andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:213
msgid "Show All"
msgstr "Vis alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:218
msgid "Window"
msgstr "Vindu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:220
msgid "Minimize"
msgstr "Minimer"
#: backends/platform/sdl/macosx/appmenu_osx.mm:223
#: engines/zvision/metaengine.cpp:158
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:228
#, fuzzy
msgid "User Manual"
msgstr "Brukeren avbrøt"
#: backends/platform/sdl/macosx/appmenu_osx.mm:230
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:231
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:233
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:234
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:235
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:236
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:237
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:238
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:205
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:199
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:46
#: engines/dragons/metaengine.cpp:187
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:51
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:61
msgid "R2"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:42
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:43
#: backends/platform/sdl/switch/switch.cpp:44
msgid "Plus"
msgstr ""
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Nåværende videomodus:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Doble linjer"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Horisontal underscan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Vertikal underscan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "GC Pad-følsomhet:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "GC Pad-aksellerasjon:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Ukjent"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Monter DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Løs ut DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Server:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Delt Ressurs:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Passord:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Init nettverk"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Løs ut SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD montering fullført"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Feil under montering av DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ikke montert"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Nettverket er oppe, delt ressurs montert"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Nettverket er oppe"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", feil under montering av den delte ressursen"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", delt ressurs ikke montert"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Nettverket er nede"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Initialiserer nettverk"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Timeout under initialisering av nettverk"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Nettverk ikke initialisert (%d)"
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr "Oppstarter"
#: backends/updates/macosx/macosx-updates.mm:74
msgid "Check for Updates..."
msgstr "Sjekk for oppdateringer..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:934
#: engines/hugo/hugo.cpp:425 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:455 engines/teenagent/resources.cpp:98
#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4941
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:950
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:460
#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4954
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:961
#: engines/hugo/hugo.cpp:447 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
#: engines/toon/toon.cpp:4965
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:54
#, fuzzy
msgid "TV emulation"
msgstr "MT-32 Emulator"
#: engines/adl/detection.cpp:55
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
#, fuzzy
msgid "Color graphics"
msgstr "Bruk fargegrafikk"
#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
#, fuzzy
msgid "Use color graphics instead of monochrome"
msgstr "Bruk fargegrafikk"
#: engines/adl/detection.cpp:84
msgid "Show scanlines"
msgstr "Vis scanlines"
#: engines/adl/detection.cpp:85
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/detection.cpp:94
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/detection.cpp:95
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/trecision/detection.cpp:208 engines/ultima/detection.cpp:56
#: engines/ultima/detection.cpp:107 engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/trecision/detection.cpp:209 engines/ultima/detection.cpp:57
#: engines/ultima/detection.cpp:108 engines/zvision/detection_tables.h:51
#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene"
#: engines/agi/detection.cpp:97
msgid "Use an alternative palette"
msgstr "Bruk en alternativ palett"
#: engines/agi/detection.cpp:98
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Bruk en alternativ palett, fells for alle Amigaspill. Dette var den gamle "
"oppførselen"
#: engines/agi/detection.cpp:107
msgid "Mouse support"
msgstr "Musstøtte"
#: engines/agi/detection.cpp:108
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Aktiver musstøtte. Tillater å bruke mus for bevegelse og i spillmenyer."
#: engines/agi/detection.cpp:117
msgid "Use Hercules hires font"
msgstr "Bruk Hercules høyoppløst font"
#: engines/agi/detection.cpp:118
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:127
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:128
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/detection.cpp:137
msgid "Add speed menu"
msgstr ""
#: engines/agi/detection.cpp:138
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/font.cpp:1090
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:274
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1201
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3441
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Gjennopprett spill:"
#: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:274
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1201
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3441
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:137
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2705
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Klarte ikke åpne spilltilstand fra fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2695
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Klarte ikke lagre spilltilstand til fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2718
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Fullførte lagring av spilltilstand til fil:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Fant ikke cutscenefil '%s'!"
#: engines/agos/metaengine.cpp:104
#, fuzzy
msgid "AGOS 2 support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/agos/midi.cpp:158 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Du ser ut til å bruke en General MIDI-enhet,\n"
"men spillet ditt støtter bare Roland MT32-MIDI.\n"
"Vi forsøker å koble Roland MT32-instrumentene til\n"
"General MIDI-instrumentene. Allikevel, kan det\n"
"skje at enkelte spor ikke vil spilles riktig."
#: engines/ags/detection.cpp:90
#, fuzzy
msgid "Game language:"
msgstr "GUI-språk:"
#: engines/ags/detection.cpp:90
#, fuzzy
#| msgid "AdLib is used for music in many games"
msgid "Language to use for multilingual games"
msgstr "AdLib brukes til musikk i mange spill"
#: engines/ags/detection.cpp:110
#, fuzzy
#| msgid "Antialiased"
msgid "Force antialiased text"
msgstr "Kantutjevnet"
#: engines/ags/detection.cpp:110
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
#: engines/asylum/metaengine.cpp:68
#, fuzzy
msgid "Show version"
msgstr "Vis objektlinje"
#: engines/asylum/metaengine.cpp:73 engines/wintermute/keymapper_tables.h:951
#, fuzzy
msgid "Quick load"
msgstr "Klikkmodus"
#: engines/asylum/metaengine.cpp:78 engines/wintermute/keymapper_tables.h:931
#, fuzzy
msgid "Quick save"
msgstr "Klikkmodus"
#: engines/asylum/metaengine.cpp:83
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to Sarah"
msgstr "Bytt til Spill"
#: engines/asylum/metaengine.cpp:88
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to Grimwall"
msgstr "Bytt til Spill"
#: engines/asylum/metaengine.cpp:93
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to Olmec"
msgstr "Bytt til Spill"
#: engines/bladerunner/bladerunner.cpp:357
#, fuzzy
msgid "Failed to initialize resources"
msgstr "Klarte ikke å kontakte skylagring!"
#: engines/bladerunner/bladerunner.cpp:1058
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2301
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2303
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2305
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:53
#, fuzzy
msgid "Sitcom mode"
msgstr "Helium-modus"
#: engines/bladerunner/detection.cpp:54
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:62
#, fuzzy
msgid "Shorty mode"
msgstr "Fargemodus"
#: engines/bladerunner/detection.cpp:63
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:71
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:72
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:81
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/detection.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/detection.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/detection_tables.h:96
#: engines/bladerunner/detection_tables.h:107
#: engines/kyra/detection_tables.h:85
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:57
#: engines/cge/detection.cpp:63 engines/kyra/detection_tables.h:303
#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
#: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
#: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4889
#: engines/sci/detection_tables.h:4897 engines/sherlock/detection_tables.h:214
#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
#: engines/zvision/detection_tables.h:190
#: engines/zvision/detection_tables.h:210
#, fuzzy
msgid "Missing game code"
msgstr "Hovedkontroller for spill:"
#: engines/buried/biochip_view.cpp:623
#, fuzzy
#| msgid "The game is paused. Press any key to continue."
msgid "Your game is now Paused. Click OK to continue."
msgstr "Spillet er satt på pause. Trykk en tast for å fortsette."
#: engines/buried/buried.cpp:530
#, fuzzy
#| msgid " Are you sure you want to quit ? "
msgid "Are you sure you want to quit?"
msgstr " Er du sikker på at du vil avslutte ? "
#: engines/buried/saveload.cpp:108
msgid "Invalid save file name"
msgstr "Ugyldig navn for lagret spill"
#: engines/cge/detection.cpp:108
msgid "Color Blind Mode"
msgstr "Fargeblindmodus"
#: engines/cge/detection.cpp:109
msgid "Enable Color Blind Mode by default"
msgstr "Aktiver fargeblindmodus som standard"
#: engines/cge/detection.cpp:119 engines/glk/detection.cpp:239
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Tekst og Tale:"
#: engines/cge/detection.cpp:120
#, fuzzy
#| msgid "Use CD audio instead of in-game audio, if available"
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/detection.cpp:62
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:136
#, fuzzy
msgid "Unnamed autosave"
msgstr "Ikke navngitt spilltilstand"
#: engines/cine/metaengine.cpp:138 engines/cine/metaengine.cpp:213
#, fuzzy
msgid "Unnamed savegame"
msgstr "Ikke navngitt spilltilstand"
#: engines/cine/metaengine.cpp:156 engines/cine/metaengine.cpp:226
#, fuzzy
msgid "Empty autosave"
msgstr "Autolagre:"
#: engines/cine/saveload.cpp:861
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cine/saveload.cpp:864
#, fuzzy
msgid "Load anyway"
msgstr "Start allikevel"
#: engines/cryomni3d/metaengine.cpp:142
#, fuzzy
msgid "Versailles 1685 support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/dragons/dragons.cpp:1803
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""
#: engines/dragons/metaengine.cpp:124
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons"
msgstr ""
#: engines/dragons/metaengine.cpp:140
#, fuzzy
msgid "Action"
msgstr "Aktiv"
#: engines/dragons/metaengine.cpp:146
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:488 engines/grim/grim.cpp:580
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
#: engines/twine/metaengine.cpp:270 engines/zvision/metaengine.cpp:164
msgid "Inventory"
msgstr "Inventar"
#: engines/dragons/metaengine.cpp:157 engines/scumm/help.cpp:86
#: engines/scumm/help.cpp:89
msgid "Enter"
msgstr "Enter"
#: engines/dragons/metaengine.cpp:223
#, fuzzy
msgid "Debug Graphics"
msgstr "Grafikk"
#: engines/dragons/metaengine.cpp:228
#, fuzzy
msgid "Quit Game"
msgstr " (Spill)"
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaget at du har gamle lagrede spill for Drascula som bør "
"konverteres.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"være i stand til å laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet. \n"
#: engines/dreamweb/detection.cpp:61
msgid "Use bright palette mode"
msgstr "Bruk lys palettmodus"
#: engines/dreamweb/detection.cpp:62
msgid "Display graphics using the game's bright palette"
msgstr "Vis grafikk med spillets lyse palett"
#: engines/glk/detection.cpp:240
#, fuzzy
msgid "Use TTS to read the text"
msgstr "Klarte ikke å slette fil."
#: engines/glk/detection.cpp:245
#, fuzzy
msgid "Also read input text"
msgstr "Klarte ikke å slette fil."
#: engines/glk/detection.cpp:246
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "Klarte ikke å slette fil."
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:148 engines/glk/quetzal.cpp:157
#, fuzzy
msgid "Untitled Savegame"
msgstr "Ikke navngitt spilltilstand"
#: engines/glk/adrift/os_glk.cpp:2814
#, fuzzy
msgid "Loading game...\n"
msgstr "Laster spill..."
#: engines/glk/advsys/advsys.cpp:35
#, fuzzy
msgid "Could not start AdvSys game"
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:320
#, fuzzy
msgid "Sorry, the savegame couldn't be restored"
msgstr "videomodusen kunne ikke endres."
#: engines/glk/advsys/vm.cpp:315
#, fuzzy
msgid "Sorry, the savegame couldn't be created"
msgstr "videomodusen kunne ikke endres."
#: engines/glk/advsys/vm.cpp:561
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:597
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:683
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:322
#, fuzzy
msgid "Savegame"
msgstr "Lagret spill:"
#: engines/glk/comprehend/game.cpp:862
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:82
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:87
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:94
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:98
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:45
#, fuzzy
msgid "Could not start Quest game"
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/glk/scott/scott.cpp:100
msgid "I don't understand your command. "
msgstr ""
#: engines/glk/scott/scott.cpp:103
msgid "I can't do that yet. "
msgstr ""
#: engines/glk/scott/scott.cpp:119
#, fuzzy
msgid "Light has run out! "
msgstr "Simuler høyre mustast"
#: engines/glk/scott/scott.cpp:121
#, fuzzy
msgid "Your light has run out. "
msgstr "Simuler høyre mustast"
#: engines/glk/scott/scott.cpp:130
#, fuzzy
msgid "Light runs out in "
msgstr "Simuler høyre mustast"
#: engines/glk/scott/scott.cpp:132
#, fuzzy
msgid " turns. "
msgstr "Slå på"
#: engines/glk/scott/scott.cpp:135
msgid "Your light is growing dim. "
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "North"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "South"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "East"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "West"
msgstr ""
#: engines/glk/scott/scott.cpp:424
msgid "You can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:426
msgid "I can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:436
#, c-format
msgid "You are in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:438
#, c-format
msgid "I'm in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:443
msgid ""
"\n"
"Obvious exits: "
msgstr ""
#: engines/glk/scott/scott.cpp:456
#, fuzzy
msgid "none"
msgstr "<ingen>"
#: engines/glk/scott/scott.cpp:465
msgid ""
"\n"
"You can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:468
msgid ""
"\n"
"I can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:551
#, fuzzy
msgid "Saved.\n"
msgstr "Lagre"
#: engines/glk/scott/scott.cpp:644
msgid "You use word(s) I don't know! "
msgstr ""
#: engines/glk/scott/scott.cpp:774 engines/glk/scott/scott.cpp:1097
#: engines/glk/scott/scott.cpp:1119
msgid "You are carrying too much. "
msgstr ""
#: engines/glk/scott/scott.cpp:776
msgid "I've too much to carry! "
msgstr ""
#: engines/glk/scott/scott.cpp:807
#, fuzzy
msgid "You are dead.\n"
msgstr "Gjenopprett"
#: engines/glk/scott/scott.cpp:809
msgid "I am dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:821
#, fuzzy
msgid "The game is now over.\n"
msgstr "Spillet ble IKKE lastet"
#: engines/glk/scott/scott.cpp:836
#, fuzzy
msgid "You have stored "
msgstr "Gjenopprett"
#: engines/glk/scott/scott.cpp:838
#, fuzzy
msgid "I've stored "
msgstr "Gjenopprett"
#: engines/glk/scott/scott.cpp:840
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr ""
#: engines/glk/scott/scott.cpp:844
msgid "Well done.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:853
msgid "You are carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:855
msgid "I'm carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:870
msgid "Nothing"
msgstr ""
#: engines/glk/scott/scott.cpp:999
msgid "Give me a direction too."
msgstr ""
#: engines/glk/scott/scott.cpp:1008
msgid "Dangerous to move in the dark! "
msgstr ""
#: engines/glk/scott/scott.cpp:1016
msgid "You fell down and broke your neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1018
msgid "I fell down and broke my neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1023
msgid "You can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1025
msgid "I can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1083
msgid "It is dark.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1099 engines/glk/scott/scott.cpp:1121
msgid "I've too much to carry. "
msgstr ""
#: engines/glk/scott/scott.cpp:1104 engines/glk/scott/scott.cpp:1152
msgid ": O.K.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1110
msgid "Nothing taken."
msgstr ""
#: engines/glk/scott/scott.cpp:1114 engines/glk/scott/scott.cpp:1162
#, fuzzy
msgid "What ? "
msgstr "Hva er"
#: engines/glk/scott/scott.cpp:1127
msgid "It is beyond your power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1129
msgid "It's beyond my power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1133
msgid "O.K. "
msgstr ""
#: engines/glk/scott/scott.cpp:1158
msgid "Nothing dropped.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1168
msgid "It's beyond your power to do that.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1170
msgid "It's beyond my power to do that.\n"
msgstr ""
#: engines/glk/zcode/zcode.cpp:145
#, fuzzy
msgid "Error writing save file\n"
msgstr "Problem ved kjøring av spill:"
#: engines/glk/hugo/hugo.cpp:183
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:190
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:554
#, fuzzy
msgid "Failed to load saved game from file."
msgstr "Klarte ikke åpne spilltilstand fra fil."
#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:567
#, fuzzy
msgid "Failed to save game to file."
msgstr "Klarte ikke lagre spilltilstand fra fil."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Klarte ikke å slette fil."
#: engines/griffon/metaengine.cpp:84
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:120
#, fuzzy
msgid "Attack"
msgstr "Angrep 1"
#: engines/griffon/metaengine.cpp:134
#, fuzzy
msgid "Speed Up Cutscene"
msgstr "Hopp over cutscene"
#: engines/grim/detection.cpp:70
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/detection.cpp:71
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
#, fuzzy
msgid "Show FPS"
msgstr "Vis FPS-teller"
#: engines/grim/detection.cpp:80
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/grim/grim.cpp:345
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#: engines/grim/grim.cpp:468 engines/grim/grim.cpp:555
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:473 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr "Undersøk"
#: engines/grim/grim.cpp:478 engines/grim/grim.cpp:570
#, fuzzy
msgid "Use/Talk"
msgstr "Snakk"
#: engines/grim/grim.cpp:483 engines/grim/grim.cpp:575
#, fuzzy
msgid "Pick up/Put away"
msgstr "Plukk opp"
#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:585
#, fuzzy
msgid "Skip dialog lines"
msgstr "Hopp over linje"
#: engines/grim/grim.cpp:511 engines/grim/grim.cpp:603
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr "Meny"
#: engines/grim/grim.cpp:545
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:550
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:560
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:565
#, fuzzy
msgid "Examine/Look"
msgstr "Undersøk"
#: engines/grim/grim.cpp:1330
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "videomodusen kunne ikke endres."
#: engines/grim/md5check.cpp:560
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:567
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the "
"needed files."
msgstr ""
#: engines/grim/md5checkdialog.cpp:42
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:63
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/grim/resource.cpp:100
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"https://scummvm.org/frs/extras/patches/gfupd101.exe\n"
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:105
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from https://scummvm.org/frs/extras/patches/\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language"
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:654
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Rask filmhastighet"
#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Spill filmer med økt hastighet"
#: engines/groovie/metaengine.cpp:52
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/groovie/script.cpp:484
msgid "Failed to save game"
msgstr "Klarte ikke å lagre spill"
#: engines/hdb/detection.cpp:124
#, fuzzy
msgid "Enable cheat mode"
msgstr "Aktiver helium-modus"
#: engines/hdb/detection.cpp:125
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:178
#, fuzzy
msgid "Move up"
msgstr "Beveg Bakover"
#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:184
#, fuzzy
msgid "Move down"
msgstr "Avbryt nedlasting"
#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:190
#, fuzzy
msgid "Move left"
msgstr "Skli mot Venstre"
#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:196
#, fuzzy
msgid "Move right"
msgstr "Skli mot Høyre"
#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:128
#: engines/scumm/help.cpp:152 engines/scumm/help.cpp:170
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:250
#: engines/sky/metaengine.cpp:82 engines/wintermute/keymapper_tables.h:141
#: engines/wintermute/keymapper_tables.h:1476
msgid "Use"
msgstr "Bruk"
#: engines/hdb/metaengine.cpp:224
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:250
#, fuzzy
msgid "Debug"
msgstr "Debugger"
#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Gore Mode"
msgstr "Gørrmodus"
#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
msgid "Enable Gore Mode when available"
msgstr "Aktiver gørrmodus når tilgjengelig"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Studiopublikum"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Hopp over-støtte"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og kutt-scener"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Helium-modus"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Aktiver helium-modus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:98
msgid "Smooth scrolling"
msgstr "Jevn skjermrulling"
#: engines/kyra/detection.cpp:99
msgid "Enable smooth scrolling when walking"
msgstr "Aktiver jevn skjermrulling når man går"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:111
msgid "Floating cursors"
msgstr "Flytende muspekere"
#: engines/kyra/detection.cpp:112
msgid "Enable floating cursors"
msgstr "Aktiver flytende muspekere"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:123
#, fuzzy
msgid "Suggest save names"
msgstr "Lagret spill:"
#: engines/kyra/detection.cpp:124
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:136
msgid "HP bar graphs"
msgstr "HP bar grafer"
#: engines/kyra/detection.cpp:137
msgid "Enable hit point bar graphs"
msgstr "Aktiver hit point-bar grafer"
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:147
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/detection_tables.h:83
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:84
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
#: engines/kyra/detection_tables.h:1402
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1418
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
#: engines/kyra/metaengine.cpp:117
#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/kyra/metaengine.cpp:127
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:133
#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:473
#: engines/ultima/ultima4/meta_engine.cpp:225
#: engines/ultima/ultima8/meta_engine.cpp:138
#, fuzzy
msgid "Interact via Left Click"
msgstr "Venstreklikk"
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:474
#: engines/ultima/ultima4/meta_engine.cpp:231
#: engines/ultima/ultima8/meta_engine.cpp:144
#, fuzzy
msgid "Interact via Right Click"
msgstr "Høyreklikk"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:481
#: engines/twine/metaengine.cpp:232
msgid "Move Forward"
msgstr "Beveg Fremover"
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:482
msgid "Move Back"
msgstr "Beveg Bakover"
#: engines/kyra/engine/eobcommon.cpp:372
#, fuzzy
msgid "Move Left"
msgstr "Skli mot Venstre"
#: engines/kyra/engine/eobcommon.cpp:373
#, fuzzy
msgid "Move Right"
msgstr "Skli mot Høyre"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2728 engines/twine/metaengine.cpp:253
#: engines/zvision/metaengine.cpp:141
msgid "Turn Left"
msgstr "Svin til Venstre"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2735 engines/twine/metaengine.cpp:246
#: engines/zvision/metaengine.cpp:147
msgid "Turn Right"
msgstr "Sving til Høyre"
#: engines/kyra/engine/eobcommon.cpp:376
#, fuzzy
msgid "Open/Close Inventory"
msgstr "Inventar"
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:379
#, fuzzy
msgid "Cast Spell"
msgstr "Velg Trolldom"
#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:386
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:388
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:477
msgid "Attack 1"
msgstr "Angrep 1"
#: engines/kyra/engine/lol.cpp:478
msgid "Attack 2"
msgstr "Angrep 2"
#: engines/kyra/engine/lol.cpp:479
msgid "Attack 3"
msgstr "Angrep 3"
#: engines/kyra/engine/lol.cpp:480
#, fuzzy
msgid "Show Map"
msgstr "Vi~s~ Kart"
#: engines/kyra/engine/lol.cpp:483
msgid "Slide Left"
msgstr "Skli mot Venstre"
#: engines/kyra/engine/lol.cpp:484
msgid "Slide Right"
msgstr "Skli mot Høyre"
#: engines/kyra/engine/lol.cpp:487
msgid "Rest"
msgstr "Hvil"
#: engines/kyra/engine/lol.cpp:488
msgid "Options"
msgstr "Valg"
#: engines/kyra/engine/lol.cpp:489
msgid "Choose Spell"
msgstr "Velg Trolldom"
#: engines/kyra/gui/saveload_eob.cpp:596
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"Det følgende originale lagrede spillet ble funnet i spillstien din:\n"
"\n"
"%s %s\n"
"\n"
"Vil du bruke dette lagrede spillet med ScummVM?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:629
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"Et lagret spill ble funnet i den valgte posisjonen %d. Overskrive?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:662
#, fuzzy, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"%d originale lagrede spill har blitt importert vellykket til ScummVM.\n"
"Hvis du vil importere flere originale lagrede spill senere, må du åpne\n"
"ScummVM debugkonsollen og bruke kommandoen «import_savefile»\n"
"\n"
#: engines/kyra/graphics/screen_eob_amiga.cpp:280
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:288
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:125
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:330
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/savegame.cpp:238
#, fuzzy
msgid "Would you like to save or restore a game?"
msgstr "Vil du åpne eller lagre spillet?"
#: engines/lab/speciallocks.cpp:149
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
#: engines/sherlock/detection.cpp:120 engines/twine/detection.cpp:624
msgid "TTS Narrator"
msgstr ""
#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
#: engines/sherlock/detection.cpp:121 engines/twine/detection.cpp:625
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/made/detection_tables.h:405 engines/made/detection_tables.h:422
#, fuzzy
msgid "The game is using unsupported engine"
msgstr "Spill-ID ikke støttet"
#: engines/mads/detection.cpp:63
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:64
#, fuzzy
msgid "Shows object names when hovering the mouse over them"
msgstr "Vis merkelapper for objekter når musa står over dem"
#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:359
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:115
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:118
msgid "~T~ransitions Enabled"
msgstr "~O~verganger aktivert"
#: engines/mohawk/dialogs.cpp:119
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:122
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:123
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
"Forbiflyvningsvideoen til Myst ble ikke avspilt av den opprinnelige motoren."
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:135
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""
#: engines/mohawk/dialogs.cpp:136
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
#: engines/mohawk/dialogs.cpp:139
msgid "Simulate loading times of old CD drives"
msgstr ""
#: engines/mohawk/dialogs.cpp:140
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:147
msgid "~D~rop Page"
msgstr "~D~ropp Side"
#: engines/mohawk/dialogs.cpp:151
msgid "Show ~M~ap"
msgstr "Vi~s~ Kart"
#: engines/mohawk/dialogs.cpp:156
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:288
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:360
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
#: engines/mohawk/dialogs.cpp:362
#, fuzzy
msgid "Transitions:"
msgstr "~O~verganger aktivert"
#: engines/mohawk/dialogs.cpp:367
#, fuzzy
msgid "Fastest"
msgstr "Lim inn"
#: engines/mohawk/dialogs.cpp:368
#, fuzzy
msgid "Normal"
msgstr "OpenGL Normal"
#: engines/mohawk/dialogs.cpp:369
msgid "Best"
msgstr ""
#: engines/mohawk/metaengine.cpp:271
#, fuzzy
msgid "Myst ME support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/mohawk/metaengine.cpp:276
#, fuzzy
msgid "Myst support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/mohawk/metaengine.cpp:283
#, fuzzy
msgid "Riven support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/mohawk/metaengine.cpp:297
#, fuzzy
msgid "CSTime support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/mohawk/mohawk.cpp:52
msgid "The game is paused. Press any key to continue."
msgstr "Spillet er satt på pause. Trykk en tast for å fortsette."
#: engines/mohawk/myst.cpp:556 engines/mohawk/riven.cpp:820
#, fuzzy
msgid "Open main menu"
msgstr "~T~ilbake til oppstarter"
#: engines/mohawk/myst.cpp:580 engines/mohawk/riven.cpp:844
#, fuzzy
msgid "Load game state"
msgstr "Åpne spill:"
#: engines/mohawk/myst.cpp:585 engines/mohawk/riven.cpp:849
#, fuzzy
msgid "Save game state"
msgstr "Lagret spill:"
#: engines/mohawk/myst.cpp:590 engines/mohawk/riven.cpp:854
#, fuzzy
msgid "Show options menu"
msgstr "Valg"
#: engines/mohawk/myst.cpp:602
#, fuzzy
msgid "Drop page"
msgstr "~D~ropp Side"
#: engines/mohawk/myst.cpp:608 engines/wintermute/keymapper_tables.h:1450
#: engines/wintermute/keymapper_tables.h:1597
#: engines/wintermute/keymapper_tables.h:1646
#: engines/wintermute/keymapper_tables.h:1669
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1721
#, fuzzy
msgid "Show map"
msgstr "Vi~s~ Kart"
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
#, fuzzy
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr " Er du sikker på at du vil avslutte ? "
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/wintermute/keymapper_tables.h:926
#, fuzzy
msgid "Load game"
msgstr "Åpne spill:"
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
#, fuzzy
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte ? "
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
#, fuzzy
msgid "New game"
msgstr "Nytt lagret spill"
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
#, fuzzy
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte ? "
#: engines/mohawk/myst_stacks/preview.cpp:90
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:157
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:158
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:170
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:504
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:866
#, fuzzy
msgid "Move forward"
msgstr "Beveg Fremover"
#: engines/mohawk/riven.cpp:872
#, fuzzy
msgid "Move forward left"
msgstr "Beveg Fremover"
#: engines/mohawk/riven.cpp:876
#, fuzzy
msgid "Move forward right"
msgstr "Beveg Fremover"
#: engines/mohawk/riven.cpp:880
#, fuzzy
msgid "Move backwards"
msgstr "Beveg Bakover"
#: engines/mohawk/riven.cpp:886 engines/wintermute/keymapper_tables.h:162
#: engines/wintermute/keymapper_tables.h:742
#: engines/wintermute/keymapper_tables.h:2046
#: engines/wintermute/keymapper_tables.h:2147
#, fuzzy
msgid "Turn left"
msgstr "Svin til Venstre"
#: engines/mohawk/riven.cpp:892 engines/wintermute/keymapper_tables.h:168
#: engines/wintermute/keymapper_tables.h:747
#: engines/wintermute/keymapper_tables.h:2052
#: engines/wintermute/keymapper_tables.h:2154
#, fuzzy
msgid "Turn right"
msgstr "Sving til Høyre"
#: engines/mohawk/riven.cpp:898
#, fuzzy
msgid "Look up"
msgstr "Kikk"
#: engines/mohawk/riven.cpp:903
#, fuzzy
msgid "Look down"
msgstr "Zoom ned"
#: engines/mohawk/riven.cpp:909
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mutationofjb/util.cpp:33
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
#, fuzzy
msgid "PS2 version is not yet supported"
msgstr "Spill-ID ikke støttet"
#: engines/myst3/detection.cpp:191
#, fuzzy
msgid "Widescreen mod"
msgstr "Fullskjermsmodus"
#: engines/myst3/detection.cpp:192
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:355
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
#: engines/myst3/myst3.cpp:1569 engines/pegasus/pegasus.cpp:737
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Skriv inn filnavn for lagring"
#: engines/nancy/input.cpp:164
#, fuzzy
#| msgid "Left Click"
msgid "Left Click Interact"
msgstr "Venstreklikk"
#: engines/nancy/input.cpp:171
#, fuzzy
#| msgid "Right Click Once"
msgid "Right Click Interact"
msgstr "Høyreklikk én gang"
#: engines/nancy/input.cpp:202
#, fuzzy
#| msgid "Fast mode"
msgid "Fast move modifier"
msgstr "Rask modus"
#: engines/nancy/input.cpp:210
#, fuzzy
msgid "Toggle fast conversation mode"
msgstr "Rask modus"
#: engines/nancy/input.cpp:215
#, fuzzy
msgid "Toggle end conversation mode"
msgstr "Rask modus"
#: engines/nancy/input.cpp:220
#, fuzzy
msgid "Go to main menu"
msgstr "~T~ilbake til oppstarter"
#: engines/nancy/input.cpp:225
#, fuzzy
#| msgid "Insert save/load game disk"
msgid "Go to save/load menu"
msgstr "Sett inn disk for lagrede spill"
#: engines/nancy/input.cpp:230
#, fuzzy
#| msgid "No date saved"
msgid "Reload last save"
msgstr "Ingen dato lagret"
#: engines/nancy/input.cpp:235
#, fuzzy
msgid "Go to setup menu"
msgstr "Valg"
#: engines/nancy/input.cpp:240
#, fuzzy
msgid "Show credits"
msgstr "Vis muspeker"
#: engines/nancy/input.cpp:245
#, fuzzy
msgid "Go to map screen"
msgstr "Trinnvis skjermrulling på"
#: engines/nancy/input.cpp:251
#, fuzzy
msgid "Open general cheat menu"
msgstr "Aktiver helium-modus"
#: engines/nancy/input.cpp:256
msgid "Open event flags cheat menu"
msgstr ""
#: engines/nancy/dialogs.cpp:41
#, fuzzy
#| msgid "Playtime: "
msgid "Player Speech"
msgstr "Spilltid: "
#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid "Character Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:43
#, fuzzy
#| msgid "Use original save/load screens"
msgid "Use original menus"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/nancy/dialogs.cpp:43
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""
#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:46
#, fuzzy
msgid "Enable Second Chance"
msgstr "Aktiver helium-modus"
#: engines/nancy/dialogs.cpp:46
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""
#: engines/nancy/dialogs.cpp:48
#, fuzzy
#| msgid "Speech Only"
msgid "Speech Options"
msgstr "Kun tale"
#: engines/nancy/dialogs.cpp:49
#, fuzzy
#| msgid "Options"
msgid "Engine Options"
msgstr "Valg"
#: engines/nancy/dialogs.cpp:104
msgid "General"
msgstr ""
#: engines/nancy/dialogs.cpp:106
msgid "Scene Data"
msgstr ""
#: engines/nancy/dialogs.cpp:107
#, fuzzy
#| msgid "Start the debugger"
msgid "Restart the Scene"
msgstr "Start debuggeren"
#: engines/nancy/dialogs.cpp:109
msgid "Scene Number"
msgstr ""
#: engines/nancy/dialogs.cpp:111
msgid "Frame Number"
msgstr ""
#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:115
msgid "Background Top (Y)"
msgstr ""
#: engines/nancy/dialogs.cpp:117
msgid "Hints Remaining"
msgstr ""
#: engines/nancy/dialogs.cpp:118
msgid "Easy"
msgstr ""
#: engines/nancy/dialogs.cpp:122
msgid "Hard"
msgstr ""
#: engines/nancy/dialogs.cpp:125
#, fuzzy
msgid "Player Data"
msgstr "Spilltid: "
#: engines/nancy/dialogs.cpp:126
#, fuzzy
#| msgid "Playtime: "
msgid "Player Time:"
msgstr "Spilltid: "
#: engines/nancy/dialogs.cpp:128
msgid "Days"
msgstr ""
#: engines/nancy/dialogs.cpp:130 engines/nancy/dialogs.cpp:140
msgid "Hours"
msgstr ""
#: engines/nancy/dialogs.cpp:132 engines/nancy/dialogs.cpp:142
msgid "Minutes"
msgstr ""
#: engines/nancy/dialogs.cpp:134
msgid "Player Difficulty Level"
msgstr ""
#: engines/nancy/dialogs.cpp:136
msgid "Software Timer"
msgstr ""
#: engines/nancy/dialogs.cpp:137
#, fuzzy
#| msgid "Time: "
msgid "Timer On"
msgstr "Tid: "
#: engines/nancy/dialogs.cpp:144
#, fuzzy
#| msgid "Second kid"
msgid "Seconds"
msgstr "Andre unge"
#: engines/nancy/dialogs.cpp:213
#, fuzzy
msgid "Invalid Scene ID!"
msgstr "Ugyldig kode"
#: engines/neverhood/detection.cpp:131
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Hopp over Hall of Records storyboard scenene"
#: engines/neverhood/detection.cpp:132
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "Tillater spilleren å hoppe forbi Hall of Records storyboard scener"
#: engines/neverhood/detection.cpp:138
msgid "Scale the making of videos to full screen"
msgstr "Skaler «making of»-videoer til fullskjerm"
#: engines/neverhood/detection.cpp:139
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Skaler «making of»-videoene, slik at de bruker hele skjermen"
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikke lagre spilltilstand i posisjon %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Last fil"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Laster spill..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Lagre fil"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Lagrer spill..."
#: engines/parallaction/saveload.cpp:269
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM oppdaget at du har gamle lagrede spill for Nippon Safes som bør "
"omdøpes.\n"
"De gamle navnene støttes ikke lengre, så du vil ikke være i stand til å "
"laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet.\n"
#: engines/parallaction/saveload.cpp:316
#, fuzzy
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM konverterte alle de lagrede spillene dine uten problemer."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM skrev ut noen advarsler i konsollvinduet ditt og kan ikke garantere "
"at alle filene dine har blitt konvertert.\n"
"\n"
"Vennligst rapporter dette til teamet."
#: engines/pegasus/pegasus.cpp:2712
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Opp/Zoom Inn/Beveg Forover/Åpne Dører"
#: engines/pegasus/pegasus.cpp:2720
msgid "Down/Zoom Out"
msgstr "Ned/Zoom Ut"
#: engines/pegasus/pegasus.cpp:2742
msgid "Action/Select"
msgstr "Handling/Velg"
#: engines/pegasus/pegasus.cpp:2762
msgid "Display/Hide Inventory Tray"
msgstr "VIs/Skjul Inventoryskuff"
#: engines/pegasus/pegasus.cpp:2769
msgid "Display/Hide Biochip Tray"
msgstr "Vis/Skjul Biochipskuff"
#: engines/pegasus/pegasus.cpp:2777
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2784
msgid "Display/Hide Info Screen"
msgstr "Vis/Skjul Infoskjerm"
#: engines/pegasus/pegasus.cpp:2791
msgid "Display/Hide Pause Menu"
msgstr "Vis/Skjul Pausemeny"
#: engines/pegasus/pegasus.cpp:2798
#, fuzzy
msgid "Toggle Chatty AI"
msgstr "Rask modus"
#: engines/pegasus/pegasus.cpp:2813
#, fuzzy
msgid "Save Game"
msgstr "Lagret spill:"
#: engines/pegasus/pegasus.cpp:2819
#, fuzzy
msgid "Load Game"
msgstr "Åpne spill:"
#: engines/pink/gui.cpp:220
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/private/detection.cpp:174 engines/private/detection.cpp:193
msgid ""
"Compressed game detected. Please uncompress it as specified in the game "
"description on our Wiki"
msgstr ""
#: engines/queen/detection.cpp:45
msgid "Alternative intro"
msgstr "Alternativ intro"
#: engines/queen/detection.cpp:46
msgid "Use an alternative game intro (CD version only)"
msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:609
#, fuzzy
msgid "Windows Trial version is not supported"
msgstr "Spill-ID ikke støttet"
#: engines/saga/metaengine.cpp:114
#, fuzzy
msgid "I Have No Mouth support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/saga/saga.cpp:229
#, fuzzy
msgid "Error loading game resources."
msgstr "Problem ved kjøring av spill:"
#: engines/sci/detection.cpp:174
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
#: engines/sci/detection.cpp:175
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:184
msgid "Enable high resolution graphics"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/sci/detection.cpp:185
msgid "Enable high resolution graphics/content"
msgstr "Aktiver høyoppløselig grafikk/innhold"
#: engines/sci/detection.cpp:194
msgid "Enable black-lined video"
msgstr "Aktiver svartlinjet video"
#: engines/sci/detection.cpp:195
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:205
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:206
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Bruk lineær filtrering ved grafikkskalering"
#: engines/sci/detection.cpp:216
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:217
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:226
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/sci/detection.cpp:227
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretrekk digitale lydeffekter fremfor syntetiske"
#: engines/sci/detection.cpp:246
msgid "Use CD audio"
msgstr "Bruk CD-lyd"
#: engines/sci/detection.cpp:247
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
#: engines/sci/detection.cpp:257
msgid "Use Windows cursors"
msgstr "Bruk Windows-muspekere"
#: engines/sci/detection.cpp:258
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden"
#: engines/sci/detection.cpp:268
msgid "Use silver cursors"
msgstr "Bruk sølvmuspekere"
#: engines/sci/detection.cpp:269
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Bruk det alternative settet med sølvmuspekere, istedenfor de normale gylne."
#: engines/sci/detection.cpp:279
#, fuzzy
msgid "Enable content censoring"
msgstr "Aktiver flytende muspekere"
#: engines/sci/detection.cpp:280
#, fuzzy
msgid "Enable the game's built-in optional content censoring"
msgstr "Aktiver flytende muspekere"
#: engines/sci/detection.cpp:290
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection.cpp:291
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection.cpp:301
msgid "Use RGB rendering"
msgstr ""
#: engines/sci/detection.cpp:302
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
#: engines/sci/detection.cpp:312
msgid "Use per-resource modified palettes"
msgstr ""
#: engines/sci/detection.cpp:313
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
#: engines/sci/detection.cpp:323
#, fuzzy
msgid "Enable bearded musicians"
msgstr "Aktiver flytende muspekere"
#: engines/sci/detection.cpp:324
msgid "Enable graphics that were disabled for legal reasons"
msgstr ""
#: engines/sci/detection.cpp:354
#, fuzzy
msgid "MIDI mode:"
msgstr "MIDI gain:"
#: engines/sci/detection.cpp:355
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection.cpp:360
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection.cpp:364
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
#: engines/sci/detection.cpp:368
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/detection_tables.h:4245
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:485 engines/sci/metaengine.cpp:371
#, fuzzy
msgid "(Autosave)"
msgstr "Autolagre:"
#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:872
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1432
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1434
#, fuzzy, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "Spill-ID ikke støttet"
#: engines/sci/engine/savegame.cpp:1445
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:69
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:293
#, fuzzy
msgid "SCI32 support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/sci/resource/resource.cpp:864
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:377
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:401
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:420
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:499
#, fuzzy
msgid "Download patch"
msgstr "Last ned"
#: engines/sci/sci.cpp:500
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:507
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:838
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:161
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:164
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:176
msgid "Show Object Line"
msgstr "Vis objektlinje"
#: engines/scumm/detection.cpp:177
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/detection.cpp:183
#, fuzzy
msgid "Use NES Classic Palette"
msgstr "Bruk en alternativ palett"
#: engines/scumm/detection.cpp:184
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/detection.cpp:190
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/detection.cpp:191
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/detection.cpp:197
msgid "Play simplified music"
msgstr ""
#: engines/scumm/detection.cpp:198
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""
#: engines/scumm/detection.cpp:204
#, fuzzy
#| msgid "Enable smooth scrolling when walking"
msgid "Enable smooth scrolling"
msgstr "Aktiver jevn skjermrulling når man går"
#: engines/scumm/detection.cpp:205
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Sett inn disk %c, og trykk Tast for å fortsette."
#: engines/scumm/dialogs.cpp:166
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Fant ikke %s, (%c%d) Trykk Knapp."
#: engines/scumm/dialogs.cpp:167
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Feil ved lesing av disk %c, (%c%d) Trykk Knapp."
#: engines/scumm/dialogs.cpp:168
msgid "Game Paused. Press SPACE to Continue."
msgstr "Spill pauset. Trykk på MELLOMROMstasten for å fortsette."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:172
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Er du sikker på at du vil starte på nytt? (J/N)J"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:174
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Er du sikker på at du vil avslutte? (J/N)J"
#: engines/scumm/dialogs.cpp:179
msgid "Play"
msgstr "Spill"
#: engines/scumm/dialogs.cpp:183
msgid "Insert save/load game disk"
msgstr "Sett inn disk for lagrede spill"
#: engines/scumm/dialogs.cpp:184
msgid "You must enter a name"
msgstr "Du må skrive inn et navn"
#: engines/scumm/dialogs.cpp:185
msgid "The game was NOT saved (disk full?)"
msgstr "Spillet ble IKKE lagret (full disk?)"
#: engines/scumm/dialogs.cpp:186
msgid "The game was NOT loaded"
msgstr "Spillet ble IKKE lastet"
#: engines/scumm/dialogs.cpp:187
#, c-format
msgid "Saving '%s'"
msgstr "Lagrer '%s'"
#: engines/scumm/dialogs.cpp:188
#, c-format
msgid "Loading '%s'"
msgstr "Laster '%s'"
#: engines/scumm/dialogs.cpp:189
msgid "Name your SAVE game"
msgstr "Gi det LAGREDE spillet ditt et navn"
#: engines/scumm/dialogs.cpp:190
msgid "Select a game to LOAD"
msgstr "Velg et spill for LASTING"
#: engines/scumm/dialogs.cpp:191
msgid "Game title)"
msgstr "Spilltittel)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:277
msgid "~P~revious"
msgstr "~F~orrige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:279
msgid "~N~ext"
msgstr "~N~este"
#: engines/scumm/dialogs.cpp:616
msgid "Speech Only"
msgstr "Kun tale"
#: engines/scumm/dialogs.cpp:617
msgid "Speech and Subtitles"
msgstr "Tale og undertekster"
#: engines/scumm/dialogs.cpp:618
msgid "Subtitles Only"
msgstr "Kun undertekster"
#: engines/scumm/dialogs.cpp:626
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tekst & Tale"
#: engines/scumm/dialogs.cpp:672
msgid "Select a Proficiency Level."
msgstr "Velg ferdighetsnivå."
#: engines/scumm/dialogs.cpp:674
msgid "Refer to your Loom(TM) manual for help."
msgstr "Referer til Loom(TM)-håndboka di for hjelp."
#: engines/scumm/dialogs.cpp:678
msgid "Practice"
msgstr "Trening"
#: engines/scumm/dialogs.cpp:679
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr "Vanlige tastaturkommandoer:"
#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr "Lagre- / åpne-dialog"
#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr "Hopp over tekstlinje"
#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:77 engines/zvision/metaengine.cpp:216
msgid "Skip cutscene"
msgstr "Hopp over cutscene"
#: engines/scumm/help.cpp:78 engines/wintermute/keymapper_tables.h:2060
msgid "Space"
msgstr "Space"
#: engines/scumm/help.cpp:78
msgid "Pause game"
msgstr "Pause spill"
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:79
#, fuzzy
msgid "Load saved game 1-10"
msgstr "Åpne spilltilstand 1-10"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:80
#, fuzzy
msgid "Save game 1-10"
msgstr "Lagre spilltilstand 1-10"
#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr "Musikkvolum opp/ned"
#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr "Tekstfart saktere/raskere"
#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr "Simuler venstre mustast"
#: engines/scumm/help.cpp:90 engines/wintermute/keymapper_tables.h:2115
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr "Simuler høyre mustast"
#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr "Spesielle tastaturkommandoer:"
#: engines/scumm/help.cpp:94
msgid "Show / Hide console"
msgstr "Vis / Skjul konsollen"
#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr "Start debuggeren"
#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr "Vis minneforbruk"
#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr "Kjør i rask modus (*)"
#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr "Kjør i virkelig rask modus (*)"
#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr "Bytt grafikkfiltre"
#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr "Øk / Minsk skaleringsfaktor"
#: engines/scumm/help.cpp:102
msgid "Toggle aspect-ratio correction"
msgstr "Veksle aspekt-rate korrigering"
#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr "* Merk at å bruke ctrl-f og"
#: engines/scumm/help.cpp:108
msgid " ctrl-g are not recommended"
msgstr " ctrl-g anbefales ikke, siden"
#: engines/scumm/help.cpp:109
msgid " since they may cause crashes"
msgstr " de kan forårsake kræsj, eller"
#: engines/scumm/help.cpp:110
msgid " or incorrect game behavior."
msgstr " eller feilaktig spilloppførsel."
#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr "Spinne drafts på tastaturet:"
#: engines/scumm/help.cpp:116
msgid "Main game controls:"
msgstr "Hovedkontroller for spill:"
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr "Dytt"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr "Dra"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr "Gi"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
msgid "Open"
msgstr "Åpne"
#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr "Gå til"
#: engines/scumm/help.cpp:127
msgid "Get"
msgstr "Få"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr "Les"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr "Bytt unge"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr "Slå på"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr "Slå av"
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194 engines/wintermute/keymapper_tables.h:1464
msgid "Walk to"
msgstr "Gå til"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227 engines/wintermute/keymapper_tables.h:135
#: engines/wintermute/keymapper_tables.h:1470
msgid "Pick up"
msgstr "Plukk opp"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr "Hva er"
#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr "Lås opp"
#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr "Ta på tøy"
#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr "Ta av tøy"
#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr "Fiks"
#: engines/scumm/help.cpp:158
msgid "Switch"
msgstr "Bytt"
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
msgid "Look"
msgstr "Kikk"
#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr "Snakk"
#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr "Reis"
#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr "Spill C moll på distaffen"
#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr "spill D på distaffen"
#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr "spill E på distaffen"
#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr "spill F på distaffen"
#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr "spill G på distaffen"
#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr "spill A på distaffen"
#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr "spill H på distaffen"
#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr "spill C dur på distaffen"
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr "Dytt"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr "Dra"
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248 engines/wintermute/keymapper_tables.h:129
#: engines/wintermute/keymapper_tables.h:1482
msgid "Talk to"
msgstr "Snakk til"
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
#: engines/wintermute/keymapper_tables.h:123
#: engines/wintermute/keymapper_tables.h:1458
msgid "Look at"
msgstr "Se på"
#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr "Slå på"
#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr "Slå av"
#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr "Ned-tast"
#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr "Merk forrige dialog"
#: engines/scumm/help.cpp:218
msgid "KeyDown"
msgstr "Opp-tast"
#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr "Merk neste dialog"
#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr "Gå"
#: engines/scumm/help.cpp:226
msgid "Object"
msgstr "Gjenstand"
#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr "Svart/Hvitt / Farger"
#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr "Øyne"
#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:235
msgid "Punch"
msgstr "Slå"
#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr "Spark"
#: engines/scumm/help.cpp:240
msgid "Regular cursor"
msgstr "Vanlig muspeker"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr "Lagre / Åpne / Valg"
#: engines/scumm/help.cpp:257
msgid "Other game controls:"
msgstr "Andre spillkontroller:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:269
msgid "Inventory:"
msgstr "Inventar:"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list up"
msgstr "Bla liste opp"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277
msgid "Scroll list down"
msgstr "Bla liste ned"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:270
msgid "Upper left item"
msgstr "Øvre venstre gjenstand"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Lower left item"
msgstr "Nedre venstre gjenstand"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273
msgid "Upper right item"
msgstr "Øvre høyre gjenstand"
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:275
msgid "Lower right item"
msgstr "Nedre høyre gjenstand"
#: engines/scumm/help.cpp:271
msgid "Middle left item"
msgstr "Midtre venstre gjenstand"
#: engines/scumm/help.cpp:274
msgid "Middle right item"
msgstr "Midtre høyre gjenstand"
#: engines/scumm/help.cpp:281 engines/scumm/help.cpp:286
msgid "Switching characters:"
msgstr "Bytte av karakterer:"
#: engines/scumm/help.cpp:283
msgid "Second kid"
msgstr "Andre unge"
#: engines/scumm/help.cpp:284
msgid "Third kid"
msgstr "Tredje unge"
#: engines/scumm/help.cpp:293
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:294
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Velg Tastatur/Mus-slåssing (*)"
#: engines/scumm/help.cpp:296
msgid "* Keyboard Fighting is always on,"
msgstr "* Tastaturslåssing er alltid på,"
#: engines/scumm/help.cpp:297
msgid " so despite the in-game message this"
msgstr " så til tross for beskjeden i spillet, vil"
#: engines/scumm/help.cpp:298
msgid " actually toggles Mouse Fighting Off/On"
msgstr " dette faktisk slå musslåssing av/på"
#: engines/scumm/help.cpp:305
msgid "Fighting controls (numpad):"
msgstr "Kampkontroller (talltastatur):"
#: engines/scumm/help.cpp:306 engines/scumm/help.cpp:307
#: engines/scumm/help.cpp:308
msgid "Step back"
msgstr "Bakoversteg"
#: engines/scumm/help.cpp:309
msgid "Block high"
msgstr "Høy blokk"
#: engines/scumm/help.cpp:310
msgid "Block middle"
msgstr "Mid-blokk"
#: engines/scumm/help.cpp:311
msgid "Block low"
msgstr "Lav blokk"
#: engines/scumm/help.cpp:312
msgid "Punch high"
msgstr "Slå høyt"
#: engines/scumm/help.cpp:313
msgid "Punch middle"
msgstr "Slå midje"
#: engines/scumm/help.cpp:314
msgid "Punch low"
msgstr "Slå lavt"
#: engines/scumm/help.cpp:316
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:319
msgid "These are for Indy on left."
msgstr "Gjelder når Indy er til venstre."
#: engines/scumm/help.cpp:320
msgid "When Indy is on the right,"
msgstr "Når Indy er til høyre,"
#: engines/scumm/help.cpp:321
msgid "7, 4, and 1 are switched with"
msgstr "Byttes 7, 4, og 1 med"
#: engines/scumm/help.cpp:322
msgid "9, 6, and 3, respectively."
msgstr "henholdsvis 9, 6, og 3."
#: engines/scumm/help.cpp:331
msgid "Biplane controls (numpad):"
msgstr "Flykontroller (talltastatur):"
#: engines/scumm/help.cpp:332
msgid "Fly to upper left"
msgstr "Fly til øvre venstre"
#: engines/scumm/help.cpp:333
msgid "Fly to left"
msgstr "Fly til venstre"
#: engines/scumm/help.cpp:334
msgid "Fly to lower left"
msgstr "Fly til nedre venstre"
#: engines/scumm/help.cpp:335
msgid "Fly upwards"
msgstr "Fly oppover"
#: engines/scumm/help.cpp:336
msgid "Fly straight"
msgstr "Fly rett"
#: engines/scumm/help.cpp:337
msgid "Fly down"
msgstr "Fly ned"
#: engines/scumm/help.cpp:338
msgid "Fly to upper right"
msgstr "Fly til øvre høyre"
#: engines/scumm/help.cpp:339
msgid "Fly to right"
msgstr "Fly til høyre"
#: engines/scumm/help.cpp:340
msgid "Fly to lower right"
msgstr "Fly til nedre høyre"
#: engines/scumm/input.cpp:575
msgid "Snap scroll on"
msgstr "Trinnvis skjermrulling på"
#: engines/scumm/input.cpp:577
msgid "Snap scroll off"
msgstr "Trinnvis skjermrulling av"
#: engines/scumm/input.cpp:590
msgid "Music volume: "
msgstr "Musikkvolum: "
#: engines/scumm/input.cpp:607
msgid "Subtitle speed: "
msgstr "Teksthastighet: "
#: engines/scumm/metaengine.cpp:331
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:422
#, fuzzy
msgid "HE v71+ support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/scumm/metaengine.cpp:446
#, fuzzy
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/scumm/scumm.cpp:541
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be acheived by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1350
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
#| "instruments from. Music will be disabled."
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
"Kunne ikke finne Macintosh binærfila «Loom» for å lese instrumenter\n"
"fra den. Musikk vil bli deaktivert."
#: engines/scumm/scumm.cpp:1376
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
#| "instruments from. Music will be disabled."
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
"Kunne ikke finne Macintosh binærfila «Loom» for å lese instrumenter\n"
"fra den. Musikk vil bli deaktivert."
#: engines/scumm/scumm.cpp:1398
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumenter fra den. Musikk vil bli deaktivert."
#: engines/scumm/scumm.cpp:2093
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
"men %s mangler. Bruker AdLib istedet."
#: engines/scumm/scumm.cpp:3020
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Vanligvis, ville Maniac Mansion ha startet nå. Men for at det skal fungere "
"må Maniac Mansion-filene ligge i «Maniac» mappa inni Tentacle-spillmappa, og "
"spillet må være lagt til i ScummVM."
#: engines/scumm/imuse/drivers/amiga.cpp:654
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:659
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:69
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneoverganger"
#: engines/sherlock/detection.cpp:70
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Under scenskifter vil en tilfeldig pikselovergang bli gjort"
#: engines/sherlock/detection.cpp:79
msgid "Don't show hotspots when moving mouse"
msgstr "Ikke vis hotspots når du beveger musa"
#: engines/sherlock/detection.cpp:80
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Vis hotspots først etter at du faktisk har klikket på en hotspot eller "
"handlingsknapp"
#: engines/sherlock/detection.cpp:89
msgid "Show character portraits"
msgstr "Vis karakterportretter"
#: engines/sherlock/detection.cpp:90
msgid "Show portraits for the characters when conversing"
msgstr "Vis portretter for karakterene når de snakker sammen"
#: engines/sherlock/detection.cpp:99
#, fuzzy
msgid "Slide dialogs into view"
msgstr "Hopp over linje"
#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:109
msgid "Transparent windows"
msgstr "Gjennomsiktige vinduer"
#: engines/sherlock/detection.cpp:110
msgid "Show windows with a partially transparent background"
msgstr "Vis vinduer med en delvis gjennomsiktig bakgrunn"
#: engines/sky/compact.cpp:142
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:37
msgid "Floppy intro"
msgstr "Diskett-intro"
#: engines/sky/detection.cpp:38
msgid "Use the floppy version's intro (CD version only)"
msgstr "Bruk diskettversjonens intro (Kun for CD-versjon)"
#: engines/sky/metaengine.cpp:76
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:94
#, fuzzy
msgid "Skip / Close"
msgstr "Hopp over linje"
#: engines/sky/metaengine.cpp:102
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:118
#, fuzzy
msgid "Toggle fast mode"
msgstr "Rask modus"
#: engines/sky/metaengine.cpp:123
#, fuzzy
msgid "Toggle really fast mode"
msgstr "Kjør i virkelig rask modus (*)"
#: engines/stark/detection.cpp:361
#, fuzzy
msgid "Load modded assets"
msgstr "Åpne spill:"
#: engines/stark/detection.cpp:362
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/detection.cpp:370
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/detection.cpp:371
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/detection.cpp:379 engines/ultima/detection.cpp:119
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "Aktiver flytende muspekere"
#: engines/stark/detection.cpp:380 engines/ultima/detection.cpp:120
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:284
msgid "You are missing recommended data files:"
msgstr ""
#: engines/stark/stark.cpp:298
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:305
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:311
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:317
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:184
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:467
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:477
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:520
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:824
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:825
#, fuzzy
msgid "Failed to load temporary game state."
msgstr "Klarte ikke åpne spilltilstand fra fil."
#: engines/supernova/detection.cpp:41
#, fuzzy
msgid "Improved mode"
msgstr "Vindusmodus"
#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX-strøm cutscene '%s' kan ikke spilles i pallettmodus"
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA-cutscener funnet men ScummVM er bygd uten zlib-støtte"
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte"
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Fant ikke cutscene '%s'"
#: engines/sword1/control.cpp:887
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaget at du har gamle lagrede spill for Broken Sword 1 som bør "
"konverteres.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"være i stand til å laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet.\n"
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Valgt plass for lagret spill eksisterer allerede!\n"
"Vil du ta vare på den gamle lagringen (%s) eller den nye (%s)?\n"
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr "Behold den gamle"
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr "Behold den nye"
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutten på Broken Sword 1-demoen"
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "PSX-cutscener funnet, men ScummVM har blitt bygd uten RGB-fargestøtte"
#: engines/sword2/detection.cpp:33
msgid "Show object labels"
msgstr "Vis objektmerkelapper"
#: engines/sword2/detection.cpp:34
msgid "Show labels for objects on mouse hover"
msgstr "Vis merkelapper for objekter når musa står over dem"
#: engines/sword25/detection.cpp:48
msgid "Use English speech"
msgstr "Bruk engelsk tale"
#: engines/sword25/detection.cpp:49
msgid ""
"Use English speech instead of German for every language other than German"
msgstr "Bruk engelsk tale istedenfor tysk for alle andre språk enn tysk"
#: engines/teenagent/resources.cpp:121
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"teenagent.dat-fila er komprimert og zlib har ikke blitt inkludert i denne "
"programfilen. Vennligst pakk den ut"
#: engines/tinsel/detection_tables.h:482
#, fuzzy
msgid "Saturn CD version is not yet supported"
msgstr "Spill-ID ikke støttet"
#: engines/tony/tony.cpp:249
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:225
#, fuzzy, c-format
msgid "Saved game in slot #%d "
msgstr ""
"Kan ikke lagre spilltilstand i posisjon %i\n"
"\n"
#: engines/toon/toon.cpp:229
#, fuzzy, c-format
msgid "Could not quick save into slot #%d"
msgstr "Vil du laste et lagret spill?"
#: engines/toon/toon.cpp:242
#, fuzzy, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
"Kan ikke lagre spilltilstand i posisjon %i\n"
"\n"
#: engines/toon/toon.cpp:246
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Vil du laste et lagret spill?"
#: engines/toon/toon.cpp:1513
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Klarte ikke å slette fil."
#: engines/twine/detection.cpp:218
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/detection.cpp:538
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/detection.cpp:539
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/detection.cpp:545
#, fuzzy
msgid "Enable cross fade"
msgstr "Aktiver helium-modus"
#: engines/twine/detection.cpp:546
msgid "Enable cross fading of images and scenes"
msgstr ""
#: engines/twine/detection.cpp:553
#, fuzzy
msgid "Disable save menu"
msgstr "Klarte ikke å lagre spill"
#: engines/twine/detection.cpp:554
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/detection.cpp:560
#, fuzzy
msgid "Enable debug mode"
msgstr "Aktiver helium-modus"
#: engines/twine/detection.cpp:561
#, fuzzy
msgid "Enable the debug mode"
msgstr "Aktiver helium-modus"
#: engines/twine/detection.cpp:567
#, fuzzy
msgid "Enable audio CD"
msgstr "Aktiver studiopublikum"
#: engines/twine/detection.cpp:568
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/detection.cpp:574
#, fuzzy
msgid "Enable sound"
msgstr "Aktiver studiopublikum"
#: engines/twine/detection.cpp:575
#, fuzzy
msgid "Enable the sound for the game"
msgstr "Full spilltittel"
#: engines/twine/detection.cpp:581
#, fuzzy
msgid "Enable voices"
msgstr "Aktiver Venus"
#: engines/twine/detection.cpp:582
#, fuzzy
msgid "Enable the voices for the game"
msgstr "Aktiver Venus hjelpesystemet"
#: engines/twine/detection.cpp:588
#, fuzzy
msgid "Enable text"
msgstr "Aktiver studiopublikum"
#: engines/twine/detection.cpp:589
#, fuzzy
msgid "Enable the text for the game"
msgstr "Full spilltittel"
#: engines/twine/detection.cpp:595
#, fuzzy
msgid "Enable movies"
msgstr "Aktiver Venus"
#: engines/twine/detection.cpp:596
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "Aktiver Venus hjelpesystemet"
#: engines/twine/detection.cpp:602
#, fuzzy
msgid "Enable mouse"
msgstr "Aktiver Venus"
#: engines/twine/detection.cpp:603
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "Full spilltittel"
#: engines/twine/detection.cpp:609
msgid "Use the USA version"
msgstr ""
#: engines/twine/detection.cpp:610
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/detection.cpp:616 engines/ultima/detection.cpp:85
#, fuzzy
#| msgid "Enable high resolution graphics"
msgid "Enable high resolution"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/twine/detection.cpp:617 engines/ultima/detection.cpp:86
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "Full spilltittel"
#: engines/twine/metaengine.cpp:98
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:103
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:108
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:113
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:118
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:123
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:128
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:133
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:139
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:144
#, fuzzy
msgid "Debug Menu"
msgstr "Debugger"
#: engines/twine/metaengine.cpp:149
#, fuzzy
msgid "Debug Menu Execute"
msgstr "Debugger"
#: engines/twine/metaengine.cpp:154 engines/twine/metaengine.cpp:174
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:159 engines/twine/metaengine.cpp:179
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:164 engines/twine/metaengine.cpp:184
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:169 engines/twine/metaengine.cpp:189
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:194
#, fuzzy
msgid "Behaviour Action"
msgstr "~F~orrige"
#: engines/twine/metaengine.cpp:200
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:207
#, fuzzy
msgid "Options Menu"
msgstr "Valg"
#: engines/twine/metaengine.cpp:219
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:225
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:239
#, fuzzy
msgid "Move Backward"
msgstr "Beveg Bakover"
#: engines/twine/metaengine.cpp:260
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:265
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:278
#, fuzzy
msgid "Special Action"
msgstr "Aktiv"
#: engines/twine/metaengine.cpp:284 engines/wintermute/keymapper_tables.h:61
#, fuzzy
msgid "Escape"
msgstr "ESC-tast"
#: engines/twine/metaengine.cpp:297
msgid "Accept"
msgstr ""
#: engines/twine/metaengine.cpp:305 engines/twine/metaengine.cpp:357
#: engines/twine/metaengine.cpp:373
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:343
#, fuzzy
msgid "Next Page"
msgstr "Neste"
#: engines/twine/metaengine.cpp:410
#, fuzzy
msgid "Previous location"
msgstr "~F~orrige"
#: engines/twine/metaengine.cpp:415
#, fuzzy
msgid "Next location"
msgstr "~F~orrige"
#: engines/twine/parser/text.cpp:34
#, fuzzy
#| msgid "Enable high resolution graphics"
msgctxt "Options menu"
msgid "High resolution on"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/twine/parser/text.cpp:35
#, fuzzy
#| msgid "Enable high resolution graphics"
msgctxt "Options menu"
msgid "High resolution off"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:37
#, fuzzy
#| msgid "Snap scroll off"
msgctxt "Options menu"
msgid "Wall collision off"
msgstr "Trinnvis skjermrulling av"
#: engines/ultima/detection.cpp:67
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/detection.cpp:68
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/detection.cpp:73
#, fuzzy
msgid "Enable frame limiting"
msgstr "Aktiver flytende muspekere"
#: engines/ultima/detection.cpp:74
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/detection.cpp:79
#, fuzzy
msgid "Enable cheats"
msgstr "Aktiver helium-modus"
#: engines/ultima/detection.cpp:80
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/detection.cpp:95
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/detection.cpp:96
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/detection.cpp:101
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "Full spilltittel"
#: engines/ultima/detection.cpp:102
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/detection.cpp:113
#, fuzzy
msgid "Enable font replacement"
msgstr "Aktiver flytende muspekere"
#: engines/ultima/detection.cpp:114
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/detection.cpp:130
msgid "Camera moves with Silencer"
msgstr ""
#: engines/ultima/detection.cpp:131
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:71
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:81
#, fuzzy, c-format
msgid "Could not locate engine data %s"
msgstr "Vil du laste et lagret spill?"
#: engines/ultima/shared/engine/data_archive.cpp:99
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:382
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:387
#, fuzzy, c-format
msgid "saving quick save %d"
msgstr "Klikkmodus"
#: engines/ultima/nuvie/meta_engine.cpp:39
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:212
#, fuzzy
msgid "Transfer Character"
msgstr "Bytt karakter"
#: engines/ultima/ultima8/meta_engine.cpp:131
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:131
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:178
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:195
msgid "Ultima VIII Debug"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:297
msgid "[corrupt]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:300
msgid "[outdated]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:303
#, fuzzy
msgid "[too modern]"
msgstr "Fargemodus"
#: engines/wintermute/detection.cpp:53
msgid "Show FPS-counter"
msgstr "Vis FPS-teller"
#: engines/wintermute/detection.cpp:54
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldende antall bilder per sekund (FPS) i øvre venstre hjørne av "
"skjermen"
#: engines/wintermute/detection.cpp:63
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:64
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/metaengine.cpp:65
#, fuzzy
msgid "FoxTail support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/wintermute/metaengine.cpp:71
#, fuzzy
msgid "Hero Craft support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/wintermute/metaengine.cpp:77
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/wintermute/wintermute.cpp:149
#, fuzzy
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Spill-ID ikke støttet"
#: engines/wintermute/wintermute.cpp:160
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:171
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:182
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
msgstr ""
#: engines/wintermute/keymapper_tables.h:150
#: engines/wintermute/keymapper_tables.h:732
#: engines/wintermute/keymapper_tables.h:2040
#: engines/wintermute/keymapper_tables.h:2140
#, fuzzy
msgid "Walk forward"
msgstr "Gå til"
#: engines/wintermute/keymapper_tables.h:156
#: engines/wintermute/keymapper_tables.h:737
#: engines/wintermute/keymapper_tables.h:2162
#, fuzzy
msgid "Walk backward"
msgstr "Gå til"
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:175
#: engines/wintermute/keymapper_tables.h:686
#: engines/wintermute/keymapper_tables.h:1779
#, fuzzy
msgid "Show scene geometry"
msgstr "Inventar"
#: engines/wintermute/keymapper_tables.h:184
#: engines/wintermute/keymapper_tables.h:200
#: engines/wintermute/keymapper_tables.h:631
#: engines/wintermute/keymapper_tables.h:907
#: engines/wintermute/keymapper_tables.h:1104
#: engines/wintermute/keymapper_tables.h:1232
#, fuzzy
msgid "Previous page"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:191
#: engines/wintermute/keymapper_tables.h:208
#: engines/wintermute/keymapper_tables.h:639
#: engines/wintermute/keymapper_tables.h:914
#: engines/wintermute/keymapper_tables.h:1111
#: engines/wintermute/keymapper_tables.h:1237
#, fuzzy
msgid "Next page"
msgstr "Neste"
#: engines/wintermute/keymapper_tables.h:240
#: engines/wintermute/keymapper_tables.h:263
#: engines/wintermute/keymapper_tables.h:314
#: engines/wintermute/keymapper_tables.h:353
#: engines/wintermute/keymapper_tables.h:390
#: engines/wintermute/keymapper_tables.h:500
#: engines/wintermute/keymapper_tables.h:527
#: engines/wintermute/keymapper_tables.h:652
#: engines/wintermute/keymapper_tables.h:786
#: engines/wintermute/keymapper_tables.h:813
#: engines/wintermute/keymapper_tables.h:834
#: engines/wintermute/keymapper_tables.h:859
#: engines/wintermute/keymapper_tables.h:886
#: engines/wintermute/keymapper_tables.h:1046
#: engines/wintermute/keymapper_tables.h:1292
#: engines/wintermute/keymapper_tables.h:1339
#: engines/wintermute/keymapper_tables.h:1396
#: engines/wintermute/keymapper_tables.h:1422
#: engines/wintermute/keymapper_tables.h:1584
#: engines/wintermute/keymapper_tables.h:1633
#: engines/wintermute/keymapper_tables.h:1681
#: engines/wintermute/keymapper_tables.h:1714
#: engines/wintermute/keymapper_tables.h:1907
#: engines/wintermute/keymapper_tables.h:2027
#, fuzzy
msgid "Show hints"
msgstr "Vis skjulte filer"
#: engines/wintermute/keymapper_tables.h:250
#: engines/wintermute/keymapper_tables.h:397
#: engines/wintermute/keymapper_tables.h:659
#: engines/wintermute/keymapper_tables.h:865
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1443
#: engines/wintermute/keymapper_tables.h:1591
#: engines/wintermute/keymapper_tables.h:1603
#: engines/wintermute/keymapper_tables.h:1612
#: engines/wintermute/keymapper_tables.h:1874
#, fuzzy
msgid "Show inventory"
msgstr "Inventar"
#: engines/wintermute/keymapper_tables.h:270
#: engines/wintermute/keymapper_tables.h:333
#: engines/wintermute/keymapper_tables.h:368
#: engines/wintermute/keymapper_tables.h:403
#: engines/wintermute/keymapper_tables.h:507
#: engines/wintermute/keymapper_tables.h:534
#: engines/wintermute/keymapper_tables.h:1856
#: engines/wintermute/keymapper_tables.h:1914
#, fuzzy
msgid "GUI variant A"
msgstr "Ukjent feil"
#: engines/wintermute/keymapper_tables.h:277
#: engines/wintermute/keymapper_tables.h:340
#: engines/wintermute/keymapper_tables.h:375
#: engines/wintermute/keymapper_tables.h:409
#: engines/wintermute/keymapper_tables.h:514
#: engines/wintermute/keymapper_tables.h:541
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1920
#, fuzzy
msgid "GUI variant B"
msgstr "Ukjent feil"
#: engines/wintermute/keymapper_tables.h:284
#: engines/wintermute/keymapper_tables.h:415
#: engines/wintermute/keymapper_tables.h:548
#: engines/wintermute/keymapper_tables.h:1118
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:289
#: engines/wintermute/keymapper_tables.h:420
#: engines/wintermute/keymapper_tables.h:553
#: engines/wintermute/keymapper_tables.h:1123
#, fuzzy
msgid "Phone up button"
msgstr "Simuler venstre mustast"
#: engines/wintermute/keymapper_tables.h:295
#: engines/wintermute/keymapper_tables.h:426
#: engines/wintermute/keymapper_tables.h:559
#: engines/wintermute/keymapper_tables.h:1129
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:361
#, fuzzy
#| msgid "Alternative intro"
msgid "Alternative action"
msgstr "Alternativ intro"
#: engines/wintermute/keymapper_tables.h:432
#: engines/wintermute/keymapper_tables.h:565
#: engines/wintermute/keymapper_tables.h:1135
#, fuzzy
msgid "Phone 0 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:437
#: engines/wintermute/keymapper_tables.h:570
#: engines/wintermute/keymapper_tables.h:1140
#: engines/wintermute/keymapper_tables.h:1741
#, fuzzy
msgid "Phone 1 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:442
#: engines/wintermute/keymapper_tables.h:575
#: engines/wintermute/keymapper_tables.h:1145
#: engines/wintermute/keymapper_tables.h:1746
#, fuzzy
msgid "Phone 2 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:447
#: engines/wintermute/keymapper_tables.h:580
#: engines/wintermute/keymapper_tables.h:1150
#: engines/wintermute/keymapper_tables.h:1751
#, fuzzy
msgid "Phone 3 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:452
#: engines/wintermute/keymapper_tables.h:585
#: engines/wintermute/keymapper_tables.h:1155
#, fuzzy
msgid "Phone 4 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:457
#: engines/wintermute/keymapper_tables.h:590
#: engines/wintermute/keymapper_tables.h:1160
#, fuzzy
msgid "Phone 5 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:462
#: engines/wintermute/keymapper_tables.h:595
#: engines/wintermute/keymapper_tables.h:1165
#, fuzzy
msgid "Phone 6 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:467
#: engines/wintermute/keymapper_tables.h:600
#: engines/wintermute/keymapper_tables.h:1170
#, fuzzy
msgid "Phone 7 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:472
#: engines/wintermute/keymapper_tables.h:605
#: engines/wintermute/keymapper_tables.h:1175
#, fuzzy
msgid "Phone 8 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:477
#: engines/wintermute/keymapper_tables.h:610
#: engines/wintermute/keymapper_tables.h:1180
#, fuzzy
msgid "Phone 9 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:482
#: engines/wintermute/keymapper_tables.h:615
#: engines/wintermute/keymapper_tables.h:1185
#, fuzzy
msgid "Phone * button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:487
#: engines/wintermute/keymapper_tables.h:620
#: engines/wintermute/keymapper_tables.h:1190
#, fuzzy
msgid "Phone # button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:665
#: engines/wintermute/keymapper_tables.h:1346
#, fuzzy
msgid "Show help"
msgstr "Vis alle"
#: engines/wintermute/keymapper_tables.h:671
#: engines/wintermute/keymapper_tables.h:872
#: engines/wintermute/keymapper_tables.h:893
#: engines/wintermute/keymapper_tables.h:1299
#: engines/wintermute/keymapper_tables.h:1325
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1408
#: engines/wintermute/keymapper_tables.h:1429
#: engines/wintermute/keymapper_tables.h:1619
#: engines/wintermute/keymapper_tables.h:1893
#: engines/wintermute/keymapper_tables.h:2095
#, fuzzy
msgid "Scroll up"
msgstr "Bla liste opp"
#: engines/wintermute/keymapper_tables.h:678
#: engines/wintermute/keymapper_tables.h:879
#: engines/wintermute/keymapper_tables.h:900
#: engines/wintermute/keymapper_tables.h:1306
#: engines/wintermute/keymapper_tables.h:1332
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1436
#: engines/wintermute/keymapper_tables.h:1626
#: engines/wintermute/keymapper_tables.h:1900
#: engines/wintermute/keymapper_tables.h:2100
#, fuzzy
msgid "Scroll down"
msgstr "Bla liste ned"
#: engines/wintermute/keymapper_tables.h:691
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:701
#: engines/wintermute/keymapper_tables.h:820
#, fuzzy
msgid "Volume max"
msgstr "Volum"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:707
#, fuzzy
msgid "Show debug parser"
msgstr "Vis/Skjul muspeker"
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:715
#: engines/wintermute/keymapper_tables.h:854
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1802
#, fuzzy
msgid "Debug print"
msgstr "Debugger"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:721
#: engines/wintermute/keymapper_tables.h:1773
msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:727
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:752
#, fuzzy
msgid "Run forward"
msgstr "Beveg Fremover"
#: engines/wintermute/keymapper_tables.h:757
#, fuzzy
msgid "Run backward"
msgstr "Beveg Fremover"
#: engines/wintermute/keymapper_tables.h:762
#, fuzzy
msgid "Turn left fast"
msgstr "Svin til Venstre"
#: engines/wintermute/keymapper_tables.h:767
#, fuzzy
msgid "Turn right fast"
msgstr "Sving til Høyre"
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:773
#, fuzzy
msgid "Show blueprint"
msgstr "Vis objektlinje"
#: engines/wintermute/keymapper_tables.h:793
#: engines/wintermute/keymapper_tables.h:1511
#: engines/wintermute/keymapper_tables.h:1694
#: engines/wintermute/keymapper_tables.h:1727
#: engines/wintermute/keymapper_tables.h:2013
#, fuzzy
msgid "Next action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:800
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1701
#: engines/wintermute/keymapper_tables.h:1734
#: engines/wintermute/keymapper_tables.h:2021
#, fuzzy
msgid "Previous action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:827
#, fuzzy
msgid "Volume off"
msgstr "Volum"
#: engines/wintermute/keymapper_tables.h:841
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:921
#, fuzzy
msgid "Save game"
msgstr "Lagret spill:"
#: engines/wintermute/keymapper_tables.h:936
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:941
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:946
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:956
#: engines/wintermute/keymapper_tables.h:1287
#: engines/wintermute/keymapper_tables.h:1796
#, fuzzy
msgid "Cancel waiting"
msgstr "Avbryt nedlasting"
#: engines/wintermute/keymapper_tables.h:966
#, fuzzy
msgid "First page"
msgstr "Velg Trolldom"
#: engines/wintermute/keymapper_tables.h:971
#, fuzzy
msgid "Last page"
msgstr "Velg Trolldom"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:979
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:995
#, fuzzy
msgid "Show game credits"
msgstr "Vis muspeker"
#: engines/wintermute/keymapper_tables.h:1000
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1005
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1010
#, fuzzy
msgid "Play note 1: A"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1015
#, fuzzy
msgid "Play note 2: F#"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1020
#, fuzzy
msgid "Play note 3: D#"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1025
#, fuzzy
msgid "Play note 4: C#"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1030
#, fuzzy
msgid "Play note 5: E"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1035
#, fuzzy
msgid "Play note 6: G#"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1040
#, fuzzy
msgid "Play note 7: B"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1053
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1058
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1063
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1068
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1073
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1078
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1083
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1088
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1201
#, fuzzy
msgid "Show hints / Dance move"
msgstr "Vis skjulte filer"
#: engines/wintermute/keymapper_tables.h:1208
#, fuzzy
msgid "Dance move up"
msgstr "Avbryt nedlasting"
#: engines/wintermute/keymapper_tables.h:1214
#, fuzzy
msgid "Dance move down"
msgstr "Avbryt nedlasting"
#: engines/wintermute/keymapper_tables.h:1220
#, fuzzy
msgid "Dance move left"
msgstr "Skli mot Høyre"
#: engines/wintermute/keymapper_tables.h:1226
#, fuzzy
msgid "Dance move right"
msgstr "Skli mot Høyre"
#: engines/wintermute/keymapper_tables.h:1256
#, fuzzy
msgid "Cancel input"
msgstr "Avbryt"
#: engines/wintermute/keymapper_tables.h:1318
#, fuzzy
msgid "Toggle subtitles"
msgstr "Veksle muslåsing"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1388
msgid "Shift key"
msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1490
#, fuzzy
msgid "Chapayev's action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:1538
#: engines/wintermute/keymapper_tables.h:1791
#: engines/wintermute/keymapper_tables.h:1887
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1543
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1548
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1553
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1558
msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1569
msgid "Spin wheel slower"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1577
msgid "Spin wheel faster"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1655
#, fuzzy
msgid "Zoom out"
msgstr "Zoom opp"
#: engines/wintermute/keymapper_tables.h:1662
#, fuzzy
msgid "Zoom in"
msgstr "Zoom opp"
#: engines/wintermute/keymapper_tables.h:1675
#: engines/wintermute/keymapper_tables.h:1881
#, fuzzy
msgid "Show journal"
msgstr "Vis alle"
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1808
msgid "Bezier window"
msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1825
#, fuzzy
msgid "Droid's action"
msgstr "~F~orrige"
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:1933
msgid "Rotate"
msgstr "Roter"
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:1959
#, fuzzy
msgid "Drop"
msgstr "~D~ropp Side"
#: engines/wintermute/keymapper_tables.h:1967
#, fuzzy
msgid "Player 1: Up"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1972
#, fuzzy
msgid "Player 1: Left"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1977
#, fuzzy
msgid "Player 1: Down"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1982
#, fuzzy
msgid "Player 1: Right"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1987
#, fuzzy
msgid "Player 2: Up"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1992
#, fuzzy
msgid "Player 2: Left"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1997
#, fuzzy
msgid "Player 2: Down"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:2002
#, fuzzy
msgid "Player 2: Right"
msgstr "Skli mot Høyre"
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2008
#, fuzzy
msgid "Debug FPS"
msgstr "Dobbel FPS"
#: engines/wintermute/keymapper_tables.h:2105
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2110
msgid "Key i"
msgstr ""
#: engines/xeen/detection.cpp:56
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:57
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:66
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:67
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:291
#, fuzzy
msgid "Failed to autosave"
msgstr "Klarte ikke å lagre spill"
#: engines/zvision/detection_tables.h:60
msgid "Double FPS"
msgstr "Dobbel FPS"
#: engines/zvision/detection_tables.h:61
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Øk bilderate fra 30 til 60 FPS"
#: engines/zvision/detection_tables.h:70
msgid "Enable Venus"
msgstr "Aktiver Venus"
#: engines/zvision/detection_tables.h:71
msgid "Enable the Venus help system"
msgstr "Aktiver Venus hjelpesystemet"
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
msgstr "Deaktiver animasjoner under snuing"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
msgstr "Deaktiver animasjoner under snuing i panoramamodus"
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
msgstr "Bruk høyoppløst MPEG-video"
#: engines/zvision/detection_tables.h:91
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Bruk MPEG-video fra DVD-versjonen istedenfor AVI-versjonen med lavere "
"oppløsning"
#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:129
#, fuzzy
msgid "Look Up"
msgstr "Kikk"
#: engines/zvision/metaengine.cpp:135
#, fuzzy
msgid "Look Down"
msgstr "Zoom ned"
#: engines/zvision/metaengine.cpp:170
msgid "Spellbook"
msgstr ""
#: engines/zvision/metaengine.cpp:176
msgid "Score"
msgstr ""
#: engines/zvision/metaengine.cpp:182
msgid "Put away object"
msgstr ""
#: engines/zvision/metaengine.cpp:188
msgid "Extract coin"
msgstr ""
#: engines/zvision/metaengine.cpp:209
#, fuzzy
msgid "Preferences"
msgstr "Foretrukket enhet:"
#: engines/zvision/zvision.cpp:310
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
#, fuzzy
#~ msgid "Auto"
#~ msgstr "Autolagre:"
#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Funksjoner innkompilert:"
#, fuzzy
#~ msgid "Skip minigame"
#~ msgstr "Hopp over linje"
#, fuzzy
#~ msgid "Music menu"
#~ msgstr "Musikkvolum:"
#~ msgctxt "lowres"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ingen skalering)"
#~ msgid "Map"
#~ msgstr "Koble"
#~ msgid "Select an action and click 'Map'"
#~ msgstr "Velg en handling, og trykk 'Koble'"
#~ msgid "Associated key : %s"
#~ msgstr "Koblet tast : %s"
#~ msgid "Associated key : none"
#~ msgstr "Koblet tast: ingen"
#~ msgid "Please select an action"
#~ msgstr "Vennligst velg en handling"
#~ msgid "Press the key to associate"
#~ msgstr "Trykk tasten som skal kobles"
#~ msgid "Choose an action to map"
#~ msgstr "Velg en handling for kobling"
#~ msgid "Keys"
#~ msgstr "Taster"
#~ msgid "~K~eys"
#~ msgstr "~T~aster"
#~ msgid "Do you want to quit ?"
#~ msgstr "Vil du avslutte?"
#~ msgid "Zone"
#~ msgstr "Sone"
#~ msgid "Multi Function"
#~ msgstr "Multifunksjon"
#~ msgid "Swap character"
#~ msgstr "Bytt karakter"
#~ msgid "Skip text"
#~ msgstr "Hopp over tekst"
#~ msgid "Fast mode"
#~ msgstr "Rask modus"
#~ msgid "Debugger"
#~ msgstr "Debugger"
#~ msgid "Global menu"
#~ msgstr "Global meny"
#~ msgid "Virtual keyboard"
#~ msgstr "Virtuelt tastatur"
#~ msgid "Key mapper"
#~ msgstr "Tastkobler"
#, fuzzy
#~| msgid "Inventory"
#~ msgid "Cheat.Inventory"
#~ msgstr "Inventar"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ingen skalering)"
#~ msgid "ScummVM Main Menu"
#~ msgstr "ScummVM Hovedmeny"
#, fuzzy
#~ msgid "Controls"
#~ msgstr "Styr Mus"
#~ msgid "~L~eft handed mode"
#~ msgstr "~V~enstrehendt modus"
#~ msgid "~I~ndy fight controls"
#~ msgstr "~I~ndy kampkontroller"
#~ msgid "Touch X Offset"
#~ msgstr "Gå til X-posisjon"
#~ msgid "Touch Y Offset"
#~ msgstr "Gå til Y-posisjon"
#~ msgid "Use laptop trackpad-style cursor control"
#~ msgstr "Bruk bærbar trackpad-stil muspekerkontroll"
#~ msgid "Tap for left click, double tap right click"
#~ msgstr "Tap for venstreklikk, dobbelt-tap for høyreklikk"
#~ msgid "Sensitivity"
#~ msgstr "Følsomhet"
#~ msgid "Initial top screen scale:"
#~ msgstr "Skalering for øvre skjerm:"
#~ msgid "Main screen scaling:"
#~ msgstr "Hovedskjermsskalering:"
#~ msgid "Unscaled (you must scroll left and right)"
#~ msgstr "Uskalert (du må scrolle til venstre og høyre)"
#~ msgid "Brightness:"
#~ msgstr "Lysstyrke:"
#~ msgid "High quality audio (slower) (reboot)"
#~ msgstr "Høy lydkvalitet (tregere) (omstart)"
#~ msgid "Disable power off"
#~ msgstr "Deaktiver strømsparing"
#, fuzzy
#~ msgid "Pad Left"
#~ msgstr "Skli mot Venstre"
#, fuzzy
#~ msgid "Left mouse button"
#~ msgstr "Simuler venstre mustast"
#, fuzzy
#~ msgid "Pad Right"
#~ msgstr "Skli mot Høyre"
#, fuzzy
#~ msgid "Right mouse button"
#~ msgstr "Simuler høyre mustast"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "Ned"
#, fuzzy
#~ msgid "Skip dialog line (some games)"
#~ msgstr "Hopp over linje"
#, fuzzy
#~ msgid "Pause/Game menu"
#~ msgstr "Spillmeny"
#, fuzzy
#~ msgid "DS Options menu"
#~ msgstr "Valg"
#, fuzzy
#~ msgid "Skip cutscenes"
#~ msgstr "Hopp over cutscene"
#, fuzzy
#~ msgid "Switch screens"
#~ msgstr "Bytte av karakterer:"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "Vis / Skjul konsollen"
#, fuzzy
#~ msgid "Show/hide keyboard"
#~ msgstr "Vis tastatur"
#, fuzzy
#~ msgid "Zoom in/out"
#~ msgstr "Zoom opp"
#, fuzzy
#~ msgid "Indiana Jones Fight controls:"
#~ msgstr "~I~ndy kampkontroller"
#, fuzzy
#~ msgid "Guard down"
#~ msgstr "Slå midje"
#, fuzzy
#~ msgid "Guard middle"
#~ msgstr "Slå midje"
#~ msgid "Do you really want to return to the Launcher?"
#~ msgstr "Vil du virkelig returnere til oppstarteren?"
#~ msgid "Do you really want to quit?"
#~ msgstr "Vil du virkelig avslutte?"
#, fuzzy
#~ msgid "Look At"
#~ msgstr "Se på"
#, fuzzy
#~ msgid "Invetory"
#~ msgstr "Inventar"
#~ msgid "Engine does not support debug level '%s'"
#~ msgstr "Motoren støtter ikke debug-nivå '%s'"
#, fuzzy
#~ msgid ""
#~ "\n"
#~ "Game Saved\n"
#~ "\n"
#~ msgstr "Lagre"
#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
#~ msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output"
#~ msgid ""
#~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
#~ "output"
#~ msgstr ""
#~ "Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til "
#~ "MIDI output"
#, fuzzy
#~ msgid "Interact via Left Click)"
#~ msgstr "Venstreklikk"
#, fuzzy
#~ msgid "Interact via Right Click)"
#~ msgstr "Høyreklikk"
#~ msgid "Trackpad mode is now"
#~ msgstr "Trackpadmodus er nå"
#~ msgid "ON"
#~ msgstr "PÅ"
#~ msgid "OFF"
#~ msgstr "AV"
#~ msgid "Swipe two fingers to the right to toggle."
#~ msgstr "Sveip to fingre til høyre for å slå av/på."
#~ msgid "Auto-drag mode is now"
#~ msgstr "Auto-dramodus er nå"
#~ msgid "Swipe three fingers to the right to toggle."
#~ msgstr "Sveip tre fingre til høyre for å veksle."
#~ msgid "Move Only"
#~ msgstr "Kun Beveg"
#~ msgid "Escape Key"
#~ msgstr "ESC-tast"
#~ msgid "Show Keypad"
#~ msgstr "Vis talltastatur"
#~ msgid "Control Mouse"
#~ msgstr "Styr Mus"
#~ msgid "[ Data ]"
#~ msgstr "[ Data ]"
#~ msgid "[ Resources ]"
#~ msgstr "[ Ressurser ]"
#~ msgid "[ SDCard ]"
#~ msgstr "[ SDKort ]"
#~ msgid "[ Media ]"
#~ msgstr "[ Media ]"
#~ msgid "[ Shared ]"
#~ msgstr "[ Delt ]"
#, fuzzy
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "GC Pad-følsomhet:"
#~ msgid "Mouse click"
#~ msgstr "Musklikk"
#~ msgid "Remap keys"
#~ msgstr "Omkoble taster"
#~ msgid " (Effective)"
#~ msgstr " (Aktiv)"
#~ msgid " (Active)"
#~ msgstr " (Aktiv)"
#~ msgid " (Blocked)"
#~ msgstr " (Blokkert)"
#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Hold Shift for å legge til flere"
#~ msgid "Hide Toolbar"
#~ msgstr "Skjul verktøylinje"
#~ msgid "Sound on/off"
#~ msgstr "Lyd av/på"
#~ msgid "Right click"
#~ msgstr "Høyreklikk"
#~ msgid "Free look"
#~ msgstr "Frikikking"
#~ msgid "Bind Keys"
#~ msgstr "Koble taster"
#~ msgid "Cursor Up"
#~ msgstr "Peker opp"
#~ msgid "Cursor Down"
#~ msgstr "Peker ned"
#~ msgid "Cursor Left"
#~ msgstr "Peker venstre"
#~ msgid "Cursor Right"
#~ msgstr "Peker høyre"
#~ msgid "Keyboard"
#~ msgstr "Tastatur"
#~ msgid "Using SDL driver "
#~ msgstr "Bruk SDL-driver "
#~ msgid "Display "
#~ msgstr "Skjerm "
#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "Vil du utføre et automatisk søk?"
#~ msgid "Map right click action"
#~ msgstr "Koble handling til høyreklikk"
#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
#~ "Du må koble en tast til handlingen 'Høyreklikk' for å spille dette spillet"
#~ msgid "Map hide toolbar action"
#~ msgstr "Koble skjul-verktøylinje-handlingen"
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "Du må koble en tast til 'Skjul verktøylinje'-handlingen for å spille "
#~ "dette spillet"
#~ msgid "Map Zoom Up action (optional)"
#~ msgstr "Koble handlingen Zoom Opp (valgfritt)"
#~ msgid "Map Zoom Down action (optional)"
#~ msgstr "Koble handlingen Zoom Ned (valgfritt)"
#~ msgid ""
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
#~ "inventory"
#~ msgstr ""
#~ "Ikke glem å koble en tast til handlingen 'Skjul verktøylinje' for å se "
#~ "hele inventaret"
#~ msgid "Saved games sync complete."
#~ msgstr "Sync av lagrede spill fullført."
#, fuzzy
#~ msgid "Loading..."
#~ msgstr "Laster spill..."
#~ msgid "Storage:"
#~ msgstr "Lagring:"
#~ msgid "Refresh"
#~ msgstr "Oppfrisk"
#~ msgid "Refresh current cloud storage information (username and usage)"
#~ msgstr "Oppfrisk gjeldende skylagringsinformasjon (brukernavn og bruk)"
#~ msgid ""
#~ "Which port is used by the server\n"
#~ "Auth with server is not available with non-default port"
#~ msgstr ""
#~ "Hvilken port som brukes av serveren\n"
#~ "Autentisering med server støttes ikke med ikke-standard port"
#~ msgid "%llu bytes"
#~ msgstr "%llu bytes"
#~ msgid "Navigate to the following URL:"
#~ msgstr "Naviger til følgende URL:"
#~ msgid "Obtain the code from the storage, enter it"
#~ msgstr "Skaff koden fra lagringsmåten, skriv den inn"
#~ msgid "in the following field and press 'Connect':"
#~ msgstr "i følgende felt og trykk 'Koble til':"
#~ msgid "Pastes clipboard contents into fields"
#~ msgstr "Lim utklippstavleinnhold til disse feltene"
#~ msgid "You will be directed to ScummVM's page where"
#~ msgstr "Du vil omdirigeres til ScummVM's side hvor"
#~ msgid "you should allow it to access your storage."
#~ msgstr "du får muligheten til å gi den tilgang til lagringsmåten din."
#~ msgid "Field %s has a mistake in it."
#~ msgstr "Felt %s har en feil."
#~ msgid "Fields %s have mistakes in them."
#~ msgstr "Feltene %s har feil i dem."
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Musikkenhet:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Tekst og Tale:"
#~ msgid "AdLib Emulator"
#~ msgstr "AdLib emulator"
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Bruk de originale lagre/laste-skjermene istedenfor ScummVM-grensesnittet"
#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
#~ msgstr "(Du kan alltids aktivere dette i valgdialogen i Diverse-fanen)"
#~ msgid "Check for updates automatically"
#~ msgstr "Sjekk for oppdateringer automatisk"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "Utrate:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Høyere verdier gir bedre lydkvalitet, men støttes kanskje ikke av ditt "
#~ "lydkort"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Temaet du valgte støtter ikke det aktive språket. Hvis du vil bruke dette "
#~ "temaet, må du bytte til et annet språk først."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simuler venstre mustast"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Fant ikke filen \"sky.cpt\"!\n"
#~ "Vennligst last den ned fra www.scummvm.org"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "\"sky.cpt\" filen har feil størrelse.\n"
#~ "Last den ned på nytt fra www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#~ msgid "Use original savegame dialog"
#~ msgstr "Bruk original lagringsdialog"
#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "«Files»-knappen i spillet viser original lagre/laste-dialog istedenfor "
#~ "ScummVM menyen"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "Spillet i '%s' ser ut til å være ukjent."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Vennligst rapporter de følgende dataene til ScummVM-teamet sammen med "
#~ "navnet"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "på spillet du forsøkte å legge til, og dets versjon/språk/etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Du må starte ScummVM på nytt for at endringene skal tre i kraft. "
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Ingen filtrering)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Bestemmer sti til lagrede spill"
#~ msgid "EGA undithering"
#~ msgstr "EGA av-dithering"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Aktiver av-dithering i EGA-spill"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Slå av General MIDI-kobling for spill som har Roland MT-32-lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2-cutscener støttes ikke lengre"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#~ msgid "Current display mode"
#~ msgstr "Nåværende videomodus"
#~ msgid "Current scale"
#~ msgstr "Nåværende skala"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Aktiv filtermodus: Linjær"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktiv filtermodus: Nærmeste"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Discovered %d new games."
#~ msgstr "Oppdaget %d nye spill."
#~ msgid "Command line argument not processed"
#~ msgstr "Kommandolinjeargument ikke behandlet"