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95 lines
2.4 KiB
C++
95 lines
2.4 KiB
C++
/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "engines/stark/resources/speech.h"
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#include "engines/stark/formats/xrc.h"
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#include "engines/stark/services/services.h"
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#include <engines/stark/services/global.h>
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#include "engines/stark/resources/item.h"
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#include "engines/stark/resources/sound.h"
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namespace Stark {
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namespace Resources {
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Speech::~Speech() {
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}
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Speech::Speech(Object *parent, byte subType, uint16 index, const Common::String &name) :
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Object(parent, subType, index, name),
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_character(0),
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_soundResource(nullptr) {
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_type = TYPE;
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}
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Common::String Speech::getPhrase() const {
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return _phrase;
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}
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void Speech::playSound() {
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_soundResource = findChild<Sound>();
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_soundResource->play();
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}
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bool Speech::isPlaying() {
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return _soundResource && _soundResource->isPlaying();
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}
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void Speech::stop() {
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if (_soundResource) {
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_soundResource->stop();
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_soundResource = nullptr;
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}
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}
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bool Speech::characterIsApril() const {
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int32 aprilCharacterIndex = StarkGlobal->getApril()->getCharacterIndex();
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return _character == aprilCharacterIndex;
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}
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void Speech::readData(Formats::XRCReadStream *stream) {
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Object::readData(stream);
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_phrase = stream->readString();
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_character = stream->readUint32LE();
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}
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void Speech::onExitLocation() {
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stop();
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}
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void Speech::onPreDestroy() {
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stop();
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}
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void Speech::printData() {
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Object::printData();
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debug("phrase: %s", _phrase.c_str());
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debug("character: %d", _character);
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}
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} // End of namespace Resources
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} // End of namespace Stark
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