scummvm/gui/widget.cpp
2010-08-07 12:13:12 +00:00

563 lines
14 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "common/util.h"
#include "graphics/fontman.h"
#include "gui/widget.h"
#include "gui/dialog.h"
#include "gui/GuiManager.h"
#include "gui/ThemeEval.h"
namespace GUI {
Widget::Widget(GuiObject *boss, int x, int y, int w, int h, const char *tooltip)
: GuiObject(x, y, w, h), _type(0), _boss(boss), _tooltip(tooltip),
_id(0), _flags(0), _hasFocus(false), _state(ThemeEngine::kStateEnabled) {
init();
}
Widget::Widget(GuiObject *boss, const Common::String &name, const char *tooltip)
: GuiObject(name), _type(0), _boss(boss), _tooltip(tooltip),
_id(0), _flags(0), _hasFocus(false), _state(ThemeEngine::kStateDisabled) {
init();
}
void Widget::init() {
// Insert into the widget list of the boss
_next = _boss->_firstWidget;
_boss->_firstWidget = this;
}
Widget::~Widget() {
delete _next;
_next = 0;
}
void Widget::resize(int x, int y, int w, int h) {
_x = x;
_y = y;
_w = w;
_h = h;
}
void Widget::setFlags(int flags) {
updateState(_flags, _flags | flags);
_flags |= flags;
}
void Widget::clearFlags(int flags) {
updateState(_flags, _flags & ~flags);
_flags &= ~flags;
}
void Widget::updateState(int oldFlags, int newFlags) {
if (newFlags & WIDGET_ENABLED) {
_state = ThemeEngine::kStateEnabled;
if (newFlags & WIDGET_HILITED)
_state = ThemeEngine::kStateHighlight;
} else {
_state = ThemeEngine::kStateDisabled;
}
}
void Widget::draw() {
if (!isVisible() || !_boss->isVisible())
return;
int oldX = _x, oldY = _y;
// Account for our relative position in the dialog
_x = getAbsX();
_y = getAbsY();
// Draw border
if (_flags & WIDGET_BORDER) {
g_gui.theme()->drawWidgetBackground(Common::Rect(_x, _y, _x+_w, _y+_h), 0, ThemeEngine::kWidgetBackgroundBorder);
_x += 4;
_y += 4;
_w -= 8;
_h -= 8;
}
// Now perform the actual widget draw
drawWidget();
// Restore x/y
if (_flags & WIDGET_BORDER) {
_x -= 4;
_y -= 4;
_w += 8;
_h += 8;
}
_x = oldX;
_y = oldY;
// Draw all children
Widget *w = _firstWidget;
while (w) {
w->draw();
w = w->_next;
}
}
Widget *Widget::findWidgetInChain(Widget *w, int x, int y) {
while (w) {
// Stop as soon as we find a widget that contains the point (x,y)
if (x >= w->_x && x < w->_x + w->_w && y >= w->_y && y < w->_y + w->_h)
break;
w = w->_next;
}
if (w)
w = w->findWidget(x - w->_x, y - w->_y);
return w;
}
Widget *Widget::findWidgetInChain(Widget *w, const char *name) {
while (w) {
if (w->_name == name) {
return w;
}
w = w->_next;
}
return 0;
}
void Widget::setEnabled(bool e) {
if ((_flags & WIDGET_ENABLED) != e) {
if (e)
setFlags(WIDGET_ENABLED);
else
clearFlags(WIDGET_ENABLED);
_boss->draw();
}
}
bool Widget::isEnabled() const {
if (g_gui.xmlEval()->getVar("Dialog." + _name + ".Enabled", 1) == 0) {
return false;
}
return ((_flags & WIDGET_ENABLED) != 0);
}
void Widget::setVisible(bool e) {
if (e)
clearFlags(WIDGET_INVISIBLE);
else
setFlags(WIDGET_INVISIBLE);
}
bool Widget::isVisible() const {
if (g_gui.xmlEval()->getVar("Dialog." + _name + ".Visible", 1) == 0)
return false;
return !(_flags & WIDGET_INVISIBLE);
}
uint8 Widget::parseHotkey(const Common::String &label) {
if (!label.contains('~'))
return 0;
int state = 0;
uint8 hotkey = 0;
for (uint i = 0; i < label.size() && state != 3; i++) {
switch (state) {
case 0:
if (label[i] == '~')
state = 1;
break;
case 1:
if (label[i] != '~') {
state = 2;
hotkey = label[i];
} else
state = 0;
break;
case 2:
if (label[i] == '~')
state = 3;
else
state = 0;
break;
}
}
if (state == 3)
return hotkey;
return 0;
}
Common::String Widget::cleanupHotkey(const Common::String &label) {
Common::String res;
for (uint i = 0; i < label.size() ; i++)
if (label[i] != '~')
res = res + label[i];
return res;
}
#pragma mark -
StaticTextWidget::StaticTextWidget(GuiObject *boss, int x, int y, int w, int h, const Common::String &text, Graphics::TextAlign align, const char *tooltip)
: Widget(boss, x, y, w, h, tooltip), _align(align) {
setFlags(WIDGET_ENABLED);
_type = kStaticTextWidget;
_label = text;
}
StaticTextWidget::StaticTextWidget(GuiObject *boss, const Common::String &name, const Common::String &text, const char *tooltip)
: Widget(boss, name, tooltip) {
setFlags(WIDGET_ENABLED);
_type = kStaticTextWidget;
_label = text;
_align = g_gui.xmlEval()->getWidgetTextHAlign(name);
}
void StaticTextWidget::setValue(int value) {
char buf[256];
sprintf(buf, "%d", value);
_label = buf;
}
void StaticTextWidget::setLabel(const Common::String &label) {
if (_label != label) {
_label = label;
// when changing the label, add the CLEARBG flag
// so the widget is completely redrawn, otherwise
// the new text is drawn on top of the old one.
setFlags(WIDGET_CLEARBG);
draw();
clearFlags(WIDGET_CLEARBG);
}
}
void StaticTextWidget::setAlign(Graphics::TextAlign align) {
_align = align;
// TODO: We should automatically redraw when the alignment is changed.
// See setLabel() for more insights.
}
void StaticTextWidget::drawWidget() {
g_gui.theme()->drawText(Common::Rect(_x, _y, _x+_w, _y+_h), _label, _state, _align);
}
#pragma mark -
ButtonWidget::ButtonWidget(GuiObject *boss, int x, int y, int w, int h, const Common::String &label, const char *tooltip, uint32 cmd, uint8 hotkey)
: StaticTextWidget(boss, x, y, w, h, cleanupHotkey(label), Graphics::kTextAlignCenter, tooltip), CommandSender(boss),
_cmd(cmd), _hotkey(hotkey) {
if (hotkey == 0)
_hotkey = parseHotkey(label);
setFlags(WIDGET_ENABLED/* | WIDGET_BORDER*/ | WIDGET_CLEARBG);
_type = kButtonWidget;
}
ButtonWidget::ButtonWidget(GuiObject *boss, const Common::String &name, const Common::String &label, const char *tooltip, uint32 cmd, uint8 hotkey)
: StaticTextWidget(boss, name, cleanupHotkey(label), tooltip), CommandSender(boss),
_cmd(cmd) {
if (hotkey == 0)
_hotkey = parseHotkey(label);
setFlags(WIDGET_ENABLED/* | WIDGET_BORDER*/ | WIDGET_CLEARBG);
_type = kButtonWidget;
}
void ButtonWidget::handleMouseUp(int x, int y, int button, int clickCount) {
if (isEnabled() && x >= 0 && x < _w && y >= 0 && y < _h)
sendCommand(_cmd, 0);
}
void ButtonWidget::drawWidget() {
g_gui.theme()->drawButton(Common::Rect(_x, _y, _x+_w, _y+_h), _label, _state, getFlags());
}
#pragma mark -
CheckboxWidget::CheckboxWidget(GuiObject *boss, int x, int y, int w, int h, const Common::String &label, const char *tooltip, uint32 cmd, uint8 hotkey)
: ButtonWidget(boss, x, y, w, h, label, tooltip, cmd, hotkey), _state(false) {
setFlags(WIDGET_ENABLED);
_type = kCheckboxWidget;
}
CheckboxWidget::CheckboxWidget(GuiObject *boss, const Common::String &name, const Common::String &label, const char *tooltip, uint32 cmd, uint8 hotkey)
: ButtonWidget(boss, name, label, tooltip, cmd, hotkey), _state(false) {
setFlags(WIDGET_ENABLED);
_type = kCheckboxWidget;
}
void CheckboxWidget::handleMouseUp(int x, int y, int button, int clickCount) {
if (isEnabled() && x >= 0 && x < _w && y >= 0 && y < _h) {
toggleState();
}
}
void CheckboxWidget::setState(bool state) {
if (_state != state) {
_state = state;
//_flags ^= WIDGET_INV_BORDER;
draw();
}
sendCommand(_cmd, _state);
}
void CheckboxWidget::drawWidget() {
g_gui.theme()->drawCheckbox(Common::Rect(_x, _y, _x+_w, _y+_h), _label, _state, Widget::_state);
}
#pragma mark -
RadiobuttonGroup::RadiobuttonGroup(GuiObject *boss, uint32 cmd) : CommandSender(boss) {
_value = -1;
_cmd = cmd;
}
void RadiobuttonGroup::setValue(int value) {
Common::Array<RadiobuttonWidget *>::iterator button = _buttons.begin();
while (button != _buttons.end()) {
(*button)->setState((*button)->getValue() == value, false);
button++;
}
_value = value;
sendCommand(_cmd, _value);
}
void RadiobuttonGroup::setEnabled(bool ena) {
Common::Array<RadiobuttonWidget *>::iterator button = _buttons.begin();
while (button != _buttons.end()) {
(*button)->setEnabled(ena);
button++;
}
}
#pragma mark -
RadiobuttonWidget::RadiobuttonWidget(GuiObject *boss, int x, int y, int w, int h, RadiobuttonGroup *group, int value, const Common::String &label, const char *tooltip, uint8 hotkey)
: ButtonWidget(boss, x, y, w, h, label, tooltip, 0, hotkey), _state(false), _value(value), _group(group) {
setFlags(WIDGET_ENABLED);
_type = kRadiobuttonWidget;
_group->addButton(this);
}
RadiobuttonWidget::RadiobuttonWidget(GuiObject *boss, const Common::String &name, RadiobuttonGroup *group, int value, const Common::String &label, const char *tooltip, uint8 hotkey)
: ButtonWidget(boss, name, label, tooltip, 0, hotkey), _state(false), _value(value), _group(group) {
setFlags(WIDGET_ENABLED);
_type = kRadiobuttonWidget;
_group->addButton(this);
}
void RadiobuttonWidget::handleMouseUp(int x, int y, int button, int clickCount) {
if (isEnabled() && x >= 0 && x < _w && y >= 0 && y < _h) {
toggleState();
}
}
void RadiobuttonWidget::setState(bool state, bool setGroup) {
if (setGroup) {
_group->setValue(_value);
return;
}
if (_state != state) {
_state = state;
//_flags ^= WIDGET_INV_BORDER;
draw();
}
sendCommand(_cmd, _state);
}
void RadiobuttonWidget::drawWidget() {
g_gui.theme()->drawRadiobutton(Common::Rect(_x, _y, _x+_w, _y+_h), _label, _state, Widget::_state);
}
#pragma mark -
SliderWidget::SliderWidget(GuiObject *boss, int x, int y, int w, int h, const char *tooltip, uint32 cmd)
: Widget(boss, x, y, w, h, tooltip), CommandSender(boss),
_cmd(cmd), _value(0), _oldValue(0), _valueMin(0), _valueMax(100), _isDragging(false) {
setFlags(WIDGET_ENABLED | WIDGET_TRACK_MOUSE | WIDGET_CLEARBG);
_type = kSliderWidget;
}
SliderWidget::SliderWidget(GuiObject *boss, const Common::String &name, const char *tooltip, uint32 cmd)
: Widget(boss, name, tooltip), CommandSender(boss),
_cmd(cmd), _value(0), _oldValue(0), _valueMin(0), _valueMax(100), _isDragging(false) {
setFlags(WIDGET_ENABLED | WIDGET_TRACK_MOUSE | WIDGET_CLEARBG);
_type = kSliderWidget;
}
void SliderWidget::handleMouseMoved(int x, int y, int button) {
if (isEnabled() && _isDragging) {
int newValue = posToValue(x);
if (newValue < _valueMin)
newValue = _valueMin;
else if (newValue > _valueMax)
newValue = _valueMax;
if (newValue != _value) {
_value = newValue;
draw();
sendCommand(_cmd, _value); // FIXME - hack to allow for "live update" in sound dialog
}
}
}
void SliderWidget::handleMouseDown(int x, int y, int button, int clickCount) {
if (isEnabled()) {
_isDragging = true;
handleMouseMoved(x, y, button);
}
}
void SliderWidget::handleMouseUp(int x, int y, int button, int clickCount) {
if (isEnabled() && _isDragging) {
sendCommand(_cmd, _value);
}
_isDragging = false;
}
void SliderWidget::handleMouseWheel(int x, int y, int direction) {
if (isEnabled() && !_isDragging) {
// Increment or decrement one position
int newValue = posToValue(valueToPos(_value) - 1 * direction);
if (newValue < _valueMin)
newValue = _valueMin;
else if (newValue > _valueMax)
newValue = _valueMax;
if (newValue != _value) {
_value = newValue;
draw();
sendCommand(_cmd, _value); // FIXME - hack to allow for "live update" in sound dialog
}
}
}
void SliderWidget::drawWidget() {
g_gui.theme()->drawSlider(Common::Rect(_x, _y, _x + _w, _y + _h), valueToBarWidth(_value), _state);
}
int SliderWidget::valueToBarWidth(int value) {
return (_w * (value - _valueMin) / (_valueMax - _valueMin));
}
int SliderWidget::valueToPos(int value) {
return ((_w - 1) * (value - _valueMin + 1) / (_valueMax - _valueMin));
}
int SliderWidget::posToValue(int pos) {
return (pos) * (_valueMax - _valueMin) / (_w - 1) + _valueMin;
}
#pragma mark -
GraphicsWidget::GraphicsWidget(GuiObject *boss, int x, int y, int w, int h, const char *tooltip)
: Widget(boss, x, y, w, h, tooltip), _gfx(), _alpha(256), _transparency(false) {
setFlags(WIDGET_ENABLED | WIDGET_CLEARBG);
_type = kGraphicsWidget;
}
GraphicsWidget::GraphicsWidget(GuiObject *boss, const Common::String &name, const char *tooltip)
: Widget(boss, name, tooltip), _gfx(), _alpha(256), _transparency(false) {
setFlags(WIDGET_ENABLED | WIDGET_CLEARBG);
_type = kGraphicsWidget;
}
GraphicsWidget::~GraphicsWidget() {
_gfx.free();
}
void GraphicsWidget::setGfx(const Graphics::Surface *gfx) {
_gfx.free();
if (!gfx || !gfx->pixels)
return;
if (gfx->w > _w || gfx->h > _h) {
warning("GraphicsWidget has size %dx%d, but a surface with %dx%d is to be set", _w, _h, gfx->w, gfx->h);
return;
}
// TODO: add conversion to OverlayColor
_gfx.copyFrom(*gfx);
}
void GraphicsWidget::setGfx(int w, int h, int r, int g, int b) {
if (w == -1)
w = _w;
if (h == -1)
h = _h;
_gfx.free();
_gfx.create(w, h, sizeof(OverlayColor));
OverlayColor *dst = (OverlayColor *)_gfx.pixels;
Graphics::PixelFormat overlayFormat = g_system->getOverlayFormat();
OverlayColor fillCol = overlayFormat.RGBToColor(r, g, b);
while (h--) {
for (int i = 0; i < w; ++i) {
*dst++ = fillCol;
}
}
}
void GraphicsWidget::drawWidget() {
if (sizeof(OverlayColor) == _gfx.bytesPerPixel && _gfx.pixels) {
const int x = _x + (_w - _gfx.w) / 2;
const int y = _y + (_h - _gfx.h) / 2;
g_gui.theme()->drawSurface(Common::Rect(x, y, x + _gfx.w, y + _gfx.h), _gfx, _state, _alpha, _transparency);
}
}
#pragma mark -
ContainerWidget::ContainerWidget(GuiObject *boss, int x, int y, int w, int h) : Widget(boss, x, y, w, h) {
setFlags(WIDGET_ENABLED | WIDGET_CLEARBG);
_type = kContainerWidget;
}
ContainerWidget::ContainerWidget(GuiObject *boss, const Common::String &name) : Widget(boss, name) {
setFlags(WIDGET_ENABLED | WIDGET_CLEARBG);
_type = kContainerWidget;
}
void ContainerWidget::drawWidget() {
g_gui.theme()->drawWidgetBackground(Common::Rect(_x, _y, _x + _w, _y + _h), 0, ThemeEngine::kWidgetBackgroundBorder);
}
} // End of namespace GUI