mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
060562c277
svn-id: r6042
722 lines
21 KiB
C++
722 lines
21 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001 Ludvig Strigeus
|
|
* Copyright (C) 2001/2002 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
|
|
#include "stdafx.h"
|
|
#include "sound/mididrv.h"
|
|
#include "scumm/imuse.h"
|
|
#include "common/engine.h"
|
|
#include "common/gameDetector.h"
|
|
#include "common/config-file.h"
|
|
|
|
#define CHECK_OPTION() if ((current_option != NULL) || (*s != '\0')) goto ShowHelpAndExit
|
|
#define HANDLE_OPTION() if ((*s == '\0') && (current_option == NULL)) goto ShowHelpAndExit; \
|
|
if ((*s != '\0') && (current_option != NULL)) goto ShowHelpAndExit; \
|
|
option = (*s == '\0' ? current_option : s); \
|
|
current_option = NULL
|
|
#define HANDLE_OPT_OPTION() if ((*s != '\0') && (current_option != NULL)) goto ShowHelpAndExit; \
|
|
if ((*s == '\0') && (current_option == NULL)) option = NULL; \
|
|
else option = (*s == '\0' ? current_option : s); \
|
|
current_option = NULL
|
|
|
|
static const char USAGE_STRING[] =
|
|
"ScummVM - Scumm Interpreter\n"
|
|
"Syntax:\n"
|
|
"\tscummvm [-v] [-d[<num>]] [-n] [-b<num>] [-t<num>] [-s<num>] [-p<path>] [-m<num>] [-f] game\n"
|
|
"Flags:\n"
|
|
"\t-a - specify game is amiga version\n"
|
|
"\t-b<num> - start in room <num>\n"
|
|
"\t-c<num> - use cdrom <num> for cd audio\n"
|
|
"\t-d[<num>] - enable debug output (debug level [1])\n"
|
|
"\t-e<mode> - set music engine (see README for details)\n"
|
|
"\t-f - fullscreen mode\n"
|
|
"\t-g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x)\n"
|
|
"\t-l<file> - load config file instead of default\n"
|
|
"\t-m<num> - set music volume to <num> (0-255)\n"
|
|
"\t-n - no subtitles for speech\n"
|
|
"\t-o<num> - set master volume to <num> (0-255)\n"
|
|
"\t-p<path> - look for game in <path>\n"
|
|
"\t-s<num> - set sfx volume to <num> (0-255)\n"
|
|
"\t-t<num> - set music tempo (default- adlib: 0x1D9000, midi: 0x4A0000)\n"
|
|
"\t-v - show version info and exit\n"
|
|
#if defined(UNIX)
|
|
"\t-w[<file>] - write to config file [~/.scummvmrc]\n"
|
|
#else
|
|
"\t-w[<file>] - write to config file [scummvm.ini]\n"
|
|
#endif
|
|
"\t-x[<num>] - save game slot to load (default: autosave)\n"
|
|
"\t-y - set text speed (default: 60)\n"
|
|
"\t-z - display list of games\n"
|
|
;
|
|
|
|
|
|
|
|
// This is a list of all known SCUMM games. Commented games are not
|
|
// supported at this time.
|
|
|
|
const VersionSettings version_settings[] = {
|
|
/* Scumm Version 1 */
|
|
// {"maniac64", "Maniac Mansion (C64)", GID_MANIAC64, 1, 0, 0,},
|
|
// {"zak64", "Zak McKracken and the Alien Mindbenders (C64)", GID_ZAK64, 1, 0, 0,},
|
|
|
|
/* Scumm Version 2 */
|
|
{"maniac", "Maniac Mansion", GID_MANIAC, 2, 0, 0,
|
|
GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALLING, "MANIACEX.EXE"},
|
|
// {"zak", "Zak McKracken and the Alien Mindbenders", GID_ZAK, 2, 0, 0,
|
|
// GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALLING, "ZAKEXE.EXE"},
|
|
// {"indy3", "Indiana Jones and the Last Crusade", GID_INDY3, 2, 0, 0,},
|
|
|
|
/* Scumm Version 3 */
|
|
{"indy3", "Indiana Jones and the Last Crusade (256)", GID_INDY3_256, 3, 0, 22,
|
|
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_OLD256 | GF_NO_SCALLING | GF_ADLIB_DEFAULT, "00.LFL"},
|
|
{"zak256", "Zak McKracken and the Alien Mindbenders (256)", GID_ZAK256, 3, 0, 0,
|
|
GF_SMALL_HEADER | GF_SMALL_NAMES | GF_OLD256 | GF_AUDIOTRACKS | GF_NO_SCALLING, "00.LFL"},
|
|
{"loom", "Loom", GID_LOOM, 3, 5, 40,
|
|
GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD_BUNDLE | GF_16COLOR | GF_NO_SCALLING, "00.LFL"},
|
|
|
|
/* Scumm Version 4 */
|
|
{"monkeyEGA", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, 67,
|
|
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, 0}, // EGA version
|
|
|
|
/* Scumm version 5 */
|
|
{"monkeyVGA", "Monkey Island 1 (256 color Floppy version)", GID_MONKEY_VGA, 5, 0, 16,
|
|
GF_SMALL_HEADER | GF_USE_KEY | GF_ADLIB_DEFAULT, "000.LFL"},
|
|
{"loomcd", "Loom (256 color CD version)", GID_LOOM256, 5, 1, 42,
|
|
GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT, "000.LFL"},
|
|
{"monkey", "Monkey Island 1", GID_MONKEY, 5, 2, 2,
|
|
GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT, 0},
|
|
{"monkey1", "Monkey Island 1 (alt)", GID_MONKEY, 5, 2, 2,
|
|
GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT, 0},
|
|
{"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, 2, 2,
|
|
GF_USE_KEY | GF_ADLIB_DEFAULT, 0},
|
|
{"mi2demo", "Monkey Island 2: LeChuck's revenge (Demo)", GID_MONKEY2, 5, 2, 2,
|
|
GF_USE_KEY | GF_ADLIB_DEFAULT, 0},
|
|
{"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, 5, 0,
|
|
GF_USE_KEY | GF_ADLIB_DEFAULT, 0},
|
|
{"playfate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4, 5, 5, 0,
|
|
GF_USE_KEY | GF_ADLIB_DEFAULT, 0},
|
|
{"fate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4, 5, 5, 0,
|
|
GF_USE_KEY | GF_ADLIB_DEFAULT, 0},
|
|
|
|
/* Scumm Version 6 */
|
|
{"puttputt", "Putt-Putt Joins The Parade (DOS)", GID_SAMNMAX, 6, 1, 1,
|
|
GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_ADLIB_DEFAULT | GF_HUMONGOUS, 0},
|
|
{"puttdemo", "Putt-Putt Joins The Parade (Demo)", GID_SAMNMAX, 6, 1, 1,
|
|
GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_ADLIB_DEFAULT | GF_HUMONGOUS, 0},
|
|
{"moondemo", "Putt-Putt Goes To The Moon (Demo)", GID_SAMNMAX, 6, 1, 1,
|
|
GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_ADLIB_DEFAULT | GF_HUMONGOUS, 0},
|
|
{"tentacle", "Day Of The Tentacle", GID_TENTACLE, 6, 4, 2,
|
|
GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_ADLIB_DEFAULT, 0},
|
|
{"dottdemo", "Day Of The Tentacle (Demo)", GID_TENTACLE, 6, 3, 2,
|
|
GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_ADLIB_DEFAULT, 0},
|
|
{"samnmax", "Sam & Max", GID_SAMNMAX, 6, 4, 2,
|
|
GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER, 0},
|
|
{"samdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, 3, 0,
|
|
GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER | GF_ADLIB_DEFAULT, 0},
|
|
{"snmdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, 3, 0,
|
|
GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER | GF_ADLIB_DEFAULT, 0},
|
|
|
|
{"test", "Test demo game", GID_SAMNMAX, 6, 6, 6, GF_NEW_OPCODES | GF_AFTER_V6, 0},
|
|
|
|
/* Scumm Version 7 */
|
|
{"ft", "Full Throttle", GID_FT, 7, 3, 0,
|
|
GF_NEW_OPCODES | GF_AFTER_V6 | GF_AFTER_V7, 0},
|
|
{"dig", "The Dig", GID_DIG, 7, 5, 0,
|
|
GF_NEW_OPCODES | GF_AFTER_V6 | GF_AFTER_V7, 0},
|
|
|
|
/* Simon the Sorcerer 1 & 2 (not SCUMM games) */
|
|
{"simon1dos", "Simon the Sorcerer 1 for DOS", GID_SIMON_FIRST+0, 99, 99, 99, 0, "GAMEPC"},
|
|
{"simon2dos", "Simon the Sorcerer 2 for DOS", GID_SIMON_FIRST+1, 99, 99, 99, 0, "GAME32"},
|
|
{"simon1talkie", "Simon the Sorcerer 1 Talkie for DOS", GID_SIMON_FIRST+4, 99, 99, 99, 0, "SIMON.GME"},
|
|
{"simon2talkie", "Simon the Sorcerer 2 Talkie for DOS", GID_SIMON_FIRST+5, 99, 99, 99, 0, "GSPTR30"},
|
|
{"simon2talkie", "Simon the Sorcerer 2 Talkie for DOS", GID_SIMON_FIRST+5, 99, 99, 99, 0, "GSPTR30."},
|
|
{"simon1win", "Simon the Sorcerer 1 Talkie for Windows", GID_SIMON_FIRST+6, 99, 99, 99, 0, "SIMON.GME"},
|
|
{"simon2win", "Simon the Sorcerer 2 Talkie for Windows", GID_SIMON_FIRST+7, 99, 99, 99, 0, "GSPTR30"},
|
|
{"simon2win", "Simon the Sorcerer 2 Talkie for Windows", GID_SIMON_FIRST+7, 99, 99, 99, 0, "GSPTR30."},
|
|
{"simon1demo", "Simon the Sorcerer 1 for DOS (Demo)", GID_SIMON_FIRST+8, 99, 99, 99, 0, "GDEMO"},
|
|
|
|
/* Scumm Version 8 */
|
|
{"comi", "The Curse of Monkey Island", GID_CMI, 8, 1, 0,
|
|
GF_NEW_OPCODES | GF_AFTER_V6 | GF_AFTER_V7 | GF_AFTER_V8, 0},
|
|
|
|
{NULL, NULL, 0, 0, 0, 0, 0, NULL}
|
|
};
|
|
|
|
static const struct GraphicsModes gfx_modes[] = {
|
|
{"normal", "Normal (no scaling)", GFX_NORMAL},
|
|
{"1x", "Normal (no scaling)", GFX_NORMAL},
|
|
{"2x", "2x", GFX_DOUBLESIZE},
|
|
{"3x", "3x", GFX_TRIPLESIZE},
|
|
{"2xsai", "2xSAI", GFX_2XSAI},
|
|
{"super2xsai", "Super2xSAI", GFX_SUPER2XSAI},
|
|
{"supereagle", "SuperEagle", GFX_SUPEREAGLE},
|
|
{"advmame2x", "AdvMAME2x", GFX_ADVMAME2X},
|
|
{0, 0}
|
|
};
|
|
|
|
static const struct MusicDrivers music_drivers[] = {
|
|
{"auto", "Default", MD_AUTO},
|
|
{"null", "No music", MD_NULL},
|
|
{"windows", "Windows MIDI", MD_WINDOWS},
|
|
{"seq", "SEQ", MD_SEQ},
|
|
{"qt", "QuickTime", MD_QTMUSIC},
|
|
{"core", "CoreAudio", MD_COREAUDIO},
|
|
{"etude", "Etude", MD_ETUDE},
|
|
{"alsa", "ALSA", MD_ALSA},
|
|
{"adlib", "Adlib", MD_ADLIB},
|
|
{0, 0, 0}
|
|
};
|
|
|
|
|
|
GameDetector::GameDetector()
|
|
{
|
|
_fullScreen = false;
|
|
_gameId = 0;
|
|
|
|
_use_adlib = false;
|
|
|
|
_master_volume = kDefaultMasterVolume;
|
|
_music_volume = kDefaultMusicVolume;
|
|
_sfx_volume = kDefaultSFXVolume;
|
|
_amiga = false;
|
|
|
|
_talkSpeed = 60;
|
|
_debugLevel = 0;
|
|
_debugMode = 0;
|
|
_noSubtitles = false;
|
|
_bootParam = 0;
|
|
|
|
_gameDataPath = 0;
|
|
_gameTempo = 0;
|
|
_midi_driver = MD_AUTO;
|
|
_features = 0;
|
|
|
|
_cdrom = 0;
|
|
_save_slot = 0;
|
|
|
|
_saveconfig = false;
|
|
|
|
#ifndef _WIN32_WCE
|
|
_gfx_mode = GFX_DOUBLESIZE;
|
|
#else
|
|
_gfx_mode = GFX_NORMAL;
|
|
#endif
|
|
|
|
#if defined(USE_NULL_DRIVER)
|
|
_gfx_driver = GD_NULL;
|
|
#elif defined(__DC__)
|
|
_gfx_driver = GD_DC;
|
|
#elif defined(X11_BACKEND)
|
|
_gfx_driver = GD_X;
|
|
#elif defined(__MORPHOS__)
|
|
_gfx_driver = GD_MORPHOS;
|
|
#elif defined(_WIN32_WCE)
|
|
_gfx_driver = GD_WINCE;
|
|
#elif defined(MACOS_CARBON)
|
|
_gfx_driver = GD_MAC;
|
|
#elif defined(__GP32__) // ph0x
|
|
_gfx_driver = GD_GP32;
|
|
#else
|
|
/* SDL is the default driver for now */
|
|
_gfx_driver = GD_SDL;
|
|
#endif
|
|
}
|
|
|
|
void GameDetector::updateconfig()
|
|
{
|
|
const char * val;
|
|
|
|
_amiga = g_config->getBool("amiga", _amiga);
|
|
|
|
_save_slot = g_config->getInt("save_slot", _save_slot);
|
|
|
|
_cdrom = g_config->getInt("cdrom", _cdrom);
|
|
|
|
if ((val = g_config->get("music_driver")))
|
|
if (!parseMusicDriver(val)) {
|
|
printf("Error in the config file: invalid music_driver.\n");
|
|
printf(USAGE_STRING);
|
|
exit(-1);
|
|
}
|
|
|
|
_fullScreen = g_config->getBool("fullscreen", _fullScreen);
|
|
|
|
if ((val = g_config->get("gfx_mode")))
|
|
if ((_gfx_mode = parseGraphicsMode(val)) == -1) {
|
|
printf("Error in the config file: invalid gfx_mode.\n");
|
|
printf(USAGE_STRING);
|
|
exit(-1);
|
|
}
|
|
|
|
_master_volume = g_config->getInt("master_volume", _master_volume);
|
|
|
|
_music_volume = g_config->getInt("music_volume", _music_volume);
|
|
|
|
_noSubtitles = g_config->getBool("nosubtitles", _noSubtitles ? true : false);
|
|
|
|
if ((val = g_config->get("path")))
|
|
_gameDataPath = strdup(val);
|
|
|
|
_sfx_volume = g_config->getInt("sfx_volume", _sfx_volume);
|
|
|
|
_debugLevel = g_config->getInt("debuglevel", _debugLevel);
|
|
if (_debugLevel > 0) {
|
|
_debugMode = true;
|
|
debug(1, "Debuglevel (from config): %d", _debugLevel);
|
|
}
|
|
|
|
// We use strtol for the tempo to allow it to be specified in hex.
|
|
if ((val = g_config->get("tempo")))
|
|
_gameTempo = strtol(val, NULL, 0);
|
|
|
|
_talkSpeed = g_config->getInt("talkspeed", _talkSpeed);
|
|
|
|
|
|
}
|
|
|
|
void GameDetector::list_games()
|
|
{
|
|
const VersionSettings *v = version_settings;
|
|
char config[4] = "";
|
|
|
|
printf("Game SCUMM ver Full Title Config\n"
|
|
"------------- --------- ---------------------------------------------- -------\n");
|
|
|
|
while (v->filename && v->gamename) {
|
|
if (g_config->has_domain(v->filename)) {
|
|
strcpy(config, "Yes");
|
|
}
|
|
else {
|
|
strcpy(config, "");
|
|
}
|
|
|
|
if (v->major != 99)
|
|
printf("%-14s%d.%d.%d\t%-47s%s\n", v->filename,
|
|
v->major, v->middle, v->minor, v->gamename, config);
|
|
else
|
|
printf("%-14s%-7s\t%-47s%s\n", v->filename, "n/a",
|
|
v->gamename, config);
|
|
|
|
v++;
|
|
}
|
|
|
|
}
|
|
|
|
void GameDetector::parseCommandLine(int argc, char **argv)
|
|
{
|
|
int i;
|
|
char *s;
|
|
char *current_option = NULL;
|
|
char *option = NULL;
|
|
char c;
|
|
_save_slot = -1;
|
|
|
|
/* Parse the arguments */
|
|
// FIXME: Add more lemons
|
|
for (i = argc - 1; i >= 1; i--) {
|
|
s = argv[i];
|
|
|
|
if (s[0] == '-') {
|
|
s++;
|
|
c = *s++;
|
|
switch (tolower(c)) {
|
|
case 'a':
|
|
CHECK_OPTION();
|
|
_amiga = (c == 'a');
|
|
g_config->setBool("amiga", _amiga);
|
|
break;
|
|
case 'b':
|
|
HANDLE_OPTION();
|
|
_bootParam = atoi(option);
|
|
break;
|
|
case 'c':
|
|
HANDLE_OPTION();
|
|
_cdrom = atoi(option);
|
|
g_config->setInt("cdrom", _cdrom);
|
|
break;
|
|
case 'd':
|
|
_debugMode = true;
|
|
HANDLE_OPT_OPTION();
|
|
if (option != NULL)
|
|
_debugLevel = atoi(option);
|
|
debug(1,"Debuglevel (from command line): %d", _debugLevel);
|
|
break;
|
|
case 'e':
|
|
HANDLE_OPTION();
|
|
if (!parseMusicDriver(option))
|
|
goto ShowHelpAndExit;
|
|
g_config->set("music_driver", option);
|
|
break;
|
|
case 'f':
|
|
CHECK_OPTION();
|
|
_fullScreen = (c == 'f');
|
|
g_config->setBool("fullscreen", _fullScreen, "scummvm");
|
|
break;
|
|
case 'g':
|
|
HANDLE_OPTION();
|
|
_gfx_mode = parseGraphicsMode(option);
|
|
if (_gfx_mode == -1)
|
|
goto ShowHelpAndExit;
|
|
g_config->set("gfx_mode", option, "scummvm");
|
|
break;
|
|
case 'l':
|
|
HANDLE_OPTION();
|
|
{
|
|
Config * newconfig = new Config(option, "scummvm");
|
|
g_config->merge_config(*newconfig);
|
|
delete newconfig;
|
|
updateconfig();
|
|
break;
|
|
}
|
|
break;
|
|
case 'm':
|
|
HANDLE_OPTION();
|
|
_music_volume = atoi(option);
|
|
g_config->setInt("music_volume", _music_volume);
|
|
break;
|
|
case 'n':
|
|
CHECK_OPTION();
|
|
_noSubtitles = (c == 'n');
|
|
g_config->setBool("nosubtitles", _noSubtitles ? true : false);
|
|
break;
|
|
case 'o':
|
|
HANDLE_OPTION();
|
|
_master_volume = atoi(option);
|
|
g_config->setInt("master_volume", _master_volume);
|
|
break;
|
|
case 'p':
|
|
HANDLE_OPTION();
|
|
_gameDataPath = option;
|
|
g_config->set("path", _gameDataPath);
|
|
break;
|
|
case 'r':
|
|
HANDLE_OPTION();
|
|
// Ignore -r for now, to ensure backward compatibility.
|
|
break;
|
|
case 's':
|
|
HANDLE_OPTION();
|
|
_sfx_volume = atoi(option);
|
|
g_config->setInt("sfx_volume", _sfx_volume);
|
|
break;
|
|
case 't':
|
|
HANDLE_OPTION();
|
|
_gameTempo = strtol(option, 0, 0);
|
|
g_config->set("tempo", option);
|
|
break;
|
|
case 'v':
|
|
CHECK_OPTION();
|
|
printf("ScummVM " SCUMMVM_VERSION "\nBuilt on " __DATE__ " "
|
|
__TIME__ "\n");
|
|
#ifdef SCUMMVM_PLATFORM_VERSION
|
|
printf(" " SCUMMVM_PLATFORM_VERSION "\n");
|
|
#endif
|
|
exit(1);
|
|
case 'w':
|
|
_saveconfig = true;
|
|
g_config->set_writing(true);
|
|
HANDLE_OPT_OPTION();
|
|
if (option != NULL)
|
|
g_config->set_filename(option);
|
|
break;
|
|
case 'x':
|
|
_save_slot = 0;
|
|
HANDLE_OPT_OPTION();
|
|
if (option != NULL) {
|
|
_save_slot = atoi(option);
|
|
g_config->setInt("save_slot", _save_slot);
|
|
}
|
|
break;
|
|
case 'y':
|
|
HANDLE_OPTION();
|
|
_talkSpeed = atoi(option);
|
|
g_config->setInt("talkspeed", _talkSpeed);
|
|
break;
|
|
case 'z':
|
|
CHECK_OPTION();
|
|
list_games();
|
|
exit(1);
|
|
default:
|
|
goto ShowHelpAndExit;
|
|
}
|
|
} else {
|
|
if (i == (argc - 1)) {
|
|
setGame(s);
|
|
} else {
|
|
if (current_option == NULL)
|
|
current_option = s;
|
|
else
|
|
goto ShowHelpAndExit;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!_gameFileName.isEmpty())
|
|
g_config->flush();
|
|
|
|
return;
|
|
|
|
ShowHelpAndExit:
|
|
printf(USAGE_STRING);
|
|
exit(1);
|
|
}
|
|
|
|
void GameDetector::setGame(const String &name)
|
|
{
|
|
_gameFileName = name;
|
|
g_config->set_domain(name);
|
|
g_config->rename_domain(name, "game-specific");
|
|
g_config->rename_domain("game-specific", name);
|
|
updateconfig();
|
|
}
|
|
|
|
int GameDetector::parseGraphicsMode(const char *s)
|
|
{
|
|
const GraphicsModes *gm = gfx_modes;
|
|
while(gm->name) {
|
|
if (!scumm_stricmp(gm->name, s))
|
|
return gm->id;
|
|
gm++;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
bool GameDetector::isMusicDriverAvailable(int drv)
|
|
{
|
|
switch(drv) {
|
|
case MD_AUTO:
|
|
case MD_NULL: return true;
|
|
case MD_ADLIB: return true;
|
|
#if defined(WIN32) && !defined(_WIN32_WCE)
|
|
case MD_WINDOWS: return true;
|
|
#endif
|
|
#if defined(__MORPHOS__)
|
|
case MD_ETUDE: return true;
|
|
#endif
|
|
#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX)
|
|
case MD_SEQ: return true;
|
|
#endif
|
|
#if defined(MACOSX) || defined(macintosh)
|
|
case MD_QTMUSIC: return true;
|
|
#endif
|
|
#if defined(MACOSX)
|
|
case MD_COREAUDIO: return true;
|
|
#endif
|
|
#if defined(UNIX) && defined(USE_ALSA)
|
|
case MD_ALSA: return true;
|
|
#endif
|
|
}
|
|
return false;
|
|
}
|
|
|
|
const MusicDrivers *GameDetector::getMusicDrivers()
|
|
{
|
|
return music_drivers;
|
|
}
|
|
|
|
bool GameDetector::parseMusicDriver(const char *s)
|
|
{
|
|
const MusicDrivers *md = music_drivers;
|
|
|
|
while (md->name) {
|
|
if (!scumm_stricmp(md->name, s)) {
|
|
_use_adlib = (md->id == MD_ADLIB);
|
|
_midi_driver = md->id;
|
|
return true;
|
|
}
|
|
md++;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool GameDetector::detectGame()
|
|
{
|
|
const VersionSettings *gnl = version_settings;
|
|
char *realGame;
|
|
_gameId = 0;
|
|
_gameText.clear();
|
|
|
|
if (!(realGame = (char*)g_config->get("gameid")))
|
|
realGame = (char*)_gameFileName.c_str();
|
|
printf("Looking for %s\n", realGame);
|
|
|
|
do {
|
|
if (!scumm_stricmp(realGame, gnl->filename)) {
|
|
_gameId = gnl->id;
|
|
_gameRealName = gnl->filename;
|
|
_features = gnl->features;
|
|
_gameText = gnl->gamename;
|
|
debug(1, "Detected game '%s', version %d.%d.%d",
|
|
gnl->gamename, gnl->major, gnl->middle, gnl->minor);
|
|
return true;
|
|
}
|
|
} while ((++gnl)->filename);
|
|
|
|
debug(1, "Failed game detection");
|
|
|
|
return false;
|
|
}
|
|
|
|
const ScummVM::String& GameDetector::getGameName()
|
|
{
|
|
if (_gameText.isEmpty()) {
|
|
_gameText = "Unknown game: \"";
|
|
_gameText += _gameFileName;
|
|
_gameText += "\"";
|
|
}
|
|
return _gameText;
|
|
}
|
|
|
|
int GameDetector::detectMain()
|
|
{
|
|
if (_gameFileName.isEmpty()) {
|
|
warning("No game was specified...");
|
|
return (-1);
|
|
}
|
|
|
|
if (!detectGame()) {
|
|
warning("Game detection failed. Using default settings");
|
|
_features = GF_DEFAULT;
|
|
_gameText = "Please choose a game";
|
|
}
|
|
|
|
/* Use the adlib sound driver if auto mode is selected,
|
|
* and the game is one of those that want adlib as
|
|
* default */
|
|
if (_midi_driver == MD_AUTO && _features & GF_ADLIB_DEFAULT) {
|
|
_midi_driver = MD_ADLIB;
|
|
_use_adlib = true;
|
|
}
|
|
|
|
if (!_gameDataPath) {
|
|
warning("No path was provided. Assuming the data files are in the current directory");
|
|
_gameDataPath = "";
|
|
} else if (_gameDataPath[strlen(_gameDataPath)-1] != '/'
|
|
#ifdef __MORPHOS__
|
|
&& _gameDataPath[strlen(_gameDataPath)-1] != ':'
|
|
#endif
|
|
&& _gameDataPath[strlen(_gameDataPath)-1] != '\\') {
|
|
char slashless[1024]; /* Append slash to path */
|
|
strcpy(slashless, _gameDataPath);
|
|
|
|
// need to allocate 2 extra bytes, one for the "/" and one for the NULL terminator
|
|
_gameDataPath = (char *)malloc((strlen(slashless) + 2) * sizeof(char));
|
|
sprintf(_gameDataPath, "%s/", slashless);
|
|
}
|
|
|
|
if (_amiga)
|
|
_features = _features | GF_AMIGA;
|
|
|
|
return (0);
|
|
}
|
|
|
|
OSystem *GameDetector::createSystem() {
|
|
/* auto is to use SDL */
|
|
switch(_gfx_driver) {
|
|
#if defined(X11_BACKEND)
|
|
case GD_X:
|
|
return OSystem_X11_create();
|
|
#elif defined(__DC__)
|
|
case GD_DC:
|
|
return OSystem_Dreamcast_create();
|
|
#elif defined(_WIN32_WCE)
|
|
case GD_WINCE:
|
|
return OSystem_WINCE3_create();
|
|
#elif defined(__MORPHOS__)
|
|
case GD_MORPHOS:
|
|
return OSystem_MorphOS_create(_gameId, _gfx_mode, _fullScreen);
|
|
#elif defined(MACOS_CARBON)
|
|
case GD_MAC:
|
|
return OSystem_MAC_create(_gfx_mode, _fullScreen);
|
|
#elif defined(USE_NULL_DRIVER)
|
|
case GD_NULL:
|
|
return OSystem_NULL_create();
|
|
#elif defined(__GP32__) //ph0x
|
|
case GD_GP32:
|
|
return OSystem_GP32_create(GFX_NORMAL, true);
|
|
#else
|
|
case GD_SDL:
|
|
return OSystem_SDL_create(_gfx_mode, _fullScreen);
|
|
#endif
|
|
}
|
|
|
|
error("Invalid graphics driver");
|
|
return NULL;
|
|
}
|
|
|
|
MidiDriver *GameDetector::createMidi() {
|
|
int drv = _midi_driver;
|
|
|
|
|
|
#if defined (WIN32) && !defined(_WIN32_WCE)
|
|
/* MD_WINDOWS is default MidiDriver on windows targets */
|
|
if (drv == MD_AUTO) drv = MD_WINDOWS;
|
|
#elif defined(MACOSX)
|
|
if (drv == MD_AUTO) drv = MD_COREAUDIO;
|
|
#elif defined(macintosh)
|
|
if (drv == MD_AUTO) drv = MD_QTMUSIC;
|
|
#elif defined(__MORPHOS__)
|
|
if (drv == MD_AUTO) drv = MD_ETUDE;
|
|
#elif defined (_WIN32_WCE) || defined(UNIX) || defined(X11_BACKEND)
|
|
/* Always use MIDI emulation via adlib driver on CE and UNIX devices */
|
|
|
|
/* FIXME: We should, for the Unix targets, attempt to detect */
|
|
/* whether a sequencer is available, and use it in */
|
|
/* preference */
|
|
/*
|
|
if (drv == MD_AUTO) {
|
|
_use_adlib = true;
|
|
return NULL;
|
|
}
|
|
*/
|
|
if (drv == MD_AUTO) drv = MD_ADLIB;
|
|
#endif
|
|
|
|
switch(drv) {
|
|
case MD_AUTO:
|
|
case MD_NULL: return MidiDriver_NULL_create();
|
|
case MD_ADLIB: _use_adlib = true; return MidiDriver_ADLIB_create();
|
|
#if defined(WIN32) && !defined(_WIN32_WCE)
|
|
case MD_WINDOWS: return MidiDriver_WIN_create();
|
|
#endif
|
|
#if defined(__MORPHOS__)
|
|
case MD_ETUDE: return MidiDriver_ETUDE_create();
|
|
#endif
|
|
#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX)
|
|
case MD_SEQ: return MidiDriver_SEQ_create();
|
|
#endif
|
|
#if defined(MACOSX) || defined(macintosh)
|
|
case MD_QTMUSIC: return MidiDriver_QT_create();
|
|
#endif
|
|
#if defined(MACOSX)
|
|
case MD_COREAUDIO: return MidiDriver_CORE_create();
|
|
#endif
|
|
#if defined(UNIX) && defined(USE_ALSA)
|
|
case MD_ALSA: return MidiDriver_ALSA_create();
|
|
#endif
|
|
}
|
|
|
|
error("Invalid midi driver selected");
|
|
return NULL;
|
|
}
|