mirror of
https://github.com/libretro/scummvm.git
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131 lines
4.0 KiB
C++
131 lines
4.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MESSAGE_DIALOG_H
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#define MESSAGE_DIALOG_H
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#include "gui/dialog.h"
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#include "common/str.h"
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#include "common/str-array.h"
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namespace GUI {
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class CommandSender;
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class StaticTextWidget;
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class ButtonWidget;
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enum {
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kMessageOK = 0,
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kMessageAlt = 1
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};
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/**
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* Simple message dialog ("alert box"): presents a text message in a dialog with up to two buttons.
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*/
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class MessageDialog : public Dialog {
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public:
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MessageDialog(const Common::U32String &message,
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const Common::U32String &defaultButton = Common::U32String("OK"),
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const Common::U32String &altButton = Common::U32String(),
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Graphics::TextAlign alignment = Graphics::kTextAlignCenter,
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const char *url = nullptr,
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const Common::U32String &extraMessage = Common::U32String());
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MessageDialog(const Common::String &message,
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const Common::String &defaultButton = "OK",
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const Common::String &altButton = Common::String(),
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Graphics::TextAlign alignment = Graphics::kTextAlignCenter,
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const char *url = nullptr);
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MessageDialog(const Common::U32String &message,
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const Common::U32String &defaultButton,
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const Common::U32StringArray &altButtons,
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Graphics::TextAlign alignment = Graphics::kTextAlignCenter);
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void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override;
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void reflowLayout() override;
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private:
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const char *_url;
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void init(const Common::U32String &message,
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const Common::U32String &defaultButton,
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const Common::U32StringArray &altButtons,
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Graphics::TextAlign alignment,
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const char *url,
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const Common::U32String &extraMessage);
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protected:
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Common::U32String _message;
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Graphics::TextAlign _alignment;
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Common::Array<StaticTextWidget *> _lines;
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Common::Array<ButtonWidget *> _buttons;
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StaticTextWidget *_extraMessage;
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};
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/**
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* Timed message dialog: displays a message to the user for brief time period.
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*/
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class TimedMessageDialog : public MessageDialog {
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public:
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TimedMessageDialog(const Common::U32String &message, uint32 duration);
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void handleTickle() override;
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protected:
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uint32 _timer;
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};
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/**
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* Timed message dialog: displays a message with a countdown.
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*/
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class CountdownMessageDialog : public MessageDialog {
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public:
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CountdownMessageDialog(const Common::U32String &message,
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uint32 duration,
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const Common::U32String &defaultButton = Common::U32String("OK"),
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const Common::U32String &altButton = Common::U32String(),
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Graphics::TextAlign alignment = Graphics::kTextAlignCenter,
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const Common::U32String &countdownMessage = Common::U32String(""));
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void handleTickle() override;
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protected:
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void updateCountdown();
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uint32 _timer;
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uint32 _startTime;
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Common::U32String _countdownMessage;
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};
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/**
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* Message dialog with button to open a specified URL
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*/
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class MessageDialogWithURL : public MessageDialog {
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public:
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MessageDialogWithURL(const Common::U32String &message, const char *url, const Common::U32String &defaultButton = Common::U32String("OK"), Graphics::TextAlign alignment = Graphics::kTextAlignCenter);
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MessageDialogWithURL(const Common::String &message, const char *url, const char *defaultButton = "OK", Graphics::TextAlign alignment = Graphics::kTextAlignCenter);
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};
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} // End of namespace GUI
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#endif
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