scummvm/gui/animation/AlphaAnimation.h
2021-12-26 18:48:43 +01:00

53 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// Based on code by omergilad.
#ifndef GUI_ANIMATION_ALPHA_ANIMATION_H
#define GUI_ANIMATION_ALPHA_ANIMATION_H
#include "gui/animation/Animation.h"
namespace GUI {
class AlphaAnimation: public Animation {
public:
AlphaAnimation() {}
virtual ~AlphaAnimation() {}
float getEndAlpha() const { return _endAlpha; }
void setEndAlpha(float endAlpha) { _endAlpha = endAlpha; }
float getStartAlpha() const { return _startAlpha; }
void setStartAlpha(float startAlpha) { _startAlpha = startAlpha; }
protected:
virtual void updateInternal(Drawable* drawable, float interpolation) {
// Calculate alpha value based on properties and interpolation
drawable->setAlpha(_startAlpha * (1 - interpolation) + _endAlpha * interpolation);
}
float _startAlpha;
float _endAlpha;
};
} // End of namespace GUI
#endif /* GUI_ANIMATION_ALPHA_ANIMATION_H */