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77 lines
2.0 KiB
C++
77 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/config-manager.h"
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#include "common/fs.h"
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#include "testbed/config-params.h"
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namespace Common {
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DECLARE_SINGLETON(Testbed::ConfigParams);
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}
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namespace Testbed {
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ConfigParams::ConfigParams() {
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_logDirectory = "";
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_logFilename = "";
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_ws = 0;
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_displayFont = Graphics::FontManager::kGUIFont;
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_isInteractive = true;
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_isGameDataFound = true;
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_rerunTests = false;
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_testbedConfMan = 0;
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}
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void ConfigParams::initLogging(const char *dirname, const char *filename, bool enable) {
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setLogDirectory(dirname);
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setLogFilename(filename);
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if (enable) {
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_ws = Common::FSNode(_logDirectory).getChild(_logFilename).createWriteStream();
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} else {
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_ws = 0;
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}
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}
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void ConfigParams::initLogging(bool enable) {
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// Default Log Directory is game-data directory and filename is 'testbed.log'.
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initLogging(ConfMan.get("path").c_str(), "testbed.log", enable);
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}
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bool ConfigParams::isRerunRequired() {
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if (_rerunTests) {
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_rerunTests = false;
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return true;
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}
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return false;
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}
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void ConfigParams::deleteWriteStream() {
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if (_ws) {
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delete _ws;
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_ws = 0;
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}
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}
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} // End of namespace Testbed
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