mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-04 08:17:40 +00:00
4b6976c558
Up until last commit, everything was working fine but the amount of files changed was too large. This commit tries to reduce the changes. - Add a fake constructor to Keymap, text-to-speech, setDescription (save-state) - Redirecting functions for PopUpWidget::appendEntry, ButtonWidget::setLabel, GUIErrorMessage - Use the above functions and constructors to reduce changes in Engines - Fix warnings being in unicode. Only output english text in - Warnings, Errors, etc. - Mark some strings as "translation" strings. (Not yet added to POTFILES) - Remove some CP related things from po/modules.mk - Previously used some Common::convertToU32 where it was not necessary, replace this with u32constructor
311 lines
10 KiB
C++
311 lines
10 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/stream.h"
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#include "common/config-manager.h"
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#include "engines/engine.h"
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#include "testbed/config.h"
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#include "testbed/fs.h"
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namespace Testbed {
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TestbedOptionsDialog::TestbedOptionsDialog(Common::Array<Testsuite *> &tsList, TestbedConfigManager *tsConfMan) :
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GUI::Dialog("TestbedOptions"),
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_testbedConfMan(tsConfMan) {
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new GUI::StaticTextWidget(this, "TestbedOptions.Headline", Common::U32String("Select Testsuites to Execute"));
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new GUI::StaticTextWidget(this, "TestbedOptions.Info", Common::U32String("Use Doubleclick to select/deselect"));
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// Construct a String Array
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Common::Array<Testsuite *>::const_iterator iter;
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Common::String description;
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uint selected = 0;
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for (iter = tsList.begin(); iter != tsList.end(); iter++) {
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_testSuiteArray.push_back(*iter);
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description = (*iter)->getDescription();
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if ((*iter)->isEnabled()) {
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_testSuiteDescArray.push_back(description + "(selected)");
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selected++;
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_colors.push_back(GUI::ThemeEngine::kFontColorNormal);
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} else {
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_testSuiteDescArray.push_back(description);
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_colors.push_back(GUI::ThemeEngine::kFontColorAlternate);
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}
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}
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_testListDisplay = new TestbedListWidget(this, "TestbedOptions.List", _testSuiteArray);
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_testListDisplay->setNumberingMode(GUI::kListNumberingOff);
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_testListDisplay->setList(_testSuiteDescArray, &_colors);
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// This list shouldn't be editable
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_testListDisplay->setEditable(false);
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if (selected > (tsList.size() - selected)) {
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_selectButton = new GUI::ButtonWidget(this, "TestbedOptions.SelectAll", Common::U32String("Deselect All"), Common::U32String(""), kTestbedDeselectAll, 0);
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} else {
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_selectButton = new GUI::ButtonWidget(this, "TestbedOptions.SelectAll", Common::U32String("Select All"), Common::U32String(""), kTestbedSelectAll, 0);
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}
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new GUI::ButtonWidget(this, "TestbedOptions.RunTests", Common::U32String("Run tests"), Common::U32String(""), GUI::kCloseCmd);
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new GUI::ButtonWidget(this, "TestbedOptions.Quit", Common::U32String("Exit Testbed"), Common::U32String(""), kTestbedQuitCmd);
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}
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TestbedOptionsDialog::~TestbedOptionsDialog() {}
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void TestbedOptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
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Testsuite *ts;
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Common::WriteStream *ws;
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switch (cmd) {
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case GUI::kListItemDoubleClickedCmd:
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ts = _testSuiteArray[_testListDisplay->getSelected()];
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if (ts) {
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// Toggle status
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if (ts->isEnabled()) {
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ts->enable(false);
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} else {
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ts->enable(true);
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}
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// Now render status
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if (ts->isEnabled()) {
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_testListDisplay->markAsSelected(_testListDisplay->getSelected());
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} else {
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_testListDisplay->markAsDeselected(_testListDisplay->getSelected());
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}
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}
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break;
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case kTestbedQuitCmd:
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Engine::quitGame();
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close();
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break;
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case kTestbedDeselectAll:
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_selectButton->setLabel("Select All");
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_selectButton->setCmd(kTestbedSelectAll);
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for (uint i = 0; i < _testSuiteArray.size(); i++) {
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_testListDisplay->markAsDeselected(i);
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ts = _testSuiteArray[i];
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if (ts) {
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ts->enable(false);
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}
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}
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break;
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case kTestbedSelectAll:
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_selectButton->setLabel("Deselect All");
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_selectButton->setCmd(kTestbedDeselectAll);
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for (uint i = 0; i < _testSuiteArray.size(); i++) {
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_testListDisplay->markAsSelected(i);
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ts = _testSuiteArray[i];
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if (ts) {
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ts->enable(true);
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}
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}
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break;
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case GUI::kCloseCmd:
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// This is final selected state, write it to config file.
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ws = _testbedConfMan->getConfigWriteStream();
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_testbedConfMan->writeTestbedConfigToStream(ws);
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delete ws;
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break;
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default:
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break;
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}
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GUI::Dialog::handleCommand(sender, cmd, data);
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}
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void TestbedInteractionDialog::addText(uint w, uint h, const Common::String text, Graphics::TextAlign textAlign, uint xOffset, uint yPadding) {
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if (!xOffset) {
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xOffset = _xOffset;
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}
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_yOffset += yPadding;
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new GUI::StaticTextWidget(this, xOffset, _yOffset, w, h, text, textAlign);
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_yOffset += h;
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}
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void TestbedInteractionDialog::addButton(uint w, uint h, const Common::String name, uint32 cmd, uint xOffset, uint yPadding) {
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if (!xOffset) {
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xOffset = _xOffset;
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}
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_yOffset += yPadding;
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_buttonArray.push_back(new GUI::ButtonWidget(this, xOffset, _yOffset, w, h, name, Common::U32String(""), cmd));
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_yOffset += h;
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}
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void TestbedInteractionDialog::addList(uint x, uint y, uint w, uint h, const Common::Array<Common::U32String> &strArray, GUI::ListWidget::ColorList *colors, uint yPadding) {
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_yOffset += yPadding;
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GUI::ListWidget *list = new GUI::ListWidget(this, x, y, w, h);
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list->setEditable(false);
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list->setNumberingMode(GUI::kListNumberingOff);
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list->setList(strArray, colors);
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_yOffset += h;
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}
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void TestbedInteractionDialog::addButtonXY(uint x, uint /* y */, uint w, uint h, const Common::String name, uint32 cmd) {
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_buttonArray.push_back(new GUI::ButtonWidget(this, x, _yOffset, w, h, name, Common::U32String(""), cmd));
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}
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void TestbedInteractionDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
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GUI::Dialog::handleCommand(sender, cmd, data);
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}
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void TestbedConfigManager::initDefaultConfiguration() {
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// Default Configuration
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// Add Global configuration Parameters here.
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_configFileInterface.setKey("isSessionInteractive", "Global", "true");
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}
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void TestbedConfigManager::writeTestbedConfigToStream(Common::WriteStream *ws) {
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for (Common::Array<Testsuite *>::const_iterator i = _testsuiteList.begin(); i < _testsuiteList.end(); i++) {
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_configFileInterface.setKey("this", (*i)->getName(), boolToString((*i)->isEnabled()));
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const Common::Array<Test *> &testList = (*i)->getTestList();
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for (Common::Array<Test *>::const_iterator j = testList.begin(); j != testList.end(); j++) {
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_configFileInterface.setKey((*j)->featureName, (*i)->getName(), boolToString((*j)->enabled));
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}
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}
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_configFileInterface.saveToStream(*ws);
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ws->flush();
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}
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Common::SeekableReadStream *TestbedConfigManager::getConfigReadStream() const {
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// Look for config file using SearchMan
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Common::SeekableReadStream *rs = SearchMan.createReadStreamForMember(_configFileName);
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return rs;
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}
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Common::WriteStream *TestbedConfigManager::getConfigWriteStream() const {
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// Look for config file in game-path
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const Common::String &path = ConfMan.get("path");
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Common::WriteStream *ws;
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Common::FSNode gameRoot(path);
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Common::FSNode config = gameRoot.getChild(_configFileName);
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ws = config.createWriteStream();
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return ws;
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}
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void TestbedConfigManager::parseConfigFile() {
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Common::SeekableReadStream *rs = getConfigReadStream();
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if (!rs) {
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Testsuite::logPrintf("Info! No config file found, using default configuration.\n");
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initDefaultConfiguration();
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return;
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}
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_configFileInterface.loadFromStream(*rs);
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Common::INIFile::SectionList sections = _configFileInterface.getSections();
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Testsuite *currTS = 0;
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for (Common::INIFile::SectionList::const_iterator i = sections.begin(); i != sections.end(); i++) {
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if (i->name.equalsIgnoreCase("Global")) {
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// Global params may be directly queried, ignore them
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} else {
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// A testsuite, process it.
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currTS = getTestsuiteByName(i->name);
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Common::INIFile::SectionKeyList kList = i->getKeys();
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if (!currTS) {
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Testsuite::logPrintf("Warning! Error in config: Testsuite %s not found\n", i->name.c_str());
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continue;
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}
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for (Common::INIFile::SectionKeyList::const_iterator j = kList.begin(); j != kList.end(); j++) {
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if (j->key.equalsIgnoreCase("this")) {
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currTS->enable(stringToBool(j->value));
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} else {
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if (!currTS->enableTest(j->key, stringToBool(j->value))) {
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Testsuite::logPrintf("Warning! Error in config: Test %s not found\n", j->key.c_str());
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}
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}
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}
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}
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}
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delete rs;
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}
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int TestbedConfigManager::getNumSuitesEnabled() {
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int count = 0;
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for (uint i = 0; i < _testsuiteList.size(); i++) {
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if (_testsuiteList[i]->isEnabled()) {
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count++;
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}
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}
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return count;
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}
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Testsuite *TestbedConfigManager::getTestsuiteByName(const Common::String &name) {
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for (uint i = 0; i < _testsuiteList.size(); i++) {
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if (name.equalsIgnoreCase(_testsuiteList[i]->getName())) {
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return _testsuiteList[i];
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}
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}
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return 0;
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}
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void TestbedConfigManager::selectTestsuites() {
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parseConfigFile();
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if (_configFileInterface.hasKey("isSessionInteractive", "Global")) {
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Common::String in;
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_configFileInterface.getKey("isSessionInteractive", "Global", in);
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ConfParams.setSessionAsInteractive(stringToBool(in));
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}
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if (!ConfParams.isSessionInteractive()) {
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// Non interactive sessions don't need to go beyond
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return;
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}
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// XXX: disabling these as of now for fastly testing other tests
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// Testsuite::isSessionInteractive = false;
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Common::String prompt("Welcome to the ScummVM testbed!\n"
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"It is a framework to test the various ScummVM subsystems namely GFX, Sound, FS, events etc.\n"
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"If you see this, it means interactive tests would run on this system :)\n");
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if (!ConfParams.isGameDataFound()) {
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prompt += "\nSeems like Game data files are not configured properly.\n"
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"Create Game data files using script ./create-testbed-data.sh in dists/engine-data\n"
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"Next, Configure the game path in launcher / command-line.\n"
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"Currently a few testsuites namely FS/AudioCD/MIDI would be disabled\n";
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}
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Testsuite::logPrintf("Info! : Interactive tests are also being executed.\n");
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if (Testsuite::handleInteractiveInput(prompt, "Proceed?", "Customize", kOptionRight)) {
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if (Engine::shouldQuit()) {
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return;
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}
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// Select testsuites using checkboxes
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TestbedOptionsDialog tbd(_testsuiteList, this);
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tbd.runModal();
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}
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// Clear it to remove entries before next rerun
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_configFileInterface.clear();
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}
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} // End of namespace Testbed
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