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scenes
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FULLPIPE: Fix memory leaks, ownership issues with various point lists
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2017-11-18 22:35:12 +01:00 |
anihandler.cpp
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FULLPIPE: Fix memory leaks, ownership issues with various point lists
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2017-11-18 22:35:12 +01:00 |
anihandler.h
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FULLPIPE: Fix memory leaks, ownership issues with various point lists
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2017-11-18 22:35:12 +01:00 |
behavior.cpp
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FULLPIPE: Fix leaks of MessageQueues
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2017-11-18 22:35:12 +01:00 |
behavior.h
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FULLPIPE: Fix memory leaks and ownership problems with Behavior objects
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2017-11-18 22:35:12 +01:00 |
configure.engine
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console.cpp
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console.h
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constants.h
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detection.cpp
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FULLPIPE: Fix memory leak of save game thumbnail
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2017-11-18 22:35:12 +01:00 |
floaters.cpp
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FULLPIPE: Fix memory leaks, ownership issues with various point lists
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2017-11-18 22:35:12 +01:00 |
floaters.h
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FULLPIPE: Fix memory leaks, ownership issues with various point lists
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2017-11-18 22:35:12 +01:00 |
fullpipe.cpp
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FULLPIPE: Fix memory leaks of MovTable and remove unnecessary extra class
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2017-11-18 22:35:12 +01:00 |
fullpipe.h
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FULLPIPE: Fix memory leaks of arcade keys
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2017-11-18 22:35:12 +01:00 |
gameloader.cpp
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FULLPIPE: Fix memory leaks of PreloadItems
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2017-11-18 22:35:12 +01:00 |
gameloader.h
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FULLPIPE: Fix memory leaks of PreloadItems
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2017-11-18 22:35:12 +01:00 |
gfx.cpp
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FULLPIPE: Fix memory leaks in PictureObject, Background
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2017-11-18 22:35:12 +01:00 |
gfx.h
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FULLPIPE: Fix big picture array indexing
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2017-11-21 19:43:28 +01:00 |
init.cpp
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FULLPIPE: Fix memory leaks in PictureObject, Background
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2017-11-18 22:35:12 +01:00 |
input.cpp
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FULLPIPE: Fix memory leaks of arcade keys
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2017-11-18 22:35:12 +01:00 |
input.h
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FULLPIPE: Remove unnecessary constructors
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2017-11-18 22:35:12 +01:00 |
interaction.cpp
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FULLPIPE: Fix handleInteraction for non static ani objects
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2017-11-26 08:51:36 +01:00 |
interaction.h
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FULLPIPE: Remove unnecessary and unsafe C-style casts
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2017-11-18 22:35:12 +01:00 |
inventory.cpp
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FULLPIPE: Fix loading inventory items from saves
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2017-11-20 20:22:32 +01:00 |
inventory.h
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FULLPIPE: Fix memory leaks of InventoryPoolItem
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2017-11-18 22:35:12 +01:00 |
lift.cpp
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FULLPIPE: Fix memory leaks of PreloadItems
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2017-11-18 22:35:12 +01:00 |
messagehandlers.cpp
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FULLPIPE: Clarify ownership of DynamicPhase::_exCommand
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2017-11-18 22:35:12 +01:00 |
messages.cpp
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FULLPIPE: Fix memory leaks of MessageQueues when clearing GlobalMessageQueueList
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2017-11-18 22:35:12 +01:00 |
messages.h
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FULLPIPE: Fix memory leaks of MessageQueues when clearing GlobalMessageQueueList
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2017-11-18 22:35:12 +01:00 |
modal.cpp
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FULLPIPE: Properly cleanup menu after quitting
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2017-11-27 22:24:33 +01:00 |
modal.h
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FULLPIPE: Remove manual memory management and fix in-game save/load
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2017-11-18 22:35:12 +01:00 |
module.mk
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motion.cpp
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FULLPIPE: Fix memory leaks of MctlItems in MctlCompound
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2017-11-18 22:35:12 +01:00 |
motion.h
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FULLPIPE: Fix memory leaks of MctlItems in MctlCompound
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2017-11-18 22:35:12 +01:00 |
ngiarchive.cpp
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ngiarchive.h
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objectnames.h
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objects.h
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FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2
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2017-11-18 22:35:12 +01:00 |
scene.cpp
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FULLPIPE: Attempt to crash when calling paletteless scenes
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2017-11-27 21:20:24 +01:00 |
scene.h
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FULLPIPE: Fix memory leaks in PictureObject, Background
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2017-11-18 22:35:12 +01:00 |
scenes.cpp
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FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2
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2017-11-18 22:35:12 +01:00 |
scenes.h
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sound.cpp
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FULLPIPE: Fix out of bounds string access
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2017-11-26 08:51:36 +01:00 |
sound.h
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stateloader.cpp
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FULLPIPE: Fix memory leaks restoring save games
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2017-11-18 22:35:12 +01:00 |
statesaver.cpp
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FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2
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2017-11-18 22:35:12 +01:00 |
statics.cpp
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FULLPIPE: Fix handleInteraction for non static ani objects
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2017-11-26 08:51:36 +01:00 |
statics.h
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FULLPIPE: Make list item ownership comments more consistent
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2017-11-18 22:35:12 +01:00 |
utils.cpp
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FULLPIPE: Remove unnecessary and unsafe C-style casts
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2017-11-18 22:35:12 +01:00 |
utils.h
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FULLPIPE: Annotate ownership rule of MfcArchive::readClass
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2017-11-18 22:35:12 +01:00 |