scummvm/engines/fullpipe
2017-11-27 22:24:33 +01:00
..
scenes FULLPIPE: Fix memory leaks, ownership issues with various point lists 2017-11-18 22:35:12 +01:00
anihandler.cpp FULLPIPE: Fix memory leaks, ownership issues with various point lists 2017-11-18 22:35:12 +01:00
anihandler.h FULLPIPE: Fix memory leaks, ownership issues with various point lists 2017-11-18 22:35:12 +01:00
behavior.cpp FULLPIPE: Fix leaks of MessageQueues 2017-11-18 22:35:12 +01:00
behavior.h FULLPIPE: Fix memory leaks and ownership problems with Behavior objects 2017-11-18 22:35:12 +01:00
configure.engine
console.cpp
console.h
constants.h
detection.cpp FULLPIPE: Fix memory leak of save game thumbnail 2017-11-18 22:35:12 +01:00
floaters.cpp FULLPIPE: Fix memory leaks, ownership issues with various point lists 2017-11-18 22:35:12 +01:00
floaters.h FULLPIPE: Fix memory leaks, ownership issues with various point lists 2017-11-18 22:35:12 +01:00
fullpipe.cpp FULLPIPE: Fix memory leaks of MovTable and remove unnecessary extra class 2017-11-18 22:35:12 +01:00
fullpipe.h FULLPIPE: Fix memory leaks of arcade keys 2017-11-18 22:35:12 +01:00
gameloader.cpp FULLPIPE: Fix memory leaks of PreloadItems 2017-11-18 22:35:12 +01:00
gameloader.h FULLPIPE: Fix memory leaks of PreloadItems 2017-11-18 22:35:12 +01:00
gfx.cpp FULLPIPE: Fix memory leaks in PictureObject, Background 2017-11-18 22:35:12 +01:00
gfx.h FULLPIPE: Fix big picture array indexing 2017-11-21 19:43:28 +01:00
init.cpp FULLPIPE: Fix memory leaks in PictureObject, Background 2017-11-18 22:35:12 +01:00
input.cpp FULLPIPE: Fix memory leaks of arcade keys 2017-11-18 22:35:12 +01:00
input.h FULLPIPE: Remove unnecessary constructors 2017-11-18 22:35:12 +01:00
interaction.cpp FULLPIPE: Fix handleInteraction for non static ani objects 2017-11-26 08:51:36 +01:00
interaction.h FULLPIPE: Remove unnecessary and unsafe C-style casts 2017-11-18 22:35:12 +01:00
inventory.cpp FULLPIPE: Fix loading inventory items from saves 2017-11-20 20:22:32 +01:00
inventory.h FULLPIPE: Fix memory leaks of InventoryPoolItem 2017-11-18 22:35:12 +01:00
lift.cpp FULLPIPE: Fix memory leaks of PreloadItems 2017-11-18 22:35:12 +01:00
messagehandlers.cpp FULLPIPE: Clarify ownership of DynamicPhase::_exCommand 2017-11-18 22:35:12 +01:00
messages.cpp FULLPIPE: Fix memory leaks of MessageQueues when clearing GlobalMessageQueueList 2017-11-18 22:35:12 +01:00
messages.h FULLPIPE: Fix memory leaks of MessageQueues when clearing GlobalMessageQueueList 2017-11-18 22:35:12 +01:00
modal.cpp FULLPIPE: Properly cleanup menu after quitting 2017-11-27 22:24:33 +01:00
modal.h FULLPIPE: Remove manual memory management and fix in-game save/load 2017-11-18 22:35:12 +01:00
module.mk
motion.cpp FULLPIPE: Fix memory leaks of MctlItems in MctlCompound 2017-11-18 22:35:12 +01:00
motion.h FULLPIPE: Fix memory leaks of MctlItems in MctlCompound 2017-11-18 22:35:12 +01:00
ngiarchive.cpp
ngiarchive.h
objectnames.h
objects.h FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2 2017-11-18 22:35:12 +01:00
scene.cpp FULLPIPE: Attempt to crash when calling paletteless scenes 2017-11-27 21:20:24 +01:00
scene.h FULLPIPE: Fix memory leaks in PictureObject, Background 2017-11-18 22:35:12 +01:00
scenes.cpp FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2 2017-11-18 22:35:12 +01:00
scenes.h
sound.cpp FULLPIPE: Fix out of bounds string access 2017-11-26 08:51:36 +01:00
sound.h
stateloader.cpp FULLPIPE: Fix memory leaks restoring save games 2017-11-18 22:35:12 +01:00
statesaver.cpp FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2 2017-11-18 22:35:12 +01:00
statics.cpp FULLPIPE: Fix handleInteraction for non static ani objects 2017-11-26 08:51:36 +01:00
statics.h FULLPIPE: Make list item ownership comments more consistent 2017-11-18 22:35:12 +01:00
utils.cpp FULLPIPE: Remove unnecessary and unsafe C-style casts 2017-11-18 22:35:12 +01:00
utils.h FULLPIPE: Annotate ownership rule of MfcArchive::readClass 2017-11-18 22:35:12 +01:00