scummvm/engines/sci/graphics/controls32.h
Max Horn 51bde6ced5 SCI: Remove a bunch of unused private member variables
All instances uncovered by clang warnings.
2013-04-18 23:50:20 +02:00

51 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCI_GRAPHICS_CONTROLS32_H
#define SCI_GRAPHICS_CONTROLS32_H
namespace Sci {
class GfxCache;
class GfxScreen;
class GfxText32;
/**
* Controls class, handles drawing of controls in SCI32 (SCI2, SCI2.1, SCI3) games
*/
class GfxControls32 {
public:
GfxControls32(SegManager *segMan, GfxCache *cache, GfxText32 *text);
~GfxControls32();
void kernelTexteditChange(reg_t controlObject);
private:
SegManager *_segMan;
GfxCache *_cache;
GfxText32 *_text;
};
} // End of namespace Sci
#endif